[Scummvm-cvs-logs] SF.net SVN: scummvm:[53261] scummvm/trunk/engines/sword25

sev at users.sourceforge.net sev at users.sourceforge.net
Wed Oct 13 00:59:02 CEST 2010


Revision: 53261
          http://scummvm.svn.sourceforge.net/scummvm/?rev=53261&view=rev
Author:   sev
Date:     2010-10-12 22:59:01 +0000 (Tue, 12 Oct 2010)

Log Message:
-----------
SWORD25: removed BS_ prefix from rest of the classes.

The things which are intentionally left with the prefix:
BS_LOG, BS_ASSERT, BS_Rect, BS_String.

Modified Paths:
--------------
    scummvm/trunk/engines/sword25/fmv/movieplayer.cpp
    scummvm/trunk/engines/sword25/fmv/movieplayer.h
    scummvm/trunk/engines/sword25/fmv/movieplayer_script.cpp
    scummvm/trunk/engines/sword25/gfx/animation.cpp
    scummvm/trunk/engines/sword25/gfx/animation.h
    scummvm/trunk/engines/sword25/gfx/animationdescription.cpp
    scummvm/trunk/engines/sword25/gfx/animationdescription.h
    scummvm/trunk/engines/sword25/gfx/animationresource.cpp
    scummvm/trunk/engines/sword25/gfx/animationresource.h
    scummvm/trunk/engines/sword25/gfx/animationtemplate.cpp
    scummvm/trunk/engines/sword25/gfx/animationtemplate.h
    scummvm/trunk/engines/sword25/gfx/animationtemplateregistry.cpp
    scummvm/trunk/engines/sword25/gfx/animationtemplateregistry.h
    scummvm/trunk/engines/sword25/gfx/bitmap.cpp
    scummvm/trunk/engines/sword25/gfx/bitmap.h
    scummvm/trunk/engines/sword25/gfx/bitmapresource.cpp
    scummvm/trunk/engines/sword25/gfx/bitmapresource.h
    scummvm/trunk/engines/sword25/gfx/dynamicbitmap.cpp
    scummvm/trunk/engines/sword25/gfx/dynamicbitmap.h
    scummvm/trunk/engines/sword25/gfx/fontresource.cpp
    scummvm/trunk/engines/sword25/gfx/fontresource.h
    scummvm/trunk/engines/sword25/gfx/graphicengine.cpp
    scummvm/trunk/engines/sword25/gfx/graphicengine.h
    scummvm/trunk/engines/sword25/gfx/graphicengine_script.cpp
    scummvm/trunk/engines/sword25/gfx/opengl/glimage.cpp
    scummvm/trunk/engines/sword25/gfx/opengl/openglgfx.cpp
    scummvm/trunk/engines/sword25/gfx/opengl/openglgfx.h
    scummvm/trunk/engines/sword25/gfx/opengl/swimage.cpp
    scummvm/trunk/engines/sword25/gfx/panel.cpp
    scummvm/trunk/engines/sword25/gfx/panel.h
    scummvm/trunk/engines/sword25/gfx/renderobject.cpp
    scummvm/trunk/engines/sword25/gfx/renderobject.h
    scummvm/trunk/engines/sword25/gfx/renderobjectmanager.cpp
    scummvm/trunk/engines/sword25/gfx/renderobjectmanager.h
    scummvm/trunk/engines/sword25/gfx/renderobjectregistry.h
    scummvm/trunk/engines/sword25/gfx/rootrenderobject.h
    scummvm/trunk/engines/sword25/gfx/staticbitmap.cpp
    scummvm/trunk/engines/sword25/gfx/staticbitmap.h
    scummvm/trunk/engines/sword25/gfx/text.cpp
    scummvm/trunk/engines/sword25/gfx/text.h
    scummvm/trunk/engines/sword25/input/inputengine.cpp
    scummvm/trunk/engines/sword25/input/inputengine.h
    scummvm/trunk/engines/sword25/input/inputengine_script.cpp
    scummvm/trunk/engines/sword25/input/scummvminput.cpp
    scummvm/trunk/engines/sword25/input/scummvminput.h
    scummvm/trunk/engines/sword25/kernel/filesystemutil.cpp
    scummvm/trunk/engines/sword25/kernel/filesystemutil.h
    scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.cpp
    scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.h
    scummvm/trunk/engines/sword25/kernel/kernel.cpp
    scummvm/trunk/engines/sword25/kernel/kernel.h
    scummvm/trunk/engines/sword25/kernel/kernel_script.cpp
    scummvm/trunk/engines/sword25/kernel/objectregistry.h
    scummvm/trunk/engines/sword25/kernel/outputpersistenceblock.cpp
    scummvm/trunk/engines/sword25/kernel/outputpersistenceblock.h
    scummvm/trunk/engines/sword25/kernel/persistable.h
    scummvm/trunk/engines/sword25/kernel/persistenceblock.h
    scummvm/trunk/engines/sword25/kernel/persistenceservice.cpp
    scummvm/trunk/engines/sword25/kernel/persistenceservice.h
    scummvm/trunk/engines/sword25/kernel/resmanager.cpp
    scummvm/trunk/engines/sword25/kernel/resmanager.h
    scummvm/trunk/engines/sword25/kernel/resource.cpp
    scummvm/trunk/engines/sword25/kernel/resource.h
    scummvm/trunk/engines/sword25/kernel/resservice.h
    scummvm/trunk/engines/sword25/kernel/scummvmwindow.cpp
    scummvm/trunk/engines/sword25/kernel/scummvmwindow.h
    scummvm/trunk/engines/sword25/kernel/service.h
    scummvm/trunk/engines/sword25/kernel/service_ids.h
    scummvm/trunk/engines/sword25/kernel/window.cpp
    scummvm/trunk/engines/sword25/kernel/window.h
    scummvm/trunk/engines/sword25/math/geometry.cpp
    scummvm/trunk/engines/sword25/math/geometry.h
    scummvm/trunk/engines/sword25/math/geometry_script.cpp
    scummvm/trunk/engines/sword25/math/polygon.cpp
    scummvm/trunk/engines/sword25/math/polygon.h
    scummvm/trunk/engines/sword25/math/region.cpp
    scummvm/trunk/engines/sword25/math/region.h
    scummvm/trunk/engines/sword25/math/regionregistry.cpp
    scummvm/trunk/engines/sword25/math/regionregistry.h
    scummvm/trunk/engines/sword25/math/walkregion.cpp
    scummvm/trunk/engines/sword25/math/walkregion.h
    scummvm/trunk/engines/sword25/package/packagemanager.cpp
    scummvm/trunk/engines/sword25/package/packagemanager.h
    scummvm/trunk/engines/sword25/package/packagemanager_script.cpp
    scummvm/trunk/engines/sword25/package/scummvmpackagemanager.cpp
    scummvm/trunk/engines/sword25/package/scummvmpackagemanager.h
    scummvm/trunk/engines/sword25/script/luascript.cpp
    scummvm/trunk/engines/sword25/script/luascript.h
    scummvm/trunk/engines/sword25/script/script.h
    scummvm/trunk/engines/sword25/sfx/fmodexsound.cpp
    scummvm/trunk/engines/sword25/sfx/fmodexsound.h
    scummvm/trunk/engines/sword25/sfx/soundengine.cpp
    scummvm/trunk/engines/sword25/sfx/soundengine.h
    scummvm/trunk/engines/sword25/sfx/soundengine_script.cpp
    scummvm/trunk/engines/sword25/sword25.cpp

Modified: scummvm/trunk/engines/sword25/fmv/movieplayer.cpp
===================================================================
--- scummvm/trunk/engines/sword25/fmv/movieplayer.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/fmv/movieplayer.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -38,11 +38,11 @@
 
 #define BS_LOG_PREFIX "MOVIEPLAYER"
 
-BS_Service *OggTheora_CreateObject(BS_Kernel *pKernel) {
+Service *OggTheora_CreateObject(Kernel *pKernel) {
 	return new MoviePlayer(pKernel);
 }
 
-MoviePlayer::MoviePlayer(BS_Kernel *pKernel) : BS_Service(pKernel) {
+MoviePlayer::MoviePlayer(Kernel *pKernel) : Service(pKernel) {
 	if (!_RegisterScriptBindings())
 		BS_LOG_ERRORLN("Script bindings could not be registered.");
 	else

Modified: scummvm/trunk/engines/sword25/fmv/movieplayer.h
===================================================================
--- scummvm/trunk/engines/sword25/fmv/movieplayer.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/fmv/movieplayer.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -48,13 +48,13 @@
 // Class definitions
 // -----------------------------------------------------------------------------
 
-class MoviePlayer : public BS_Service {
+class MoviePlayer : public Service {
 public:
 	// -----------------------------------------------------------------------------
 	// Constructor / Destructor
 	// -----------------------------------------------------------------------------
 
-	MoviePlayer(BS_Kernel *pKernel);
+	MoviePlayer(Kernel *pKernel);
 	~MoviePlayer() {};
 
 	// -----------------------------------------------------------------------------

Modified: scummvm/trunk/engines/sword25/fmv/movieplayer_script.cpp
===================================================================
--- scummvm/trunk/engines/sword25/fmv/movieplayer_script.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/fmv/movieplayer_script.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -46,7 +46,7 @@
 namespace Sword25 {
 
 int LoadMovie(lua_State *L) {
-	MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushbooleancpp(L, FMVPtr->LoadMovie(luaL_checkstring(L, 1), lua_gettop(L) == 2 ? static_cast<unsigned int>(luaL_checknumber(L, 2)) : 10));
@@ -57,7 +57,7 @@
 // -------------------------------------------------------------------------
 
 int UnloadMovie(lua_State *L) {
-	MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushbooleancpp(L, FMVPtr->UnloadMovie());
@@ -68,7 +68,7 @@
 // -------------------------------------------------------------------------
 
 int Play(lua_State *L) {
-	MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushbooleancpp(L, FMVPtr->Play());
@@ -79,7 +79,7 @@
 // -------------------------------------------------------------------------
 
 int Pause(lua_State *L) {
-	MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushbooleancpp(L, FMVPtr->Pause());
@@ -90,7 +90,7 @@
 // -------------------------------------------------------------------------
 
 int Update(lua_State *L) {
-	MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
 	BS_ASSERT(FMVPtr);
 
 	FMVPtr->Update();
@@ -101,7 +101,7 @@
 // -------------------------------------------------------------------------
 
 int IsMovieLoaded(lua_State *L) {
-	MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushbooleancpp(L, FMVPtr->IsMovieLoaded());
@@ -112,7 +112,7 @@
 // -------------------------------------------------------------------------
 
 int IsPaused(lua_State *L) {
-	MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushbooleancpp(L, FMVPtr->IsPaused());
@@ -123,7 +123,7 @@
 // -------------------------------------------------------------------------
 
 int GetScaleFactor(lua_State *L) {
-	MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushnumber(L, FMVPtr->GetScaleFactor());
@@ -134,7 +134,7 @@
 // -------------------------------------------------------------------------
 
 int SetScaleFactor(lua_State *L) {
-	MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
 	BS_ASSERT(FMVPtr);
 
 	FMVPtr->SetScaleFactor(static_cast<float>(luaL_checknumber(L, 1)));
@@ -145,7 +145,7 @@
 // -------------------------------------------------------------------------
 
 int GetTime(lua_State *L) {
-	MoviePlayer *FMVPtr = BS_Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushnumber(L, FMVPtr->GetTime());
@@ -172,7 +172,7 @@
 };
 
 bool MoviePlayer::_RegisterScriptBindings() {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 	ScriptEngine *pScript = static_cast<ScriptEngine *>(pKernel->GetService("script"));
 	BS_ASSERT(pScript);

Modified: scummvm/trunk/engines/sword25/gfx/animation.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/animation.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/animation.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -92,7 +92,7 @@
 
 // -----------------------------------------------------------------------------
 
-Animation::Animation(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
+Animation::Animation(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
 	TimedRenderObject(ParentPtr, RenderObject::TYPE_ANIMATION, Handle) {
 	// Das BS_RenderObject konnte nicht erzeugt werden, daher muss an dieser Stelle abgebrochen werden.
 	if (!m_InitSuccess) return;
@@ -107,8 +107,8 @@
 
 void Animation::InitializeAnimationResource(const Common::String &FileName) {
 	// Die Resource wird f\xFCr die gesamte Lebensdauer des Animations-Objektes gelockt.
-	BS_Resource *ResourcePtr = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(FileName);
-	if (ResourcePtr && ResourcePtr->GetType() == BS_Resource::TYPE_ANIMATION)
+	Resource *ResourcePtr = Kernel::GetInstance()->GetResourceManager()->RequestResource(FileName);
+	if (ResourcePtr && ResourcePtr->GetType() == Resource::TYPE_ANIMATION)
 		m_AnimationResourcePtr = static_cast<AnimationResource *>(ResourcePtr);
 	else {
 		BS_LOG_ERRORLN("The resource \"%s\" could not be requested. The Animation can't be created.", FileName.c_str());
@@ -207,13 +207,13 @@
 	BS_ASSERT(m_CurrentFrame < animationDescriptionPtr->GetFrameCount());
 
