[Scummvm-cvs-logs] scummvm master -> 83610d98b074d9661880167e9ab3ab23db12a181

bluegr md5 at scummvm.org
Mon Dec 12 12:10:46 CET 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
83610d98b0 Revert "DREAMWEB: Simplify the time display code"


Commit: 83610d98b074d9661880167e9ab3ab23db12a181
    https://github.com/scummvm/scummvm/commit/83610d98b074d9661880167e9ab3ab23db12a181
Author: Filippos Karapetis (md5 at scummvm.org)
Date: 2011-12-12T03:10:07-08:00

Commit Message:
Revert "DREAMWEB: Simplify the time display code"

This reverts commit 546c6a07e4803541647ad18d69c650fdd4cf974c.

This wasn't a good idea, after all - it breaks saves and the game
time is always the real time (which is not what the original did - it
only synced the game time with the real time at the beginning)

Changed paths:
    devtools/tasmrecover/tasm-recover
    engines/dreamweb/dreamgen.cpp
    engines/dreamweb/dreamgen.h
    engines/dreamweb/stubs.cpp
    engines/dreamweb/stubs.h



diff --git a/devtools/tasmrecover/tasm-recover b/devtools/tasmrecover/tasm-recover
index d9d39b9..dac600a 100755
--- a/devtools/tasmrecover/tasm-recover
+++ b/devtools/tasmrecover/tasm-recover
@@ -133,9 +133,6 @@ p = parser(skip_binary_data = [
 	'currentirq',
 	'gameerror',
 	'howmuchalloc',
-	'secondcount',
-	'minutecount',
-	'hourcount',
 	# vgagrafx.asm
 	'cityname',
 	'extragraphics1',
diff --git a/engines/dreamweb/dreamgen.cpp b/engines/dreamweb/dreamgen.cpp
index 21a0213..94658a1 100644
--- a/engines/dreamweb/dreamgen.cpp
+++ b/engines/dreamweb/dreamgen.cpp
@@ -2996,14 +2996,14 @@ void DreamGenContext::getDestInfo() {
 	push(ax);
 	dx = data;
 	es = dx;
-	si = 1284;
+	si = 1287;
 	_add(si, ax);
 	cl = es.byte(si);
 	ax = pop();
 	push(cx);
 	dx = data;
 	es = dx;
-	si = 1300;
+	si = 1303;
 	_add(si, ax);
 	ax = pop();
 }
@@ -3055,7 +3055,7 @@ clearedlocations:
 	bx = ax;
 	dx = data;
 	es = dx;
-	_add(bx, 1284);
+	_add(bx, 1287);
 	es.byte(bx) = 0;
 }
 
