[Scummvm-cvs-logs] SF.net SVN: scummvm:[52497] scummvm/trunk/engines/sci/engine/kparse.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Thu Sep 2 15:50:50 CEST 2010
Revision: 52497
http://scummvm.svn.sourceforge.net/scummvm/?rev=52497&view=rev
Author: thebluegr
Date: 2010-09-02 13:50:49 +0000 (Thu, 02 Sep 2010)
Log Message:
-----------
SCI: Added a FIXME for bug #3038870, related to kParse()
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/kparse.cpp
Modified: scummvm/trunk/engines/sci/engine/kparse.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kparse.cpp 2010-09-02 12:52:03 UTC (rev 52496)
+++ scummvm/trunk/engines/sci/engine/kparse.cpp 2010-09-02 13:50:49 UTC (rev 52497)
@@ -138,6 +138,15 @@
} else {
s->r_acc = make_reg(0, 0);
+ // FIXME: When typing something wrong in the fanmade game Demo Quest,
+ // after the error dialog, the game checks for claimed to be 0 before
+ // showing a subsequent dialog. The following selector change causes
+ // it to be 1, thus causing the game to hang in an endless loop (bug
+ // #3038870. Thus, this seems to be wrong (since fanmade games use
+ // the original SCI interpreter), but we need to check against
+ // dissassembly. Since kParse is in the process of being dissassembled
+ // again, I'm leaving this FIXME in for now, so that it won't be
+ // forgotten :)
writeSelectorValue(segMan, event, SELECTOR(claimed), 1);
if (error) {
s->_segMan->strcpy(voc->parser_base, error);
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