 	// Bitmap des aktuellen Frames holen
-	BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->GetFrame(m_CurrentFrame).FileName);
+	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->GetFrame(m_CurrentFrame).FileName);
 	BS_ASSERT(pResource);
-	BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
 	BitmapResource *pBitmapResource = static_cast<BitmapResource *>(pResource);
 
 	// Framebufferobjekt holen
-	GraphicEngine *pGfx = static_cast<GraphicEngine *>(BS_Kernel::GetInstance()->GetService("gfx"));
+	GraphicEngine *pGfx = static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx"));
 	BS_ASSERT(pGfx);
 
 	// Bitmap zeichnen
@@ -346,9 +346,9 @@
 	BS_ASSERT(animationDescriptionPtr);
 	const AnimationResource::Frame &CurFrame = animationDescriptionPtr->GetFrame(m_CurrentFrame);
 
-	BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(CurFrame.FileName);
+	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(CurFrame.FileName);
 	BS_ASSERT(pResource);
-	BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
 	BitmapResource *pBitmap = static_cast<BitmapResource *>(pResource);
 
 	// Gr\xF6\xDFe des Bitmaps auf die Animation \xFCbertragen
@@ -371,7 +371,7 @@
 		AnimationDescription *animationDescriptionPtr = GetAnimationDescription();
 		BS_ASSERT(animationDescriptionPtr);
 		for (unsigned int i = 0; i < animationDescriptionPtr->GetFrameCount(); ++i) {
-			if (!BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->GetFrame(i).FileName)) {
+			if (!Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->GetFrame(i).FileName)) {
 				BS_LOG_ERRORLN("Could not lock all animation frames.");
 				return false;
 			}
@@ -390,8 +390,8 @@
 		AnimationDescription *animationDescriptionPtr = GetAnimationDescription();
 		BS_ASSERT(animationDescriptionPtr);
 		for (unsigned int i = 0; i < animationDescriptionPtr->GetFrameCount(); ++i) {
-			BS_Resource *pResource;
-			if (!(pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->GetFrame(i).FileName))) {
+			Resource *pResource;
+			if (!(pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->GetFrame(i).FileName))) {
 				BS_LOG_ERRORLN("Could not unlock all animation frames.");
 				return false;
 			}
@@ -602,9 +602,9 @@
 	BS_ASSERT(animationDescriptionPtr);
 	const AnimationResource::Frame &CurFrame = animationDescriptionPtr->GetFrame(m_CurrentFrame);
 
-	BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(CurFrame.FileName);
+	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(CurFrame.FileName);
 	BS_ASSERT(pResource);
-	BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
 	BitmapResource *pBitmap = static_cast<BitmapResource *>(pResource);
 
 	int Result = CurFrame.FlipV ? - static_cast<int>((pBitmap->GetWidth() - 1 - CurFrame.HotspotX) * m_ScaleFactorX) :
@@ -622,9 +622,9 @@
 	BS_ASSERT(animationDescriptionPtr);
 	const AnimationResource::Frame &CurFrame = animationDescriptionPtr->GetFrame(m_CurrentFrame);
 
-	BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(CurFrame.FileName);
+	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(CurFrame.FileName);
 	BS_ASSERT(pResource);
-	BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
 	BitmapResource *pBitmap = static_cast<BitmapResource *>(pResource);
 
 	int Result = CurFrame.FlipH ? - static_cast<int>((pBitmap->GetHeight() - 1 - CurFrame.HotspotY) * m_ScaleFactorY) :
@@ -666,7 +666,7 @@
 // Persistenz
 // -----------------------------------------------------------------------------
 
-void Animation::PersistCallbackVector(BS_OutputPersistenceBlock &Writer, const Common::Array<ANIMATION_CALLBACK_DATA> & Vector) {
+void Animation::PersistCallbackVector(OutputPersistenceBlock &Writer, const Common::Array<ANIMATION_CALLBACK_DATA> & Vector) {
 	// Anzahl an Callbacks persistieren.
 	Writer.Write(Vector.size());
 
@@ -682,7 +682,7 @@
 
 // -----------------------------------------------------------------------------
 
-void Animation::UnpersistCallbackVector(BS_InputPersistenceBlock &Reader, Common::Array<ANIMATION_CALLBACK_DATA> & Vector) {
+void Animation::UnpersistCallbackVector(InputPersistenceBlock &Reader, Common::Array<ANIMATION_CALLBACK_DATA> & Vector) {
 	// Callbackvector leeren.
 	Vector.resize(0);
 
@@ -706,7 +706,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool Animation::Persist(BS_OutputPersistenceBlock &Writer) {
+bool Animation::Persist(OutputPersistenceBlock &Writer) {
 	bool Result = true;
 
 	Result &= RenderObject::Persist(Writer);
@@ -749,7 +749,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool Animation::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool Animation::Unpersist(InputPersistenceBlock &Reader) {
 	bool Result = true;
 
 	Result &= RenderObject::Unpersist(Reader);

Modified: scummvm/trunk/engines/sword25/gfx/animation.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/animation.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/animation.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -46,12 +46,12 @@
 namespace Sword25 {
 
 // Forward declarations
-class BS_Kernel;
+class Kernel;
 class BS_PackageManager;
 class AnimationResource;
 class AnimationTemplate;
 class AnimationDescription;
-class BS_InputPersistenceBlock;
+class InputPersistenceBlock;
 
 class Animation : public TimedRenderObject {
 	friend class RenderObject;
@@ -59,7 +59,7 @@
 private:
 	Animation(RenderObjectPtr<RenderObject> ParentPtr, const Common::String &FileName);
 	Animation(RenderObjectPtr<RenderObject> ParentPtr, const AnimationTemplate &Template);
-	Animation(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
+	Animation(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
 
 public:
 	enum ANIMATION_TYPES {
@@ -135,8 +135,8 @@
 		return m_ScaleFactorY;
 	}
 
-	virtual bool Persist(BS_OutputPersistenceBlock &Writer);
-	virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+	virtual bool Persist(OutputPersistenceBlock &Writer);
+	virtual bool Unpersist(InputPersistenceBlock &Reader);
 
 	virtual void FrameNotification(int TimeElapsed);
 
@@ -221,8 +221,8 @@
 	int ComputeYModifier() const;
 
 	void InitMembers();
-	void PersistCallbackVector(BS_OutputPersistenceBlock &Writer, const Common::Array<ANIMATION_CALLBACK_DATA> & Vector);
-	void UnpersistCallbackVector(BS_InputPersistenceBlock &Reader, Common::Array<ANIMATION_CALLBACK_DATA> & Vector);
+	void PersistCallbackVector(OutputPersistenceBlock &Writer, const Common::Array<ANIMATION_CALLBACK_DATA> & Vector);
+	void UnpersistCallbackVector(InputPersistenceBlock &Reader, Common::Array<ANIMATION_CALLBACK_DATA> & Vector);
 	AnimationDescription *GetAnimationDescription() const;
 	void InitializeAnimationResource(const Common::String &FileName);
 };

Modified: scummvm/trunk/engines/sword25/gfx/animationdescription.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/animationdescription.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/animationdescription.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -46,7 +46,7 @@
 // Persistenz
 // -----------------------------------------------------------------------------
 
-bool AnimationDescription::Persist(BS_OutputPersistenceBlock &Writer) {
+bool AnimationDescription::Persist(OutputPersistenceBlock &Writer) {
 	Writer.Write(static_cast<unsigned int>(m_AnimationType));
 	Writer.Write(m_FPS);
 	Writer.Write(m_MillisPerFrame);
@@ -59,7 +59,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool AnimationDescription::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool AnimationDescription::Unpersist(InputPersistenceBlock &Reader) {
 	unsigned int AnimationType;
 	Reader.Read(AnimationType);
 	m_AnimationType = static_cast<Animation::ANIMATION_TYPES>(AnimationType);

Modified: scummvm/trunk/engines/sword25/gfx/animationdescription.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/animationdescription.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/animationdescription.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -49,7 +49,7 @@
 // Klassendefinition
 // -----------------------------------------------------------------------------
 
-class AnimationDescription : public BS_Persistable {
+class AnimationDescription : public Persistable {
 protected:
 	AnimationDescription() :
 		m_AnimationType(Animation::AT_LOOP),
@@ -102,8 +102,8 @@
 		return m_ColorModulationAllowed;
 	}
 
-	virtual bool Persist(BS_OutputPersistenceBlock &Writer);
-	virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+	virtual bool Persist(OutputPersistenceBlock &Writer);
+	virtual bool Unpersist(InputPersistenceBlock &Reader);
 
 protected:
 	Animation::ANIMATION_TYPES   m_AnimationType;

Modified: scummvm/trunk/engines/sword25/gfx/animationresource.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/animationresource.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/animationresource.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -65,10 +65,10 @@
 // -----------------------------------------------------------------------------
 
 AnimationResource::AnimationResource(const Common::String &FileName) :
-	BS_Resource(FileName, BS_Resource::TYPE_ANIMATION),
+	Resource(FileName, Resource::TYPE_ANIMATION),
 	m_Valid(false) {
 	// Pointer auf den Package-Manager bekommen
-	PackageManager *PackagePtr = BS_Kernel::GetInstance()->GetPackage();
+	PackageManager *PackagePtr = Kernel::GetInstance()->GetPackage();
 	BS_ASSERT(PackagePtr);
 
 	// Animations-XML laden
@@ -266,7 +266,7 @@
 bool AnimationResource::PrecacheAllFrames() const {
 	Common::Array<Frame>::const_iterator Iter = m_Frames.begin();
 	for (; Iter != m_Frames.end(); ++Iter) {
-		if (!BS_Kernel::GetInstance()->GetResourceManager()->PrecacheResource((*Iter).FileName)) {
+		if (!Kernel::GetInstance()->GetResourceManager()->PrecacheResource((*Iter).FileName)) {
 			BS_LOG_ERRORLN("Could not precache \"%s\".", (*Iter).FileName.c_str());
 			return false;
 		}
@@ -289,7 +289,7 @@
 	Common::Array<Frame>::const_iterator Iter = m_Frames.begin();
 	for (; Iter != m_Frames.end(); ++Iter) {
 		BitmapResource *pBitmap;
-		if (!(pBitmap = static_cast<BitmapResource *>(BS_Kernel::GetInstance()->GetResourceManager()->RequestResource((*Iter).FileName)))) {
+		if (!(pBitmap = static_cast<BitmapResource *>(Kernel::GetInstance()->GetResourceManager()->RequestResource((*Iter).FileName)))) {
 			BS_LOG_ERRORLN("Could not request \"%s\".", (*Iter).FileName.c_str());
 			return false;
 		}

Modified: scummvm/trunk/engines/sword25/gfx/animationresource.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/animationresource.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/animationresource.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -56,14 +56,14 @@
 // Forward Declarations
 // -----------------------------------------------------------------------------
 
-class BS_Kernel;
+class Kernel;
 class PackageManager;
 
 // -----------------------------------------------------------------------------
 // Class Definition
 // -----------------------------------------------------------------------------
 
-class AnimationResource : public BS_Resource, public AnimationDescription {
+class AnimationResource : public Resource, public AnimationDescription {
 public:
 	AnimationResource(const Common::String &FileName);
 	virtual ~AnimationResource();

Modified: scummvm/trunk/engines/sword25/gfx/animationtemplate.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/animationtemplate.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/animationtemplate.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -79,7 +79,7 @@
 
 // -----------------------------------------------------------------------------
 
-unsigned int AnimationTemplate::Create(BS_InputPersistenceBlock &Reader, unsigned int Handle) {
+unsigned int AnimationTemplate::Create(InputPersistenceBlock &Reader, unsigned int Handle) {
 	AnimationTemplate *AnimationTemplatePtr = new AnimationTemplate(Reader, Handle);
 
 	if (AnimationTemplatePtr->IsValid()) {
@@ -133,7 +133,7 @@
 
 // -----------------------------------------------------------------------------
 
-AnimationTemplate::AnimationTemplate(BS_InputPersistenceBlock &Reader, unsigned int Handle) {
+AnimationTemplate::AnimationTemplate(InputPersistenceBlock &Reader, unsigned int Handle) {
 	// Objekt registrieren.
 	AnimationTemplateRegistry::GetInstance().RegisterObject(this, Handle);
 
@@ -144,9 +144,9 @@
 // -----------------------------------------------------------------------------
 
 AnimationResource *AnimationTemplate::RequestSourceAnimation(const Common::String &SourceAnimation) const {
-	BS_ResourceManager *RMPtr = BS_Kernel::GetInstance()->GetResourceManager();
-	BS_Resource *ResourcePtr;
-	if (NULL == (ResourcePtr = RMPtr->RequestResource(SourceAnimation)) || ResourcePtr->GetType() != BS_Resource::TYPE_ANIMATION) {
+	ResourceManager *RMPtr = Kernel::GetInstance()->GetResourceManager();
+	Resource *ResourcePtr;
+	if (NULL == (ResourcePtr = RMPtr->RequestResource(SourceAnimation)) || ResourcePtr->GetType() != Resource::TYPE_ANIMATION) {
 		BS_LOG_ERRORLN("The resource \"%s\" could not be requested or is has an invalid type. The animation template can't be created.", SourceAnimation.c_str());
 		return 0;
 	}
@@ -212,7 +212,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool AnimationTemplate::Persist(BS_OutputPersistenceBlock &Writer) {
+bool AnimationTemplate::Persist(OutputPersistenceBlock &Writer) {
 	bool Result = true;
 
 	// Parent persistieren.
@@ -242,7 +242,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool AnimationTemplate::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool AnimationTemplate::Unpersist(InputPersistenceBlock &Reader) {
 	bool Result = true;
 
 	// Parent wieder herstellen.

