[Scummvm-cvs-logs] SF.net SVN: scummvm:[49333] scummvm/trunk/engines/sci
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Sun May 30 22:18:43 CEST 2010
Revision: 49333
http://scummvm.svn.sourceforge.net/scummvm/?rev=49333&view=rev
Author: thebluegr
Date: 2010-05-30 20:18:42 +0000 (Sun, 30 May 2010)
Log Message:
-----------
Cleanup
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/savegame.cpp
scummvm/trunk/engines/sci/sound/soundcmd.cpp
Modified: scummvm/trunk/engines/sci/engine/savegame.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/savegame.cpp 2010-05-30 20:06:50 UTC (rev 49332)
+++ scummvm/trunk/engines/sci/engine/savegame.cpp 2010-05-30 20:18:42 UTC (rev 49333)
@@ -731,15 +731,6 @@
return 1;
}
-/*
- if (s->sound_server) {
- if ((s->sound_server->save)(s, dirname)) {
- warning("Saving failed for the sound subsystem");
- //chdir("..");
- return 1;
- }
- }
-*/
Common::Serializer ser(0, fh);
sync_SavegameMetadata(ser, meta);
Graphics::saveThumbnail(*fh);
Modified: scummvm/trunk/engines/sci/sound/soundcmd.cpp
===================================================================
--- scummvm/trunk/engines/sci/sound/soundcmd.cpp 2010-05-30 20:06:50 UTC (rev 49332)
+++ scummvm/trunk/engines/sci/sound/soundcmd.cpp 2010-05-30 20:18:42 UTC (rev 49333)
@@ -630,7 +630,6 @@
#ifdef USE_OLD_MUSIC_FUNCTIONS
SongHandle handle = FROBNICATE_HANDLE(obj);
if (_soundVersion != SCI_VERSION_1_LATE) {
- /*s->sound_server->command(s, SOUND_COMMAND_FADE_HANDLE, obj, 120);*/ /* Fade out in 2 secs */
/* FIXME: The next couple of lines actually STOP the handle, rather
** than fading it! */
_state->sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
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