[Scummvm-cvs-logs] scummvm master -> 4faa2d5b42628a212015ccce578c4762f95bad1c
lordhoto
lordhoto at gmail.com
Wed Aug 3 05:21:07 CEST 2011
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
4faa2d5b42 SCUMM: Typos... thx clone2727.
Commit: 4faa2d5b42628a212015ccce578c4762f95bad1c
https://github.com/scummvm/scummvm/commit/4faa2d5b42628a212015ccce578c4762f95bad1c
Author: Johannes Schickel (lordhoto at scummvm.org)
Date: 2011-08-02T20:15:29-07:00
Commit Message:
SCUMM: Typos... thx clone2727.
Changed paths:
engines/scumm/sound.cpp
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp
index f5c9390..a74fa36 100644
--- a/engines/scumm/sound.cpp
+++ b/engines/scumm/sound.cpp
@@ -2002,7 +2002,7 @@ static void convertADResource(ResourceManager *res, const GameSettings& game, Re
// thus we won't get looping for sound effects. It should
// always jump to the start of the channel.
//
- // Since we convert the data to MIDI and we can not ony loop a
+ // Since we convert the data to MIDI and we cannot only loop a
// single channel via MIDI fixing this will require some more
// thought.
track_time[ch] = -1;
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