[Scummvm-cvs-logs] SF.net SVN: scummvm:[49194] scummvm/trunk/engines/drascula
sev at users.sourceforge.net
sev at users.sourceforge.net
Mon May 24 18:59:06 CEST 2010
Revision: 49194
http://scummvm.svn.sourceforge.net/scummvm/?rev=49194&view=rev
Author: sev
Date: 2010-05-24 16:59:06 +0000 (Mon, 24 May 2010)
Log Message:
-----------
Fix bug #2827172: DRASCULA: Cursor appears ontop of ending and credits
Modified Paths:
--------------
scummvm/trunk/engines/drascula/animation.cpp
scummvm/trunk/engines/drascula/objects.cpp
Modified: scummvm/trunk/engines/drascula/animation.cpp
===================================================================
--- scummvm/trunk/engines/drascula/animation.cpp 2010-05-24 16:58:42 UTC (rev 49193)
+++ scummvm/trunk/engines/drascula/animation.cpp 2010-05-24 16:59:06 UTC (rev 49194)
@@ -1602,7 +1602,7 @@
// We set the room number to -1 for the same purpose.
// Also check animation_2_1(), where the same hack was used
// by the original
- roomNumber = -1;
+ roomNumber = -2;
loadPic("nota2.alg", bgSurface, HALF_PAL);
black();
trackProtagonist = 1;
Modified: scummvm/trunk/engines/drascula/objects.cpp
===================================================================
--- scummvm/trunk/engines/drascula/objects.cpp 2010-05-24 16:58:42 UTC (rev 49193)
+++ scummvm/trunk/engines/drascula/objects.cpp 2010-05-24 16:59:06 UTC (rev 49194)
@@ -89,7 +89,8 @@
updateRoom();
updateScreen();
- if (cursorVisible)
+ // roomNumber -2 is end credits. Do not show cursor there
+ if (cursorVisible && roomNumber != -2)
showCursor();
}
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