[Scummvm-cvs-logs] SF.net SVN: scummvm:[52758] scummvm/trunk/engines/agos/saveload.cpp
lordhoto at users.sourceforge.net
lordhoto at users.sourceforge.net
Fri Sep 17 14:54:01 CEST 2010
Revision: 52758
http://scummvm.svn.sourceforge.net/scummvm/?rev=52758&view=rev
Author: lordhoto
Date: 2010-09-17 12:54:00 +0000 (Fri, 17 Sep 2010)
Log Message:
-----------
I18N: Use a String instead of a char buffer.
This should improve r52751, since String does automatic memory handling, thus
no more buffer overflows should by possible by having a too large translated
string.
Modified Paths:
--------------
scummvm/trunk/engines/agos/saveload.cpp
Modified: scummvm/trunk/engines/agos/saveload.cpp
===================================================================
--- scummvm/trunk/engines/agos/saveload.cpp 2010-09-17 12:37:59 UTC (rev 52757)
+++ scummvm/trunk/engines/agos/saveload.cpp 2010-09-17 12:54:00 UTC (rev 52758)
@@ -147,14 +147,14 @@
}
bool success;
- char buf[80];
+ Common::String buf;
char *filename = genSaveName(_saveLoadSlot);
if (_saveLoadType == 2) {
Subroutine *sub;
success = loadGame(genSaveName(_saveLoadSlot));
if (!success) {
- snprintf(buf, sizeof(buf), _("Failed to load game state from file:\n\n%s"), filename);
+ buf = Common::String::printf(_("Failed to load game state from file:\n\n%s"), filename);
} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
drawIconArray(2, me(), 0, 0);
setBitFlag(97, true);
@@ -189,7 +189,7 @@
} else {
success = saveGame(_saveLoadSlot, _saveLoadName);
if (!success)
- snprintf(buf, sizeof(buf), _("Failed to save game state to file:\n\n%s"), filename);
+ buf = Common::String::printf(_("Failed to save game state to file:\n\n%s"), filename);
}
if (!success) {
@@ -197,7 +197,7 @@
dialog.runModal();
} else if (_saveLoadType == 1) {
- snprintf(buf, sizeof(buf), _("Successfully saved game state in file:\n\n%s"), filename);
+ buf = Common::String::printf(_("Successfully saved game state in file:\n\n%s"), filename);
GUI::TimedMessageDialog dialog(buf, 1500);
dialog.runModal();
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