[Scummvm-cvs-logs] SF.net SVN: scummvm:[53126] scummvm/trunk/sound/softsynth/fmtowns_pc98
athrxx at users.sourceforge.net
athrxx at users.sourceforge.net
Sun Oct 10 18:44:09 CEST 2010
Revision: 53126
http://scummvm.svn.sourceforge.net/scummvm/?rev=53126&view=rev
Author: athrxx
Date: 2010-10-10 16:44:09 +0000 (Sun, 10 Oct 2010)
Log Message:
-----------
FM-TOWNS AUDIO: improve thread safety
Modified Paths:
--------------
scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_audio.cpp
scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
Modified: scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_audio.cpp
===================================================================
--- scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_audio.cpp 2010-10-10 16:13:55 UTC (rev 53125)
+++ scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_audio.cpp 2010-10-10 16:44:09 UTC (rev 53126)
@@ -227,8 +227,8 @@
TownsAudioInterface::~TownsAudioInterface() {
reset();
- deinit();
_ready = false;
+ deinit();
delete[] _fmSaveReg[0];
delete[] _fmSaveReg[1];
Modified: scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
===================================================================
--- scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp 2010-10-10 16:13:55 UTC (rev 53125)
+++ scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp 2010-10-10 16:44:09 UTC (rev 53126)
@@ -1054,8 +1054,8 @@
TownsPC98_AudioDriver::~TownsPC98_AudioDriver() {
reset();
- deinit();
_ready = false;
+ deinit();
if (_channels) {
for (int i = 0; i < _numChan; i++)
Modified: scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
===================================================================
--- scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp 2010-10-10 16:13:55 UTC (rev 53125)
+++ scummvm/trunk/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp 2010-10-10 16:44:09 UTC (rev 53126)
@@ -844,8 +844,7 @@
memset(&_timers[0], 0, sizeof(ChipTimer));
memset(&_timers[1], 0, sizeof(ChipTimer));
- _timers[0].cb = &TownsPC98_FmSynth::timerCallbackA;
- _timers[1].cb = &TownsPC98_FmSynth::timerCallbackB;
+ _timers[0].cb = _timers[1].cb = &TownsPC98_FmSynth::idleTimerCallback;
_timerbase = (uint32)(_baserate * 1000000.0f);
}
@@ -1125,7 +1124,7 @@
memset(tmp, 0, sizeof(int32) * numSamples);
int32 samplesLeft = numSamples >> 1;
- while (samplesLeft) {
+ while (_ready && samplesLeft) {
int32 render = samplesLeft;
for (int i = 0; i < 2; i++) {
@@ -1179,10 +1178,10 @@
}
void TownsPC98_FmSynth::deinit() {
- _mixer->stopHandle(_soundHandle);
- _timers[0].cb = &TownsPC98_FmSynth::idleTimerCallback;
- _timers[1].cb = &TownsPC98_FmSynth::idleTimerCallback;
_ready = false;
+ _mixer->stopHandle(_soundHandle);
+ Common::StackLock lock(_mutex);
+ _timers[0].cb = _timers[1].cb = &TownsPC98_FmSynth::idleTimerCallback;
}
uint8 TownsPC98_FmSynth::readSSGStatus() {
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