[Scummvm-cvs-logs] SF.net SVN: scummvm:[53626] scummvm/trunk/engines/sword25

sev at users.sourceforge.net sev at users.sourceforge.net
Tue Oct 19 23:03:34 CEST 2010


Revision: 53626
          http://scummvm.svn.sourceforge.net/scummvm/?rev=53626&view=rev
Author:   sev
Date:     2010-10-19 21:03:33 +0000 (Tue, 19 Oct 2010)

Log Message:
-----------
SWORD25: Enforced code formatting rules in rest of the engine

Modified Paths:
--------------
    scummvm/trunk/engines/sword25/fmv/movieplayer.cpp
    scummvm/trunk/engines/sword25/fmv/movieplayer_script.cpp
    scummvm/trunk/engines/sword25/gfx/animation.cpp
    scummvm/trunk/engines/sword25/gfx/animationresource.cpp
    scummvm/trunk/engines/sword25/gfx/animationtemplate.cpp
    scummvm/trunk/engines/sword25/gfx/dynamicbitmap.cpp
    scummvm/trunk/engines/sword25/gfx/fontresource.cpp
    scummvm/trunk/engines/sword25/gfx/graphicengine.cpp
    scummvm/trunk/engines/sword25/gfx/graphicengine_script.cpp
    scummvm/trunk/engines/sword25/gfx/image/renderedimage.cpp
    scummvm/trunk/engines/sword25/gfx/image/swimage.cpp
    scummvm/trunk/engines/sword25/gfx/panel.cpp
    scummvm/trunk/engines/sword25/gfx/renderobjectmanager.cpp
    scummvm/trunk/engines/sword25/gfx/staticbitmap.cpp
    scummvm/trunk/engines/sword25/gfx/text.cpp
    scummvm/trunk/engines/sword25/input/inputengine.cpp
    scummvm/trunk/engines/sword25/input/inputengine.h
    scummvm/trunk/engines/sword25/input/inputengine_script.cpp
    scummvm/trunk/engines/sword25/kernel/callbackregistry.cpp
    scummvm/trunk/engines/sword25/kernel/callbackregistry.h
    scummvm/trunk/engines/sword25/kernel/filesystemutil.cpp
    scummvm/trunk/engines/sword25/kernel/filesystemutil.h
    scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.cpp
    scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.h
    scummvm/trunk/engines/sword25/kernel/kernel.cpp
    scummvm/trunk/engines/sword25/kernel/kernel.h
    scummvm/trunk/engines/sword25/kernel/kernel_script.cpp
    scummvm/trunk/engines/sword25/kernel/log.cpp
    scummvm/trunk/engines/sword25/kernel/log.h
    scummvm/trunk/engines/sword25/kernel/outputpersistenceblock.cpp
    scummvm/trunk/engines/sword25/kernel/outputpersistenceblock.h
    scummvm/trunk/engines/sword25/kernel/persistenceblock.h
    scummvm/trunk/engines/sword25/kernel/persistenceservice.cpp
    scummvm/trunk/engines/sword25/kernel/persistenceservice.h
    scummvm/trunk/engines/sword25/kernel/resmanager.cpp
    scummvm/trunk/engines/sword25/kernel/resmanager.h
    scummvm/trunk/engines/sword25/kernel/resource.cpp
    scummvm/trunk/engines/sword25/kernel/resource.h
    scummvm/trunk/engines/sword25/kernel/resservice.h
    scummvm/trunk/engines/sword25/kernel/scummvmwindow.cpp
    scummvm/trunk/engines/sword25/kernel/scummvmwindow.h
    scummvm/trunk/engines/sword25/kernel/service_ids.h
    scummvm/trunk/engines/sword25/kernel/string.h
    scummvm/trunk/engines/sword25/kernel/window.cpp
    scummvm/trunk/engines/sword25/kernel/window.h
    scummvm/trunk/engines/sword25/math/geometry_script.cpp
    scummvm/trunk/engines/sword25/math/walkregion.cpp
    scummvm/trunk/engines/sword25/package/packagemanager.cpp
    scummvm/trunk/engines/sword25/package/packagemanager_script.cpp
    scummvm/trunk/engines/sword25/script/lua_extensions.cpp
    scummvm/trunk/engines/sword25/script/luascript.cpp
    scummvm/trunk/engines/sword25/sfx/soundengine.cpp
    scummvm/trunk/engines/sword25/sfx/soundengine_script.cpp
    scummvm/trunk/engines/sword25/sword25.cpp

Modified: scummvm/trunk/engines/sword25/fmv/movieplayer.cpp
===================================================================
--- scummvm/trunk/engines/sword25/fmv/movieplayer.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/fmv/movieplayer.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -65,11 +65,11 @@
 
 bool MoviePlayer::loadMovie(const Common::String &filename, uint z) {
 	// Get the file and load it into the decoder
-	Common::SeekableReadStream *in = Kernel::GetInstance()->GetPackage()->getStream(filename);
+	Common::SeekableReadStream *in = Kernel::getInstance()->getPackage()->getStream(filename);
 	_decoder.load(in);
 
 	// Ausgabebitmap erstellen
-	GraphicEngine *pGfx = Kernel::GetInstance()->GetGfx();
+	GraphicEngine *pGfx = Kernel::getInstance()->getGfx();
 
 #if INDIRECTRENDERING
 	_outputBitmap = pGfx->getMainPanel()->addDynamicBitmap(_decoder.getWidth(), _decoder.getHeight());
@@ -167,7 +167,7 @@
 		_outputBitmap->setScaleFactor(scaleFactor);
 
 		// Ausgabebitmap auf dem Bildschirm zentrieren
-		GraphicEngine *gfxPtr = Kernel::GetInstance()->GetGfx();
+		GraphicEngine *gfxPtr = Kernel::getInstance()->getGfx();
 		_outputBitmap->setX((gfxPtr->getDisplayWidth() - _outputBitmap->getWidth()) / 2);
 		_outputBitmap->setY((gfxPtr->getDisplayHeight() - _outputBitmap->getHeight()) / 2);
 	}

Modified: scummvm/trunk/engines/sword25/fmv/movieplayer_script.cpp
===================================================================
--- scummvm/trunk/engines/sword25/fmv/movieplayer_script.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/fmv/movieplayer_script.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -44,7 +44,7 @@
 namespace Sword25 {
 
 int loadMovie(lua_State *L) {
-	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::getInstance()->getFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushbooleancpp(L, FMVPtr->loadMovie(luaL_checkstring(L, 1), lua_gettop(L) == 2 ? static_cast<uint>(luaL_checknumber(L, 2)) : 10));
@@ -53,7 +53,7 @@
 }
 
 int unloadMovie(lua_State *L) {
-	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::getInstance()->getFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushbooleancpp(L, FMVPtr->unloadMovie());
@@ -62,7 +62,7 @@
 }
 
 int play(lua_State *L) {
-	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::getInstance()->getFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushbooleancpp(L, FMVPtr->play());
@@ -71,7 +71,7 @@
 }
 
 int pause(lua_State *L) {
-	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::getInstance()->getFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushbooleancpp(L, FMVPtr->pause());
@@ -80,7 +80,7 @@
 }
 
 int update(lua_State *L) {
-	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::getInstance()->getFMV();
 	BS_ASSERT(FMVPtr);
 
 	FMVPtr->update();
@@ -89,7 +89,7 @@
 }
 
 int isMovieLoaded(lua_State *L) {
-	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::getInstance()->getFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushbooleancpp(L, FMVPtr->isMovieLoaded());
@@ -98,7 +98,7 @@
 }
 
 int isPaused(lua_State *L) {
-	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::getInstance()->getFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushbooleancpp(L, FMVPtr->isPaused());
@@ -107,7 +107,7 @@
 }
 
 int getScaleFactor(lua_State *L) {
-	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::getInstance()->getFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushnumber(L, FMVPtr->getScaleFactor());
@@ -116,7 +116,7 @@
 }
 
 int setScaleFactor(lua_State *L) {
-	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::getInstance()->getFMV();
 	BS_ASSERT(FMVPtr);
 
 	FMVPtr->setScaleFactor(static_cast<float>(luaL_checknumber(L, 1)));
@@ -125,7 +125,7 @@
 }
 
 int getTime(lua_State *L) {
-	MoviePlayer *FMVPtr = Kernel::GetInstance()->GetFMV();
+	MoviePlayer *FMVPtr = Kernel::getInstance()->getFMV();
 	BS_ASSERT(FMVPtr);
 
 	lua_pushnumber(L, FMVPtr->getTime());
@@ -150,7 +150,7 @@
 };
 
 bool MoviePlayer::registerScriptBindings() {
-	ScriptEngine *pScript = Kernel::GetInstance()->GetScript();
+	ScriptEngine *pScript = Kernel::getInstance()->getScript();
 	BS_ASSERT(pScript);
 	lua_State *L = static_cast<lua_State *>(pScript->getScriptObject());
 	BS_ASSERT(L);

Modified: scummvm/trunk/engines/sword25/gfx/animation.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/animation.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/gfx/animation.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -99,8 +99,8 @@
 
 void Animation::initializeAnimationResource(const Common::String &fileName) {
 	// Die Resource wird f\xFCr die gesamte Lebensdauer des Animations-Objektes gelockt.
-	Resource *resourcePtr = Kernel::GetInstance()->GetResourceManager()->RequestResource(fileName);
-	if (resourcePtr && resourcePtr->GetType() == Resource::TYPE_ANIMATION)
+	Resource *resourcePtr = Kernel::getInstance()->getResourceManager()->requestResource(fileName);
+	if (resourcePtr && resourcePtr->getType() == Resource::TYPE_ANIMATION)
 		_animationResourcePtr = static_cast<AnimationResource *>(resourcePtr);
 	else {
 		BS_LOG_ERRORLN("The resource \"%s\" could not be requested. The Animation can't be created.", fileName.c_str());
@@ -182,13 +182,13 @@
 	BS_ASSERT(_currentFrame < animationDescriptionPtr->getFrameCount());
 
 	// Bitmap des aktuellen Frames holen
-	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->getFrame(_currentFrame).fileName);
+	Resource *pResource = Kernel::getInstance()->getResourceManager()->requestResource(animationDescriptionPtr->getFrame(_currentFrame).fileName);
 	BS_ASSERT(pResource);
-	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
+	BS_ASSERT(pResource->getType() == Resource::TYPE_BITMAP);
 	BitmapResource *pBitmapResource = static_cast<BitmapResource *>(pResource);
 
 	// Framebufferobjekt holen
-	GraphicEngine *pGfx = Kernel::GetInstance()->GetGfx();
+	GraphicEngine *pGfx = Kernel::getInstance()->getGfx();
 	BS_ASSERT(pGfx);
 
 	// Bitmap zeichnen
@@ -315,9 +315,9 @@
 	BS_ASSERT(animationDescriptionPtr);
 	const AnimationResource::Frame &curFrame = animationDescriptionPtr->getFrame(_currentFrame);
 
-	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(curFrame.fileName);
+	Resource *pResource = Kernel::getInstance()->getResourceManager()->requestResource(curFrame.fileName);
 	BS_ASSERT(pResource);
-	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
+	BS_ASSERT(pResource->getType() == Resource::TYPE_BITMAP);
 	BitmapResource *pBitmap = static_cast<BitmapResource *>(pResource);
 
 	// Gr\xF6\xDFe des Bitmaps auf die Animation \xFCbertragen
@@ -338,7 +338,7 @@
 		AnimationDescription *animationDescriptionPtr = getAnimationDescription();
 		BS_ASSERT(animationDescriptionPtr);
 		for (uint i = 0; i < animationDescriptionPtr->getFrameCount(); ++i) {
-			if (!Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->getFrame(i).fileName)) {
+			if (!Kernel::getInstance()->getResourceManager()->requestResource(animationDescriptionPtr->getFrame(i).fileName)) {
 				BS_LOG_ERRORLN("Could not lock all animation frames.");
 				return false;
 			}
@@ -356,14 +356,14 @@
 		BS_ASSERT(animationDescriptionPtr);
 		for (uint i = 0; i < animationDescriptionPtr->getFrameCount(); ++i) {
 			Resource *pResource;
-			if (!(pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->getFrame(i).fileName))) {
+			if (!(pResource = Kernel::getInstance()->getResourceManager()->requestResource(animationDescriptionPtr->getFrame(i).fileName))) {
 				BS_LOG_ERRORLN("Could not unlock all animation frames.");
 				return false;
 			}
 
 			// Zwei mal freigeben um den Request von LockAllFrames() und den jetzigen Request aufzuheben
 			pResource->release();
-			if (pResource->GetLockCount())
+			if (pResource->getLockCount())
 				pResource->release();
 		}
 
@@ -524,9 +524,9 @@
 	BS_ASSERT(animationDescriptionPtr);
 	const AnimationResource::Frame &curFrame = animationDescriptionPtr->getFrame(_currentFrame);
 
-	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(curFrame.fileName);
+	Resource *pResource = Kernel::getInstance()->getResourceManager()->requestResource(curFrame.fileName);
 	BS_ASSERT(pResource);
-	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
+	BS_ASSERT(pResource->getType() == Resource::TYPE_BITMAP);
 	BitmapResource *pBitmap = static_cast<BitmapResource *>(pResource);
 
 	int result = curFrame.flipV ? - static_cast<int>((pBitmap->getWidth() - 1 - curFrame.hotspotX) * _scaleFactorX) :
@@ -542,9 +542,9 @@
 	BS_ASSERT(animationDescriptionPtr);
 	const AnimationResource::Frame &curFrame = animationDescriptionPtr->getFrame(_currentFrame);
 
-	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(curFrame.fileName);
+	Resource *pResource = Kernel::getInstance()->getResourceManager()->requestResource(curFrame.fileName);
 	BS_ASSERT(pResource);
-	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
+	BS_ASSERT(pResource->getType() == Resource::TYPE_BITMAP);
 	BitmapResource *pBitmap = static_cast<BitmapResource *>(pResource);
 
 	int result = curFrame.flipH ? - static_cast<int>((pBitmap->getHeight() - 1 - curFrame.hotspotY) * _scaleFactorY) :

Modified: scummvm/trunk/engines/sword25/gfx/animationresource.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/animationresource.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/gfx/animationresource.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -54,7 +54,7 @@
 		Common::XMLParser(),
 		_valid(false) {
 	// Get a pointer to the package manager
-	_pPackage = Kernel::GetInstance()->GetPackage();
+	_pPackage = Kernel::getInstance()->getPackage();
 	BS_ASSERT(_pPackage);
 
