[Scummvm-cvs-logs] SF.net SVN: scummvm:[53481] scummvm/trunk/engines
fingolfin at users.sourceforge.net
fingolfin at users.sourceforge.net
Fri Oct 15 14:28:56 CEST 2010
Revision: 53481
http://scummvm.svn.sourceforge.net/scummvm/?rev=53481&view=rev
Author: fingolfin
Date: 2010-10-15 12:28:56 +0000 (Fri, 15 Oct 2010)
Log Message:
-----------
Add doxygen comment for namespaces of several engines.
This is an empty template which ideally engine maintainers
would update and complete with concrete information...
Modified Paths:
--------------
scummvm/trunk/engines/hugo/hugo.h
scummvm/trunk/engines/mohawk/mohawk.h
scummvm/trunk/engines/sword25/detection.cpp
scummvm/trunk/engines/sword25/sword25.h
scummvm/trunk/engines/toon/toon.h
Modified: scummvm/trunk/engines/hugo/hugo.h
===================================================================
--- scummvm/trunk/engines/hugo/hugo.h 2010-10-15 12:19:34 UTC (rev 53480)
+++ scummvm/trunk/engines/hugo/hugo.h 2010-10-15 12:28:56 UTC (rev 53481)
@@ -45,7 +45,16 @@
class RandomSource;
}
+/**
+ * This is the namespace of the Hugo engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
namespace Hugo {
+
enum GameType {
kGameTypeNone = 0,
kGameTypeHugo1,
Modified: scummvm/trunk/engines/mohawk/mohawk.h
===================================================================
--- scummvm/trunk/engines/mohawk/mohawk.h 2010-10-15 12:19:34 UTC (rev 53480)
+++ scummvm/trunk/engines/mohawk/mohawk.h 2010-10-15 12:28:56 UTC (rev 53481)
@@ -37,6 +37,14 @@
class SeekableReadStream;
}
+/**
+ * This is the namespace of the Mohawk engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
namespace Mohawk {
enum MohawkGameType {
Modified: scummvm/trunk/engines/sword25/detection.cpp
===================================================================
--- scummvm/trunk/engines/sword25/detection.cpp 2010-10-15 12:19:34 UTC (rev 53480)
+++ scummvm/trunk/engines/sword25/detection.cpp 2010-10-15 12:28:56 UTC (rev 53481)
@@ -68,7 +68,7 @@
AD_TABLE_END_MARKER
};
-} // end of namespace Sword25
+} // End of namespace Sword25
static const char *directoryGlobs[] = {
"system", // Used by extracted dats
Modified: scummvm/trunk/engines/sword25/sword25.h
===================================================================
--- scummvm/trunk/engines/sword25/sword25.h 2010-10-15 12:19:34 UTC (rev 53480)
+++ scummvm/trunk/engines/sword25/sword25.h 2010-10-15 12:28:56 UTC (rev 53481)
@@ -35,6 +35,14 @@
struct ADGameDescription;
+/**
+ * This is the namespace of the Sword25 engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
namespace Sword25 {
enum {
Modified: scummvm/trunk/engines/toon/toon.h
===================================================================
--- scummvm/trunk/engines/toon/toon.h 2010-10-15 12:19:34 UTC (rev 53480)
+++ scummvm/trunk/engines/toon/toon.h 2010-10-15 12:28:56 UTC (rev 53481)
@@ -46,7 +46,16 @@
#define TOON_SAVEGAME_VERSION 4
#define DATAALIGNMENT 4
+/**
+ * This is the namespace of the Toon engine.
+ *
+ * Status of this engine: ???
+ *
+ * Supported games:
+ * - ???
+ */
namespace Toon {
+
enum ToonGameType {
GType_TOON = 1
};
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