Modified: scummvm/trunk/engines/sword25/gfx/animationtemplate.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/animationtemplate.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/animationtemplate.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -63,13 +63,13 @@
 public:
 	static unsigned int Create(const Common::String &SourceAnimation);
 	static unsigned int Create(const AnimationTemplate &Other);
-	static unsigned int Create(BS_InputPersistenceBlock &Reader, unsigned int Handle);
+	static unsigned int Create(InputPersistenceBlock &Reader, unsigned int Handle);
 	AnimationTemplate *ResolveHandle(unsigned int Handle) const;
 
 private:
 	AnimationTemplate(const Common::String &SourceAnimation);
 	AnimationTemplate(const AnimationTemplate &Other);
-	AnimationTemplate(BS_InputPersistenceBlock &Reader, unsigned int Handle);
+	AnimationTemplate(InputPersistenceBlock &Reader, unsigned int Handle);
 
 public:
 	~AnimationTemplate();
@@ -119,8 +119,8 @@
 	*/
 	void SetFPS(int FPS);
 
-	virtual bool Persist(BS_OutputPersistenceBlock &Writer);
-	virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+	virtual bool Persist(OutputPersistenceBlock &Writer);
+	virtual bool Unpersist(InputPersistenceBlock &Reader);
 
 private:
 	Common::Array<Frame>  m_Frames;

Modified: scummvm/trunk/engines/sword25/gfx/animationtemplateregistry.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/animationtemplateregistry.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/animationtemplateregistry.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -69,7 +69,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool AnimationTemplateRegistry::Persist(BS_OutputPersistenceBlock &Writer) {
+bool AnimationTemplateRegistry::Persist(OutputPersistenceBlock &Writer) {
 	bool Result = true;
 
 	// Das n\xE4chste zu vergebene Handle schreiben.
@@ -95,7 +95,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool AnimationTemplateRegistry::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool AnimationTemplateRegistry::Unpersist(InputPersistenceBlock &Reader) {
 	bool Result = true;
 
 	// Das n\xE4chste zu vergebene Handle wieder herstellen.

Modified: scummvm/trunk/engines/sword25/gfx/animationtemplateregistry.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/animationtemplateregistry.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/animationtemplateregistry.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -59,15 +59,15 @@
 // Klassendeklaration
 // -----------------------------------------------------------------------------
 
-class AnimationTemplateRegistry : public BS_ObjectRegistry<AnimationTemplate>, public BS_Persistable {
+class AnimationTemplateRegistry : public ObjectRegistry<AnimationTemplate>, public Persistable {
 public:
 	static AnimationTemplateRegistry &GetInstance() {
 		if (!m_InstancePtr.get()) m_InstancePtr.reset(new AnimationTemplateRegistry);
 		return *m_InstancePtr.get();
 	}
 
-	virtual bool Persist(BS_OutputPersistenceBlock &Writer);
-	virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+	virtual bool Persist(OutputPersistenceBlock &Writer);
+	virtual bool Unpersist(InputPersistenceBlock &Reader);
 
 private:
 	virtual void LogErrorLn(const char *Message) const;

Modified: scummvm/trunk/engines/sword25/gfx/bitmap.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/bitmap.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/bitmap.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -174,7 +174,7 @@
 // Persistenz
 // -----------------------------------------------------------------------------
 
-bool Bitmap::Persist(BS_OutputPersistenceBlock &Writer) {
+bool Bitmap::Persist(OutputPersistenceBlock &Writer) {
 	bool Result = true;
 
 	Result &= RenderObject::Persist(Writer);
@@ -191,7 +191,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool Bitmap::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool Bitmap::Unpersist(InputPersistenceBlock &Reader) {
 	bool Result = true;
 
 	Result &= RenderObject::Unpersist(Reader);

Modified: scummvm/trunk/engines/sword25/gfx/bitmap.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/bitmap.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/bitmap.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -179,8 +179,8 @@
 	virtual bool    IsColorModulationAllowed() const = 0;
 	virtual bool    IsSetContentAllowed() const = 0;
 
-	virtual bool    Persist(BS_OutputPersistenceBlock &Writer);
-	virtual bool    Unpersist(BS_InputPersistenceBlock &Reader);
+	virtual bool    Persist(OutputPersistenceBlock &Writer);
+	virtual bool    Unpersist(InputPersistenceBlock &Reader);
 
 protected:
 	bool            m_FlipH;

Modified: scummvm/trunk/engines/sword25/gfx/bitmapresource.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/bitmapresource.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/bitmapresource.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -50,7 +50,7 @@
 BitmapResource::BitmapResource(const Common::String &Filename, Image *pImage) :
 	m_Valid(false),
 	m_pImage(pImage),
-	BS_Resource(Filename, BS_Resource::TYPE_BITMAP) {
+	Resource(Filename, Resource::TYPE_BITMAP) {
 	m_Valid = m_pImage != 0;
 }
 

Modified: scummvm/trunk/engines/sword25/gfx/bitmapresource.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/bitmapresource.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/bitmapresource.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -48,7 +48,7 @@
 
 class BS_Rect;
 
-class BitmapResource : public BS_Resource {
+class BitmapResource : public Resource {
 public:
 	/**
 	    @brief Die m\xF6glichen Flippingparameter f\xFCr die Blit-Methode.

Modified: scummvm/trunk/engines/sword25/gfx/dynamicbitmap.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/dynamicbitmap.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/dynamicbitmap.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -65,7 +65,7 @@
 
 // -----------------------------------------------------------------------------
 
-DynamicBitmap::DynamicBitmap(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
+DynamicBitmap::DynamicBitmap(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
 	Bitmap(ParentPtr, TYPE_DYNAMICBITMAP, Handle) {
 	m_InitSuccess = Unpersist(Reader);
 }
@@ -101,7 +101,7 @@
 
 bool DynamicBitmap::DoRender() {
 	// Framebufferobjekt holen
-	GraphicEngine *pGfx = static_cast<GraphicEngine *>(BS_Kernel::GetInstance()->GetService("gfx"));
+	GraphicEngine *pGfx = static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx"));
 	BS_ASSERT(pGfx);
 
 	// Bitmap zeichnen
@@ -157,7 +157,7 @@
 // Persistenz
 // -----------------------------------------------------------------------------
 
-bool DynamicBitmap::Persist(BS_OutputPersistenceBlock &Writer) {
+bool DynamicBitmap::Persist(OutputPersistenceBlock &Writer) {
 	bool Result = true;
 
 	Result &= Bitmap::Persist(Writer);
@@ -171,7 +171,7 @@
 	return Result;
 }
 
-bool DynamicBitmap::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool DynamicBitmap::Unpersist(InputPersistenceBlock &Reader) {
 	bool Result = true;
 
 	Result &= Bitmap::Unpersist(Reader);

Modified: scummvm/trunk/engines/sword25/gfx/dynamicbitmap.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/dynamicbitmap.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/dynamicbitmap.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -69,15 +69,15 @@
 	virtual bool    IsColorModulationAllowed() const;
 	virtual bool    IsSetContentAllowed() const;
 
-	virtual bool    Persist(BS_OutputPersistenceBlock &Writer);
-	virtual bool    Unpersist(BS_InputPersistenceBlock &Reader);
+	virtual bool    Persist(OutputPersistenceBlock &Writer);
+	virtual bool    Unpersist(InputPersistenceBlock &Reader);
 
 protected:
 	virtual bool    DoRender();
 
 private:
 	DynamicBitmap(RenderObjectPtr<RenderObject> ParentPtr, unsigned int Width, unsigned int Height);
-	DynamicBitmap(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
+	DynamicBitmap(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
 
 	bool CreateGLImage(unsigned int Width, unsigned int Height);
 

Modified: scummvm/trunk/engines/sword25/gfx/fontresource.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/fontresource.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/fontresource.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -60,10 +60,10 @@
 // Konstruktion / Destruktion
 // -----------------------------------------------------------------------------
 
-FontResource::FontResource(BS_Kernel *pKernel, const Common::String &FileName) :
+FontResource::FontResource(Kernel *pKernel, const Common::String &FileName) :
 	_pKernel(pKernel),
 	_Valid(false),
-	BS_Resource(FileName, BS_Resource::TYPE_FONT) {
+	Resource(FileName, Resource::TYPE_FONT) {
 	// XML Fontdatei parsen
 	TiXmlDocument Doc;
 	if (!_ParseXMLDocument(FileName, Doc)) {

Modified: scummvm/trunk/engines/sword25/gfx/fontresource.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/fontresource.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/fontresource.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -52,13 +52,13 @@
 // Forward declarations
 // -----------------------------------------------------------------------------
 
-class BS_Kernel;
+class Kernel;
 
 // -----------------------------------------------------------------------------
 // Klassendefinition
 // -----------------------------------------------------------------------------
 
-class FontResource : public BS_Resource {
+class FontResource : public Resource {
 public:
 	/**
 	    @brief Erzeugt eine neues Exemplar von BS_FontResource
@@ -66,7 +66,7 @@
 	    @param FileName der Dateiname der zu ladenen Resource
 	    @remark Wenn der Konstruktor erfolgreich ausgef\xFChrt werden konnte gibt die Methode IsValid true zur\xFCck.
 	*/
-	FontResource(BS_Kernel *pKernel, const Common::String &FileName);
+	FontResource(Kernel *pKernel, const Common::String &FileName);
 
 	/**
 	    @brief Gibt true zur\xFCck, wenn das Objekt korrekt initialisiert wurde.
@@ -113,7 +113,7 @@
 	}
 
 private:
-	BS_Kernel *_pKernel;
+	Kernel *_pKernel;
 	bool        _Valid;
 	Common::String  _BitmapFileName;
 	int         _LineHeight;

Modified: scummvm/trunk/engines/sword25/gfx/graphicengine.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/graphicengine.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/graphicengine.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -60,7 +60,7 @@
 
 static const unsigned int FRAMETIME_SAMPLE_COUNT = 5;       // Anzahl der Framezeiten \xFCber die, die Framezeit gemittelt wird
 
-GraphicEngine::GraphicEngine(BS_Kernel *pKernel) :
+GraphicEngine::GraphicEngine(Kernel *pKernel) :
 	m_Width(0),
 	m_Height(0),
 	m_BitDepth(0),
@@ -70,7 +70,7 @@
 	m_TimerActive(true),
 	m_FrameTimeSampleSlot(0),
 	m_RepaintedPixels(0),
-	BS_ResourceService(pKernel) {
+	ResourceService(pKernel) {
 	m_FrameTimeSamples.resize(FRAMETIME_SAMPLE_COUNT);
 
 	if (!RegisterScriptBindings())
@@ -83,7 +83,7 @@
 
 void  GraphicEngine::UpdateLastFrameDuration() {
 	// Aktuelle Zeit holen
-	uint64_t CurrentTime = BS_Kernel::GetInstance()->GetMicroTicks();
+	uint64_t CurrentTime = Kernel::GetInstance()->GetMicroTicks();
 
 	// Verstrichene Zeit seit letztem Frame berechnen und zu gro\xDFe Zeitspr\xFCnge ( > 250 msek.) unterbinden
 	// (kann vorkommen bei geladenen Spielst\xE4nden, w\xE4hrend des Debuggings oder Hardwareungenauigkeiten)
@@ -201,14 +201,14 @@
 
 // -----------------------------------------------------------------------------
 
-bool GraphicEngine::Persist(BS_OutputPersistenceBlock &Writer) {
+bool GraphicEngine::Persist(OutputPersistenceBlock &Writer) {
 	Writer.Write(m_TimerActive);
 	return true;
 }
 
 // -----------------------------------------------------------------------------
 
-bool GraphicEngine::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool GraphicEngine::Unpersist(InputPersistenceBlock &Reader) {
 	Reader.Read(m_TimerActive);
 	return Reader.IsGood();
 }

Modified: scummvm/trunk/engines/sword25/gfx/graphicengine.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/graphicengine.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/graphicengine.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -57,7 +57,7 @@
 
 namespace Sword25 {
 
-class BS_Kernel;
+class Kernel;
 class Image;
 class Panel;
 class Screenshot;
@@ -77,7 +77,7 @@
     Die bisher einzige Implementation ist BS_DDrawGfx.
 */
 