 	// Switch to the folder the specified Xml fiile is in
@@ -211,7 +211,7 @@
 bool AnimationResource::precacheAllFrames() const {
 	Common::Array<Frame>::const_iterator iter = _frames.begin();
 	for (; iter != _frames.end(); ++iter) {
-		if (!Kernel::GetInstance()->GetResourceManager()->PrecacheResource((*iter).fileName)) {
+		if (!Kernel::getInstance()->getResourceManager()->precacheResource((*iter).fileName)) {
 			BS_LOG_ERRORLN("Could not precache \"%s\".", (*iter).fileName.c_str());
 			return false;
 		}
@@ -232,7 +232,7 @@
 	Common::Array<Frame>::const_iterator iter = _frames.begin();
 	for (; iter != _frames.end(); ++iter) {
 		BitmapResource *pBitmap;
-		if (!(pBitmap = static_cast<BitmapResource *>(Kernel::GetInstance()->GetResourceManager()->RequestResource((*iter).fileName)))) {
+		if (!(pBitmap = static_cast<BitmapResource *>(Kernel::getInstance()->getResourceManager()->requestResource((*iter).fileName)))) {
 			BS_LOG_ERRORLN("Could not request \"%s\".", (*iter).fileName.c_str());
 			return false;
 		}

Modified: scummvm/trunk/engines/sword25/gfx/animationtemplate.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/animationtemplate.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/gfx/animationtemplate.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -125,9 +125,9 @@
 }
 
 AnimationResource *AnimationTemplate::requestSourceAnimation(const Common::String &sourceAnimation) const {
-	ResourceManager *RMPtr = Kernel::GetInstance()->GetResourceManager();
+	ResourceManager *RMPtr = Kernel::getInstance()->getResourceManager();
 	Resource *resourcePtr;
-	if (NULL == (resourcePtr = RMPtr->RequestResource(sourceAnimation)) || resourcePtr->GetType() != Resource::TYPE_ANIMATION) {
+	if (NULL == (resourcePtr = RMPtr->requestResource(sourceAnimation)) || resourcePtr->getType() != Resource::TYPE_ANIMATION) {
 		BS_LOG_ERRORLN("The resource \"%s\" could not be requested or is has an invalid type. The animation template can't be created.", sourceAnimation.c_str());
 		return 0;
 	}

Modified: scummvm/trunk/engines/sword25/gfx/dynamicbitmap.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/dynamicbitmap.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/gfx/dynamicbitmap.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -77,7 +77,7 @@
 
 bool DynamicBitmap::doRender() {
 	// Framebufferobjekt holen
-	GraphicEngine *pGfx = Kernel::GetInstance()->GetGfx();
+	GraphicEngine *pGfx = Kernel::getInstance()->getGfx();
 	BS_ASSERT(pGfx);
 
 	// Bitmap zeichnen

Modified: scummvm/trunk/engines/sword25/gfx/fontresource.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/fontresource.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/gfx/fontresource.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -55,7 +55,7 @@
 
 	// Get a pointer to the package manager
 	BS_ASSERT(_pKernel);
-	PackageManager *pPackage = _pKernel->GetPackage();
+	PackageManager *pPackage = _pKernel->getPackage();
 	BS_ASSERT(pPackage);
 
 	// Load the contents of the file
@@ -93,7 +93,7 @@
 	
 	// Get a reference to the package manager
 	BS_ASSERT(_pKernel);
-	PackageManager *pPackage = _pKernel->GetPackage();
+	PackageManager *pPackage = _pKernel->getPackage();
 	BS_ASSERT(pPackage);
 
 	// Get the full path and filename for the bitmap resource
@@ -104,7 +104,7 @@
 	}
 
 	// Pre-cache the resource
-	if (!_pKernel->GetResourceManager()->PrecacheResource(_bitmapFileName)) {
+	if (!_pKernel->getResourceManager()->precacheResource(_bitmapFileName)) {
 		BS_LOG_ERRORLN("Could not precache \"%s\".", _bitmapFileName.c_str());
 	}
 

Modified: scummvm/trunk/engines/sword25/gfx/graphicengine.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/graphicengine.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/gfx/graphicengine.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -306,7 +306,7 @@
 		debug(2, "VectorImage: %s", filename.c_str());
 
 		// Pointer auf Package-Manager holen
-		PackageManager *pPackage = Kernel::GetInstance()->GetPackage();
+		PackageManager *pPackage = Kernel::getInstance()->getPackage();
 		BS_ASSERT(pPackage);
 
 		// Datei laden
@@ -349,7 +349,7 @@
 
 	// Load font
 	if (filename.hasSuffix("_fnt.xml")) {
-		FontResource *pResource = new FontResource(Kernel::GetInstance(), filename);
+		FontResource *pResource = new FontResource(Kernel::getInstance(), filename);
 		if (pResource->isValid())
 			return pResource;
 		else {
@@ -383,7 +383,7 @@
 
 void  GraphicEngine::updateLastFrameDuration() {
 	// Record current time
-	const uint currentTime = Kernel::GetInstance()->GetMilliTicks();
+	const uint currentTime = Kernel::getInstance()->getMilliTicks();
 
 	// Compute the elapsed time since the last frame and prevent too big ( > 250 msecs) time jumps.
 	// These can occur when loading save states, during debugging or due to hardware inaccuracies.

Modified: scummvm/trunk/engines/sword25/gfx/graphicengine_script.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/graphicengine_script.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/gfx/graphicengine_script.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -209,9 +209,9 @@
 };
 
 static GraphicEngine *getGE() {
-	Kernel *pKernel = Kernel::GetInstance();
+	Kernel *pKernel = Kernel::getInstance();
 	BS_ASSERT(pKernel);
-	GraphicEngine *pGE = pKernel->GetGfx();
+	GraphicEngine *pGE = pKernel->getGfx();
 	BS_ASSERT(pGE);
 	return pGE;
 }
@@ -1039,7 +1039,7 @@
 }
 
 static bool animationLoopPointCallback(uint handle) {
-	lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->getScriptObject());
+	lua_State *L = static_cast<lua_State *>(Kernel::getInstance()->getScript()->getScriptObject());
 	loopPointCallbackPtr->invokeCallbackFunctions(L, handle);
 
 	return true;
@@ -1071,7 +1071,7 @@
 	RenderObjectPtr<Animation> animationPtr(Handle);
 	if (animationPtr.isValid()) {
 		actionCallbackPtr->Action = animationPtr->getCurrentAction();
-		lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->getScriptObject());
+		lua_State *L = static_cast<lua_State *>(Kernel::getInstance()->getScript()->getScriptObject());
 		actionCallbackPtr->invokeCallbackFunctions(L, animationPtr->getHandle());
 	}
 
@@ -1101,7 +1101,7 @@
 }
 
 static bool animationDeleteCallback(uint Handle) {
-	lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->getScriptObject());
+	lua_State *L = static_cast<lua_State *>(Kernel::getInstance()->getScript()->getScriptObject());
 	loopPointCallbackPtr->removeAllObjectCallbacks(L, Handle);
 
 	return true;
@@ -1268,9 +1268,9 @@
 };
 
 bool GraphicEngine::registerScriptBindings() {
-	Kernel *pKernel = Kernel::GetInstance();
+	Kernel *pKernel = Kernel::getInstance();
 	BS_ASSERT(pKernel);
-	ScriptEngine *pScript = pKernel->GetScript();
+	ScriptEngine *pScript = pKernel->getScript();
 	BS_ASSERT(pScript);
 	lua_State *L = static_cast<lua_State *>(pScript->getScriptObject());
 	BS_ASSERT(L);

Modified: scummvm/trunk/engines/sword25/gfx/image/renderedimage.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/image/renderedimage.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/gfx/image/renderedimage.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -56,10 +56,10 @@
 	_height(0) {
 	result = false;
 
-	PackageManager *pPackage = Kernel::GetInstance()->GetPackage();
+	PackageManager *pPackage = Kernel::getInstance()->getPackage();
 	BS_ASSERT(pPackage);
 
-	_backSurface = Kernel::GetInstance()->GetGfx()->getSurface();
+	_backSurface = Kernel::getInstance()->getGfx()->getSurface();
 
 	// Datei laden
 	byte *pFileData;
@@ -103,7 +103,7 @@
 	_data = new byte[width * height * 4];
 	Common::set_to(_data, &_data[width * height * 4], 0);
 
-	_backSurface = Kernel::GetInstance()->GetGfx()->getSurface();
+	_backSurface = Kernel::getInstance()->getGfx()->getSurface();
 
 	_doCleanup = true;
 
@@ -112,7 +112,7 @@
 }
 
 RenderedImage::RenderedImage() : _width(0), _height(0), _data(0) {
-	_backSurface = Kernel::GetInstance()->GetGfx()->getSurface();
+	_backSurface = Kernel::getInstance()->getGfx()->getSurface();
 
 	_doCleanup = false;
 

Modified: scummvm/trunk/engines/sword25/gfx/image/swimage.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/image/swimage.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/gfx/image/swimage.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -47,7 +47,7 @@
 	_height(0) {
 	result = false;
 
-	PackageManager *pPackage = Kernel::GetInstance()->GetPackage();
+	PackageManager *pPackage = Kernel::getInstance()->getPackage();
 	BS_ASSERT(pPackage);
 
 	// Datei laden

Modified: scummvm/trunk/engines/sword25/gfx/panel.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/panel.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/gfx/panel.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -77,7 +77,7 @@
 	if (_color >> 24 == 0)
 		return true;
 
-	GraphicEngine *gfxPtr = Kernel::GetInstance()->GetGfx();
+	GraphicEngine *gfxPtr = Kernel::getInstance()->getGfx();
 	BS_ASSERT(gfxPtr);
 
 	return gfxPtr->fill(&_bbox, _color);

Modified: scummvm/trunk/engines/sword25/gfx/renderobjectmanager.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/renderobjectmanager.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/gfx/renderobjectmanager.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -63,7 +63,7 @@
 	_frameStarted = true;
 
 	// Verstrichene Zeit bestimmen
-	int timeElapsed = Kernel::GetInstance()->GetGfx()->getLastFrameDurationMicro();
+	int timeElapsed = Kernel::getInstance()->getGfx()->getLastFrameDurationMicro();
 
 	// Alle BS_TimedRenderObject Objekte \xFCber den Framestart und die verstrichene Zeit in Kenntnis setzen
 	RenderObjectList::iterator iter = _timedRenderObjects.begin();

Modified: scummvm/trunk/engines/sword25/gfx/staticbitmap.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/staticbitmap.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/gfx/staticbitmap.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -58,12 +58,12 @@
 
 bool StaticBitmap::initBitmapResource(const Common::String &filename) {
 	// Bild-Resource laden
-	Resource *resourcePtr = Kernel::GetInstance()->GetResourceManager()->RequestResource(filename);
+	Resource *resourcePtr = Kernel::getInstance()->getResourceManager()->requestResource(filename);
 	if (!resourcePtr) {
 		BS_LOG_ERRORLN("Could not request resource \"%s\".", filename.c_str());
 		return false;
 	}
-	if (resourcePtr->GetType() != Resource::TYPE_BITMAP) {
+	if (resourcePtr->getType() != Resource::TYPE_BITMAP) {
 		BS_LOG_ERRORLN("Requested resource \"%s\" is not a bitmap.", filename.c_str());
 		return false;
 	}
@@ -88,13 +88,13 @@
 
 bool StaticBitmap::doRender() {
 	// Bitmap holen
-	Resource *resourcePtr = Kernel::GetInstance()->GetResourceManager()->RequestResource(_resourceFilename);
+	Resource *resourcePtr = Kernel::getInstance()->getResourceManager()->requestResource(_resourceFilename);
 	BS_ASSERT(resourcePtr);
-	BS_ASSERT(resourcePtr->GetType() == Resource::TYPE_BITMAP);
+	BS_ASSERT(resourcePtr->getType() == Resource::TYPE_BITMAP);
 	BitmapResource *bitmapResourcePtr = static_cast<BitmapResource *>(resourcePtr);
 
 	// Framebufferobjekt holen
-	GraphicEngine *gfxPtr = Kernel::GetInstance()->GetGfx();
+	GraphicEngine *gfxPtr = Kernel::getInstance()->getGfx();
 	BS_ASSERT(gfxPtr);
 
 	// Bitmap zeichnen
@@ -121,8 +121,8 @@
 	BS_ASSERT(x >= 0 && x < _width);
 	BS_ASSERT(y >= 0 && y < _height);
 
-	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(_resourceFilename);
-	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
+	Resource *pResource = Kernel::getInstance()->getResourceManager()->requestResource(_resourceFilename);
+	BS_ASSERT(pResource->getType() == Resource::TYPE_BITMAP);
 	BitmapResource *pBitmapResource = static_cast<BitmapResource *>(pResource);
 	uint result = pBitmapResource->getPixel(x, y);
 	pResource->release();
@@ -135,24 +135,24 @@
 }
 
 bool StaticBitmap::isAlphaAllowed() const {
-	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(_resourceFilename);
-	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
+	Resource *pResource = Kernel::getInstance()->getResourceManager()->requestResource(_resourceFilename);
+	BS_ASSERT(pResource->getType() == Resource::TYPE_BITMAP);
 	bool result = static_cast<BitmapResource *>(pResource)->isAlphaAllowed();
 	pResource->release();
 	return result;
 }
 
 bool StaticBitmap::isColorModulationAllowed() const {
-	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(_resourceFilename);
-	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
+	Resource *pResource = Kernel::getInstance()->getResourceManager()->requestResource(_resourceFilename);
+	BS_ASSERT(pResource->getType() == Resource::TYPE_BITMAP);
 	bool result = static_cast<BitmapResource *>(pResource)->isColorModulationAllowed();
 	pResource->release();
 	return result;
 }
 
 bool StaticBitmap::isScalingAllowed() const {
-	Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(_resourceFilename);
-	BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
+	Resource *pResource = Kernel::getInstance()->getResourceManager()->requestResource(_resourceFilename);
+	BS_ASSERT(pResource->getType() == Resource::TYPE_BITMAP);
 	bool result = static_cast<BitmapResource *>(pResource)->isScalingAllowed();
 	pResource->release();
 	return result;

