[Scummvm-cvs-logs] SF.net SVN: scummvm:[53074] scummvm/trunk
athrxx at users.sourceforge.net
athrxx at users.sourceforge.net
Fri Oct 8 18:31:08 CEST 2010
Revision: 53074
http://scummvm.svn.sourceforge.net/scummvm/?rev=53074&view=rev
Author: athrxx
Date: 2010-10-08 16:31:08 +0000 (Fri, 08 Oct 2010)
Log Message:
-----------
SCUMM/FM-TOWNS: fixed threading issue in sfx code
Modified Paths:
--------------
scummvm/trunk/engines/scumm/player_towns.cpp
scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_audio.cpp
scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
Modified: scummvm/trunk/engines/scumm/player_towns.cpp
===================================================================
--- scummvm/trunk/engines/scumm/player_towns.cpp 2010-10-08 13:50:11 UTC (rev 53073)
+++ scummvm/trunk/engines/scumm/player_towns.cpp 2010-10-08 16:31:08 UTC (rev 53074)
@@ -164,7 +164,7 @@
if (_v2 && priority > 255) {
chan = 8;
- if (_intf->callback(40, 0x47))
+ if (_intf->callback(40, 0x47) && _pcmCurrentSound[chan].index != 0xffff)
_vm->_sound->stopSound(_pcmCurrentSound[chan].index);
} else {
for (int i = 8; i; i--) {
@@ -218,8 +218,8 @@
}
Player_Towns_v1::~Player_Towns_v1() {
+ delete _driver;
delete[] _soundOverride;
- delete _driver;
}
bool Player_Towns_v1::init() {
@@ -590,11 +590,13 @@
}
Player_Towns_v2::~Player_Towns_v2() {
- delete[] _sblData;
- delete[] _soundOverride;
delete _intf;
+
if (_imuseDispose)
delete _imuse;
+
+ delete[] _sblData;
+ delete[] _soundOverride;
}
bool Player_Towns_v2::init() {
@@ -725,6 +727,8 @@
uint32 len = (READ_LE_UINT32(data) >> 8) - 2;
int chan = allocatePcmChannel(0xffff, 0, 0x1000);
+ if (!chan)
+ return;
delete[] _sblData;
_sblData = new uint8[len + 32];
Modified: scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_audio.cpp
===================================================================
--- scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_audio.cpp 2010-10-08 13:50:11 UTC (rev 53073)
+++ scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_audio.cpp 2010-10-08 16:31:08 UTC (rev 53074)
@@ -226,7 +226,6 @@
}
TownsAudioInterface::~TownsAudioInterface() {
- Common::StackLock lock(_mutex);
reset();
deinit();
_ready = false;
Modified: scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
===================================================================
--- scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp 2010-10-08 13:50:11 UTC (rev 53073)
+++ scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp 2010-10-08 16:31:08 UTC (rev 53074)
@@ -1053,7 +1053,6 @@
}
TownsPC98_AudioDriver::~TownsPC98_AudioDriver() {
- Common::StackLock lock(_mutex);
reset();
deinit();
_ready = false;
Modified: scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
===================================================================
--- scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp 2010-10-08 13:50:11 UTC (rev 53073)
+++ scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp 2010-10-08 16:31:08 UTC (rev 53074)
@@ -907,6 +907,7 @@
}
void TownsPC98_FmSynth::reset() {
+ Common::StackLock lock(_mutex);
for (int i = 0; i < _numChan; i++) {
for (int ii = 0; ii < 4; ii++)
_chanInternal[i].opr[ii]->reset();
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