[Scummvm-cvs-logs] SF.net SVN: scummvm:[53716] scummvm/trunk/engines/lastexpress/lastexpress.h
littleboy at users.sourceforge.net
littleboy at users.sourceforge.net
Sat Oct 23 00:07:00 CEST 2010
Revision: 53716
http://scummvm.svn.sourceforge.net/scummvm/?rev=53716&view=rev
Author: littleboy
Date: 2010-10-22 22:06:59 +0000 (Fri, 22 Oct 2010)
Log Message:
-----------
LASTEXPRESS: Update namespace comment with latest engine status
Modified Paths:
--------------
scummvm/trunk/engines/lastexpress/lastexpress.h
Modified: scummvm/trunk/engines/lastexpress/lastexpress.h
===================================================================
--- scummvm/trunk/engines/lastexpress/lastexpress.h 2010-10-22 22:00:27 UTC (rev 53715)
+++ scummvm/trunk/engines/lastexpress/lastexpress.h 2010-10-22 22:06:59 UTC (rev 53716)
@@ -41,25 +41,23 @@
* This is the namespace of the LastExpress engine.
*
* Status of this engine:
- * The basic framework for the engine is done and you can navigate through the
- * train and interact with objects. Some logic for characters and entities has
- * been implemented, but characters do not appear in-game yet and background
- * sounds and animations are missing.
+ * The game is playable but still very buggy and missing crucial functionality:
* - Resources: classes for the resource formats used by the game are mostly
* complete (subtitles integration/cursor transparency are missing)
* - Display: basic graphic manager functionality is implemented (transitions
* and dirty rects handling are missing)
- * - Menu/Navigation: main menu is almost complete. Navigation and hotspot
- * handling is also mostly implemented (with remaining bugs)
- * - Logic: the framework is in place (with helper classes mostly complete),
- * and some logic has been implemented (it is mostly hardcoded in the original)
- * The shared entity code for drawing/handling of entities remains to be done.
+ * - Menu/Navigation: menu is done and navigation/hotspot handling are also
+ * mostly implemented (with remaining bugs)
+ * - Logic: all the hardcoded AI logic has been implemented, as well as the
+ * shared entity code for drawing/handling of entities.
+ * - Sound: most of the sound queue functionality is still missing
+ * - Savegame: almost all the savegame code is still missing.
*
* Maintainers:
- * clone2727, jvprat, littleboy
+ * littleboy, jvprat, clone2727
*
* Supported games:
- * - The Last Express
+ * - The Last Express
*/
namespace LastExpress {
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