[Scummvm-cvs-logs] scummvm master -> 55f1fa8dba78c6c11365b98b358d249209db99fc
dreammaster
dreammaster at scummvm.org
Tue Apr 19 11:21:07 CEST 2011
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
55f1fa8dba TSAGE: Bugfixes for graphics glitches when using the lift in scene #2320
Commit: 55f1fa8dba78c6c11365b98b358d249209db99fc
https://github.com/scummvm/scummvm/commit/55f1fa8dba78c6c11365b98b358d249209db99fc
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2011-04-19T02:18:34-07:00
Commit Message:
TSAGE: Bugfixes for graphics glitches when using the lift in scene #2320
Changed paths:
engines/tsage/core.cpp
engines/tsage/ringworld_scenes3.cpp
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 2d0a69f..ba4c592 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -2388,8 +2388,8 @@ void SceneObjectList::draw() {
// Handle updating object priority
if (!(obj->_flags & OBJFLAG_FIXED_PRIORITY)) {
- obj->_priority = MIN((int)obj->_position.y - 1,
- (int)_globals->_sceneManager._scene->_backgroundBounds.bottom);
+ obj->_priority = MIN((int)obj->_position.y,
+ (int)_globals->_sceneManager._scene->_backgroundBounds.bottom - 1);
}
if ((_globals->_paneRefreshFlag[paneNum] != 0) || !_globals->_paneRegions[paneNum].empty()) {
diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index 1571f18..bd276a8 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -5068,7 +5068,7 @@ void Scene2320::Action3::signal() {
break;
}
case 3:
- scene->_hotspot6.setPriority2(scene->_hotspot6._priority - 1);
+ _globals->_player.setPriority2(scene->_hotspot6._priority - 1);
_globals->_player._strip = 3;
setDelay(10);
break;
@@ -5798,7 +5798,7 @@ void Scene2320::postInit(SceneObjectList *OwnerList) {
_globals->_sceneItems.push_back(&_hotspot8);
}
- _area1.setup(2100, 2, 1, 2100);
+ _area1.setup(2153, 2, 1, 2100);
_area1._pt = Common::Point(200, 31);
_area2.setup(2153, 3, 1, 2150);
_area2._pt = Common::Point(200, 50);
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