[Scummvm-cvs-logs] SF.net SVN: scummvm:[50490] scummvm/trunk/engines/m4
dreammaster at users.sourceforge.net
dreammaster at users.sourceforge.net
Tue Jun 29 13:09:34 CEST 2010
Revision: 50490
http://scummvm.svn.sourceforge.net/scummvm/?rev=50490&view=rev
Author: dreammaster
Date: 2010-06-29 11:09:33 +0000 (Tue, 29 Jun 2010)
Log Message:
-----------
Added loading of the correct DSR file at the start of each animation scene
Modified Paths:
--------------
scummvm/trunk/engines/m4/animation.cpp
scummvm/trunk/engines/m4/animation.h
Modified: scummvm/trunk/engines/m4/animation.cpp
===================================================================
--- scummvm/trunk/engines/m4/animation.cpp 2010-06-29 10:52:59 UTC (rev 50489)
+++ scummvm/trunk/engines/m4/animation.cpp 2010-06-29 11:09:33 UTC (rev 50490)
@@ -118,9 +118,13 @@
buffer[FILENAME_SIZE] = '\0';
_soundName = Common::String(buffer);
- animStream->skip(26);
+ animStream->skip(13);
animStream->read(buffer, FILENAME_SIZE);
buffer[FILENAME_SIZE] = '\0';
+ _dsrName = Common::String(buffer);
+
+ animStream->read(buffer, FILENAME_SIZE);
+ buffer[FILENAME_SIZE] = '\0';
Common::String fontResource(buffer);
if (_animMode == 4)
@@ -220,6 +224,10 @@
warning("Attempted to set a font with an empty name");
}
+ // If a speech file is specified, then load it
+ if (!_dsrName.empty())
+ _vm->_sound->loadDSRFile(_dsrName.c_str());
+
// Load all the sprite sets for the animation
for (int i = 0; i < spriteListCount; ++i) {
if (_field12 && (i == _spriteListIndex))
Modified: scummvm/trunk/engines/m4/animation.h
===================================================================
--- scummvm/trunk/engines/m4/animation.h 2010-06-29 10:52:59 UTC (rev 50489)
+++ scummvm/trunk/engines/m4/animation.h 2010-06-29 11:09:33 UTC (rev 50490)
@@ -90,6 +90,7 @@
Common::String _lbmFilename;
Common::String _spritesFilename;
Common::String _soundName;
+ Common::String _dsrName;
Common::Array<int> _spriteListIndexes;
int _currentFrame, _oldFrameEntry;
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