Modified: scummvm/trunk/engines/sword25/gfx/text.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/text.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/gfx/text.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -73,7 +73,7 @@
 
 bool Text::setFont(const Common::String &font) {
 	// Font precachen.
-	if (getResourceManager()->PrecacheResource(font)) {
+	if (getResourceManager()->precacheResource(font)) {
 		_font = font;
 		updateFormat();
 		forceRefresh();
@@ -134,12 +134,12 @@
 	ResourceManager *rmPtr = getResourceManager();
 	BitmapResource *charMapPtr;
 	{
-		Resource *pResource = rmPtr->RequestResource(fontPtr->getCharactermapFileName());
+		Resource *pResource = rmPtr->requestResource(fontPtr->getCharactermapFileName());
 		if (!pResource) {
 			BS_LOG_ERRORLN("Could not request resource \"%s\".", fontPtr->getCharactermapFileName().c_str());
 			return false;
 		}
-		if (pResource->GetType() != Resource::TYPE_BITMAP) {
+		if (pResource->getType() != Resource::TYPE_BITMAP) {
 			BS_LOG_ERRORLN("Requested resource \"%s\" is not a bitmap.", fontPtr->getCharactermapFileName().c_str());
 			return false;
 		}
@@ -148,7 +148,7 @@
 	}
 
 	// Framebufferobjekt holen.
-	GraphicEngine *gfxPtr = Kernel::GetInstance()->GetGfx();
+	GraphicEngine *gfxPtr = Kernel::getInstance()->getGfx();
 	BS_ASSERT(gfxPtr);
 
 	bool result = true;
@@ -187,7 +187,7 @@
 
 ResourceManager *Text::getResourceManager() {
 	// Pointer auf den Resource-Manager holen.
-	return Kernel::GetInstance()->GetResourceManager();
+	return Kernel::getInstance()->getResourceManager();
 }
 
 FontResource *Text::lockFontResource() {
@@ -196,12 +196,12 @@
 	// Font-Resource locken.
 	FontResource *fontPtr;
 	{
-		Resource *resourcePtr = rmPtr->RequestResource(_font);
+		Resource *resourcePtr = rmPtr->requestResource(_font);
 		if (!resourcePtr) {
 			BS_LOG_ERRORLN("Could not request resource \"%s\".", _font.c_str());
 			return NULL;
 		}
-		if (resourcePtr->GetType() != Resource::TYPE_FONT) {
+		if (resourcePtr->getType() != Resource::TYPE_FONT) {
 			BS_LOG_ERRORLN("Requested resource \"%s\" is not a font.", _font.c_str());
 			return NULL;
 		}

Modified: scummvm/trunk/engines/sword25/input/inputengine.cpp
===================================================================
--- scummvm/trunk/engines/sword25/input/inputengine.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/input/inputengine.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -51,24 +51,24 @@
 
 InputEngine::InputEngine(Kernel *pKernel) :
 	Service(pKernel),
-	m_CurrentState(0),
-	m_LeftMouseDown(false),
-	m_RightMouseDown(false),
-	m_MouseX(0),
-	m_MouseY(0),
-	m_LeftDoubleClick(false),
-	m_DoubleClickTime(DOUBLE_CLICK_TIME),
-	m_DoubleClickRectWidth(DOUBLE_CLICK_RECT_SIZE),
-	m_DoubleClickRectHeight(DOUBLE_CLICK_RECT_SIZE),
-	m_LastLeftClickTime(0),
-	m_LastLeftClickMouseX(0),
-	m_LastLeftClickMouseY(0) {
-	memset(m_KeyboardState[0], 0, sizeof(m_KeyboardState[0]));
-	memset(m_KeyboardState[1], 0, sizeof(m_KeyboardState[1]));
-	m_LeftMouseState[0] = false;
-	m_LeftMouseState[1] = false;
-	m_RightMouseState[0] = false;
-	m_RightMouseState[1] = false;
+	_currentState(0),
+	_leftMouseDown(false),
+	_rightMouseDown(false),
+	_mouseX(0),
+	_mouseY(0),
+	_leftDoubleClick(false),
+	_doubleClickTime(DOUBLE_CLICK_TIME),
+	_doubleClickRectWidth(DOUBLE_CLICK_RECT_SIZE),
+	_doubleClickRectHeight(DOUBLE_CLICK_RECT_SIZE),
+	_lastLeftClickTime(0),
+	_lastLeftClickMouseX(0),
+	_lastLeftClickMouseY(0) {
+	memset(_keyboardState[0], 0, sizeof(_keyboardState[0]));
+	memset(_keyboardState[1], 0, sizeof(_keyboardState[1]));
+	_leftMouseState[0] = false;
+	_leftMouseState[1] = false;
+	_rightMouseState[0] = false;
+	_rightMouseState[1] = false;
 
 	if (!registerScriptBindings())
 		BS_LOG_ERRORLN("Script bindings could not be registered.");
@@ -80,18 +80,14 @@
 	return new InputEngine(pKernel);
 }
 
-// -----------------------------------------------------------------------------
-
-bool InputEngine::Init() {
+bool InputEngine::init() {
 	// No initialisation needed
 	return true;
 }
 
-// -----------------------------------------------------------------------------
-
-void InputEngine::Update() {
+void InputEngine::update() {
 	Common::Event event;
-	m_CurrentState ^= 1;
+	_currentState ^= 1;
 
 	// Loop through processing any pending events
 	bool handleEvents = true;
@@ -99,31 +95,31 @@
 		switch (event.type) {
 		case Common::EVENT_LBUTTONDOWN:
 		case Common::EVENT_LBUTTONUP:
-			m_LeftMouseDown = event.type == Common::EVENT_LBUTTONDOWN;
-			m_MouseX = event.mouse.x;
-			m_MouseY = event.mouse.y;
+			_leftMouseDown = event.type == Common::EVENT_LBUTTONDOWN;
+			_mouseX = event.mouse.x;
+			_mouseY = event.mouse.y;
 			handleEvents = false;
 			break;
 		case Common::EVENT_RBUTTONDOWN:
 		case Common::EVENT_RBUTTONUP:
-			m_RightMouseDown = event.type == Common::EVENT_RBUTTONDOWN;
-			m_MouseX = event.mouse.x;
-			m_MouseY = event.mouse.y;
+			_rightMouseDown = event.type == Common::EVENT_RBUTTONDOWN;
+			_mouseX = event.mouse.x;
+			_mouseY = event.mouse.y;
 			handleEvents = false;
 			break;
 
 		case Common::EVENT_MOUSEMOVE:
-			m_MouseX = event.mouse.x;
-			m_MouseY = event.mouse.y;
+			_mouseX = event.mouse.x;
+			_mouseY = event.mouse.y;
 			break;
 
 		case Common::EVENT_KEYDOWN:
 		case Common::EVENT_KEYUP:
-			AlterKeyboardState(event.kbd.keycode, (event.type == Common::EVENT_KEYDOWN) ? 0x80 : 0);
+			alterKeyboardState(event.kbd.keycode, (event.type == Common::EVENT_KEYDOWN) ? 0x80 : 0);
 			break;
 
 		case Common::EVENT_QUIT:
-			Kernel::GetInstance()->GetWindow()->SetWindowAlive(false);
+			Kernel::getInstance()->getWindow()->setWindowAlive(false);
 			break;
 
 		default:
@@ -131,125 +127,97 @@
 		}
 	}
 
-	m_LeftMouseState[m_CurrentState] = m_LeftMouseDown;
-	m_RightMouseState[m_CurrentState] = m_RightMouseDown;
+	_leftMouseState[_currentState] = _leftMouseDown;
+	_rightMouseState[_currentState] = _rightMouseDown;
 
-	TestForLeftDoubleClick();
+	testForLeftDoubleClick();
 }
 
-// -----------------------------------------------------------------------------
-
-bool InputEngine::IsLeftMouseDown() {
-	return m_LeftMouseDown;
+bool InputEngine::isLeftMouseDown() {
+	return _leftMouseDown;
 }
 
-// -----------------------------------------------------------------------------
-
-bool InputEngine::IsRightMouseDown() {
-	return m_RightMouseDown;
+bool InputEngine::isRightMouseDown() {
+	return _rightMouseDown;
 }
 
-// -----------------------------------------------------------------------------
+void InputEngine::testForLeftDoubleClick() {
+	_leftDoubleClick = false;
 
-void InputEngine::TestForLeftDoubleClick() {
-	m_LeftDoubleClick = false;
-
 	// Only bother checking for a double click if the left mouse button was clicked
-	if (WasLeftMouseDown()) {
+	if (wasLeftMouseDown()) {
 		// Get the time now
-		uint Now = Kernel::GetInstance()->GetMilliTicks();
+		uint now = Kernel::getInstance()->getMilliTicks();
 
 		// A double click is signalled if
 		// 1. The two clicks are close enough together
 		// 2. The mouse cursor hasn't moved much
-		if (Now - m_LastLeftClickTime <= m_DoubleClickTime &&
-		        ABS(m_MouseX - m_LastLeftClickMouseX) <= m_DoubleClickRectWidth / 2 &&
-		        ABS(m_MouseY - m_LastLeftClickMouseY) <= m_DoubleClickRectHeight / 2) {
-			m_LeftDoubleClick = true;
+		if (now - _lastLeftClickTime <= _doubleClickTime &&
+		        ABS(_mouseX - _lastLeftClickMouseX) <= _doubleClickRectWidth / 2 &&
+		        ABS(_mouseY - _lastLeftClickMouseY) <= _doubleClickRectHeight / 2) {
+			_leftDoubleClick = true;
 
 			// Reset the time and position of the last click, so that clicking is not
 			// interpreted as the first click of a further double-click
-			m_LastLeftClickTime = 0;
-			m_LastLeftClickMouseX = 0;
-			m_LastLeftClickMouseY = 0;
+			_lastLeftClickTime = 0;
+			_lastLeftClickMouseX = 0;
+			_lastLeftClickMouseY = 0;
 		} else {
 			// There is no double click. Remember the position and time of the click,
 			// in case it's the first click of a double-click sequence
-			m_LastLeftClickTime = Now;
-			m_LastLeftClickMouseX = m_MouseX;
-			m_LastLeftClickMouseY = m_MouseY;
+			_lastLeftClickTime = now;
+			_lastLeftClickMouseX = _mouseX;
+			_lastLeftClickMouseY = _mouseY;
 		}
 	}
 }
 
-// -----------------------------------------------------------------------------
-
-void InputEngine::AlterKeyboardState(int keycode, byte newState) {
-	m_KeyboardState[m_CurrentState][keycode] = newState;
+void InputEngine::alterKeyboardState(int keycode, byte newState) {
+	_keyboardState[_currentState][keycode] = newState;
 }
 
-// -----------------------------------------------------------------------------
-
-bool InputEngine::IsLeftDoubleClick() {
-	return m_LeftDoubleClick;
+bool InputEngine::isLeftDoubleClick() {
+	return _leftDoubleClick;
 }
 
-// -----------------------------------------------------------------------------
-
-bool InputEngine::WasLeftMouseDown() {
-	return (m_LeftMouseState[m_CurrentState] == false) && (m_LeftMouseState[m_CurrentState ^ 1] == true);
+bool InputEngine::wasLeftMouseDown() {
+	return (_leftMouseState[_currentState] == false) && (_leftMouseState[_currentState ^ 1] == true);
 }
 
-// -----------------------------------------------------------------------------
-
-bool InputEngine::WasRightMouseDown() {
-	return (m_RightMouseState[m_CurrentState] == false) && (m_RightMouseState[m_CurrentState ^ 1] == true);
+bool InputEngine::wasRightMouseDown() {
+	return (_rightMouseState[_currentState] == false) && (_rightMouseState[_currentState ^ 1] == true);
 }
 
-// -----------------------------------------------------------------------------
-
-int InputEngine::GetMouseX() {
-	return m_MouseX;
+int InputEngine::getMouseX() {
+	return _mouseX;
 }
 
-// -----------------------------------------------------------------------------
-
-int InputEngine::GetMouseY() {
-	return m_MouseY;
+int InputEngine::getMouseY() {
+	return _mouseY;
 }
 
-// -----------------------------------------------------------------------------
-
-bool InputEngine::IsKeyDown(uint KeyCode) {
-	return (m_KeyboardState[m_CurrentState][KeyCode] & 0x80) != 0;
+bool InputEngine::isKeyDown(uint keyCode) {
+	return (_keyboardState[_currentState][keyCode] & 0x80) != 0;
 }
 
-// -----------------------------------------------------------------------------
-
-bool InputEngine::WasKeyDown(uint KeyCode) {
-	return ((m_KeyboardState[m_CurrentState][KeyCode] & 0x80) == 0) &&
-	       ((m_KeyboardState[m_CurrentState ^ 1][KeyCode] & 0x80) != 0);
+bool InputEngine::wasKeyDown(uint keyCode) {
+	return ((_keyboardState[_currentState][keyCode] & 0x80) == 0) &&
+	       ((_keyboardState[_currentState ^ 1][keyCode] & 0x80) != 0);
 }
 
-// -----------------------------------------------------------------------------
-
-void InputEngine::SetMouseX(int PosX) {
-	m_MouseX = PosX;
-	g_system->warpMouse(m_MouseX, m_MouseY);
+void InputEngine::setMouseX(int posX) {
+	_mouseX = posX;
+	g_system->warpMouse(_mouseX, _mouseY);
 }
 
-// -----------------------------------------------------------------------------
-
-void InputEngine::SetMouseY(int PosY) {
-	m_MouseY = PosY;
-	g_system->warpMouse(m_MouseX, m_MouseY);
+void InputEngine::setMouseY(int posY) {
+	_mouseY = posY;
+	g_system->warpMouse(_mouseX, _mouseY);
 }
 
-// -----------------------------------------------------------------------------
-
-bool InputEngine::RegisterCharacterCallback(CharacterCallback Callback) {
-	if (Common::find(m_CharacterCallbacks.begin(), m_CharacterCallbacks.end(), Callback) == m_CharacterCallbacks.end()) {
-		m_CharacterCallbacks.push_back(Callback);
+bool InputEngine::registerCharacterCallback(CharacterCallback callback) {
+	if (Common::find(_characterCallbacks.begin(), _characterCallbacks.end(), callback) == _characterCallbacks.end()) {
+		_characterCallbacks.push_back(callback);
 		return true;
 	} else {
 		BS_LOG_WARNINGLN("Tried to register an CharacterCallback that was already registered.");
@@ -257,13 +225,11 @@
 	}
 }
 