@@ -3091,7 +3091,7 @@ void DreamGenContext::execCommand() {
 	es = cs;
 	bx = offset_comlist;
 	ds = cs;
-	si = 1318;
+	si = 1321;
 	al = ds.byte(si);
 	_cmp(al, 0);
 	if (!flags.z())
@@ -3184,7 +3184,7 @@ dirroot:
 	si = offset_rootdir;
 	_inc(si);
 	es = cs;
-	di = 1160;
+	di = 1163;
 	_inc(di);
 	cx = 12;
 	_movsb(cx, true);
@@ -3286,7 +3286,7 @@ notyetassigned:
 	push(bx);
 	_add(bx, 2);
 	ds = cs;
-	si = 1318;
+	si = 1321;
 checkpass:
 	_lodsw();
 	ah = es.byte(bx);
@@ -3357,7 +3357,7 @@ void DreamGenContext::read() {
 	return;
 okcom:
 	es = cs;
-	di = 1160;
+	di = 1163;
 	ax = data.word(kTextfile1);
 	data.word(kMonsource) = ax;
 	ds = ax;
@@ -3487,7 +3487,7 @@ keyok2:
 	ds = cs;
 	si = offset_operand1+1;
 	es = cs;
-	di = 1160+1;
+	di = 1163+1;
 	cx = 12;
 	_movsb(cx, true);
 	monitorLogo();
@@ -3614,7 +3614,7 @@ void DreamGenContext::parser() {
 	al = '=';
 	_stosb();
 	ds = cs;
-	si = 1318;
+	si = 1321;
 notspace1:
 	_lodsw();
 	_cmp(al, 32);
@@ -5530,7 +5530,7 @@ notalley:
 void DreamGenContext::clearBuffers() {
 	STACK_CHECK;
 	es = data.word(kBuffers);
-	cx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+938-481+65-0)/2;
+	cx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+941-484+68-0)/2;
 	ax = 0;
 	di = 0;
 	_stosw(cx, true);
@@ -5542,14 +5542,14 @@ void DreamGenContext::clearBuffers() {
 	es = data.word(kBuffers);
 	di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64));
 	ds = cs;
-	si = 481;
-	cx = (938-481);
+	si = 484;
+	cx = (941-484);
 	_movsb(cx, true);
 	es = data.word(kBuffers);
-	di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+938-481);
+	di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+941-484);
 	ds = cs;
 	si = 0;
-	cx = (65-0);
+	cx = (68-0);
 	_movsb(cx, true);
 	clearChanges();
 }
@@ -5564,14 +5564,14 @@ void DreamGenContext::clearChanges() {
 	ds = data.word(kBuffers);
 	si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64));
 	es = cs;
-	di = 481;
-	cx = (938-481);
+	di = 484;
+	cx = (941-484);
 	_movsb(cx, true);
 	ds = data.word(kBuffers);
-	si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+938-481);
+	si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+941-484);
 	es = cs;
 	di = 0;
-	cx = (65-0);
+	cx = (68-0);
 	_movsb(cx, true);
 	data.byte(kExpos) = 0;
 	data.word(kExframepos) = 0;
@@ -5582,7 +5582,7 @@ void DreamGenContext::clearChanges() {
 	di = 0;
 	_stosw(cx, true);
 	es = cs;
-	di = 1284;
+	di = 1287;
 	al = 1;
 	_stosb(2);
 	al = 0;
@@ -5775,36 +5775,36 @@ searchmess:
 
