[Scummvm-cvs-logs] SF.net SVN: scummvm:[49847] scummvm/trunk

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Tue Jun 15 14:34:55 CEST 2010


Revision: 49847
          http://scummvm.svn.sourceforge.net/scummvm/?rev=49847&view=rev
Author:   fingolfin
Date:     2010-06-15 12:34:55 +0000 (Tue, 15 Jun 2010)

Log Message:
-----------
Fix some warnings about 'format not a string literal'.

Modified Paths:
--------------
    scummvm/trunk/base/main.cpp
    scummvm/trunk/gui/GuiManager.cpp

Modified: scummvm/trunk/base/main.cpp
===================================================================
--- scummvm/trunk/base/main.cpp	2010-06-15 12:34:33 UTC (rev 49846)
+++ scummvm/trunk/base/main.cpp	2010-06-15 12:34:55 UTC (rev 49847)
@@ -103,11 +103,11 @@
 
 	// Query the plugins and find one that will handle the specified gameid
 	printf(_t("User picked target '%s' (gameid '%s')...\n"), ConfMan.getActiveDomainName().c_str(), gameid.c_str());
-	printf(_t("  Looking for a plugin supporting this gameid... "));
+	printf("%s", _t("  Looking for a plugin supporting this gameid... "));
 	GameDescriptor game = EngineMan.findGame(gameid, &plugin);
 
 	if (plugin == 0) {
-		printf(_t("failed\n"));
+		printf("%s", _t("failed\n"));
 		warning(_t("%s is an invalid gameid. Use the --list-games option to list supported gameid"), gameid.c_str());
 		return 0;
 	} else {
@@ -416,7 +416,7 @@
 		} else {
 			// A dialog would be nicer, but we don't have any
 			// screen to draw on yet.
-			warning(_("Could not find any engine capable of running the selected game"));
+			warning("%s", _("Could not find any engine capable of running the selected game"));
 			GUI::displayErrorDialog(_("Could not find any engine capable of running the selected game"));
 		}
 

Modified: scummvm/trunk/gui/GuiManager.cpp
===================================================================
--- scummvm/trunk/gui/GuiManager.cpp	2010-06-15 12:34:33 UTC (rev 49846)
+++ scummvm/trunk/gui/GuiManager.cpp	2010-06-15 12:34:55 UTC (rev 49847)
@@ -73,7 +73,7 @@
 		// Loading the theme failed, try to load the built-in theme
 		if (!loadNewTheme("builtin", gfxMode)) {
 			// Loading the built-in theme failed as well. Bail out
-			error(_t("Failed to load any GUI theme, aborting"));
+			error("%s", _t("Failed to load any GUI theme, aborting"));
 		}
 	}
 


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