-// -----------------------------------------------------------------------------
-
-bool InputEngine::UnregisterCharacterCallback(CharacterCallback Callback) {
-	Common::List<CharacterCallback>::iterator CallbackIter = Common::find(m_CharacterCallbacks.begin(),
-	        m_CharacterCallbacks.end(), Callback);
-	if (CallbackIter != m_CharacterCallbacks.end()) {
-		m_CharacterCallbacks.erase(CallbackIter);
+bool InputEngine::unregisterCharacterCallback(CharacterCallback callback) {
+	Common::List<CharacterCallback>::iterator callbackIter = Common::find(_characterCallbacks.begin(),
+	        _characterCallbacks.end(), callback);
+	if (callbackIter != _characterCallbacks.end()) {
+		_characterCallbacks.erase(callbackIter);
 		return true;
 	} else {
 		BS_LOG_WARNINGLN("Tried to unregister an CharacterCallback that was not previously registered.");
@@ -271,11 +237,9 @@
 	}
 }
 
-// -----------------------------------------------------------------------------
-
-bool InputEngine::RegisterCommandCallback(CommandCallback Callback) {
-	if (Common::find(m_CommandCallbacks.begin(), m_CommandCallbacks.end(), Callback) == m_CommandCallbacks.end()) {
-		m_CommandCallbacks.push_back(Callback);
+bool InputEngine::registerCommandCallback(CommandCallback callback) {
+	if (Common::find(_commandCallbacks.begin(), _commandCallbacks.end(), callback) == _commandCallbacks.end()) {
+		_commandCallbacks.push_back(callback);
 		return true;
 	} else {
 		BS_LOG_WARNINGLN("Tried to register an CommandCallback that was already registered.");
@@ -283,13 +247,11 @@
 	}
 }
 
-// -----------------------------------------------------------------------------
-
-bool InputEngine::UnregisterCommandCallback(CommandCallback Callback) {
-	Common::List<CommandCallback>::iterator CallbackIter =
-	    Common::find(m_CommandCallbacks.begin(), m_CommandCallbacks.end(), Callback);
-	if (CallbackIter != m_CommandCallbacks.end()) {
-		m_CommandCallbacks.erase(CallbackIter);
+bool InputEngine::unregisterCommandCallback(CommandCallback callback) {
+	Common::List<CommandCallback>::iterator callbackIter =
+	    Common::find(_commandCallbacks.begin(), _commandCallbacks.end(), callback);
+	if (callbackIter != _commandCallbacks.end()) {
+		_commandCallbacks.erase(callbackIter);
 		return true;
 	} else {
 		BS_LOG_WARNINGLN("Tried to unregister an CommandCallback that was not previously registered.");
@@ -297,60 +259,52 @@
 	}
 }
 
-// -----------------------------------------------------------------------------
-
-void InputEngine::ReportCharacter(byte Character) {
-	Common::List<CharacterCallback>::const_iterator CallbackIter = m_CharacterCallbacks.begin();
-	while (CallbackIter != m_CharacterCallbacks.end()) {
+void InputEngine::reportCharacter(byte character) {
+	Common::List<CharacterCallback>::const_iterator callbackIter = _characterCallbacks.begin();
+	while (callbackIter != _characterCallbacks.end()) {
 		// Iterator vor dem Aufruf erhöhen und im Folgendem auf einer Kopie arbeiten.
 		// Dieses Vorgehen ist notwendig da der Iterator möglicherweise von der Callbackfunktion durch das Deregistrieren des Callbacks
 		// invalidiert wird.
-		Common::List<CharacterCallback>::const_iterator CurCallbackIter = CallbackIter;
-		++CallbackIter;
+		Common::List<CharacterCallback>::const_iterator curCallbackIter = callbackIter;
+		++callbackIter;
 
-		(*CurCallbackIter)(Character);
+		(*curCallbackIter)(character);
 	}
 }
 
-// -----------------------------------------------------------------------------
-
-void InputEngine::ReportCommand(KEY_COMMANDS Command) {
-	Common::List<CommandCallback>::const_iterator CallbackIter = m_CommandCallbacks.begin();
-	while (CallbackIter != m_CommandCallbacks.end()) {
+void InputEngine::reportCommand(KEY_COMMANDS command) {
+	Common::List<CommandCallback>::const_iterator callbackIter = _commandCallbacks.begin();
+	while (callbackIter != _commandCallbacks.end()) {
 		// Iterator vor dem Aufruf erhöhen und im Folgendem auf einer Kopie arbeiten.
 		// Dieses Vorgehen ist notwendig da der Iterator möglicherweise von der Callbackfunktion durch das Deregistrieren des Callbacks
 		// invalidiert wird.
-		Common::List<CommandCallback>::const_iterator CurCallbackIter = CallbackIter;
-		++CallbackIter;
+		Common::List<CommandCallback>::const_iterator curCallbackIter = callbackIter;
+		++callbackIter;
 
-		(*CurCallbackIter)(Command);
+		(*curCallbackIter)(command);
 	}
 }
 
-// -----------------------------------------------------------------------------
-// Persistenz
-// -----------------------------------------------------------------------------
-
 bool InputEngine::persist(OutputPersistenceBlock &writer) {
 	// Anzahl an Command-Callbacks persistieren.
-	writer.write(m_CommandCallbacks.size());
+	writer.write(_commandCallbacks.size());
 
 	// Alle Command-Callbacks einzeln persistieren.
 	{
-		Common::List<CommandCallback>::const_iterator It = m_CommandCallbacks.begin();
-		while (It != m_CommandCallbacks.end()) {
+		Common::List<CommandCallback>::const_iterator It = _commandCallbacks.begin();
+		while (It != _commandCallbacks.end()) {
 			writer.write(CallbackRegistry::instance().resolveCallbackPointer(*It));
 			++It;
 		}
 	}
 
 	// Anzahl an Character-Callbacks persistieren.
-	writer.write(m_CharacterCallbacks.size());
+	writer.write(_characterCallbacks.size());
 
 	// Alle Character-Callbacks einzeln persistieren.
 	{
-		Common::List<CharacterCallback>::const_iterator It = m_CharacterCallbacks.begin();
-		while (It != m_CharacterCallbacks.end()) {
+		Common::List<CharacterCallback>::const_iterator It = _characterCallbacks.begin();
+		while (It != _characterCallbacks.end()) {
 			writer.write(CallbackRegistry::instance().resolveCallbackPointer(*It));
 			++It;
 		}
@@ -359,38 +313,36 @@
 	return true;
 }
 
-// -----------------------------------------------------------------------------
-
 bool InputEngine::unpersist(InputPersistenceBlock &reader) {
 	// Command-Callbackliste leeren.
-	m_CommandCallbacks.clear();
+	_commandCallbacks.clear();
 
 	// Anzahl an Command-Callbacks lesen.
-	uint CommandCallbackCount;
-	reader.read(CommandCallbackCount);
+	uint commandCallbackCount;
+	reader.read(commandCallbackCount);
 
 	// Alle Command-Callbacks wieder herstellen.
-	for (uint i = 0; i < CommandCallbackCount; ++i) {
-		Common::String CallbackFunctionName;
-		reader.read(CallbackFunctionName);
+	for (uint i = 0; i < commandCallbackCount; ++i) {
+		Common::String callbackFunctionName;
+		reader.read(callbackFunctionName);
 
-		m_CommandCallbacks.push_back(reinterpret_cast<CommandCallback>(
-		                                 CallbackRegistry::instance().resolveCallbackFunction(CallbackFunctionName)));
+		_commandCallbacks.push_back(reinterpret_cast<CommandCallback>(
+		                                 CallbackRegistry::instance().resolveCallbackFunction(callbackFunctionName)));
 	}
 
 	// Character-Callbackliste leeren.
-	m_CharacterCallbacks.clear();
+	_characterCallbacks.clear();
 
 	// Anzahl an Character-Callbacks lesen.
-	uint CharacterCallbackCount;
-	reader.read(CharacterCallbackCount);
+	uint characterCallbackCount;
+	reader.read(characterCallbackCount);
 
 	// Alle Character-Callbacks wieder herstellen.
-	for (uint i = 0; i < CharacterCallbackCount; ++i) {
-		Common::String CallbackFunctionName;
-		reader.read(CallbackFunctionName);
+	for (uint i = 0; i < characterCallbackCount; ++i) {
+		Common::String callbackFunctionName;
+		reader.read(callbackFunctionName);
 
-		m_CharacterCallbacks.push_back(reinterpret_cast<CharacterCallback>(CallbackRegistry::instance().resolveCallbackFunction(CallbackFunctionName)));
+		_characterCallbacks.push_back(reinterpret_cast<CharacterCallback>(CallbackRegistry::instance().resolveCallbackFunction(callbackFunctionName)));
 	}
 
 	return reader.isGood();

Modified: scummvm/trunk/engines/sword25/input/inputengine.h
===================================================================
--- scummvm/trunk/engines/sword25/input/inputengine.h	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/input/inputengine.h	2010-10-19 21:03:33 UTC (rev 53626)
@@ -45,7 +45,6 @@
 #ifndef SWORD25_INPUTENGINE_H
 #define SWORD25_INPUTENGINE_H
 
-/// Includes
 #include "sword25/kernel/common.h"
 #include "sword25/kernel/service.h"
 #include "sword25/kernel/persistable.h"
@@ -176,7 +175,7 @@
 	 * Initialises the input engine
 	 * @return          Returns a true on success, otherwise false.
 	 */
-	bool Init();
+	bool init();
 
 	/**
 	 * Performs a "tick" of the input engine.
@@ -185,17 +184,17 @@
 	 * of the input engine that are not running in their own thread, or to perform
 	 * additional administrative tasks that are needed.
 	 */
-	void Update();
+	void update();
 
 	/**
 	 * Returns true if the left mouse button is pressed
 	 */
-	bool IsLeftMouseDown();
+	bool isLeftMouseDown();
 
 	/**
 	 * Returns true if the right mouse button is pressed.
 	*/
-	bool IsRightMouseDown();
+	bool isRightMouseDown();
 
 	/**
 	 * Returns true if the left mouse button was pressed and released.
@@ -203,7 +202,7 @@
 	 * The difference between this and IsLeftMouseDown() is that this only returns
 	 * true when the left mouse button is released.
 	*/
-	bool WasLeftMouseDown();
+	bool wasLeftMouseDown();
 
 	/**
 	 * Returns true if the right mouse button was pressed and released.
@@ -211,39 +210,39 @@
 	 * The difference between this and IsRightMouseDown() is that this only returns
 	 * true when the right mouse button is released.
 	*/
-	bool WasRightMouseDown();
+	bool wasRightMouseDown();
 
 	/**
 	 * Returns true if the left mouse button double click was done
 	 */
-	bool IsLeftDoubleClick();
+	bool isLeftDoubleClick();
 
 	/**
 	 * Returns the X position of the cursor in pixels
 	*/
-	int GetMouseX();
+	int getMouseX();
 
 	/**
 	 * Returns the Y position of the cursor in pixels
 	 */
-	int GetMouseY();
+	int getMouseY();
 
 	/**
 	 * Sets the X position of the cursor in pixels
 	 */
-	void SetMouseX(int PosX);
+	void setMouseX(int posX);
 
 	/**
 	 * Sets the Y position of the cursor in pixels
 	 */
-	void SetMouseY(int PosY);
+	void setMouseY(int posY);
 
 	/**
 	 * Returns true if a given key was pressed
 	 * @param KeyCode       The key code to be checked
 	 * @return              Returns true if the given key is done, otherwise false.
 	 */
-	bool IsKeyDown(uint KeyCode);
+	bool isKeyDown(uint keyCode);
 
 	/**
 	 * Returns true if a certain key was pushed and released.
@@ -253,7 +252,7 @@
 	 * strings that users type.
 	 * @param KeyCode       The key code to be checked
 	 */
-	bool WasKeyDown(uint KeyCode);
+	bool wasKeyDown(uint keyCode);
 
 	typedef CallbackPtr CharacterCallback;
 
@@ -269,13 +268,13 @@
 	 * The input of strings by the user through use of callbacks should be implemented.
 	 * @return              Returns true if the function was registered, otherwise false.
 	*/
-	bool RegisterCharacterCallback(CallbackPtr Callback);
+	bool registerCharacterCallback(CallbackPtr callback);
 
 	/**
 	 * De-registeres a previously registered callback function.
 	 * @return              Returns true if the function could be de-registered, otherwise false.
 	 */
-	bool UnregisterCharacterCallback(CallbackPtr Callback);
+	bool unregisterCharacterCallback(CallbackPtr callback);
 
 	typedef CallbackPtr CommandCallback;
 
@@ -288,16 +287,16 @@
 	 * The input of strings by the user through the use of callbacks should be implemented.
 	 * @return              Returns true if the function was registered, otherwise false.
 	 */
-	bool RegisterCommandCallback(CallbackPtr Callback);
+	bool registerCommandCallback(CallbackPtr callback);
 
 	/**
 	 * Un-register a callback function for the input of commands that can have an influence on the string input.
 	 * @return              Returns true if the function could be de-registered, otherwise false.
 	 */
-	bool UnregisterCommandCallback(CommandCallback Callback);
+	bool unregisterCommandCallback(CommandCallback callback);
 
-	void ReportCharacter(byte Character);
-	void ReportCommand(KEY_COMMANDS Command);
+	void reportCharacter(byte character);
+	void reportCommand(KEY_COMMANDS command);
 
 	bool persist(OutputPersistenceBlock &writer);
 	bool unpersist(InputPersistenceBlock &reader);
@@ -306,26 +305,26 @@
 	bool registerScriptBindings();
 
 private:
-	void TestForLeftDoubleClick();
-	void AlterKeyboardState(int keycode, byte newState);
+	void testForLeftDoubleClick();
+	void alterKeyboardState(int keycode, byte newState);
 
-	byte                            m_KeyboardState[2][256];
-	bool                            m_LeftMouseState[2];
-	bool                            m_RightMouseState[2];
-	uint                    m_CurrentState;
-	int                             m_MouseX;
-	int                             m_MouseY;
-	bool                            m_LeftMouseDown;
-	bool                            m_RightMouseDown;
-	bool                            m_LeftDoubleClick;
-	uint                    m_DoubleClickTime;
-	int                             m_DoubleClickRectWidth;
-	int                             m_DoubleClickRectHeight;
-	uint                    m_LastLeftClickTime;
-	int                             m_LastLeftClickMouseX;
-	int                             m_LastLeftClickMouseY;
-	Common::List<CommandCallback>       m_CommandCallbacks;
-	Common::List<CharacterCallback> m_CharacterCallbacks;
+	byte _keyboardState[2][256];
+	bool _leftMouseState[2];
+	bool _rightMouseState[2];
+	uint _currentState;
+	int _mouseX;
+	int _mouseY;
+	bool _leftMouseDown;
+	bool _rightMouseDown;
+	bool _leftDoubleClick;
+	uint _doubleClickTime;
+	int _doubleClickRectWidth;
+	int _doubleClickRectHeight;
+	uint _lastLeftClickTime;
+	int _lastLeftClickMouseX;
+	int _lastLeftClickMouseY;
+	Common::List<CommandCallback> _commandCallbacks;
+	Common::List<CharacterCallback> _characterCallbacks;
 };
 
