[Scummvm-cvs-logs] SF.net SVN: scummvm:[48325] scummvm/trunk/engines/teenagent
megath at users.sourceforge.net
megath at users.sourceforge.net
Sat Mar 20 17:23:15 CET 2010
Revision: 48325
http://scummvm.svn.sourceforge.net/scummvm/?rev=48325&view=rev
Author: megath
Date: 2010-03-20 16:23:15 +0000 (Sat, 20 Mar 2010)
Log Message:
-----------
flush inventory items on savegame load, fixing invalid item tiles after multiple loads.
Modified Paths:
--------------
scummvm/trunk/engines/teenagent/inventory.cpp
scummvm/trunk/engines/teenagent/inventory.h
scummvm/trunk/engines/teenagent/teenagent.cpp
Modified: scummvm/trunk/engines/teenagent/inventory.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/inventory.cpp 2010-03-20 16:08:28 UTC (rev 48324)
+++ scummvm/trunk/engines/teenagent/inventory.cpp 2010-03-20 16:23:15 UTC (rev 48325)
@@ -115,6 +115,10 @@
}
}
+void Inventory::flush() {
+ for (int i = 0; i < 24; ++i)
+ graphics[i].free();
+}
void Inventory::add(byte item) {
if (has(item))
Modified: scummvm/trunk/engines/teenagent/inventory.h
===================================================================
--- scummvm/trunk/engines/teenagent/inventory.h 2010-03-20 16:08:28 UTC (rev 48324)
+++ scummvm/trunk/engines/teenagent/inventory.h 2010-03-20 16:23:15 UTC (rev 48325)
@@ -42,6 +42,7 @@
void render(Graphics::Surface *surface, int delta);
void clear();
+ void flush();
void add(byte item);
bool has(byte item) const;
void remove(byte item);
Modified: scummvm/trunk/engines/teenagent/teenagent.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/teenagent.cpp 2010-03-20 16:08:28 UTC (rev 48324)
+++ scummvm/trunk/engines/teenagent/teenagent.cpp 2010-03-20 16:23:15 UTC (rev 48325)
@@ -213,6 +213,7 @@
scene->clear();
inventory->activate(false);
+ inventory->flush();
setMusic(Resources::instance()->dseg.get_byte(0xDB90));
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