[Scummvm-cvs-logs] SF.net SVN: scummvm:[49147] scummvm/trunk/engines/parallaction
peres001 at users.sourceforge.net
peres001 at users.sourceforge.net
Sat May 22 20:00:16 CEST 2010
Revision: 49147
http://scummvm.svn.sourceforge.net/scummvm/?rev=49147&view=rev
Author: peres001
Date: 2010-05-22 18:00:16 +0000 (Sat, 22 May 2010)
Log Message:
-----------
Cleanup (removed more Parallaction::getGameType() calls).
Modified Paths:
--------------
scummvm/trunk/engines/parallaction/graphics.cpp
scummvm/trunk/engines/parallaction/input.cpp
Modified: scummvm/trunk/engines/parallaction/graphics.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/graphics.cpp 2010-05-22 17:59:49 UTC (rev 49146)
+++ scummvm/trunk/engines/parallaction/graphics.cpp 2010-05-22 18:00:16 UTC (rev 49147)
@@ -536,12 +536,12 @@
setupLabelSurface(*cnv, w, h);
- font->setColor((_vm->getGameType() == GType_BRA) ? 0 : 7);
+ font->setColor((_gameType == GType_BRA) ? 0 : 7);
font->drawString((byte*)cnv->pixels + 1, cnv->w, text);
font->drawString((byte*)cnv->pixels + 1 + cnv->w * 2, cnv->w, text);
font->drawString((byte*)cnv->pixels + cnv->w, cnv->w, text);
font->drawString((byte*)cnv->pixels + 2 + cnv->w, cnv->w, text);
- font->setColor((_vm->getGameType() == GType_BRA) ? 11 : 1);
+ font->setColor((_gameType == GType_BRA) ? 11 : 1);
font->drawString((byte*)cnv->pixels + 1 + cnv->w, cnv->w, text);
} else {
w = font->getStringWidth(text);
@@ -833,7 +833,7 @@
// The PC version of BRA needs the entries 20-31 of the palette to be constant, but
// the background resource files are screwed up. The right colors come from an unused
// bitmap (pointer.bmp). Nothing is known about the Amiga version so far.
- if ((_vm->getGameType() == GType_BRA) && (_vm->getPlatform() == Common::kPlatformPC)) {
+ if ((_gameType == GType_BRA) && (_vm->getPlatform() == Common::kPlatformPC)) {
int r, g, b;
for (uint i = 16; i < 32; i++) {
_backupPal.getEntry(i, r, g, b);
Modified: scummvm/trunk/engines/parallaction/input.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/input.cpp 2010-05-22 17:59:49 UTC (rev 49146)
+++ scummvm/trunk/engines/parallaction/input.cpp 2010-05-22 18:00:16 UTC (rev 49147)
@@ -204,13 +204,13 @@
return event;
}
- if (_vm->getGameType() == GType_Nippon) {
+ if (_gameType == GType_Nippon) {
if (_hasKeyPressEvent && (_vm->getFeatures() & GF_DEMO) == 0) {
if (_keyPressed.keycode == Common::KEYCODE_l) event = kEvLoadGame;
if (_keyPressed.keycode == Common::KEYCODE_s) event = kEvSaveGame;
}
} else
- if (_vm->getGameType() == GType_BRA) {
+ if (_gameType == GType_BRA) {
if (_hasKeyPressEvent && (_vm->getFeatures() & GF_DEMO) == 0) {
if (_keyPressed.keycode == Common::KEYCODE_F5) event = kEvIngameMenu;
}
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