-class GraphicEngine : public BS_ResourceService, public BS_Persistable {
+class GraphicEngine : public ResourceService, public Persistable {
 public:
 	// Enums
 	// -----
@@ -358,8 +358,8 @@
 
 	// Persistence Methods
 	// -------------------
-	virtual bool Persist(BS_OutputPersistenceBlock &Writer);
-	virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+	virtual bool Persist(OutputPersistenceBlock &Writer);
+	virtual bool Unpersist(InputPersistenceBlock &Reader);
 
 	static void ARGBColorToLuaColor(lua_State *L, unsigned int Color);
 	static unsigned int LuaColorToARGBColor(lua_State *L, int StackIndex);
@@ -367,7 +367,7 @@
 protected:
 	// Constructor
 	// -----------
-	GraphicEngine(BS_Kernel *pKernel);
+	GraphicEngine(Kernel *pKernel);
 
 	// Display Variables
 	// -----------------

Modified: scummvm/trunk/engines/sword25/gfx/graphicengine_script.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/graphicengine_script.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/graphicengine_script.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -252,7 +252,7 @@
 // -----------------------------------------------------------------------------
 
 static GraphicEngine *GetGE() {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 	GraphicEngine *pGE = static_cast<GraphicEngine *>(pKernel->GetService("gfx"));
 	BS_ASSERT(pGE);
@@ -1249,7 +1249,7 @@
 // -----------------------------------------------------------------------------
 
 static bool AnimationLoopPointCallback(unsigned int Handle) {
-	lua_State *L = static_cast<lua_State *>(BS_Kernel::GetInstance()->GetScript()->GetScriptObject());
+	lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->GetScriptObject());
 	LoopPointCallbackPtr->InvokeCallbackFunctions(L, Handle);
 
 	return true;
@@ -1287,7 +1287,7 @@
 	RenderObjectPtr<Animation> AnimationPtr(Handle);
 	if (AnimationPtr.IsValid()) {
 		ActionCallbackPtr->Action = AnimationPtr->GetCurrentAction();
-		lua_State *L = static_cast<lua_State *>(BS_Kernel::GetInstance()->GetScript()->GetScriptObject());
+		lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->GetScriptObject());
 		ActionCallbackPtr->InvokeCallbackFunctions(L, AnimationPtr->GetHandle());
 	}
 
@@ -1323,7 +1323,7 @@
 // -----------------------------------------------------------------------------
 
 static bool AnimationDeleteCallback(unsigned int Handle) {
-	lua_State *L = static_cast<lua_State *>(BS_Kernel::GetInstance()->GetScript()->GetScriptObject());
+	lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->GetScriptObject());
 	LoopPointCallbackPtr->RemoveAllObjectCallbacks(L, Handle);
 
 	return true;
@@ -1526,7 +1526,7 @@
 // -----------------------------------------------------------------------------
 
 bool GraphicEngine::RegisterScriptBindings() {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 	ScriptEngine *pScript = static_cast<ScriptEngine *>(pKernel->GetService("script"));
 	BS_ASSERT(pScript);

Modified: scummvm/trunk/engines/sword25/gfx/opengl/glimage.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/opengl/glimage.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/opengl/glimage.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -57,10 +57,10 @@
 	m_Height(0) {
 	Result = false;
 
-	PackageManager *pPackage = static_cast<PackageManager *>(BS_Kernel::GetInstance()->GetService("package"));
+	PackageManager *pPackage = static_cast<PackageManager *>(Kernel::GetInstance()->GetService("package"));
 	BS_ASSERT(pPackage);
 
-	_backSurface = (static_cast<GraphicEngine *>(BS_Kernel::GetInstance()->GetService("gfx")))->getSurface();
+	_backSurface = (static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx")))->getSurface();
 
 	// Datei laden
 	char *pFileData;

Modified: scummvm/trunk/engines/sword25/gfx/opengl/openglgfx.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/opengl/openglgfx.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/opengl/openglgfx.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -73,7 +73,7 @@
 // CONSTRUCTION / DESTRUCTION
 // -----------------------------------------------------------------------------
 
-OpenGLGfx::OpenGLGfx(BS_Kernel *pKernel) :
+OpenGLGfx::OpenGLGfx(Kernel *pKernel) :
 	GraphicEngine(pKernel),
 	m_GLspritesInitialized(false) {
 }
@@ -86,7 +86,7 @@
 
 // -----------------------------------------------------------------------------
 
-BS_Service *OpenGLGfx_CreateObject(BS_Kernel *pKernel) {
+Service *OpenGLGfx_CreateObject(Kernel *pKernel) {
 	return new OpenGLGfx(pKernel);
 }
 
@@ -285,7 +285,7 @@
 // RESOURCE MANAGING
 // -----------------------------------------------------------------------------
 
-BS_Resource *OpenGLGfx::LoadResource(const Common::String &FileName) {
+Resource *OpenGLGfx::LoadResource(const Common::String &FileName) {
 	BS_ASSERT(CanLoadResource(FileName));
 
 	// Bild f\xFCr den Softwarebuffer laden
@@ -328,7 +328,7 @@
 	// Vectorgraphik laden
 	if (FileName.hasSuffix(SWF_EXTENSION)) {
 		// Pointer auf Package-Manager holen
-		PackageManager *pPackage = BS_Kernel::GetInstance()->GetPackage();
+		PackageManager *pPackage = Kernel::GetInstance()->GetPackage();
 		BS_ASSERT(pPackage);
 
 		// Datei laden
@@ -371,7 +371,7 @@
 
 	// Font laden
 	if (FileName.hasSuffix(FNT_EXTENSION)) {
-		FontResource *pResource = new FontResource(BS_Kernel::GetInstance(), FileName);
+		FontResource *pResource = new FontResource(Kernel::GetInstance(), FileName);
 		if (pResource->IsValid())
 			return pResource;
 		else {
@@ -407,7 +407,7 @@
 // PERSISTENZ
 // -----------------------------------------------------------------------------
 
-bool OpenGLGfx::Persist(BS_OutputPersistenceBlock &Writer) {
+bool OpenGLGfx::Persist(OutputPersistenceBlock &Writer) {
 	bool result = true;
 
 	result &= GraphicEngine::Persist(Writer);
@@ -418,7 +418,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool OpenGLGfx::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool OpenGLGfx::Unpersist(InputPersistenceBlock &Reader) {
 	bool result = true;
 
 	result &= GraphicEngine::Unpersist(Reader);

Modified: scummvm/trunk/engines/sword25/gfx/opengl/openglgfx.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/opengl/openglgfx.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/opengl/openglgfx.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -49,9 +49,9 @@
 // FORWARD DECLARATIONS
 // -----------------------------------------------------------------------------
 
-class BS_Kernel;
-class BS_Service;
-class BS_Resource;
+class Kernel;
+class Service;
+class Resource;
 class Panel;
 class BS_Image;
 class RenderObjectManager;
@@ -63,7 +63,7 @@
 
 class OpenGLGfx : public GraphicEngine {
 public:
-	OpenGLGfx(BS_Kernel *pKernel);
+	OpenGLGfx(Kernel *pKernel);
 	virtual ~OpenGLGfx();
 
 	// Interface
@@ -82,7 +82,7 @@
 
 	// Resource-Managing Methoden
 	// --------------------------
-	virtual BS_Resource    *LoadResource(const Common::String &FileName);
+	virtual Resource    *LoadResource(const Common::String &FileName);
 	virtual bool            CanLoadResource(const Common::String &FileName);
 
 	// Debugging Methoden
@@ -91,8 +91,8 @@
 
 	// Persistenz Methoden
 	// -------------------
-	virtual bool Persist(BS_OutputPersistenceBlock &Writer);
-	virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+	virtual bool Persist(OutputPersistenceBlock &Writer);
+	virtual bool Unpersist(InputPersistenceBlock &Reader);
 
 private:
 	bool                m_GLspritesInitialized;

Modified: scummvm/trunk/engines/sword25/gfx/opengl/swimage.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/opengl/swimage.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/opengl/swimage.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -56,7 +56,7 @@
 	m_Height(0) {
 	Result = false;
 
-	PackageManager *pPackage = static_cast<PackageManager *>(BS_Kernel::GetInstance()->GetService("package"));
+	PackageManager *pPackage = static_cast<PackageManager *>(Kernel::GetInstance()->GetService("package"));
 	BS_ASSERT(pPackage);
 
 	// Datei laden

Modified: scummvm/trunk/engines/sword25/gfx/panel.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/panel.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/panel.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -76,7 +76,7 @@
 
 // -----------------------------------------------------------------------------
 
-Panel::Panel(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
+Panel::Panel(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
 	RenderObject(ParentPtr, RenderObject::TYPE_PANEL, Handle) {
 	m_InitSuccess = Unpersist(Reader);
 }
@@ -94,7 +94,7 @@
 	// Falls der Alphawert 0 ist, ist das Panel komplett durchsichtig und es muss nichts gezeichnet werden.
 	if (m_Color >> 24 == 0) return true;
 
-	GraphicEngine *GfxPtr = static_cast<GraphicEngine *>(BS_Kernel::GetInstance()->GetService("gfx"));
+	GraphicEngine *GfxPtr = static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx"));
 	BS_ASSERT(GfxPtr);
 
 	return GfxPtr->Fill(&m_BBox, m_Color);
@@ -104,7 +104,7 @@
 // Persistenz
 // -----------------------------------------------------------------------------
 
-bool Panel::Persist(BS_OutputPersistenceBlock &Writer) {
+bool Panel::Persist(OutputPersistenceBlock &Writer) {
 	bool Result = true;
 
 	Result &= RenderObject::Persist(Writer);
@@ -117,7 +117,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool Panel::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool Panel::Unpersist(InputPersistenceBlock &Reader) {
 	bool Result = true;
 
 	Result &= RenderObject::Unpersist(Reader);

Modified: scummvm/trunk/engines/sword25/gfx/panel.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/panel.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/panel.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -53,7 +53,7 @@
 
 private:
 	Panel(RenderObjectPtr<RenderObject> ParentPtr, int Width, int Height, unsigned int Color);
-	Panel(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
+	Panel(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
 
 public:
 	virtual ~Panel();
@@ -66,8 +66,8 @@
 		ForceRefresh();
 	}
 
-	virtual bool Persist(BS_OutputPersistenceBlock &Writer);
-	virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+	virtual bool Persist(OutputPersistenceBlock &Writer);
+	virtual bool Unpersist(InputPersistenceBlock &Reader);
 
 protected:
 	virtual bool DoRender();

Modified: scummvm/trunk/engines/sword25/gfx/renderobject.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/renderobject.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/renderobject.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -383,7 +383,7 @@
 // Persistenz-Methoden
 // -------------------
 
-bool RenderObject::Persist(BS_OutputPersistenceBlock &Writer) {
+bool RenderObject::Persist(OutputPersistenceBlock &Writer) {
 	// Typ und Handle werden als erstes gespeichert, damit beim Laden ein Objekt vom richtigen Typ mit dem richtigen Handle erzeugt werden kann.
 	Writer.Write(static_cast<unsigned int>(m_Type));
 	Writer.Write(m_Handle);
@@ -419,7 +419,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool RenderObject::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool RenderObject::Unpersist(InputPersistenceBlock &Reader) {
 	// Typ und Handle wurden schon von RecreatePersistedRenderObject() ausgelesen. Jetzt werden die restlichen Objekteigenschaften ausgelesen.
 	Reader.Read(m_X);
 	Reader.Read(m_Y);
@@ -456,7 +456,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool RenderObject::PersistChildren(BS_OutputPersistenceBlock &Writer) {
+bool RenderObject::PersistChildren(OutputPersistenceBlock &Writer) {
 	bool Result = true;
 
 	// Kinderanzahl speichern.
@@ -474,7 +474,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool RenderObject::UnpersistChildren(BS_InputPersistenceBlock &Reader) {
+bool RenderObject::UnpersistChildren(InputPersistenceBlock &Reader) {
 	bool Result = true;
 
 	// Kinderanzahl einlesen.
@@ -492,7 +492,7 @@
 
 // -----------------------------------------------------------------------------
 
-RenderObjectPtr<RenderObject> RenderObject::RecreatePersistedRenderObject(BS_InputPersistenceBlock &Reader) {
+RenderObjectPtr<RenderObject> RenderObject::RecreatePersistedRenderObject(InputPersistenceBlock &Reader) {
 	RenderObjectPtr<RenderObject> Result;
 
 	// Typ und Handle auslesen.

