[Scummvm-cvs-logs] SF.net SVN: scummvm:[54115] scummvm/trunk/engines/cine

tdhs at users.sourceforge.net tdhs at users.sourceforge.net
Sun Nov 7 16:02:42 CET 2010


Revision: 54115
          http://scummvm.svn.sourceforge.net/scummvm/?rev=54115&view=rev
Author:   tdhs
Date:     2010-11-07 15:02:41 +0000 (Sun, 07 Nov 2010)

Log Message:
-----------
CINE: Added basic debugging console to engine

Since CINE uses Debug Channels, this allows for the interactive setting of debugflags as well as providing a base for adding further debugging commands.

Modified Paths:
--------------
    scummvm/trunk/engines/cine/cine.cpp
    scummvm/trunk/engines/cine/cine.h
    scummvm/trunk/engines/cine/main_loop.cpp
    scummvm/trunk/engines/cine/module.mk

Added Paths:
-----------
    scummvm/trunk/engines/cine/console.cpp
    scummvm/trunk/engines/cine/console.h

Modified: scummvm/trunk/engines/cine/cine.cpp
===================================================================
--- scummvm/trunk/engines/cine/cine.cpp	2010-11-07 12:09:53 UTC (rev 54114)
+++ scummvm/trunk/engines/cine/cine.cpp	2010-11-07 15:02:41 UTC (rev 54115)
@@ -56,6 +56,7 @@
 	DebugMan.addDebugChannel(kCineDebugScript, "Script", "Script debug level");
 	DebugMan.addDebugChannel(kCineDebugPart,   "Part",   "Part debug level");
 	DebugMan.addDebugChannel(kCineDebugSound,  "Sound",  "Sound debug level");
+	_console = new CineConsole(this);
 
 	// Setup mixer
 	_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
@@ -74,7 +75,9 @@
 	if (getGameType() == Cine::GType_OS) {
 		freeErrmessDat();
 	}
+
 	DebugMan.clearAllDebugChannels();
+	delete _console;
 }
 
 Common::Error CineEngine::run() {

Modified: scummvm/trunk/engines/cine/cine.h
===================================================================
--- scummvm/trunk/engines/cine/cine.h	2010-11-07 12:09:53 UTC (rev 54114)
+++ scummvm/trunk/engines/cine/cine.h	2010-11-07 15:02:41 UTC (rev 54115)
@@ -49,6 +49,7 @@
 #include "cine/anim.h"
 #include "cine/bg_list.h"
 #include "cine/various.h"
+#include "cine/console.h"
 
 //#define DUMP_SCRIPTS
 
@@ -99,6 +100,8 @@
 
 typedef Common::HashMap<Common::String, const char *> StringPtrHashMap;
 
+class CineConsole;
+
 class CineEngine : public Engine {
 
 protected:
@@ -137,6 +140,8 @@
 	StringPtrHashMap _volumeEntriesMap;
 	TextHandler _textHandler;
 
+	GUI::Debugger *getDebugger() { return _console; }
+
 	bool _restartRequested;
 
 private:
@@ -151,6 +156,7 @@
 	void mainLoop(int bootScriptIdx);
 	void readVolCnf();
 
+	CineConsole *_console;
 	bool _preLoad;
 	int _timerDelayMultiplier;
 

Added: scummvm/trunk/engines/cine/console.cpp
===================================================================
--- scummvm/trunk/engines/cine/console.cpp	                        (rev 0)
+++ scummvm/trunk/engines/cine/console.cpp	2010-11-07 15:02:41 UTC (rev 54115)
@@ -0,0 +1,43 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "cine/console.h"
+#include "cine/cine.h"
+
+namespace Cine {
+
+CineConsole::CineConsole(CineEngine *vm) : GUI::Debugger(), _vm(vm) {
+}
+
+CineConsole::~CineConsole() {
+}
+
+void CineConsole::preEnter() {
+}
+
+void CineConsole::postEnter() {
+}
+
+} // End of namespace Cine


Property changes on: scummvm/trunk/engines/cine/console.cpp
___________________________________________________________________
Added: svn:mime-type
   + text/plain
Added: svn:keywords
   + Date Rev Author URL Id
Added: svn:eol-style
   + native

Added: scummvm/trunk/engines/cine/console.h
===================================================================
--- scummvm/trunk/engines/cine/console.h	                        (rev 0)
+++ scummvm/trunk/engines/cine/console.h	2010-11-07 15:02:41 UTC (rev 54115)
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef CINE_CONSOLE_H
+#define CINE_CONSOLE_H
+
+#include "gui/debugger.h"
+
+namespace Cine {
+
+class CineEngine;
+
+class CineConsole : public GUI::Debugger {
+public:
+	CineConsole(CineEngine *vm);
+	virtual ~CineConsole(void);
+
+protected:
+	virtual void preEnter();
+	virtual void postEnter();
+
+private:
+	CineEngine *_vm;
+};
+
+} // End of namespace Cine
+
+#endif


Property changes on: scummvm/trunk/engines/cine/console.h
___________________________________________________________________
Added: svn:mime-type
   + text/plain
Added: svn:keywords
   + Date Rev Author URL Id
Added: svn:eol-style
   + native

Modified: scummvm/trunk/engines/cine/main_loop.cpp
===================================================================
--- scummvm/trunk/engines/cine/main_loop.cpp	2010-11-07 12:09:53 UTC (rev 54114)
+++ scummvm/trunk/engines/cine/main_loop.cpp	2010-11-07 15:02:41 UTC (rev 54115)
@@ -161,6 +161,12 @@
 		case Common::KEYCODE_KP3:
 			moveUsingKeyboard(+1, -1); // Down & Right
 			break;
+		case Common::KEYCODE_d:
+			if (event.kbd.hasFlags(Common::KBD_CTRL)) {
+				g_cine->getDebugger()->attach();
+				g_cine->getDebugger()->onFrame();
+			}
+			// No Break to allow fallthrough to process 'd' without CTRL
 		default:
 			lastKeyStroke = event.kbd.keycode;
 			break;

Modified: scummvm/trunk/engines/cine/module.mk
===================================================================
--- scummvm/trunk/engines/cine/module.mk	2010-11-07 12:09:53 UTC (rev 54114)
+++ scummvm/trunk/engines/cine/module.mk	2010-11-07 15:02:41 UTC (rev 54115)
@@ -4,6 +4,7 @@
 	anim.o \
 	bg.o \
 	bg_list.o \
+	console.o \
 	cine.o \
 	detection.o \
 	gfx.o \


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