 } // End of namespace Sword25

Modified: scummvm/trunk/engines/sword25/input/inputengine_script.cpp
===================================================================
--- scummvm/trunk/engines/sword25/input/inputengine_script.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/input/inputengine_script.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -32,10 +32,6 @@
  *
  */
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "common/ptr.h"
 #include "common/str.h"
 #include "sword25/kernel/common.h"
@@ -51,268 +47,218 @@
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Callback-Objekte
-// -----------------------------------------------------------------------------
+static void theCharacterCallback(int character);
+static void theCommandCallback(int command);
 
-static void TheCharacterCallback(int Character);
-static void TheCommandCallback(int Command);
-
 namespace {
 class CharacterCallbackClass : public LuaCallback {
 public:
 	CharacterCallbackClass(lua_State *L) : LuaCallback(L) {}
 
-	Common::String Character;
+	Common::String _character;
 
 protected:
 	int PreFunctionInvokation(lua_State *L) {
-		lua_pushstring(L, Character.c_str());
+		lua_pushstring(L, _character.c_str());
 		return 1;
 	}
 };
-Common::SharedPtr<CharacterCallbackClass> CharacterCallbackPtr;
+Common::SharedPtr<CharacterCallbackClass> characterCallbackPtr;
 
-// -----------------------------------------------------------------------------
-
 class CommandCallbackClass : public LuaCallback {
 public:
 	CommandCallbackClass(lua_State *L) : LuaCallback(L) {
-		Command = InputEngine::KEY_COMMAND_BACKSPACE;
+		_command = InputEngine::KEY_COMMAND_BACKSPACE;
 	}
 
-	InputEngine::KEY_COMMANDS Command;
+	InputEngine::KEY_COMMANDS _command;
 
 protected:
-	int PreFunctionInvokation(lua_State *L) {
-		lua_pushnumber(L, Command);
+	int preFunctionInvokation(lua_State *L) {
+		lua_pushnumber(L, _command);
 		return 1;
 	}
 };
-Common::SharedPtr<CommandCallbackClass> CommandCallbackPtr;
+Common::SharedPtr<CommandCallbackClass> commandCallbackPtr;
 
-// -------------------------------------------------------------------------
-
 struct CallbackfunctionRegisterer {
 	CallbackfunctionRegisterer() {
-		CallbackRegistry::instance().registerCallbackFunction("LuaCommandCB", TheCommandCallback);
-		CallbackRegistry::instance().registerCallbackFunction("LuaCharacterCB", TheCharacterCallback);
+		CallbackRegistry::instance().registerCallbackFunction("LuaCommandCB", theCommandCallback);
+		CallbackRegistry::instance().registerCallbackFunction("LuaCharacterCB", theCharacterCallback);
 	}
 };
-static CallbackfunctionRegisterer Instance;
+static CallbackfunctionRegisterer instance;
 }
 
-// -----------------------------------------------------------------------------
-
-static InputEngine *GetIE() {
-	Kernel *pKernel = Kernel::GetInstance();
+static InputEngine *getIE() {
+	Kernel *pKernel = Kernel::getInstance();
 	BS_ASSERT(pKernel);
-	InputEngine *pIE = pKernel->GetInput();
+	InputEngine *pIE = pKernel->getInput();
 	BS_ASSERT(pIE);
 	return pIE;
 }
 
-// -----------------------------------------------------------------------------
+static int init(lua_State *L) {
+	InputEngine *pIE = getIE();
 
-static int Init(lua_State *L) {
-	InputEngine *pIE = GetIE();
-
-	lua_pushbooleancpp(L, pIE->Init());
+	lua_pushbooleancpp(L, pIE->init());
 	return 1;
 }
 
-// -----------------------------------------------------------------------------
+static int update(lua_State *L) {
+	InputEngine *pIE = getIE();
 
-static int Update(lua_State *L) {
-	InputEngine *pIE = GetIE();
-
 	// Beim ersten Aufruf der Update()-Methode werden die beiden Callbacks am Input-Objekt registriert.
 	// Dieses kann nicht in _RegisterScriptBindings() passieren, da diese Funktion vom Konstruktor der abstrakten Basisklasse aufgerufen wird und die
 	// Register...()-Methoden abstrakt sind, im Konstruktor der Basisklasse also nicht aufgerufen werden k\xF6nnen.
-	static bool FirstCall = true;
-	if (FirstCall) {
-		FirstCall = false;
-		pIE->RegisterCharacterCallback(TheCharacterCallback);
-		pIE->RegisterCommandCallback(TheCommandCallback);
+	static bool firstCall = true;
+	if (firstCall) {
+		firstCall = false;
+		pIE->registerCharacterCallback(theCharacterCallback);
+		pIE->registerCommandCallback(theCommandCallback);
 	}
 
-	pIE->Update();
+	pIE->update();
 	return 0;
 }
 
-// -----------------------------------------------------------------------------
+static int isLeftMouseDown(lua_State *L) {
+	InputEngine *pIE = getIE();
 
-static int IsLeftMouseDown(lua_State *L) {
-	InputEngine *pIE = GetIE();
-
-	lua_pushbooleancpp(L, pIE->IsLeftMouseDown());
+	lua_pushbooleancpp(L, pIE->isLeftMouseDown());
 	return 1;
 }
 
-// -----------------------------------------------------------------------------
+static int isRightMouseDown(lua_State *L) {
+	InputEngine *pIE = getIE();
 
-static int IsRightMouseDown(lua_State *L) {
-	InputEngine *pIE = GetIE();
-
-	lua_pushbooleancpp(L, pIE->IsRightMouseDown());
+	lua_pushbooleancpp(L, pIE->isRightMouseDown());
 	return 1;
 }
 
-// -----------------------------------------------------------------------------
+static int wasLeftMouseDown(lua_State *L) {
+	InputEngine *pIE = getIE();
 
-static int WasLeftMouseDown(lua_State *L) {
-	InputEngine *pIE = GetIE();
-
-	lua_pushbooleancpp(L, pIE->WasLeftMouseDown());
+	lua_pushbooleancpp(L, pIE->wasLeftMouseDown());
 	return 1;
 }
 
-// -----------------------------------------------------------------------------
+static int wasRightMouseDown(lua_State *L) {
+	InputEngine *pIE = getIE();
 
-static int WasRightMouseDown(lua_State *L) {
-	InputEngine *pIE = GetIE();
-
-	lua_pushbooleancpp(L, pIE->WasRightMouseDown());
+	lua_pushbooleancpp(L, pIE->wasRightMouseDown());
 	return 1;
 }
 
-// -----------------------------------------------------------------------------
+static int isLeftDoubleClick(lua_State *L) {
+	InputEngine *pIE = getIE();
 
-static int IsLeftDoubleClick(lua_State *L) {
-	InputEngine *pIE = GetIE();
-
-	lua_pushbooleancpp(L, pIE->IsLeftDoubleClick());
+	lua_pushbooleancpp(L, pIE->isLeftDoubleClick());
 	return 1;
 }
 
-// -----------------------------------------------------------------------------
+static int getMouseX(lua_State *L) {
+	InputEngine *pIE = getIE();
 
-static int GetMouseX(lua_State *L) {
-	InputEngine *pIE = GetIE();
-
-	lua_pushnumber(L, pIE->GetMouseX());
+	lua_pushnumber(L, pIE->getMouseX());
 	return 1;
 }
 
-// -----------------------------------------------------------------------------
+static int getMouseY(lua_State *L) {
+	InputEngine *pIE = getIE();
 
-static int GetMouseY(lua_State *L) {
-	InputEngine *pIE = GetIE();
-
-	lua_pushnumber(L, pIE->GetMouseY());
+	lua_pushnumber(L, pIE->getMouseY());
 	return 1;
 }
 
-// -----------------------------------------------------------------------------
+static int isKeyDown(lua_State *L) {
+	InputEngine *pIE = getIE();
 
-static int IsKeyDown(lua_State *L) {
-	InputEngine *pIE = GetIE();
-
-	lua_pushbooleancpp(L, pIE->IsKeyDown((uint) luaL_checknumber(L, 1)));
+	lua_pushbooleancpp(L, pIE->isKeyDown((uint)luaL_checknumber(L, 1)));
 	return 1;
 }
 
-// -----------------------------------------------------------------------------
+static int wasKeyDown(lua_State *L) {
+	InputEngine *pIE = getIE();
 
-static int WasKeyDown(lua_State *L) {
-	InputEngine *pIE = GetIE();
-
-	lua_pushbooleancpp(L, pIE->WasKeyDown((uint) luaL_checknumber(L, 1)));
+	lua_pushbooleancpp(L, pIE->wasKeyDown((uint)luaL_checknumber(L, 1)));
 	return 1;
 }
 
-// -----------------------------------------------------------------------------
+static int setMouseX(lua_State *L) {
+	InputEngine *pIE = getIE();
 
-static int SetMouseX(lua_State *L) {
-	InputEngine *pIE = GetIE();
-
-	pIE->SetMouseX((int) luaL_checknumber(L, 1));
+	pIE->setMouseX((int)luaL_checknumber(L, 1));
 	return 0;
 }
 
-// -----------------------------------------------------------------------------
+static int setMouseY(lua_State *L) {
+	InputEngine *pIE = getIE();
 
-static int SetMouseY(lua_State *L) {
-	InputEngine *pIE = GetIE();
-
-	pIE->SetMouseY((int) luaL_checknumber(L, 1));
+	pIE->setMouseY((int)luaL_checknumber(L, 1));
 	return 0;
 }
 
-// -----------------------------------------------------------------------------
-
-static void TheCharacterCallback(int Character) {
-	CharacterCallbackPtr->Character = static_cast<byte>(Character);
-	lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->getScriptObject());
-	CharacterCallbackPtr->invokeCallbackFunctions(L, 1);
+static void theCharacterCallback(int character) {
+	characterCallbackPtr->_character = static_cast<byte>(character);
+	lua_State *L = static_cast<lua_State *>(Kernel::getInstance()->getScript()->getScriptObject());
+	characterCallbackPtr->invokeCallbackFunctions(L, 1);
 }
 
-// -----------------------------------------------------------------------------
-
-static int RegisterCharacterCallback(lua_State *L) {
+static int registerCharacterCallback(lua_State *L) {
 	luaL_checktype(L, 1, LUA_TFUNCTION);
-	CharacterCallbackPtr->registerCallbackFunction(L, 1);
+	characterCallbackPtr->registerCallbackFunction(L, 1);
 
 	return 0;
 }
 
-// -----------------------------------------------------------------------------
-
-static int UnregisterCharacterCallback(lua_State *L) {
+static int unregisterCharacterCallback(lua_State *L) {
 	luaL_checktype(L, 1, LUA_TFUNCTION);
-	CharacterCallbackPtr->unregisterCallbackFunction(L, 1);
+	characterCallbackPtr->unregisterCallbackFunction(L, 1);
 
 	return 0;
 }
 
-// -----------------------------------------------------------------------------
-
-static void TheCommandCallback(int Command) {
-	CommandCallbackPtr->Command = static_cast<InputEngine::KEY_COMMANDS>(Command);
-	lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->getScriptObject());
-	CommandCallbackPtr->invokeCallbackFunctions(L, 1);
+static void theCommandCallback(int command) {
+	commandCallbackPtr->_command = static_cast<InputEngine::KEY_COMMANDS>(command);
+	lua_State *L = static_cast<lua_State *>(Kernel::getInstance()->getScript()->getScriptObject());
+	commandCallbackPtr->invokeCallbackFunctions(L, 1);
 }
 
-// -----------------------------------------------------------------------------
-
-static int RegisterCommandCallback(lua_State *L) {
+static int registerCommandCallback(lua_State *L) {
 	luaL_checktype(L, 1, LUA_TFUNCTION);
-	CommandCallbackPtr->registerCallbackFunction(L, 1);
+	commandCallbackPtr->registerCallbackFunction(L, 1);
 
 	return 0;
 }
 
-// -----------------------------------------------------------------------------
-
-static int UnregisterCommandCallback(lua_State *L) {
+static int unregisterCommandCallback(lua_State *L) {
 	luaL_checktype(L, 1, LUA_TFUNCTION);
-	CommandCallbackPtr->unregisterCallbackFunction(L, 1);
+	commandCallbackPtr->unregisterCallbackFunction(L, 1);
 
 	return 0;
 }
 
-// -----------------------------------------------------------------------------
-
 static const char *PACKAGE_LIBRARY_NAME = "Input";
 
 static const luaL_reg PACKAGE_FUNCTIONS[] = {
-	{"Init", Init},
-	{"Update", Update},
-	{"IsLeftMouseDown", IsLeftMouseDown},
-	{"IsRightMouseDown", IsRightMouseDown},
-	{"WasLeftMouseDown", WasLeftMouseDown},
-	{"WasRightMouseDown", WasRightMouseDown},
-	{"IsLeftDoubleClick", IsLeftDoubleClick},
-	{"GetMouseX", GetMouseX},
-	{"GetMouseY", GetMouseY},
-	{"SetMouseX", SetMouseX},
-	{"SetMouseY", SetMouseY},
-	{"IsKeyDown", IsKeyDown},
-	{"WasKeyDown", WasKeyDown},
-	{"RegisterCharacterCallback", RegisterCharacterCallback},
-	{"UnregisterCharacterCallback", UnregisterCharacterCallback},
-	{"RegisterCommandCallback", RegisterCommandCallback},
-	{"UnregisterCommandCallback", UnregisterCommandCallback},
+	{"Init", init},
+	{"Update", update},
+	{"IsLeftMouseDown", isLeftMouseDown},
+	{"IsRightMouseDown", isRightMouseDown},
+	{"WasLeftMouseDown", wasLeftMouseDown},
+	{"WasRightMouseDown", wasRightMouseDown},
+	{"IsLeftDoubleClick", isLeftDoubleClick},
+	{"GetMouseX", getMouseX},
+	{"GetMouseY", getMouseY},
+	{"SetMouseX", setMouseX},
+	{"SetMouseY", setMouseY},
+	{"IsKeyDown", isKeyDown},
+	{"WasKeyDown", wasKeyDown},
+	{"RegisterCharacterCallback", registerCharacterCallback},
+	{"UnregisterCharacterCallback", unregisterCharacterCallback},
+	{"RegisterCommandCallback", registerCommandCallback},
+	{"UnregisterCommandCallback", unregisterCommandCallback},
 	{0, 0}
 };
 