Modified: scummvm/trunk/engines/sword25/gfx/renderobject.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/renderobject.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/renderobject.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -59,7 +59,7 @@
 // Forward Declarations
 // -----------------------------------------------------------------------------
 
-class BS_Kernel;
+class Kernel;
 class RenderObjectManager;
 class Bitmap;
 class Animation;
@@ -354,13 +354,13 @@
 
 	// Persistenz-Methoden
 	// -------------------
-	virtual bool Persist(BS_OutputPersistenceBlock &Writer);
-	virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+	virtual bool Persist(OutputPersistenceBlock &Writer);
+	virtual bool Unpersist(InputPersistenceBlock &Reader);
 	// TODO: Evtl. protected
-	bool PersistChildren(BS_OutputPersistenceBlock &Writer);
-	bool UnpersistChildren(BS_InputPersistenceBlock &Reader);
+	bool PersistChildren(OutputPersistenceBlock &Writer);
+	bool UnpersistChildren(InputPersistenceBlock &Reader);
 	// TODO: Evtl. private
-	RenderObjectPtr<RenderObject> RecreatePersistedRenderObject(BS_InputPersistenceBlock &Reader);
+	RenderObjectPtr<RenderObject> RecreatePersistedRenderObject(InputPersistenceBlock &Reader);
 
 protected:
 	// Typen

Modified: scummvm/trunk/engines/sword25/gfx/renderobjectmanager.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/renderobjectmanager.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/renderobjectmanager.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -77,7 +77,7 @@
 	m_FrameStarted = true;
 
 	// Verstrichene Zeit bestimmen
-	int TimeElapsed = BS_Kernel::GetInstance()->GetGfx()->GetLastFrameDurationMicro();
+	int TimeElapsed = Kernel::GetInstance()->GetGfx()->GetLastFrameDurationMicro();
 
 	// Alle BS_TimedRenderObject Objekte \xFCber den Framestart und die verstrichene Zeit in Kenntnis setzen
 	RenderObjectList::iterator Iter = m_TimedRenderObjects.begin();
@@ -119,7 +119,7 @@
 // Persistenz
 // -----------------------------------------------------------------------------
 
-bool RenderObjectManager::Persist(BS_OutputPersistenceBlock &Writer) {
+bool RenderObjectManager::Persist(OutputPersistenceBlock &Writer) {
 	bool Result = true;
 
 	// Alle Kinder des Wurzelknotens speichern. Dadurch werden alle BS_RenderObjects gespeichert rekursiv gespeichert.
@@ -143,7 +143,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool RenderObjectManager::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool RenderObjectManager::Unpersist(InputPersistenceBlock &Reader) {
 	bool Result = true;
 
 	// Alle Kinder des Wurzelknotens l\xF6schen. Damit werden alle BS_RenderObjects gel\xF6scht.

Modified: scummvm/trunk/engines/sword25/gfx/renderobjectmanager.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/renderobjectmanager.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/renderobjectmanager.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -57,7 +57,7 @@
 namespace Sword25 {
 
 // Klassendefinition
-class BS_Kernel;
+class Kernel;
 class BS_Rect;
 class RenderObject;
 class TimedRenderObject;
@@ -68,7 +68,7 @@
     Sie sorgt daf\xFCr, dass die BS_RenderObjects in der richtigen Reihenfolge gerendert werden und erm\xF6glicht den Zugriff auf die
     BS_RenderObjects \xFCber einen String.
 */
-class RenderObjectManager : public BS_Persistable {
+class RenderObjectManager : public Persistable {
 public:
 	/**
 	    @brief Erzeugt ein neues BS_RenderObjectManager-Objekt.
@@ -115,8 +115,8 @@
 	*/
 	void DetatchTimedRenderObject(RenderObjectPtr<TimedRenderObject> pRenderObject);
 
-	virtual bool Persist(BS_OutputPersistenceBlock &Writer);
-	virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+	virtual bool Persist(OutputPersistenceBlock &Writer);
+	virtual bool Unpersist(InputPersistenceBlock &Reader);
 
 private:
 	bool m_FrameStarted;

Modified: scummvm/trunk/engines/sword25/gfx/renderobjectregistry.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/renderobjectregistry.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/renderobjectregistry.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -58,7 +58,7 @@
 // Klassendeklaration
 // -----------------------------------------------------------------------------
 
-class RenderObjectRegistry : public BS_ObjectRegistry<RenderObject> {
+class RenderObjectRegistry : public ObjectRegistry<RenderObject> {
 public:
 	static RenderObjectRegistry &GetInstance() {
 		if (!m_InstancePtr.get()) m_InstancePtr.reset(new RenderObjectRegistry);

Modified: scummvm/trunk/engines/sword25/gfx/rootrenderobject.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/rootrenderobject.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/rootrenderobject.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -45,7 +45,7 @@
 // Forward Declarations
 // -----------------------------------------------------------------------------
 
-class BS_Kernel;
+class Kernel;
 
 // Klassendefinition
 class RenderObjectManager;

Modified: scummvm/trunk/engines/sword25/gfx/staticbitmap.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/staticbitmap.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/staticbitmap.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -64,7 +64,7 @@
 
 // -----------------------------------------------------------------------------
 
-StaticBitmap::StaticBitmap(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
+StaticBitmap::StaticBitmap(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
 	Bitmap(ParentPtr, TYPE_STATICBITMAP, Handle) {
 	m_InitSuccess = Unpersist(Reader);
 }
@@ -73,12 +73,12 @@
 
 bool StaticBitmap::InitBitmapResource(const Common::String &Filename) {
 	// Bild-Resource laden
-	BS_Resource *ResourcePtr = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(Filename);
+	Resource *ResourcePtr = Kernel::GetInstance()->GetResourceManager()->RequestResource(Filename);
 	if (!ResourcePtr) {
 		BS_LOG_ERRORLN("Could not request resource \"%s\".", Filename.c_str());
 		return false;
 	}
-	if (ResourcePtr->GetType() != BS_Resource::TYPE_BITMAP) {
+	if (ResourcePtr->GetType() != Resource::TYPE_BITMAP) {
 		BS_LOG_ERRORLN("Requested resource \"%s\" is not a bitmap.", Filename.c_str());
 		return false;
 	}
@@ -107,13 +107,13 @@
 
 bool StaticBitmap::DoRender() {
 	// Bitmap holen
-	BS_Resource *ResourcePtr = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
+	Resource *ResourcePtr = Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
 	BS_ASSERT(ResourcePtr);
-	BS_ASSERT(ResourcePtr->GetType() == BS_Resource::TYPE_BITMAP);
+	BS_ASSERT(ResourcePtr->GetType() == Resource::TYPE_BITMAP);
 	BitmapResource *BitmapResourcePtr = static_cast<BitmapResource *>(ResourcePtr);
 
 	// Framebufferobjekt holen
-	GraphicEngine *GfxPtr = static_cast<GraphicEngine *>(BS_Kernel::GetInstance()->GetService("gfx"));
+	GraphicEngine *GfxPtr = static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx"));
 	BS_ASSERT(GfxPtr);
 
 	// Bitmap zeichnen
@@ -142,8 +142,8 @@
 	BS_ASSERT(X >= 0 && X < m_Width);
 	BS_ASSERT(Y >= 0 && Y < m_Height);
 
-	BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
-	BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
+	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
 	BitmapResource *pBitmapResource = static_cast<BitmapResource *>(pResource);
 	unsigned int Result = pBitmapResource->GetPixel(X, Y);
 	pResource->Release();
@@ -162,8 +162,8 @@
 // -----------------------------------------------------------------------------
 
 bool StaticBitmap::IsAlphaAllowed() const {
-	BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
-	BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
+	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
 	bool Result = static_cast<BitmapResource *>(pResource)->IsAlphaAllowed();
 	pResource->Release();
 	return Result;
@@ -172,8 +172,8 @@
 // -----------------------------------------------------------------------------
 
 bool StaticBitmap::IsColorModulationAllowed() const {
-	BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
-	BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
+	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
 	bool Result = static_cast<BitmapResource *>(pResource)->IsColorModulationAllowed();
 	pResource->Release();
 	return Result;
@@ -182,8 +182,8 @@
 // -----------------------------------------------------------------------------
 
 bool StaticBitmap::IsScalingAllowed() const {
-	BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
-	BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
+	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
 	bool Result = static_cast<BitmapResource *>(pResource)->IsScalingAllowed();
 	pResource->Release();
 	return Result;
@@ -193,7 +193,7 @@
 // Persistenz
 // -----------------------------------------------------------------------------
 
-bool StaticBitmap::Persist(BS_OutputPersistenceBlock &Writer) {
+bool StaticBitmap::Persist(OutputPersistenceBlock &Writer) {
 	bool Result = true;
 
 	Result &= Bitmap::Persist(Writer);
@@ -204,7 +204,7 @@
 	return Result;
 }
 
-bool StaticBitmap::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool StaticBitmap::Unpersist(InputPersistenceBlock &Reader) {
 	bool Result = true;
 
 	Result &= Bitmap::Unpersist(Reader);

Modified: scummvm/trunk/engines/sword25/gfx/staticbitmap.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/staticbitmap.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/staticbitmap.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -56,7 +56,7 @@
 	    @remark Filename muss absoluter Pfad sein
 	*/
 	StaticBitmap(RenderObjectPtr<RenderObject> ParentPtr, const Common::String &Filename);
-	StaticBitmap(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
+	StaticBitmap(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
 
 public:
 	virtual ~StaticBitmap();
@@ -72,8 +72,8 @@
 		return false;
 	}
 
-	virtual bool    Persist(BS_OutputPersistenceBlock &Writer);
-	virtual bool    Unpersist(BS_InputPersistenceBlock &Reader);
+	virtual bool    Persist(OutputPersistenceBlock &Writer);
+	virtual bool    Unpersist(InputPersistenceBlock &Reader);
 
 protected:
 	virtual bool    DoRender();

Modified: scummvm/trunk/engines/sword25/gfx/text.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/text.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/text.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -74,7 +74,7 @@
 
 // -----------------------------------------------------------------------------
 
-Text::Text(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
+Text::Text(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
 	RenderObject(ParentPtr, TYPE_TEXT, Handle) {
 	m_InitSuccess = Unpersist(Reader);
 }
@@ -152,15 +152,15 @@
 	if (!FontPtr) return false;
 
 	// Charactermap-Resource locken.
-	BS_ResourceManager *RMPtr = GetResourceManager();
+	ResourceManager *RMPtr = GetResourceManager();
 	BitmapResource *CharMapPtr;
 	{
-		BS_Resource *pResource = RMPtr->RequestResource(FontPtr->GetCharactermapFileName());
+		Resource *pResource = RMPtr->RequestResource(FontPtr->GetCharactermapFileName());
 		if (!pResource) {
 			BS_LOG_ERRORLN("Could not request resource \"%s\".", FontPtr->GetCharactermapFileName().c_str());
 			return false;
 		}
-		if (pResource->GetType() != BS_Resource::TYPE_BITMAP) {
+		if (pResource->GetType() != Resource::TYPE_BITMAP) {
 			BS_LOG_ERRORLN("Requested resource \"%s\" is not a bitmap.", FontPtr->GetCharactermapFileName().c_str());
 			return false;
 		}
@@ -169,7 +169,7 @@
 	}
 
 	// Framebufferobjekt holen.
-	GraphicEngine *GfxPtr = static_cast<GraphicEngine *>(BS_Kernel::GetInstance()->GetService("gfx"));
+	GraphicEngine *GfxPtr = static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx"));
 	BS_ASSERT(GfxPtr);
 
 	bool Result = true;
@@ -207,25 +207,25 @@
 
 // -----------------------------------------------------------------------------
 
-BS_ResourceManager *Text::GetResourceManager() {
+ResourceManager *Text::GetResourceManager() {
 	// Pointer auf den Resource-Manager holen.
-	return BS_Kernel::GetInstance()->GetResourceManager();
+	return Kernel::GetInstance()->GetResourceManager();
 }
 
 // -----------------------------------------------------------------------------
 
 FontResource *Text::LockFontResource() {
-	BS_ResourceManager *RMPtr = GetResourceManager();
+	ResourceManager *RMPtr = GetResourceManager();
 
 	// Font-Resource locken.
 	FontResource *FontPtr;
 	{
-		BS_Resource *ResourcePtr = RMPtr->RequestResource(m_Font);
+		Resource *ResourcePtr = RMPtr->RequestResource(m_Font);
 		if (!ResourcePtr) {
 			BS_LOG_ERRORLN("Could not request resource \"%s\".", m_Font.c_str());
 			return NULL;
 		}
-		if (ResourcePtr->GetType() != BS_Resource::TYPE_FONT) {
+		if (ResourcePtr->GetType() != Resource::TYPE_FONT) {
 			BS_LOG_ERRORLN("Requested resource \"%s\" is not a font.", m_Font.c_str());
 			return NULL;
 		}
@@ -333,7 +333,7 @@
 // Persistenz
 // -----------------------------------------------------------------------------
 
-bool Text::Persist(BS_OutputPersistenceBlock &Writer) {
+bool Text::Persist(OutputPersistenceBlock &Writer) {
 	bool Result = true;
 
 	Result &= RenderObject::Persist(Writer);
@@ -349,7 +349,7 @@
 	return Result;
 }
 
-bool Text::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool Text::Unpersist(InputPersistenceBlock &Reader) {
 	bool Result = true;
 
 	Result &= RenderObject::Unpersist(Reader);

