[Scummvm-cvs-logs] scummvm master -> 67c83ffffa55a11be076fea0ea11ae28b044600e

Strangerke arnaud.boutonne at gmail.com
Sat Apr 30 00:22:18 CEST 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
67c83ffffa TSAGE: Fix a couple of big graphical glitches in scene 2100


Commit: 67c83ffffa55a11be076fea0ea11ae28b044600e
    https://github.com/scummvm/scummvm/commit/67c83ffffa55a11be076fea0ea11ae28b044600e
Author: strangerke (arnaud.boutonne at gmail.com)
Date: 2011-04-29T15:21:23-07:00

Commit Message:
TSAGE: Fix a couple of big graphical glitches in scene 2100

Changed paths:
    engines/tsage/ringworld_scenes3.cpp



diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index fcbf7c8..a0fd63d 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -699,14 +699,14 @@ void Scene2100::Action6::signal() {
 
 		Common::Point pt(130, 116);
 		NpcMover *mover = new NpcMover();
-		scene->_object2.addMover(mover, &pt, NULL);
+		scene->_object2.addMover(mover, &pt, this);
 		break;
 	}
 	case 1: {
 		scene->_object2.setPriority2(-1);
 		Common::Point pt(153, 67);
 		NpcMover *mover = new NpcMover();
-		scene->_object2.addMover(mover, &pt, NULL);
+		scene->_object2.addMover(mover, &pt, this);
 		break;
 	}
 	case 2:






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