[Scummvm-cvs-logs] SF.net SVN: scummvm:[54247] scummvm/trunk/engines/lastexpress/game/sound. cpp
littleboy at users.sourceforge.net
littleboy at users.sourceforge.net
Mon Nov 15 16:48:39 CET 2010
Revision: 54247
http://scummvm.svn.sourceforge.net/scummvm/?rev=54247&view=rev
Author: littleboy
Date: 2010-11-15 15:48:39 +0000 (Mon, 15 Nov 2010)
Log Message:
-----------
LASTEXPRESS: Use Common::StackLock instead of mutex lock/unlock in Sound class
Modified Paths:
--------------
scummvm/trunk/engines/lastexpress/game/sound.cpp
Modified: scummvm/trunk/engines/lastexpress/game/sound.cpp
===================================================================
--- scummvm/trunk/engines/lastexpress/game/sound.cpp 2010-11-15 15:48:20 UTC (rev 54246)
+++ scummvm/trunk/engines/lastexpress/game/sound.cpp 2010-11-15 15:48:39 UTC (rev 54247)
@@ -133,7 +133,7 @@
// Timer
//////////////////////////////////////////////////////////////////////////
void SoundManager::handleTimer() {
- _mutex.lock();
+ Common::StackLock locker(_mutex);
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i) {
SoundEntry *entry = (*i);
@@ -148,8 +148,6 @@
_soundStream->load(entry->stream);
}
}
-
- _mutex.unlock();
}
//////////////////////////////////////////////////////////////////////////
@@ -164,34 +162,28 @@
if (!type2)
type2 = type1;
- _mutex.lock();
+ Common::StackLock locker(_mutex);
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i) {
if ((*i)->type != type1 && (*i)->type != type2)
resetEntry(*i);
}
-
- _mutex.unlock();
}
void SoundManager::removeFromQueue(EntityIndex entity) {
- _mutex.lock();
+ Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(entity);
if (entry)
resetEntry(entry);
-
- _mutex.unlock();
}
void SoundManager::removeFromQueue(Common::String filename) {
- _mutex.lock();
+ Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(filename);
if (entry)
resetEntry(entry);
-
- _mutex.unlock();
}
void SoundManager::clearQueue() {
@@ -204,7 +196,7 @@
_flag |= 8;
- _mutex.lock();
+ Common::StackLock locker(_mutex);
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i) {
SoundEntry *entry = (*i);
@@ -216,39 +208,30 @@
i = _cache.reverse_erase(i);
}
- _mutex.unlock();
-
updateSubtitles();
}
bool SoundManager::isBuffered(EntityIndex entity) {
- _mutex.lock();
+ Common::StackLock locker(_mutex);
- bool buffered = (getEntry(entity) != NULL);
-
- _mutex.unlock();
-
- return buffered;
+ return (getEntry(entity) != NULL);
}
bool SoundManager::isBuffered(Common::String filename, bool testForEntity) {
- _mutex.lock();
+ Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(filename);
- bool ret = (entry != NULL);
if (testForEntity)
- ret = ret && !entry->entity;
+ return entry != NULL && !entry->entity;
- _mutex.unlock();
-
- return ret;
+ return (entry != NULL);
}
//////////////////////////////////////////////////////////////////////////
// Entry
//////////////////////////////////////////////////////////////////////////
-void SoundManager::setupEntry(SoundEntry *entry, Common::String name, FlagType flag, int a4) {
+void SoundManager::setupEntry(SoundEntry *entry, Common::String name, FlagType flag, int a4) {
if (!entry)
error("SoundManager::setupEntry: Invalid entry!");
@@ -352,12 +335,10 @@
}
void SoundManager::clearStatus() {
- _mutex.lock();
+ Common::StackLock locker(_mutex);
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i)
(*i)->status.status |= kSoundStatusClear3;
-
- _mutex.unlock();
}
void SoundManager::loadSoundData(SoundEntry *entry, Common::String name) {
@@ -450,40 +431,35 @@
}
void SoundManager::processEntry(EntityIndex entity) {
- _mutex.lock();
+ Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(entity);
if (entry) {
updateEntry(entry, 0);
entry->entity = kEntityPlayer;
}
-
- _mutex.unlock();
}
void SoundManager::processEntry(SoundType type) {
- _mutex.lock();
+ Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(type);
if (entry)
updateEntry(entry, 0);
-
- _mutex.unlock();
}
void SoundManager::setupEntry(SoundType type, EntityIndex index) {
- _mutex.lock();
+ Common::StackLock locker(_mutex);
SoundEntry *entry = getEntry(type);
if (entry)
entry->entity = index;
-
- _mutex.unlock();
}
void SoundManager::processEntry(Common::String filename) {
- SoundEntry *entry = getEntry(filename);
+ Common::StackLock locker(_mutex);
+ SoundEntry *entry = getEntry(filename);
if (entry) {
updateEntry(entry, 0);
entry->entity = kEntityPlayer;
@@ -498,16 +474,13 @@
}
uint32 SoundManager::getEntryTime(EntityIndex index) {
- _mutex.lock();
+ Common::StackLock locker(_mutex);
- uint32 time = 0;
SoundEntry *entry = getEntry(index);
if (entry)
- time = entry->time;
+ return entry->time;
- _mutex.unlock();
-
- return time;
+ return 0;
}
//////////////////////////////////////////////////////////////////////////
@@ -563,7 +536,7 @@
uint32 numEntries = count();
s.syncAsUint32LE(numEntries);
- _mutex.lock();
+ Common::StackLock locker(_mutex);
// Save or load each entry data
if (s.isSaving()) {
@@ -598,8 +571,6 @@
warning("Sound::saveLoadWithSerializer: not implemented!");
s.skip(numEntries * 64);
}
-
- _mutex.unlock();
}
@@ -607,15 +578,13 @@
// as we could have removed an entry between the time we check the count and the time we
// save the entries
uint32 SoundManager::count() {
- _mutex.lock();
+ Common::StackLock locker(_mutex);
uint32 numEntries = 0;
for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i)
if ((*i)->name2.matchString("NISSND?"))
++numEntries;
- _mutex.unlock();
-
return numEntries;
}
@@ -640,7 +609,7 @@
bool SoundManager::playSoundWithSubtitles(Common::String filename, FlagType flag, EntityIndex entity, byte a4) {
SoundEntry *entry = new SoundEntry();
- _mutex.lock();
+ Common::StackLock locker(_mutex);
setupEntry(entry, filename, flag, 30);
entry->entity = entity;
@@ -657,11 +626,7 @@
updateEntryState(entry);
}
- bool isPlaying = (entry->type != kSoundTypeNone);
-
- _mutex.unlock();
-
- return isPlaying;
+ return (entry->type != kSoundTypeNone);
}
void SoundManager::playSoundEvent(EntityIndex entity, byte action, byte a3) {
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