Modified: scummvm/trunk/engines/sword25/gfx/text.h
===================================================================
--- scummvm/trunk/engines/sword25/gfx/text.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/gfx/text.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -53,9 +53,9 @@
 // Forward Declarations
 // -----------------------------------------------------------------------------
 
-class BS_Kernel;
+class Kernel;
 class FontResource;
-class BS_ResourceManager;
+class ResourceManager;
 
 // -----------------------------------------------------------------------------
 // Klassendefinition
@@ -151,15 +151,15 @@
 		return m_AutoWrapThreshold;
 	}
 
-	virtual bool    Persist(BS_OutputPersistenceBlock &Writer);
-	virtual bool    Unpersist(BS_InputPersistenceBlock &Reader);
+	virtual bool    Persist(OutputPersistenceBlock &Writer);
+	virtual bool    Unpersist(InputPersistenceBlock &Reader);
 
 protected:
 	virtual bool DoRender();
 
 private:
 	Text(RenderObjectPtr<RenderObject> ParentPtr);
-	Text(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
+	Text(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
 
 	unsigned int    m_ModulationColor;
 	Common::String      m_Font;
@@ -176,7 +176,7 @@
 
 	void UpdateFormat();
 	void UpdateMetrics(FontResource &FontResource);
-	BS_ResourceManager *GetResourceManager();
+	ResourceManager *GetResourceManager();
 	FontResource *LockFontResource();
 };
 

Modified: scummvm/trunk/engines/sword25/input/inputengine.cpp
===================================================================
--- scummvm/trunk/engines/sword25/input/inputengine.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/input/inputengine.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -44,7 +44,7 @@
 
 namespace Sword25 {
 
-InputEngine::InputEngine(BS_Kernel *pKernel) : BS_Service(pKernel) {
+InputEngine::InputEngine(Kernel *pKernel) : Service(pKernel) {
 	if (!_RegisterScriptBindings())
 		BS_LOG_ERRORLN("Script bindings could not be registered.");
 	else

Modified: scummvm/trunk/engines/sword25/input/inputengine.h
===================================================================
--- scummvm/trunk/engines/sword25/input/inputengine.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/input/inputengine.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -55,9 +55,9 @@
 
 /// Class definitions
 
-class InputEngine : public BS_Service, public BS_Persistable {
+class InputEngine : public Service, public Persistable {
 public:
-	InputEngine(BS_Kernel *pKernel);
+	InputEngine(Kernel *pKernel);
 	virtual ~InputEngine() {};
 
 	// NOTE: These codes are registered in inputengine_script.cpp

Modified: scummvm/trunk/engines/sword25/input/inputengine_script.cpp
===================================================================
--- scummvm/trunk/engines/sword25/input/inputengine_script.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/input/inputengine_script.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -107,7 +107,7 @@
 // -----------------------------------------------------------------------------
 
 static InputEngine *GetIE() {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 	InputEngine *pIE = static_cast<InputEngine *>(pKernel->GetService("input"));
 	BS_ASSERT(pIE);
@@ -245,7 +245,7 @@
 
 static void TheCharacterCallback(int Character) {
 	CharacterCallbackPtr->Character = static_cast<unsigned char>(Character);
-	lua_State *L = static_cast<lua_State *>(BS_Kernel::GetInstance()->GetScript()->GetScriptObject());
+	lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->GetScriptObject());
 	CharacterCallbackPtr->InvokeCallbackFunctions(L, 1);
 }
 
@@ -271,7 +271,7 @@
 
 static void TheCommandCallback(int Command) {
 	CommandCallbackPtr->Command = static_cast<InputEngine::KEY_COMMANDS>(Command);
-	lua_State *L = static_cast<lua_State *>(BS_Kernel::GetInstance()->GetScript()->GetScriptObject());
+	lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->GetScriptObject());
 	CommandCallbackPtr->InvokeCallbackFunctions(L, 1);
 }
 
@@ -336,7 +336,7 @@
 // -----------------------------------------------------------------------------
 
 bool InputEngine::_RegisterScriptBindings() {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 	ScriptEngine *pScript = static_cast<ScriptEngine *>(pKernel->GetService("script"));
 	BS_ASSERT(pScript);

Modified: scummvm/trunk/engines/sword25/input/scummvminput.cpp
===================================================================
--- scummvm/trunk/engines/sword25/input/scummvminput.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/input/scummvminput.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -53,7 +53,7 @@
 // Constructor / Destructor
 // -----------------------------------------------------------------------------
 
-ScummVMInput::ScummVMInput(BS_Kernel *pKernel) :
+ScummVMInput::ScummVMInput(Kernel *pKernel) :
 	m_CurrentState(0),
 	m_LeftMouseDown(false),
 	m_RightMouseDown(false),
@@ -80,7 +80,7 @@
 
 // -----------------------------------------------------------------------------
 
-BS_Service *ScummVMInput_CreateObject(BS_Kernel *pKernel) {
+Service *ScummVMInput_CreateObject(Kernel *pKernel) {
 	return new ScummVMInput(pKernel);
 }
 
@@ -127,7 +127,7 @@
 			break;
 
 		case Common::EVENT_QUIT:
-			BS_Kernel::GetInstance()->GetWindow()->SetWindowAlive(false);
+			Kernel::GetInstance()->GetWindow()->SetWindowAlive(false);
 			break;
 
 		default:
@@ -161,7 +161,7 @@
 	// Only bother checking for a double click if the left mouse button was clicked
 	if (WasLeftMouseDown()) {
 		// Get the time now
-		unsigned int Now = BS_Kernel::GetInstance()->GetMilliTicks();
+		unsigned int Now = Kernel::GetInstance()->GetMilliTicks();
 
 		// A double click is signalled if
 		// 1. The two clicks are close enough together
@@ -335,7 +335,7 @@
 // Persistenz
 // -----------------------------------------------------------------------------
 
-bool ScummVMInput::Persist(BS_OutputPersistenceBlock &Writer) {
+bool ScummVMInput::Persist(OutputPersistenceBlock &Writer) {
 	// Anzahl an Command-Callbacks persistieren.
 	Writer.Write(m_CommandCallbacks.size());
 
@@ -365,7 +365,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool ScummVMInput::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool ScummVMInput::Unpersist(InputPersistenceBlock &Reader) {
 	// Command-Callbackliste leeren.
 	m_CommandCallbacks.clear();
 

Modified: scummvm/trunk/engines/sword25/input/scummvminput.h
===================================================================
--- scummvm/trunk/engines/sword25/input/scummvminput.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/input/scummvminput.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -44,12 +44,12 @@
 namespace Sword25 {
 
 /// Forward class definitions
-class BS_Kernel;
+class Kernel;
 
 /// Class definitions
 class ScummVMInput : public InputEngine {
 public:
-	ScummVMInput(BS_Kernel *pKernel);
+	ScummVMInput(Kernel *pKernel);
 	virtual ~ScummVMInput();
 
 	virtual bool Init();
@@ -72,8 +72,8 @@
 	virtual void ReportCharacter(unsigned char Character);
 	virtual void ReportCommand(KEY_COMMANDS Command);
 
-	bool Persist(BS_OutputPersistenceBlock &Writer);
-	bool Unpersist(BS_InputPersistenceBlock &Reader);
+	bool Persist(OutputPersistenceBlock &Writer);
+	bool Unpersist(InputPersistenceBlock &Reader);
 
 private:
 	void TestForLeftDoubleClick();

Modified: scummvm/trunk/engines/sword25/kernel/filesystemutil.cpp
===================================================================
--- scummvm/trunk/engines/sword25/kernel/filesystemutil.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/kernel/filesystemutil.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -68,7 +68,7 @@
 // Class definitions
 // -----------------------------------------------------------------------------
 
-class BS_FileSystemUtilScummVM : public BS_FileSystemUtil {
+class BS_FileSystemUtilScummVM : public FileSystemUtil {
 public:
 	virtual Common::String GetUserdataDirectory() {
 		Common::String path = ConfMan.get("savepath");
@@ -134,7 +134,7 @@
 // Singleton method of parent class
 // -----------------------------------------------------------------------------
 
-BS_FileSystemUtil &BS_FileSystemUtil::GetInstance() {
+FileSystemUtil &FileSystemUtil::GetInstance() {
 	static BS_FileSystemUtilScummVM Instance;
 	return Instance;
 }

Modified: scummvm/trunk/engines/sword25/kernel/filesystemutil.h
===================================================================
--- scummvm/trunk/engines/sword25/kernel/filesystemutil.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/kernel/filesystemutil.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -60,10 +60,10 @@
 // Class definitions
 // -----------------------------------------------------------------------------
 
-class BS_FileSystemUtil {
+class FileSystemUtil {
 public:
-	static BS_FileSystemUtil &GetInstance();
-	virtual ~BS_FileSystemUtil() {};
+	static FileSystemUtil &GetInstance();
+	virtual ~FileSystemUtil() {};
 
 	/**
 	 * This function returns the name of the directory in which all user data is to be stored.

Modified: scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.cpp
===================================================================
--- scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -46,7 +46,7 @@
 // Constructor / Destructor
 // -----------------------------------------------------------------------------
 
-BS_InputPersistenceBlock::BS_InputPersistenceBlock(const void *Data, unsigned int DataLength) :
+InputPersistenceBlock::InputPersistenceBlock(const void *Data, unsigned int DataLength) :
 	m_Data(static_cast<const unsigned char *>(Data), DataLength),
 	m_ErrorState(NONE) {
 	m_Iter = m_Data.begin();
@@ -54,7 +54,7 @@
 
 // -----------------------------------------------------------------------------
 
-BS_InputPersistenceBlock::~BS_InputPersistenceBlock() {
+InputPersistenceBlock::~InputPersistenceBlock() {
 	if (m_Iter != m_Data.end()) BS_LOG_WARNINGLN("Persistence block was not read to the end.");
 }
 
@@ -62,7 +62,7 @@
 // Reading
 // -----------------------------------------------------------------------------
 
-void BS_InputPersistenceBlock::Read(int16 &Value) {
+void InputPersistenceBlock::Read(int16 &Value) {
 	signed int v;
 	Read(v);
 	Value = static_cast<int16>(v);
@@ -70,7 +70,7 @@
 
 // -----------------------------------------------------------------------------
 
-void BS_InputPersistenceBlock::Read(signed int &Value) {
+void InputPersistenceBlock::Read(signed int &Value) {
 	if (CheckMarker(SINT_MARKER)) {
 		RawRead(&Value, sizeof(signed int));
 		Value = ConvertEndianessFromStorageToSystem(Value);
@@ -81,7 +81,7 @@
 
 // -----------------------------------------------------------------------------
 
-void BS_InputPersistenceBlock::Read(unsigned int &Value) {
+void InputPersistenceBlock::Read(unsigned int &Value) {
 	if (CheckMarker(UINT_MARKER)) {
 		RawRead(&Value, sizeof(unsigned int));
 		Value = ConvertEndianessFromStorageToSystem(Value);
@@ -92,7 +92,7 @@
 
 // -----------------------------------------------------------------------------
 
-void BS_InputPersistenceBlock::Read(float &Value) {
+void InputPersistenceBlock::Read(float &Value) {
 	if (CheckMarker(FLOAT_MARKER)) {
 		RawRead(&Value, sizeof(float));
 		Value = ConvertEndianessFromStorageToSystem(Value);
@@ -103,7 +103,7 @@
 
 // -----------------------------------------------------------------------------
 
-void BS_InputPersistenceBlock::Read(bool &Value) {
+void InputPersistenceBlock::Read(bool &Value) {
 	if (CheckMarker(BOOL_MARKER)) {
 		unsigned int UIntBool;
 		RawRead(&UIntBool, sizeof(float));
@@ -116,7 +116,7 @@
 
 // -----------------------------------------------------------------------------
 
-void BS_InputPersistenceBlock::Read(Common::String &Value) {
+void InputPersistenceBlock::Read(Common::String &Value) {
 	Value = "";
 
 	if (CheckMarker(STRING_MARKER)) {
@@ -132,7 +132,7 @@
 
 // -----------------------------------------------------------------------------
 
-void BS_InputPersistenceBlock::Read(Common::Array<unsigned char> &Value) {
+void InputPersistenceBlock::Read(Common::Array<unsigned char> &Value) {
 	if (CheckMarker(BLOCK_MARKER)) {
 		unsigned int Size;
 		Read(Size);
@@ -146,7 +146,7 @@
 
 // -----------------------------------------------------------------------------
 
-void BS_InputPersistenceBlock::RawRead(void *DestPtr, size_t Size) {
+void InputPersistenceBlock::RawRead(void *DestPtr, size_t Size) {
 	if (CheckBlockSize(Size)) {
 		memcpy(DestPtr, &*m_Iter, Size);
 		m_Iter += Size;
@@ -155,7 +155,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool BS_InputPersistenceBlock::CheckBlockSize(int Size) {
+bool InputPersistenceBlock::CheckBlockSize(int Size) {
 	if (m_Data.end() - m_Iter >= Size) {
 		return true;
 	} else {
@@ -167,7 +167,7 @@
 
