[Scummvm-cvs-logs] scummvm master -> e95bc9d7b0e9fdcdde98f9e7d0deb1595edeff97

bluegr md5 at scummvm.org
Sun Aug 7 15:09:05 CEST 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
e95bc9d7b0 SWORD25: Make sure that id is always initialized in playSoundEx()


Commit: e95bc9d7b0e9fdcdde98f9e7d0deb1595edeff97
    https://github.com/scummvm/scummvm/commit/e95bc9d7b0e9fdcdde98f9e7d0deb1595edeff97
Author: Filippos Karapetis (md5 at scummvm.org)
Date: 2011-08-07T06:05:54-07:00

Commit Message:
SWORD25: Make sure that id is always initialized in playSoundEx()

Changed paths:
    engines/sword25/sfx/soundengine.cpp



diff --git a/engines/sword25/sfx/soundengine.cpp b/engines/sword25/sfx/soundengine.cpp
index 1b424da..78b2db1 100644
--- a/engines/sword25/sfx/soundengine.cpp
+++ b/engines/sword25/sfx/soundengine.cpp
@@ -209,7 +209,7 @@ uint SoundEngine::playSoundEx(const Common::String &fileName, SOUND_TYPES type,
 #ifdef USE_VORBIS
 	Audio::SeekableAudioStream *stream = Audio::makeVorbisStream(in, DisposeAfterUse::YES);
 #endif
-	uint id;
+	uint id = handleId;
 	SndHandle *handle;
 
 	if (handleId == 0x1337)






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