[Scummvm-cvs-logs] SF.net SVN: scummvm:[49333] scummvm/trunk/engines/sci

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Sun May 30 22:18:43 CEST 2010


Revision: 49333
          http://scummvm.svn.sourceforge.net/scummvm/?rev=49333&view=rev
Author:   thebluegr
Date:     2010-05-30 20:18:42 +0000 (Sun, 30 May 2010)

Log Message:
-----------
Cleanup

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/savegame.cpp
    scummvm/trunk/engines/sci/sound/soundcmd.cpp

Modified: scummvm/trunk/engines/sci/engine/savegame.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/savegame.cpp	2010-05-30 20:06:50 UTC (rev 49332)
+++ scummvm/trunk/engines/sci/engine/savegame.cpp	2010-05-30 20:18:42 UTC (rev 49333)
@@ -731,15 +731,6 @@
 		return 1;
 	}
 
-/*
-	if (s->sound_server) {
-		if ((s->sound_server->save)(s, dirname)) {
-			warning("Saving failed for the sound subsystem");
-			//chdir("..");
-			return 1;
-		}
-	}
-*/
 	Common::Serializer ser(0, fh);
 	sync_SavegameMetadata(ser, meta);
 	Graphics::saveThumbnail(*fh);

Modified: scummvm/trunk/engines/sci/sound/soundcmd.cpp
===================================================================
--- scummvm/trunk/engines/sci/sound/soundcmd.cpp	2010-05-30 20:06:50 UTC (rev 49332)
+++ scummvm/trunk/engines/sci/sound/soundcmd.cpp	2010-05-30 20:18:42 UTC (rev 49333)
@@ -630,7 +630,6 @@
 #ifdef USE_OLD_MUSIC_FUNCTIONS
 	SongHandle handle = FROBNICATE_HANDLE(obj);
 	if (_soundVersion != SCI_VERSION_1_LATE) {
-		/*s->sound_server->command(s, SOUND_COMMAND_FADE_HANDLE, obj, 120);*/ /* Fade out in 2 secs */
 		/* FIXME: The next couple of lines actually STOP the handle, rather
 		** than fading it! */
 		_state->sfx_song_set_status(handle, SOUND_STATUS_STOPPED);


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