 // -----------------------------------------------------------------------------
 
-bool BS_InputPersistenceBlock::CheckMarker(unsigned char Marker) {
+bool InputPersistenceBlock::CheckMarker(unsigned char Marker) {
 	if (!IsGood() || !CheckBlockSize(1)) return false;
 
 	if (*m_Iter++ == Marker) {

Modified: scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.h
===================================================================
--- scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -49,7 +49,7 @@
 // Class declaration
 // -----------------------------------------------------------------------------
 
-class BS_InputPersistenceBlock : public BS_PersistenceBlock {
+class InputPersistenceBlock : public PersistenceBlock {
 public:
 	enum ErrorState {
 		NONE,
@@ -57,8 +57,8 @@
 		OUT_OF_SYNC
 	};
 
-	BS_InputPersistenceBlock(const void *Data, unsigned int DataLength);
-	virtual ~BS_InputPersistenceBlock();
+	InputPersistenceBlock(const void *Data, unsigned int DataLength);
+	virtual ~InputPersistenceBlock();
 
 	void Read(int16 &Value);
 	void Read(signed int &Value);

Modified: scummvm/trunk/engines/sword25/kernel/kernel.cpp
===================================================================
--- scummvm/trunk/engines/sword25/kernel/kernel.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/kernel/kernel.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -47,9 +47,9 @@
 
 #define BS_LOG_PREFIX "KERNEL"
 
-BS_Kernel *BS_Kernel::_Instance = 0;
+Kernel *Kernel::_Instance = 0;
 
-BS_Kernel::BS_Kernel() :
+Kernel::Kernel() :
 	_pWindow(NULL),
 	_Running(false),
 	_pResourceManager(NULL),
@@ -75,14 +75,14 @@
 	}
 
 	// Create window object
-	_pWindow = BS_Window::CreateBSWindow(0, 0, 0, 0, false);
+	_pWindow = Window::CreateBSWindow(0, 0, 0, 0, false);
 	if (!_pWindow) {
 		BS_LOG_ERRORLN("Failed to create the window.");
 	} else
 		BS_LOGLN("Window created.");
 
 	// Create the resource manager
-	_pResourceManager = new BS_ResourceManager(this);
+	_pResourceManager = new ResourceManager(this);
 
 	// Initialise the script engine
 	ScriptEngine *pScript = static_cast<ScriptEngine *>(NewService("script", "lua"));
@@ -102,7 +102,7 @@
 	_InitSuccess = true;
 }
 
-BS_Kernel::~BS_Kernel() {
+Kernel::~Kernel() {
 	// Services are de-registered in reverse order of creation
 	while (!_ServiceCreationOrder.empty()) {
 		Superclass *superclass = GetSuperclassByIdentifier(_ServiceCreationOrder.top());
@@ -129,7 +129,7 @@
 // Service Methoden
 // ----------------
 
-BS_Kernel::Superclass::Superclass(BS_Kernel *pKernel, const Common::String &Identifier) :
+Kernel::Superclass::Superclass(Kernel *pKernel, const Common::String &Identifier) :
 	_pKernel(pKernel),
 	_Identifier(Identifier),
 	_ServiceCount(0),
@@ -139,7 +139,7 @@
 			_ServiceCount++;
 }
 
-BS_Kernel::Superclass::~Superclass() {
+Kernel::Superclass::~Superclass() {
 	DisconnectService();
 }
 
@@ -152,7 +152,7 @@
  *         Hierbei ist zu beachten, dass der erste Service die Nummer 0 erh\xE4lt. Number muss also eine Zahl zwischen
  *         0 und GetServiceCount() - 1 sein.
  */
-Common::String BS_Kernel::Superclass::GetServiceIdentifier(unsigned int Number) {
+Common::String Kernel::Superclass::GetServiceIdentifier(unsigned int Number) {
 	if (Number > _ServiceCount) return NULL;
 
 	unsigned int CurServiceOrd = 0;
@@ -177,11 +177,11 @@
  * @param ServiceIdentifier         The name of the service
  *         For the superclass "sfx" an example could be "Fmod" or "directsound"
  */
-BS_Service *BS_Kernel::Superclass::NewService(const Common::String &ServiceIdentifier) {
+Service *Kernel::Superclass::NewService(const Common::String &ServiceIdentifier) {
 	for (unsigned int i = 0; i < BS_SERVICE_COUNT; i++)
 		if (BS_SERVICE_TABLE[i].SuperclassIdentifier == _Identifier &&
 		        BS_SERVICE_TABLE[i].ServiceIdentifier == ServiceIdentifier) {
-			BS_Service *NewService_ = BS_SERVICE_TABLE[i].CreateMethod(_pKernel);
+			Service *NewService_ = BS_SERVICE_TABLE[i].CreateMethod(_pKernel);
 
 			if (NewService_) {
 				DisconnectService();
@@ -205,7 +205,7 @@
  * @param SuperclassIdentfier       The name of the superclass which is to be disconnected
  *         z.B: "sfx", "gfx", "package" ...
  */
-bool BS_Kernel::Superclass::DisconnectService() {
+bool Kernel::Superclass::DisconnectService() {
 	if (_ActiveService) {
 		delete _ActiveService;
 		_ActiveService = 0;
@@ -216,7 +216,7 @@
 	return false;
 }
 
-BS_Kernel::Superclass *BS_Kernel::GetSuperclassByIdentifier(const Common::String &Identifier) {
+Kernel::Superclass *Kernel::GetSuperclassByIdentifier(const Common::String &Identifier) {
 	Common::Array<Superclass *>::iterator Iter;
 	for (Iter = _SuperclassList.begin(); Iter != _SuperclassList.end(); ++Iter) {
 		if ((*Iter)->GetIdentifier() == Identifier)
@@ -230,7 +230,7 @@
 /**
  * Returns the number of register superclasses
  */
-unsigned int BS_Kernel::GetSuperclassCount() {
+unsigned int Kernel::GetSuperclassCount() {
 	return _SuperclassList.size();
 }
 
@@ -240,7 +240,7 @@
  * @param Number        The number of the superclass to return the identifier for.
  * It should be noted that the number should be between 0 und GetSuperclassCount() - 1.
  */
-Common::String BS_Kernel::GetSuperclassIdentifier(unsigned int Number) {
+Common::String Kernel::GetSuperclassIdentifier(unsigned int Number) {
 	if (Number > _SuperclassList.size()) return NULL;
 
 	unsigned int CurSuperclassOrd = 0;
@@ -260,7 +260,7 @@
  * @param SuperclassIdentifier      The name of the superclass
  *         z.B: "sfx", "gfx", "package" ...
  */
-unsigned int BS_Kernel::GetServiceCount(const Common::String &SuperclassIdentifier) {
+unsigned int Kernel::GetServiceCount(const Common::String &SuperclassIdentifier) {
 	Superclass *pSuperclass;
 	if (!(pSuperclass = GetSuperclassByIdentifier(SuperclassIdentifier)))
 		return 0;
@@ -278,7 +278,7 @@
  *         Hierbei ist zu beachten, dass der erste Service die Nummer 0 erh\xE4lt. Number muss also eine Zahl zwischen
  *         0 und GetServiceCount() - 1 sein.
  */
-Common::String BS_Kernel::GetServiceIdentifier(const Common::String &SuperclassIdentifier, unsigned int Number) {
+Common::String Kernel::GetServiceIdentifier(const Common::String &SuperclassIdentifier, unsigned int Number) {
 	Superclass *pSuperclass;
 	if (!(pSuperclass = GetSuperclassByIdentifier(SuperclassIdentifier))) return NULL;
 
@@ -294,7 +294,7 @@
  * @param ServiceIdentifier         The name of the service
  *         For the superclass "sfx" an example could be "Fmod" or "directsound"
  */
-BS_Service *BS_Kernel::NewService(const Common::String &SuperclassIdentifier, const Common::String &ServiceIdentifier) {
+Service *Kernel::NewService(const Common::String &SuperclassIdentifier, const Common::String &ServiceIdentifier) {
 	Superclass *pSuperclass;
 	if (!(pSuperclass = GetSuperclassByIdentifier(SuperclassIdentifier))) return NULL;
 
@@ -310,7 +310,7 @@
  * @param SuperclassIdentfier       The name of the superclass which is to be disconnected
  *         z.B: "sfx", "gfx", "package" ...
  */
-bool BS_Kernel::DisconnectService(const Common::String &SuperclassIdentifier) {
+bool Kernel::DisconnectService(const Common::String &SuperclassIdentifier) {
 	Superclass *pSuperclass;
 	if (!(pSuperclass = GetSuperclassByIdentifier(SuperclassIdentifier))) return false;
 
@@ -322,7 +322,7 @@
  * @param SuperclassIdentfier       The name of the superclass
  *         z.B: "sfx", "gfx", "package" ...
  */
-BS_Service *BS_Kernel::GetService(const Common::String &SuperclassIdentifier) {
+Service *Kernel::GetService(const Common::String &SuperclassIdentifier) {
 	Superclass *pSuperclass;
 	if (!(pSuperclass = GetSuperclassByIdentifier(SuperclassIdentifier))) return NULL;
 
@@ -335,7 +335,7 @@
  * @param SuperclassIdentfier       The name of the superclass
  *         z.B: "sfx", "gfx", "package" ...
  */
-Common::String BS_Kernel::GetActiveServiceIdentifier(const Common::String &SuperclassIdentifier) {
+Common::String Kernel::GetActiveServiceIdentifier(const Common::String &SuperclassIdentifier) {
 	Superclass *pSuperclass = GetSuperclassByIdentifier(SuperclassIdentifier);
 	if (!pSuperclass) return Common::String("");
 
@@ -349,7 +349,7 @@
  * @param Min       The minimum allowed value
  * @param Max       The maximum allowed value
  */
-int BS_Kernel::GetRandomNumber(int Min, int Max) {
+int Kernel::GetRandomNumber(int Min, int Max) {
 	BS_ASSERT(Min <= Max);
 
 	return Min + _rnd.getRandomNumber(Max - Min + 1);
@@ -358,7 +358,7 @@
 /**
  * Returns the elapsed time since startup in milliseconds
  */
-unsigned int BS_Kernel::GetMilliTicks() {
+unsigned int Kernel::GetMilliTicks() {
 	return g_system->getMillis();
 }
 
@@ -366,7 +366,7 @@
  * Returns the elapsed time since the system start in microseconds.
  * This method should be used only if GetMilliTick() for the desired application is inaccurate.
  */
-uint64 BS_Kernel::GetMicroTicks() {
+uint64 Kernel::GetMicroTicks() {
 	return g_system->getMillis() * 1000;
 }
 
@@ -376,7 +376,7 @@
 /**
  * Returns how much memory is being used
  */
-size_t BS_Kernel::GetUsedMemory() {
+size_t Kernel::GetUsedMemory() {
 	return 0;
 
 #ifdef SCUMMVM_DISABLED_CODE
@@ -396,7 +396,7 @@
 /**
  * Returns a pointer to the active Gfx Service, or NULL if no Gfx service is active
  */
-GraphicEngine *BS_Kernel::GetGfx() {
+GraphicEngine *Kernel::GetGfx() {
 	return static_cast<GraphicEngine *>(GetService("gfx"));
 }
 
@@ -405,7 +405,7 @@
 /**
  * Returns a pointer to the active Sfx Service, or NULL if no Sfx service is active
  */
-SoundEngine *BS_Kernel::GetSfx() {
+SoundEngine *Kernel::GetSfx() {
 	return static_cast<SoundEngine *>(GetService("sfx"));
 }
 
@@ -414,7 +414,7 @@
 /**
  * Returns a pointer to the active input service, or NULL if no input service is active
  */
-InputEngine *BS_Kernel::GetInput() {
+InputEngine *Kernel::GetInput() {
 	return static_cast<InputEngine *>(GetService("input"));
 }
 
@@ -423,7 +423,7 @@
 /**
  * Returns a pointer to the active package manager, or NULL if no manager is active
  */
-PackageManager *BS_Kernel::GetPackage() {
+PackageManager *Kernel::GetPackage() {
 	return static_cast<PackageManager *>(GetService("package"));
 }
 
@@ -432,7 +432,7 @@
 /**
  * Returns a pointer to the script engine, or NULL if it is not active
  */
-ScriptEngine *BS_Kernel::GetScript() {
+ScriptEngine *Kernel::GetScript() {
 	return static_cast<ScriptEngine *>(GetService("script"));
 }
 
@@ -441,13 +441,13 @@
 /**
  * Returns a pointer to the movie player, or NULL if it is not active
  */
-MoviePlayer *BS_Kernel::GetFMV() {
+MoviePlayer *Kernel::GetFMV() {
 	return static_cast<MoviePlayer *>(GetService("fmv"));
 }
 
 // -----------------------------------------------------------------------------
 
-void BS_Kernel::Sleep(unsigned int Msecs) const {
+void Kernel::Sleep(unsigned int Msecs) const {
 	g_system->delayMillis(Msecs);
 }
 