@@ -334,9 +280,9 @@
 // -----------------------------------------------------------------------------
 
 bool InputEngine::registerScriptBindings() {
-	Kernel *pKernel = Kernel::GetInstance();
+	Kernel *pKernel = Kernel::getInstance();
 	BS_ASSERT(pKernel);
-	ScriptEngine *pScript = pKernel->GetScript();
+	ScriptEngine *pScript = pKernel->getScript();
 	BS_ASSERT(pScript);
 	lua_State *L = static_cast<lua_State *>(pScript->getScriptObject());
 	BS_ASSERT(L);
@@ -344,8 +290,8 @@
 	if (!LuaBindhelper::addFunctionsToLib(L, PACKAGE_LIBRARY_NAME, PACKAGE_FUNCTIONS)) return false;
 	if (!LuaBindhelper::addConstantsToLib(L, PACKAGE_LIBRARY_NAME, PACKAGE_CONSTANTS)) return false;
 
-	CharacterCallbackPtr = Common::SharedPtr<CharacterCallbackClass>(new CharacterCallbackClass(L));
-	CommandCallbackPtr = Common::SharedPtr<CommandCallbackClass>(new CommandCallbackClass(L));
+	characterCallbackPtr = Common::SharedPtr<CharacterCallbackClass>(new CharacterCallbackClass(L));
+	commandCallbackPtr = Common::SharedPtr<CommandCallbackClass>(new CommandCallbackClass(L));
 
 	return true;
 }

Modified: scummvm/trunk/engines/sword25/kernel/callbackregistry.cpp
===================================================================
--- scummvm/trunk/engines/sword25/kernel/callbackregistry.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/kernel/callbackregistry.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -44,22 +44,12 @@
 //	  Pointer gespeichert war, st\xFCrtzt das Programm beim \xC4ufrufen dieser Callbackfunktion ab. Durch das Aufl\xF6sungverfahren wird beim Laden der
 //	  Callbackbezeichner in den neuen Funktionspointer umgewandelt und der Aufruf kann erfolgen.
 
-// -----------------------------------------------------------------------------
-// Logging
-// -----------------------------------------------------------------------------
-
 #define BS_LOG_PREFIX "CALLBACKREGISTRY"
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/kernel/callbackregistry.h"
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-
 bool CallbackRegistry::registerCallbackFunction(const Common::String &name, CallbackPtr ptr) {
 	if (name == "") {
 		BS_LOG_ERRORLN("The empty string is not allowed as a callback function name.");
@@ -80,8 +70,6 @@
 	return true;
 }
 
-// -----------------------------------------------------------------------------
-
 CallbackPtr CallbackRegistry::resolveCallbackFunction(const Common::String &name) const {
 	CallbackPtr result = findPtrByName(name);
 
@@ -92,8 +80,6 @@
 	return result;
 }
 
-// -----------------------------------------------------------------------------
-
 Common::String CallbackRegistry::resolveCallbackPointer(CallbackPtr ptr) const {
 	const Common::String &result = findNameByPtr(ptr);
 
@@ -104,24 +90,18 @@
 	return result;
 }
 
-// -----------------------------------------------------------------------------
-
 CallbackPtr CallbackRegistry::findPtrByName(const Common::String &name) const {
 	// Eintrag in der Map finden und den Pointer zur\xFCckgeben.
 	NameToPtrMap::const_iterator it = _nameToPtrMap.find(name);
 	return it == _nameToPtrMap.end() ? 0 : it->_value;
 }
 
-// -----------------------------------------------------------------------------
-
 Common::String CallbackRegistry::findNameByPtr(CallbackPtr ptr) const {
 	// Eintrag in der Map finden und den Namen zur\xFCckgeben.
 	PtrToNameMap::const_iterator it = _ptrToNameMap.find(ptr);
 	return it == _ptrToNameMap.end() ? "" : it->_value;
 }
 
-// -----------------------------------------------------------------------------
-
 void CallbackRegistry::storeCallbackFunction(const Common::String &name, CallbackPtr ptr) {
 	// Callback-Funktion in beide Maps eintragen.
 	_nameToPtrMap[name] = ptr;

Modified: scummvm/trunk/engines/sword25/kernel/callbackregistry.h
===================================================================
--- scummvm/trunk/engines/sword25/kernel/callbackregistry.h	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/kernel/callbackregistry.h	2010-10-19 21:03:33 UTC (rev 53626)
@@ -35,10 +35,6 @@
 #ifndef SWORD25_CALLBACK_REGISTRY_H
 #define SWORD25_CALLBACK_REGISTRY_H
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "common/scummsys.h"
 #include "common/str.h"
 #include "common/hash-str.h"
@@ -47,10 +43,6 @@
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Klassendeklaration
-// -----------------------------------------------------------------------------
-
 typedef void (*CallbackPtr)(int command);
 
 class CallbackRegistry {
@@ -60,9 +52,9 @@
 		return _instance;
 	}
 
-	bool        registerCallbackFunction(const Common::String &name, CallbackPtr ptr);
-	CallbackPtr     resolveCallbackFunction(const Common::String &name) const;
-	Common::String  resolveCallbackPointer(CallbackPtr ptr) const;
+	bool registerCallbackFunction(const Common::String &name, CallbackPtr ptr);
+	CallbackPtr resolveCallbackFunction(const Common::String &name) const;
+	Common::String resolveCallbackPointer(CallbackPtr ptr) const;
 
 private:
 	typedef Common::HashMap<Common::String, CallbackPtr, Common::CaseSensitiveString_Hash, Common::CaseSensitiveString_EqualTo> NameToPtrMap;
@@ -82,9 +74,9 @@
 	typedef Common::HashMap<CallbackPtr, Common::String, CallbackPtr_Hash, CallbackPtr_EqualTo> PtrToNameMap;
 	PtrToNameMap _ptrToNameMap;
 
-	CallbackPtr     findPtrByName(const Common::String &name) const;
-	Common::String  findNameByPtr(CallbackPtr ptr) const;
-	void        storeCallbackFunction(const Common::String &name, CallbackPtr ptr);
+	CallbackPtr findPtrByName(const Common::String &name) const;
+	Common::String findNameByPtr(CallbackPtr ptr) const;
+	void storeCallbackFunction(const Common::String &name, CallbackPtr ptr);
 };
 
 } // End of namespace Sword25

Modified: scummvm/trunk/engines/sword25/kernel/filesystemutil.cpp
===================================================================
--- scummvm/trunk/engines/sword25/kernel/filesystemutil.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/kernel/filesystemutil.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -32,10 +32,6 @@
  *
  */
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "common/config-manager.h"
 #include "common/fs.h"
 #include "common/savefile.h"
@@ -47,13 +43,9 @@
 
 #define BS_LOG_PREFIX "FILESYSTEMUTIL"
 
-// -----------------------------------------------------------------------------
-// Constants and utility functions
-// -----------------------------------------------------------------------------
+Common::String getAbsolutePath(const Common::String &path) {
+	Common::FSNode node(path);
 
-Common::String GetAbsolutePath(const Common::String &Path) {
-	Common::FSNode node(Path);
-
 	if (!node.exists()) {
 		// An error has occurred finding the node
 		// We can do nothing at this pointer than return an empty string
@@ -65,13 +57,9 @@
 	return node.getPath();
 }
 
-// -----------------------------------------------------------------------------
-// Class definitions
-// -----------------------------------------------------------------------------
-
 class BS_FileSystemUtilScummVM : public FileSystemUtil {
 public:
-	virtual Common::String GetUserdataDirectory() {
+	virtual Common::String getUserdataDirectory() {
 		Common::String path = ConfMan.get("savepath");
 
 		if (path.empty()) {
@@ -83,12 +71,12 @@
 		return path;
 	}
 
-	virtual Common::String GetPathSeparator() {
+	virtual Common::String getPathSeparator() {
 		return Common::String("/");
 	}
 
-	virtual int32 GetFileSize(const Common::String &Filename) {
-		Common::FSNode node(Filename);
+	virtual int32 getFileSize(const Common::String &filename) {
+		Common::FSNode node(filename);
 
 		// If the file does not exist, return -1 as a result
 		if (!node.exists())
@@ -103,7 +91,7 @@
 		return size;
 	}
 
-	virtual TimeDate GetFileTime(const Common::String &Filename) {
+	virtual TimeDate getFileTime(const Common::String &filename) {
 		// TODO: There isn't any way in ScummVM to get a file's modified date/time. We will need to check
 		// what code makes use of it. If it's only the save game code, for example, we may be able to
 		// encode the date/time inside the savegame files themselves.
@@ -112,41 +100,37 @@
 		return result;
 	}
 
-	virtual bool FileExists(const Common::String &Filename) {
+	virtual bool fileExists(const Common::String &filename) {
 		Common::File f;
-		if (f.exists(Filename))
+		if (f.exists(filename))
 			return true;
 
 		// Check if the file exists in the save folder
-		Common::FSNode folder(PersistenceService::GetSavegameDirectory());
-		Common::FSNode fileNode = folder.getChild(FileSystemUtil::GetInstance().GetPathFilename(Filename));
+		Common::FSNode folder(PersistenceService::getSavegameDirectory());
+		Common::FSNode fileNode = folder.getChild(FileSystemUtil::getInstance().getPathFilename(filename));
 		return fileNode.exists();
 	}
 
-	virtual bool CreateDirectory(const Common::String &DirectoryName) {
+	virtual bool createDirectory(const Common::String &sirectoryName) {
 		// ScummVM doesn't support creating folders, so this is only a stub
 		BS_LOG_ERRORLN("CreateDirectory method called");
 		return false;
 	}
 
-	virtual Common::String GetPathFilename(const Common::String &Path) {
-		for (int i = Path.size() - 1; i >= 0; --i) {
-			if ((Path[i] == '/') || (Path[i] == '\\')) {
-				return Common::String(&Path.c_str()[i + 1]);
+	virtual Common::String getPathFilename(const Common::String &path) {
+		for (int i = path.size() - 1; i >= 0; --i) {
+			if ((path[i] == '/') || (path[i] == '\\')) {
+				return Common::String(&path.c_str()[i + 1]);
 			}
 		}
 
-		return Path;
+		return path;
 	}
 };
 
-// -----------------------------------------------------------------------------
-// Singleton method of parent class
-// -----------------------------------------------------------------------------
-
-FileSystemUtil &FileSystemUtil::GetInstance() {
-	static BS_FileSystemUtilScummVM Instance;
-	return Instance;
+FileSystemUtil &FileSystemUtil::getInstance() {
+	static BS_FileSystemUtilScummVM instance;
+	return instance;
 }
 
 } // End of namespace Sword25

Modified: scummvm/trunk/engines/sword25/kernel/filesystemutil.h
===================================================================
--- scummvm/trunk/engines/sword25/kernel/filesystemutil.h	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/kernel/filesystemutil.h	2010-10-19 21:03:33 UTC (rev 53626)
@@ -61,7 +61,7 @@
 
 class FileSystemUtil {
 public:
-	static FileSystemUtil &GetInstance();
+	static FileSystemUtil &getInstance();
 	virtual ~FileSystemUtil() {}
 
 	/**
@@ -70,27 +70,27 @@
 	 * These are for example Screenshots, game saves, configuration files, log files, ...
 	 * @return              Returns the name of the directory for user data.
 	 */
-	virtual Common::String GetUserdataDirectory() = 0;
+	virtual Common::String getUserdataDirectory() = 0;
 	/**
 	 * @return              Returns the path seperator
 	 */
-	virtual Common::String  GetPathSeparator() = 0;
+	virtual Common::String  getPathSeparator() = 0;
 	/**
 	 * @param Filename      The path to a file.
 	 * @return              Returns the size of the specified file. If the size could not be
 	 * determined, or the file does not exist, returns -1
 	 */
-	virtual int32 GetFileSize(const Common::String &Filename) = 0;
+	virtual int32 getFileSize(const Common::String &filename) = 0;
 	/**
 	 * @param Filename      The path to a file.
 	 * @return              Returns the timestamp of the specified file.
 	 */
-	virtual TimeDate GetFileTime(const Common::String &Filename) = 0;
+	virtual TimeDate getFileTime(const Common::String &filename) = 0;
 	/**
 	 * @param Filename      The path to a file.
 	 * @return              Returns true if the file exists.
 	 */
-	virtual bool FileExists(const Common::String &Filename) = 0;
+	virtual bool fileExists(const Common::String &filename) = 0;
 	/**
 	 * This function creates a directory
 	 *
@@ -99,13 +99,13 @@
 	 * @param DirectoryName The name of the directory to be created
 	 * @return              Returns true if the folder(s) could be created, otherwise false.
 	 */
-	virtual bool CreateDirectory(const Common::String &DirectoryName) = 0;
+	virtual bool createDirectory(const Common::String &directoryName) = 0;
 	/**
 	 * Gets the filename from a path and filename
 	 * @param Filename		The full path and filename
 	 * @return				Returns just the filename
 	 */
-	virtual Common::String GetPathFilename(const Common::String &Path) = 0;
+	virtual Common::String getPathFilename(const Common::String &path) = 0;
 };
 
 } // End of namespace Sword25

Modified: scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.cpp
===================================================================
--- scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -34,146 +34,116 @@
 
 #define BS_LOG_PREFIX "INPUTPERSISTENCEBLOCK"
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "sword25/kernel/inputpersistenceblock.h"
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Constructor / Destructor
-// -----------------------------------------------------------------------------
-
-InputPersistenceBlock::InputPersistenceBlock(const void *Data, uint DataLength) :
-	m_Data(static_cast<const byte *>(Data), DataLength),
-	m_ErrorState(NONE) {
-	m_Iter = m_Data.begin();
+InputPersistenceBlock::InputPersistenceBlock(const void *data, uint dataLength) :
+	_data(static_cast<const byte *>(data), dataLength),
+	_errorState(NONE) {
+	_iter = _data.begin();
 }
 
-// -----------------------------------------------------------------------------
-
 InputPersistenceBlock::~InputPersistenceBlock() {
-	if (m_Iter != m_Data.end()) BS_LOG_WARNINGLN("Persistence block was not read to the end.");
+	if (_iter != _data.end())
+		BS_LOG_WARNINGLN("Persistence block was not read to the end.");
 }
 
-// -----------------------------------------------------------------------------
-// Reading
-// -----------------------------------------------------------------------------
-
-void InputPersistenceBlock::read(int16 &Value) {
+void InputPersistenceBlock::read(int16 &value) {
 	signed int v;
 	read(v);
-	Value = static_cast<int16>(v);
+	value = static_cast<int16>(v);
 }
 
-// -----------------------------------------------------------------------------
-
-void InputPersistenceBlock::read(signed int &Value) {
-	if (CheckMarker(SINT_MARKER)) {
-		RawRead(&Value, sizeof(signed int));
-		Value = ConvertEndianessFromStorageToSystem(Value);
+void InputPersistenceBlock::read(signed int &value) {
+	if (checkMarker(SINT_MARKER)) {
+		rawRead(&value, sizeof(signed int));
+		value = convertEndianessFromStorageToSystem(value);
 	} else {
-		Value = 0;
+		value = 0;
 	}
 }
 
-// -----------------------------------------------------------------------------
-
-void InputPersistenceBlock::read(uint &Value) {
-	if (CheckMarker(UINT_MARKER)) {
-		RawRead(&Value, sizeof(uint));
-		Value = ConvertEndianessFromStorageToSystem(Value);
+void InputPersistenceBlock::read(uint &value) {
+	if (checkMarker(UINT_MARKER)) {
+		rawRead(&value, sizeof(uint));
+		value = convertEndianessFromStorageToSystem(value);
 	} else {
-		Value = 0;
+		value = 0;
 	}
 }
 
-// -----------------------------------------------------------------------------
-
-void InputPersistenceBlock::read(float &Value) {
-	if (CheckMarker(FLOAT_MARKER)) {
-		RawRead(&Value, sizeof(float));
-		Value = ConvertEndianessFromStorageToSystem(Value);
+void InputPersistenceBlock::read(float &value) {
+	if (checkMarker(FLOAT_MARKER)) {
+		rawRead(&value, sizeof(float));
+		value = convertEndianessFromStorageToSystem(value);
 	} else {
-		Value = 0.0f;
+		value = 0.0f;
 	}
 }
 
-// -----------------------------------------------------------------------------
-
-void InputPersistenceBlock::read(bool &Value) {
-	if (CheckMarker(BOOL_MARKER)) {
-		uint UIntBool;
-		RawRead(&UIntBool, sizeof(float));
-		UIntBool = ConvertEndianessFromStorageToSystem(UIntBool);
-		Value = UIntBool == 0 ? false : true;
+void InputPersistenceBlock::read(bool &value) {
+	if (checkMarker(BOOL_MARKER)) {
+		uint uintBool;
+		rawRead(&uintBool, sizeof(float));
+		uintBool = convertEndianessFromStorageToSystem(uintBool);
+		value = uintBool == 0 ? false : true;
 	} else {
-		Value = 0.0f;
+		value = 0.0f;
 	}
 }
 
-// -----------------------------------------------------------------------------
+void InputPersistenceBlock::read(Common::String &value) {
+	value = "";
 
-void InputPersistenceBlock::read(Common::String &Value) {
-	Value = "";
+	if (checkMarker(STRING_MARKER)) {
+		uint size;
+		read(size);
 
-	if (CheckMarker(STRING_MARKER)) {
-		uint Size;
-		read(Size);
-
-		if (CheckBlockSize(Size)) {
-			Value = Common::String(reinterpret_cast<const char *>(&*m_Iter), Size);
-			m_Iter += Size;
+		if (checkBlockSize(size)) {
+			value = Common::String(reinterpret_cast<const char *>(&*_iter), size);
+			_iter += size;
 		}
 	}
 }
 
-// -----------------------------------------------------------------------------
+void InputPersistenceBlock::read(Common::Array<byte> &value) {
+	if (checkMarker(BLOCK_MARKER)) {
+		uint size;
+		read(size);
 
-void InputPersistenceBlock::read(Common::Array<byte> &Value) {
-	if (CheckMarker(BLOCK_MARKER)) {
-		uint Size;
-		read(Size);
-
-		if (CheckBlockSize(Size)) {
-			Value = Common::Array<byte>(m_Iter, Size);
-			m_Iter += Size;
+		if (checkBlockSize(size)) {
+			value = Common::Array<byte>(_iter, size);
+			_iter += size;
 		}
 	}
 }
 
-// -----------------------------------------------------------------------------
-
-void InputPersistenceBlock::RawRead(void *DestPtr, size_t Size) {
-	if (CheckBlockSize(Size)) {
-		memcpy(DestPtr, &*m_Iter, Size);
-		m_Iter += Size;
+void InputPersistenceBlock::rawRead(void *destPtr, size_t size) {
+	if (checkBlockSize(size)) {
+		memcpy(destPtr, &*_iter, size);
+		_iter += size;
 	}
 }
 
-// -----------------------------------------------------------------------------
-
-bool InputPersistenceBlock::CheckBlockSize(int Size) {
-	if (m_Data.end() - m_Iter >= Size) {
+bool InputPersistenceBlock::checkBlockSize(int size) {
+	if (_data.end() - _iter >= size) {
 		return true;
 	} else {
-		m_ErrorState = END_OF_DATA;
+		_errorState = END_OF_DATA;
 		BS_LOG_ERRORLN("Unexpected end of persistence block.");
 		return false;
 	}
 }
 
-// -----------------------------------------------------------------------------
+bool InputPersistenceBlock::checkMarker(byte marker) {
+	if (!isGood() || !checkBlockSize(1))
+		return false;
 
-bool InputPersistenceBlock::CheckMarker(byte Marker) {
-	if (!isGood() || !CheckBlockSize(1)) return false;
-
-	if (*m_Iter++ == Marker) {
+	if (*_iter++ == marker) {
 		return true;
 	} else {
-		m_ErrorState = OUT_OF_SYNC;
+		_errorState = OUT_OF_SYNC;
 		BS_LOG_ERRORLN("Wrong type marker found in persistence block.");
 		return false;
 	}

Modified: scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.h
===================================================================
--- scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.h	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/kernel/inputpersistenceblock.h	2010-10-19 21:03:33 UTC (rev 53626)
@@ -35,20 +35,12 @@
 #ifndef SWORD25_INPUTPERSISTENCEBLOCK_H
 #define SWORD25_INPUTPERSISTENCEBLOCK_H
 
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
 #include "common/array.h"
 #include "sword25/kernel/common.h"
 #include "sword25/kernel/persistenceblock.h"
 
 namespace Sword25 {
 
-// -----------------------------------------------------------------------------
-// Class declaration
-// -----------------------------------------------------------------------------
-
 class InputPersistenceBlock : public PersistenceBlock {
 public:
 	enum ErrorState {
@@ -57,32 +49,32 @@
 		OUT_OF_SYNC
 	};
 
-	InputPersistenceBlock(const void *Data, uint DataLength);
+	InputPersistenceBlock(const void *data, uint dataLength);
 	virtual ~InputPersistenceBlock();
 
-	void read(int16 &Value);
-	void read(signed int &Value);
-	void read(uint &Value);
-	void read(float &Value);
-	void read(bool &Value);
-	void read(Common::String &Value);
-	void read(Common::Array<byte> &Value);
+	void read(int16 &value);
+	void read(signed int &value);
+	void read(uint &value);
+	void read(float &value);
+	void read(bool &value);
+	void read(Common::String &value);
+	void read(Common::Array<byte> &value);
 
 	bool isGood() const {
-		return m_ErrorState == NONE;
+		return _errorState == NONE;
 	}
-	ErrorState GetErrorState() const {
-		return m_ErrorState;
+	ErrorState getErrorState() const {
+		return _errorState;
 	}
 
 private:
-	bool CheckMarker(byte Marker);
-	bool CheckBlockSize(int Size);
-	void RawRead(void *DestPtr, size_t Size);
+	bool checkMarker(byte marker);
+	bool checkBlockSize(int size);
+	void rawRead(void *destPtr, size_t size);
 
-	Common::Array<byte> m_Data;
-	Common::Array<byte>::const_iterator m_Iter;
-	ErrorState m_ErrorState;
+	Common::Array<byte> _data;
+	Common::Array<byte>::const_iterator _iter;
+	ErrorState _errorState;
 };
 
 } // End of namespace Sword25

Modified: scummvm/trunk/engines/sword25/kernel/kernel.cpp
===================================================================
--- scummvm/trunk/engines/sword25/kernel/kernel.cpp	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/kernel/kernel.cpp	2010-10-19 21:03:33 UTC (rev 53626)
@@ -47,14 +47,13 @@
 
 #define BS_LOG_PREFIX "KERNEL"
 
+Kernel *Kernel::_instance = 0;
 
-Kernel *Kernel::_Instance = 0;
-
 Kernel::Kernel() :
 	_pWindow(NULL),
-	_Running(false),
+	_running(false),
 	_pResourceManager(NULL),
-	_InitSuccess(false) {
+	_initSuccess(false) {
 
 	// Log that the kernel is beign created
 	BS_LOGLN("created.");
@@ -63,10 +62,10 @@
 	for (uint i = 0; i < ARRAYSIZE(BS_SERVICE_TABLE); i++) {
 		// Is the superclass already registered?
 		Superclass *pCurSuperclass = NULL;
-		Common::Array<Superclass *>::iterator Iter;
-		for (Iter = _superclasses.begin(); Iter != _superclasses.end(); ++Iter)
-			if ((*Iter)->GetIdentifier() == BS_SERVICE_TABLE[i].superclassId) {
-				pCurSuperclass = *Iter;
+		Common::Array<Superclass *>::iterator iter;
+		for (iter = _superclasses.begin(); iter != _superclasses.end(); ++iter)
+			if ((*iter)->getIdentifier() == BS_SERVICE_TABLE[i].superclassId) {
+				pCurSuperclass = *iter;
 				break;
 			}
 
@@ -76,7 +75,7 @@
 	}
 
 	// Create window object
-	_pWindow = Window::CreateBSWindow(0, 0, 0, 0, false);
+	_pWindow = Window::createBSWindow(0, 0, 0, 0, false);
 	if (!_pWindow) {
 		BS_LOG_ERRORLN("Failed to create the window.");
 	} else
@@ -86,29 +85,30 @@
 	_pResourceManager = new ResourceManager(this);
 
 	// Initialise the script engine
-	ScriptEngine *pScript = static_cast<ScriptEngine *>(NewService("script", "lua"));
+	ScriptEngine *pScript = static_cast<ScriptEngine *>(newService("script", "lua"));
 	if (!pScript || !pScript->init()) {
-		_InitSuccess = false;
+		_initSuccess = false;
 		return;
 	}
 
 	// Register kernel script bindings
-	if (!_RegisterScriptBindings()) {
+	if (!registerScriptBindings()) {
 		BS_LOG_ERRORLN("Script bindings could not be registered.");
-		_InitSuccess = false;
+		_initSuccess = false;
 		return;
 	}
 	BS_LOGLN("Script bindings registered.");
 
-	_InitSuccess = true;
+	_initSuccess = true;
 }
 
 Kernel::~Kernel() {
 	// Services are de-registered in reverse order of creation
-	while (!_ServiceCreationOrder.empty()) {
-		Superclass *superclass = GetSuperclassByIdentifier(_ServiceCreationOrder.top());
-		if (superclass) superclass->DisconnectService();
-		_ServiceCreationOrder.pop();
+	while (!_serviceCreationOrder.empty()) {
+		Superclass *superclass = getSuperclassByIdentifier(_serviceCreationOrder.top());
+		if (superclass)
+			superclass->disconnectService();
+		_serviceCreationOrder.pop();
 	}
 
 	// Empty the Superclass list
@@ -127,21 +127,18 @@
 	BS_LOGLN("destroyed.");
 }
 
-// Service Methoden
-// ----------------
-
-Kernel::Superclass::Superclass(Kernel *pKernel, const Common::String &Identifier) :
+Kernel::Superclass::Superclass(Kernel *pKernel, const Common::String &identifier) :
 	_pKernel(pKernel),
-	_Identifier(Identifier),
-	_ServiceCount(0),
-	_ActiveService(NULL) {
+	_identifier(identifier),
+	_serviceCount(0),
+	_activeService(NULL) {
 	for (uint i = 0; i < ARRAYSIZE(BS_SERVICE_TABLE); i++)
-		if (BS_SERVICE_TABLE[i].superclassId == _Identifier)
-			_ServiceCount++;
+		if (BS_SERVICE_TABLE[i].superclassId == _identifier)
+			_serviceCount++;
 }
 
 Kernel::Superclass::~Superclass() {
-	DisconnectService();
+	disconnectService();
 }
 
 /**
@@ -153,16 +150,17 @@
  *         Hierbei ist zu beachten, dass der erste Service die Nummer 0 erh\xE4lt. Number muss also eine Zahl zwischen
  *         0 und GetServiceCount() - 1 sein.
  */
-Common::String Kernel::Superclass::GetServiceIdentifier(uint Number) {
-	if (Number > _ServiceCount) return NULL;
+Common::String Kernel::Superclass::getServiceIdentifier(uint number) {
+	if (number > _serviceCount)
+		return NULL;
 
-	uint CurServiceOrd = 0;
+	uint curServiceOrd = 0;
 	for (uint i = 0; i < ARRAYSIZE(BS_SERVICE_TABLE); i++) {
-		if (BS_SERVICE_TABLE[i].superclassId == _Identifier) {
-			if (Number == CurServiceOrd)
+		if (BS_SERVICE_TABLE[i].superclassId == _identifier) {
+			if (number == curServiceOrd)
 				return BS_SERVICE_TABLE[i].serviceId;
 			else
-				CurServiceOrd++;
+				curServiceOrd++;
 		}
 	}
 
@@ -178,25 +176,25 @@
  * @param serviceId         The name of the service
  *         For the superclass "sfx" an example could be "Fmod" or "directsound"
  */
-Service *Kernel::Superclass::NewService(const Common::String &serviceId) {
+Service *Kernel::Superclass::newService(const Common::String &serviceId) {
 	for (uint i = 0; i < ARRAYSIZE(BS_SERVICE_TABLE); i++)
-		if (BS_SERVICE_TABLE[i].superclassId == _Identifier &&
+		if (BS_SERVICE_TABLE[i].superclassId == _identifier &&
 		        BS_SERVICE_TABLE[i].serviceId == serviceId) {
-			Service *newService = BS_SERVICE_TABLE[i].create(_pKernel);
+			Service *newService_ = BS_SERVICE_TABLE[i].create(_pKernel);
 