Modified: scummvm/trunk/engines/sword25/kernel/kernel.h
===================================================================
--- scummvm/trunk/engines/sword25/kernel/kernel.h	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/kernel/kernel.h	2010-10-12 22:59:01 UTC (rev 53261)
@@ -60,7 +60,7 @@
 namespace Sword25 {
 
 // Class definitions
-class BS_Service;
+class Service;
 class GraphicEngine;
 class ScriptEngine;
 class SoundEngine;
@@ -74,7 +74,7 @@
  * This class creates and manages all other engine components such as sound engine, graphics engine ...
  * It is not necessary to release all the items individually, this is performed by the Kernel class.
 */
-class BS_Kernel {
+class Kernel {
 public:
 	// Window methods
 	// ----------------
@@ -82,7 +82,7 @@
 	/**
 	 * Returns a pointer to the window object
 	 */
-	BS_Window *GetWindow() {
+	Window *GetWindow() {
 		return _pWindow;
 	}
 
@@ -98,7 +98,7 @@
 	 * @param ServiceIdentifier         The name of the service
 	 *         For the superclass "sfx" an example could be "Fmod" or "directsound"
 	 */
-	BS_Service *NewService(const Common::String &SuperclassIdentifier, const Common::String &ServiceIdentifier);
+	Service *NewService(const Common::String &SuperclassIdentifier, const Common::String &ServiceIdentifier);
 
 	/**
 	 * Ends the current service of a superclass. Returns true on success, and false if the superclass
@@ -113,7 +113,7 @@
 	 * @param SuperclassIdentfier       The name of the superclass
 	 *         z.B: "sfx", "gfx", "package" ...
 	 */
-	BS_Service *GetService(const Common::String &SuperclassIdentifier);
+	Service *GetService(const Common::String &SuperclassIdentifier);
 
 	/**
 	 * Returns the name of the currentl active service object of a superclass.
@@ -174,7 +174,7 @@
 	/**
 	 * Returns a pointer to the BS_ResourceManager
 	 */
-	BS_ResourceManager *GetResourceManager() {
+	ResourceManager *GetResourceManager() {
 		return _pResourceManager;
 	}
 	/**
@@ -221,8 +221,8 @@
 	/**
 	 * Returns the singleton instance for the kernel
 	 */
-	static BS_Kernel *GetInstance() {
-		if (!_Instance) _Instance = new BS_Kernel();
+	static Kernel *GetInstance() {
+		if (!_Instance) _Instance = new Kernel();
 		return _Instance;
 	}
 
@@ -251,26 +251,26 @@
 	// Private singleton methods
 	// -----------------------------------------------------------------------------
 
-	BS_Kernel();
-	virtual ~BS_Kernel();
+	Kernel();
+	virtual ~Kernel();
 
 	// -----------------------------------------------------------------------------
 	// Singleton instance
 	// -----------------------------------------------------------------------------
-	static BS_Kernel *_Instance;
+	static Kernel *_Instance;
 
 	// Superclass class
 	// ----------------
 	class Superclass {
 	private:
-		BS_Kernel *_pKernel;
+		Kernel *_pKernel;
 		unsigned int _ServiceCount;
 		Common::String _Identifier;
-		BS_Service *_ActiveService;
+		Service *_ActiveService;
 		Common::String _ActiveServiceName;
 
 	public:
-		Superclass(BS_Kernel *pKernel, const Common::String &Identifier);
+		Superclass(Kernel *pKernel, const Common::String &Identifier);
 		~Superclass();
 
 		unsigned int GetServiceCount() const {
@@ -279,14 +279,14 @@
 		Common::String GetIdentifier() const {
 			return _Identifier;
 		}
-		BS_Service *GetActiveService() const {
+		Service *GetActiveService() const {
 			return _ActiveService;
 		}
 		Common::String GetActiveServiceName() const {
 			return _ActiveServiceName;
 		}
 		Common::String GetServiceIdentifier(unsigned int Number);
-		BS_Service *NewService(const Common::String &ServiceIdentifier);
+		Service *NewService(const Common::String &ServiceIdentifier);
 		bool DisconnectService();
 	};
 
@@ -299,7 +299,7 @@
 
 	// Active window
 	// -------------
-	BS_Window *_pWindow;
+	Window *_pWindow;
 
 	// Random number generator
 	// -----------------------
@@ -330,7 +330,7 @@
 
 	// Resourcemanager
 	// ---------------
-	BS_ResourceManager *_pResourceManager;
+	ResourceManager *_pResourceManager;
 
 	bool _RegisterScriptBindings();
 };
@@ -342,7 +342,7 @@
 class BS_ServiceInfo {
 public:
 	BS_ServiceInfo(const Common::String &SuperclassIdentifier_, const Common::String &ServiceIdentifier_,
-	               BS_Service*(*CreateMethod_)(BS_Kernel *)) {
+	               Service*(*CreateMethod_)(Kernel *)) {
 		this->SuperclassIdentifier = SuperclassIdentifier_;
 		this->ServiceIdentifier = ServiceIdentifier_;
 		this->CreateMethod = CreateMethod_;
@@ -350,7 +350,7 @@
 
 	Common::String  SuperclassIdentifier;
 	Common::String  ServiceIdentifier;
-	BS_Service*(*CreateMethod)(BS_Kernel *);
+	Service*(*CreateMethod)(Kernel *);
 };
 
 template<class T>

Modified: scummvm/trunk/engines/sword25/kernel/kernel_script.cpp
===================================================================
--- scummvm/trunk/engines/sword25/kernel/kernel_script.cpp	2010-10-12 22:57:03 UTC (rev 53260)
+++ scummvm/trunk/engines/sword25/kernel/kernel_script.cpp	2010-10-12 22:59:01 UTC (rev 53261)
@@ -50,7 +50,7 @@
 // -----------------------------------------------------------------------------
 
 static int DisconnectService(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 
 	lua_pushboolean(L, pKernel->DisconnectService(luaL_checkstring(L, 1)));
@@ -61,7 +61,7 @@
 // -----------------------------------------------------------------------------
 
 static int GetActiveServiceIdentifier(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 
 	lua_pushstring(L, pKernel->GetActiveServiceIdentifier(luaL_checkstring(L, 1)).c_str());
@@ -72,7 +72,7 @@
 // -----------------------------------------------------------------------------
 
 static int GetSuperclassCount(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 
 	lua_pushnumber(L, pKernel->GetSuperclassCount());
@@ -83,7 +83,7 @@
 // -----------------------------------------------------------------------------
 
 static int GetSuperclassIdentifier(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 
 	lua_pushstring(L, pKernel->GetSuperclassIdentifier(
@@ -95,7 +95,7 @@
 // -----------------------------------------------------------------------------
 
 static int GetServiceCount(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 
 	lua_pushnumber(L, pKernel->GetServiceCount(luaL_checkstring(L, 1)));
@@ -106,7 +106,7 @@
 // -----------------------------------------------------------------------------
 
 static int GetServiceIdentifier(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 
 	lua_pushstring(L, pKernel->GetServiceIdentifier(luaL_checkstring(L, 1),
@@ -118,7 +118,7 @@
 // -----------------------------------------------------------------------------
 
 static int GetMilliTicks(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 
 	lua_pushnumber(L, pKernel->GetMilliTicks());
@@ -129,7 +129,7 @@
 // -----------------------------------------------------------------------------
 
 static int GetTimer(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 
 	lua_pushnumber(L, static_cast<lua_Number>(pKernel->GetMicroTicks()) / 1000000.0);
@@ -140,7 +140,7 @@
 // -----------------------------------------------------------------------------
 
 static int StartService(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 
 	lua_pushbooleancpp(L, pKernel->NewService(luaL_checkstring(L, 1), luaL_checkstring(L, 2)) != NULL);
@@ -151,7 +151,7 @@
 // -----------------------------------------------------------------------------
 
 static int Sleep(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 	pKernel->Sleep(static_cast<unsigned int>(luaL_checknumber(L, 1) * 1000));
 	return 0;
@@ -160,7 +160,7 @@
 // -----------------------------------------------------------------------------
 
 static int Crash(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 	pKernel->Crash();
 	return 0;
@@ -169,7 +169,7 @@
 // -----------------------------------------------------------------------------
 
 static int ExecuteFile(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
 	ScriptEngine *pSE = static_cast<ScriptEngine *>(pKernel->GetService("script"));
 	BS_ASSERT(pSE);
@@ -182,28 +182,28 @@
 // -----------------------------------------------------------------------------
 
 static int GetUserdataDirectory(lua_State *L) {
-	lua_pushstring(L, BS_FileSystemUtil::GetInstance().GetUserdataDirectory().c_str());
+	lua_pushstring(L, FileSystemUtil::GetInstance().GetUserdataDirectory().c_str());
 	return 1;
 }
 
 // -----------------------------------------------------------------------------
 
 static int GetPathSeparator(lua_State *L) {
-	lua_pushstring(L, BS_FileSystemUtil::GetInstance().GetPathSeparator().c_str());
+	lua_pushstring(L, FileSystemUtil::GetInstance().GetPathSeparator().c_str());
 	return 1;
 }
 
 // -----------------------------------------------------------------------------
 
 static int FileExists(lua_State *L) {
-	lua_pushbooleancpp(L, BS_FileSystemUtil::GetInstance().FileExists(luaL_checkstring(L, 1)));
+	lua_pushbooleancpp(L, FileSystemUtil::GetInstance().FileExists(luaL_checkstring(L, 1)));
 	return 1;
 }
 
 // -----------------------------------------------------------------------------
 
 static int CreateDirectory(lua_State *L) {
-	lua_pushbooleancpp(L, BS_FileSystemUtil::GetInstance().CreateDirectory(luaL_checkstring(L, 1)));
+	lua_pushbooleancpp(L, FileSystemUtil::GetInstance().CreateDirectory(luaL_checkstring(L, 1)));
 	return 1;
 }
 
@@ -225,7 +225,7 @@
 // -----------------------------------------------------------------------------
 
 static int GetUsedMemory(lua_State *L) {
-	lua_pushnumber(L, BS_Kernel::GetInstance()->GetUsedMemory());
+	lua_pushnumber(L, Kernel::GetInstance()->GetUsedMemory());
 	return 1;
 }
 
@@ -259,9 +259,9 @@
 // -----------------------------------------------------------------------------
 
 static int IsVisible(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
-	BS_Window *pWindow = pKernel->GetWindow();
+	Window *pWindow = pKernel->GetWindow();
 	BS_ASSERT(pWindow);
 
 	lua_pushbooleancpp(L, pWindow->IsVisible());
@@ -272,9 +272,9 @@
 // -----------------------------------------------------------------------------
 
 static int SetVisible(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
-	BS_Window *pWindow = pKernel->GetWindow();
+	Window *pWindow = pKernel->GetWindow();
 	BS_ASSERT(pWindow);
 
 	pWindow->SetVisible(lua_tobooleancpp(L, 1));
@@ -285,9 +285,9 @@
 // -----------------------------------------------------------------------------
 
 static int GetX(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
-	BS_Window *pWindow = pKernel->GetWindow();
+	Window *pWindow = pKernel->GetWindow();
 	BS_ASSERT(pWindow);
 
 	lua_pushnumber(L, pWindow->GetX());
@@ -298,9 +298,9 @@
 // -----------------------------------------------------------------------------
 
 static int GetY(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
-	BS_Window *pWindow = pKernel->GetWindow();
+	Window *pWindow = pKernel->GetWindow();
 	BS_ASSERT(pWindow);
 
 	lua_pushnumber(L, pWindow->GetY());
@@ -311,9 +311,9 @@
 // -----------------------------------------------------------------------------
 
 static int SetX(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
-	BS_Window *pWindow = pKernel->GetWindow();
+	Window *pWindow = pKernel->GetWindow();
 	BS_ASSERT(pWindow);
 
 	pWindow->SetX(static_cast<int>(luaL_checknumber(L, 1)));
@@ -324,9 +324,9 @@
 // -----------------------------------------------------------------------------
 
 static int SetY(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
-	BS_Window *pWindow = pKernel->GetWindow();
+	Window *pWindow = pKernel->GetWindow();
 	BS_ASSERT(pWindow);
 
 	pWindow->SetY(static_cast<int>(luaL_checknumber(L, 1)));
@@ -337,9 +337,9 @@
 // -----------------------------------------------------------------------------
 
 static int GetClientX(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);
-	BS_Window *pWindow = pKernel->GetWindow();
+	Window *pWindow = pKernel->GetWindow();
 	BS_ASSERT(pWindow);
 
 	lua_pushnumber(L, pWindow->GetClientX());
@@ -350,9 +350,9 @@
 // -----------------------------------------------------------------------------
 
 static int GetClientY(lua_State *L) {
-	BS_Kernel *pKernel = BS_Kernel::GetInstance();
+	Kernel *pKernel = Kernel::GetInstance();
 	BS_ASSERT(pKernel);

@@ Diff output truncated at 100000 characters. @@

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