-			if (newService) {
-				DisconnectService();
-				BS_LOGLN("Service '%s' created from superclass '%s'.", serviceId.c_str(), _Identifier.c_str());
-				_ActiveService = newService;
-				_ActiveServiceName = BS_SERVICE_TABLE[i].serviceId;
-				return _ActiveService;
+			if (newService_) {
+				disconnectService();
+				BS_LOGLN("Service '%s' created from superclass '%s'.", serviceId.c_str(), _identifier.c_str());
+				_activeService = newService_;
+				_activeServiceName = BS_SERVICE_TABLE[i].serviceId;
+				return _activeService;
 			} else {
-				BS_LOG_ERRORLN("Failed to create service '%s' from superclass '%s'.", serviceId.c_str(), _Identifier.c_str());
+				BS_LOG_ERRORLN("Failed to create service '%s' from superclass '%s'.", serviceId.c_str(), _identifier.c_str());
 				return NULL;
 			}
 		}
 
-	BS_LOG_ERRORLN("Service '%s' is not avaliable from superclass '%s'.", serviceId.c_str(), _Identifier.c_str());
+	BS_LOG_ERRORLN("Service '%s' is not avaliable from superclass '%s'.", serviceId.c_str(), _identifier.c_str());
 	return NULL;
 }
 
@@ -206,32 +204,32 @@
  * @param superclassId       The name of the superclass which is to be disconnected
  *         e.g.: "sfx", "gfx", "package" ...
  */
-bool Kernel::Superclass::DisconnectService() {
-	if (_ActiveService) {
-		delete _ActiveService;
-		_ActiveService = 0;
-		BS_LOGLN("Active service '%s' disconnected from superclass '%s'.", _ActiveServiceName.c_str(), _Identifier.c_str());
+bool Kernel::Superclass::disconnectService() {
+	if (_activeService) {
+		delete _activeService;
+		_activeService = 0;
+		BS_LOGLN("Active service '%s' disconnected from superclass '%s'.", _activeServiceName.c_str(), _identifier.c_str());
 		return true;
 	}
 
 	return false;
 }
 
-Kernel::Superclass *Kernel::GetSuperclassByIdentifier(const Common::String &Identifier) const {
-	Common::Array<Superclass *>::const_iterator Iter;
-	for (Iter = _superclasses.begin(); Iter != _superclasses.end(); ++Iter) {
-		if ((*Iter)->GetIdentifier() == Identifier)
-			return *Iter;
+Kernel::Superclass *Kernel::getSuperclassByIdentifier(const Common::String &identifier) const {
+	Common::Array<Superclass *>::const_iterator iter;
+	for (iter = _superclasses.begin(); iter != _superclasses.end(); ++iter) {
+		if ((*iter)->getIdentifier() == identifier)
+			return *iter;
 	}
 
-	// BS_LOG_ERRORLN("Superclass '%s' does not exist.", Identifier.c_str());
+	// BS_LOG_ERRORLN("Superclass '%s' does not exist.", identifier.c_str());
 	return NULL;
 }
 
 /**
  * Returns the number of register superclasses
  */
-uint Kernel::GetSuperclassCount() const {
+uint Kernel::getSuperclassCount() const {
 	return _superclasses.size();
 }
 
@@ -241,17 +239,17 @@
  * @param Number        The number of the superclass to return the identifier for.
  * It should be noted that the number should be between 0 und GetSuperclassCount() - 1.
  */
-Common::String Kernel::GetSuperclassIdentifier(uint Number) const {
-	if (Number > _superclasses.size())
+Common::String Kernel::getSuperclassIdentifier(uint number) const {
+	if (number > _superclasses.size())
 		return NULL;
 
-	uint CurSuperclassOrd = 0;
-	Common::Array<Superclass *>::const_iterator Iter;
-	for (Iter = _superclasses.begin(); Iter != _superclasses.end(); ++Iter) {
-		if (CurSuperclassOrd == Number)
-			return ((*Iter)->GetIdentifier());
+	uint curSuperclassOrd = 0;
+	Common::Array<Superclass *>::const_iterator iter;
+	for (iter = _superclasses.begin(); iter != _superclasses.end(); ++iter) {
+		if (curSuperclassOrd == number)
+			return ((*iter)->getIdentifier());
 
-		CurSuperclassOrd++;
+		curSuperclassOrd++;
 	}
 
 	return Common::String();
@@ -262,12 +260,12 @@
  * @param superclassId      The name of the superclass
  *         e.g.: "sfx", "gfx", "package" ...
  */
-uint Kernel::GetServiceCount(const Common::String &superclassId) const {
-	Superclass *pSuperclass = GetSuperclassByIdentifier(superclassId);
+uint Kernel::getServiceCount(const Common::String &superclassId) const {
+	Superclass *pSuperclass = getSuperclassByIdentifier(superclassId);
 	if (!pSuperclass)
 		return 0;
 
-	return pSuperclass->GetServiceCount();
+	return pSuperclass->getServiceCount();
 
 }
 
@@ -280,12 +278,12 @@
  *         Hierbei ist zu beachten, dass der erste Service die Nummer 0 erh\xE4lt. Number muss also eine Zahl zwischen
  *         0 und GetServiceCount() - 1 sein.
  */
-Common::String Kernel::GetServiceIdentifier(const Common::String &superclassId, uint Number) const {
-	Superclass *pSuperclass = GetSuperclassByIdentifier(superclassId);
+Common::String Kernel::getServiceIdentifier(const Common::String &superclassId, uint number) const {
+	Superclass *pSuperclass = getSuperclassByIdentifier(superclassId);
 	if (!pSuperclass)
 		return NULL;
 
-	return (pSuperclass->GetServiceIdentifier(Number));
+	return (pSuperclass->getServiceIdentifier(number));
 }
 
 /**
@@ -297,15 +295,15 @@
  * @param serviceId         The name of the service
  *         For the superclass "sfx" an example could be "Fmod" or "directsound"
  */
-Service *Kernel::NewService(const Common::String &superclassId, const Common::String &serviceId) {
-	Superclass *pSuperclass = GetSuperclassByIdentifier(superclassId);
+Service *Kernel::newService(const Common::String &superclassId, const Common::String &serviceId) {
+	Superclass *pSuperclass = getSuperclassByIdentifier(superclassId);
 	if (!pSuperclass)
 		return NULL;
 
 	// Die Reihenfolge merken, in der Services erstellt werden, damit sie sp\xE4ter in umgekehrter Reihenfolge entladen werden k\xF6nnen.
-	_ServiceCreationOrder.push(superclassId);
+	_serviceCreationOrder.push(superclassId);
 
-	return pSuperclass->NewService(serviceId);
+	return pSuperclass->newService(serviceId);
 }
 
 /**
@@ -314,12 +312,12 @@
  *         e.g.: "sfx", "gfx", "package" ...
  * @return true on success, and false if the superclass does not exist or if not service was active.
  */
-bool Kernel::DisconnectService(const Common::String &superclassId) {
-	Superclass *pSuperclass = GetSuperclassByIdentifier(superclassId);
+bool Kernel::disconnectService(const Common::String &superclassId) {
+	Superclass *pSuperclass = getSuperclassByIdentifier(superclassId);
 	if (!pSuperclass)
 		return false;
 
-	return pSuperclass->DisconnectService();
+	return pSuperclass->disconnectService();
 }
 
 /**
@@ -327,12 +325,12 @@
  * @param superclassId       The name of the superclass
  *         e.g.: "sfx", "gfx", "package" ...
  */
-Service *Kernel::GetService(const Common::String &superclassId) {
-	Superclass *pSuperclass = GetSuperclassByIdentifier(superclassId);
+Service *Kernel::getService(const Common::String &superclassId) {
+	Superclass *pSuperclass = getSuperclassByIdentifier(superclassId);
 	if (!pSuperclass)
 		return NULL;
 
-	return (pSuperclass->GetActiveService());
+	return (pSuperclass->getActiveService());
 }
 
 /**
@@ -341,113 +339,83 @@
  * @param superclassId       The name of the superclass
  *         e.g.: "sfx", "gfx", "package" ...
  */
-Common::String Kernel::GetActiveServiceIdentifier(const Common::String &superclassId) {
-	Superclass *pSuperclass = GetSuperclassByIdentifier(superclassId);
+Common::String Kernel::getActiveServiceIdentifier(const Common::String &superclassId) {
+	Superclass *pSuperclass = getSuperclassByIdentifier(superclassId);
 	if (!pSuperclass)
 		return Common::String();
 
-	return pSuperclass->GetActiveServiceName();
+	return pSuperclass->getActiveServiceName();
 }
 
-// -----------------------------------------------------------------------------
-
 /**
  * Returns a random number
  * @param Min       The minimum allowed value
  * @param Max       The maximum allowed value
  */
-int Kernel::GetRandomNumber(int Min, int Max) {
-	BS_ASSERT(Min <= Max);
+int Kernel::getRandomNumber(int min, int max) {
+	BS_ASSERT(min <= max);
 
-	return Min + _rnd.getRandomNumber(Max - Min + 1);
+	return min + _rnd.getRandomNumber(max - min + 1);
 }
 
 /**
  * Returns the elapsed time since startup in milliseconds
  */
-uint Kernel::GetMilliTicks() {
+uint Kernel::getMilliTicks() {
 	return g_system->getMillis();
 }
 
-// Other methods
-// -----------------
-
 /**
  * Returns how much memory is being used
  */
-size_t Kernel::GetUsedMemory() {
+size_t Kernel::getUsedMemory() {
 	return 0;
-
-#ifdef SCUMMVM_DISABLED_CODE
-	PROCESS_MEMORY_COUNTERS pmc;
-	pmc.cb = sizeof(pmc);
-	if (GetProcessMemoryInfo(GetCurrentProcess(), &pmc, sizeof(pmc))) {
-		return pmc.WorkingSetSize;
-	} else {
-		BS_LOG_ERRORLN("Call to GetProcessMemoryInfo() failed. Error code: %d", GetLastError());
-		return 0;
-	}
-#endif
 }
 
-// -----------------------------------------------------------------------------
-
 /**
  * Returns a pointer to the active Gfx Service, or NULL if no Gfx service is active.
  */
-GraphicEngine *Kernel::GetGfx() {
-	return static_cast<GraphicEngine *>(GetService("gfx"));
+GraphicEngine *Kernel::getGfx() {
+	return static_cast<GraphicEngine *>(getService("gfx"));
 }
 
-// -----------------------------------------------------------------------------
-
 /**
  * Returns a pointer to the active Sfx Service, or NULL if no Sfx service is active.
  */
-SoundEngine *Kernel::GetSfx() {
-	return static_cast<SoundEngine *>(GetService("sfx"));
+SoundEngine *Kernel::getSfx() {
+	return static_cast<SoundEngine *>(getService("sfx"));
 }
 
-// -----------------------------------------------------------------------------
-
 /**
  * Returns a pointer to the active input service, or NULL if no input service is active.
  */
-InputEngine *Kernel::GetInput() {
-	return static_cast<InputEngine *>(GetService("input"));
+InputEngine *Kernel::getInput() {
+	return static_cast<InputEngine *>(getService("input"));
 }
 
-// -----------------------------------------------------------------------------
-
 /**
  * Returns a pointer to the active package manager, or NULL if no manager is active.
  */
-PackageManager *Kernel::GetPackage() {
-	return static_cast<PackageManager *>(GetService("package"));
+PackageManager *Kernel::getPackage() {
+	return static_cast<PackageManager *>(getService("package"));
 }
 
-// -----------------------------------------------------------------------------
-
 /**
  * Returns a pointer to the script engine, or NULL if it is not active.
  */
-ScriptEngine *Kernel::GetScript() {
-	return static_cast<ScriptEngine *>(GetService("script"));
+ScriptEngine *Kernel::getScript() {
+	return static_cast<ScriptEngine *>(getService("script"));
 }
 
-// -----------------------------------------------------------------------------
-
 /**
  * Returns a pointer to the movie player, or NULL if it is not active.
  */
-MoviePlayer *Kernel::GetFMV() {
-	return static_cast<MoviePlayer *>(GetService("fmv"));
+MoviePlayer *Kernel::getFMV() {
+	return static_cast<MoviePlayer *>(getService("fmv"));
 }
 
-// -----------------------------------------------------------------------------
-
-void Kernel::Sleep(uint Msecs) const {
-	g_system->delayMillis(Msecs);
+void Kernel::sleep(uint msecs) const {
+	g_system->delayMillis(msecs);
 }
 
 } // End of namespace Sword25

Modified: scummvm/trunk/engines/sword25/kernel/kernel.h
===================================================================
--- scummvm/trunk/engines/sword25/kernel/kernel.h	2010-10-19 20:54:30 UTC (rev 53625)
+++ scummvm/trunk/engines/sword25/kernel/kernel.h	2010-10-19 21:03:33 UTC (rev 53626)
@@ -45,7 +45,6 @@
 #ifndef SWORD25_KERNEL_H
 #define SWORD25_KERNEL_H
 
-// Includes
 #include "common/scummsys.h"
 #include "common/random.h"
 #include "common/stack.h"
@@ -81,7 +80,7 @@
 	/**
 	 * Returns a pointer to the window object
 	 */
-	Window *GetWindow() {
+	Window *getWindow() {
 		return _pWindow;
 	}
 
@@ -97,7 +96,7 @@
 	 * @param ServiceIdentifier         The name of the service
 	 *         For the superclass "sfx" an example could be "Fmod" or "directsound"
 	 */
-	Service *NewService(const Common::String &SuperclassIdentifier, const Common::String &ServiceIdentifier);
+	Service *newService(const Common::String &superclassIdentifier, const Common::String &serviceIdentifier);
 
 	/**
 	 * Ends the current service of a superclass. Returns true on success, and false if the superclass
@@ -105,14 +104,14 @@
 	 * @param SuperclassIdentfier       The name of the superclass which is to be disconnected
 	 *         z.B: "sfx", "gfx", "package" ...
 	 */
-	bool DisconnectService(const Common::String &SuperclassIdentifier);
+	bool disconnectService(const Common::String &superclassIdentifier);
 
 	/**
 	 * Returns a pointer to the currently active service object of a superclass
 	 * @param SuperclassIdentfier       The name of the superclass

@@ Diff output truncated at 100000 characters. @@

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