 void DreamGenContext::__start() { 
 	static const uint8 src[] = {
-		0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x13, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0000: .... .... .... ....
-		0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 
+		0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 
 		//0x0010: .... .... .... ....
-		0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0020: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x00, 0x00, 0x00, 0xff, 0x00, 0xff, 0x00, 0x00, 
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x00, 0x00, 0x00, 0xff, 0x00, 
 		//0x0030: .... .... .... ....
-		0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x0d, 0x00, 0xb6, 0x00, 0x00, 0x00, 
-		//0x0040: 0... .... .... ....
+		0xff, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x0d, 0x00, 0xb6, 
+		//0x0040: ...0 .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0050: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0060: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
-		//0x0070: .... h.&. .... ....
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		//0x0070: .... ...h .&.. ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0080: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0090: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x00a0: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x00b0: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x00c0: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x00, 
-		//0x00d0: .... .... .... .  .
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
-		//0x00e0: .... .... .... ....
+		//0x00d0: .... .... .... ....
+		0x20, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		//0x00e0:   .. .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x00f0: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
@@ -5821,125 +5821,125 @@ void DreamGenContext::__start() {
 		//0x0150: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0160: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 
 		//0x0170: .... .... .... ....
 		0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
 		//0x0180: .... .... .... ....
 		0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
 		//0x0190: .... .... .... ....
-		0xff, 0xff, 0xff, 0xff, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x01a0: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x01b0: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x01c0: .... .... .... ....
-		0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 
+		0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x01d0: .... .... .... ....
-		0x00, 0x01, 0x2c, 0x00, 0x14, 0x00, 0x02, 0x00, 0x01, 0x01, 0x37, 0x00, 0x00, 0x00, 0x32, 0x14, 
-		//0x01e0: ..,. .... ..7. ..2.
-		0x00, 0x18, 0x16, 0x00, 0x4a, 0x00, 0x01, 0x00, 0x00, 0x18, 0x21, 0x0a, 0x4b, 0x00, 0x01, 0x00, 
-		//0x01f0: .... J... ..!. K...
-		0x01, 0x01, 0x2c, 0x00, 0x1b, 0x00, 0x02, 0x00, 0x02, 0x01, 0x2c, 0x00, 0x60, 0x00, 0x03, 0x00, 
-		//0x0200: ..,. .... ..,. `...
-		0x04, 0x01, 0x2c, 0x00, 0x76, 0x00, 0x02, 0x00, 0x05, 0x01, 0x2c, 0x0a, 0x00, 0x00, 0x02, 0x00, 
-		//0x0210: ..,. v... ..,. ....
-		0x00, 0x05, 0x16, 0x14, 0x35, 0x00, 0x03, 0x00, 0x00, 0x05, 0x16, 0x14, 0x28, 0x00, 0x01, 0x00, 
-		//0x0220: .... 5... .... (...
-		0x02, 0x05, 0x16, 0x14, 0x32, 0x00, 0x01, 0x00, 0x03, 0x02, 0x0b, 0x0a, 0xc0, 0x00, 0x01, 0x00, 
-		//0x0230: .... 2... .... ....
-		0x00, 0x02, 0x0b, 0x0a, 0xb6, 0x00, 0x02, 0x00, 0x01, 0x08, 0x0b, 0x0a, 0x00, 0x00, 0x02, 0x00, 
+		0x00, 0x00, 0xff, 0x00, 0x01, 0x2c, 0x00, 0x14, 0x00, 0x02, 0x00, 0x01, 0x01, 0x37, 0x00, 0x00, 
+		//0x01e0: .... .,.. .... .7..
+		0x00, 0x32, 0x14, 0x00, 0x18, 0x16, 0x00, 0x4a, 0x00, 0x01, 0x00, 0x00, 0x18, 0x21, 0x0a, 0x4b, 
+		//0x01f0: .2.. ...J .... .!.K
+		0x00, 0x01, 0x00, 0x01, 0x01, 0x2c, 0x00, 0x1b, 0x00, 0x02, 0x00, 0x02, 0x01, 0x2c, 0x00, 0x60, 
+		//0x0200: .... .,.. .... .,.`
+		0x00, 0x03, 0x00, 0x04, 0x01, 0x2c, 0x00, 0x76, 0x00, 0x02, 0x00, 0x05, 0x01, 0x2c, 0x0a, 0x00, 
+		//0x0210: .... .,.v .... .,..
+		0x00, 0x02, 0x00, 0x00, 0x05, 0x16, 0x14, 0x35, 0x00, 0x03, 0x00, 0x00, 0x05, 0x16, 0x14, 0x28, 
+		//0x0220: .... ...5 .... ...(
+		0x00, 0x01, 0x00, 0x02, 0x05, 0x16, 0x14, 0x32, 0x00, 0x01, 0x00, 0x03, 0x02, 0x0b, 0x0a, 0xc0, 
+		//0x0230: .... ...2 .... ....
+		0x00, 0x01, 0x00, 0x00, 0x02, 0x0b, 0x0a, 0xb6, 0x00, 0x02, 0x00, 0x01, 0x08, 0x0b, 0x0a, 0x00, 
 		//0x0240: .... .... .... ....
-		0x01, 0x17, 0x00, 0x32, 0x00, 0x00, 0x03, 0x00, 0x00, 0x1c, 0x0b, 0x14, 0xfa, 0x00, 0x04, 0x00, 
-		//0x0250: ...2 .... .... ....
-		0x00, 0x17, 0x00, 0x32, 0x2b, 0x00, 0x02, 0x00, 0x08, 0x17, 0x0b, 0x28, 0x82, 0x00, 0x02, 0x00, 
-		//0x0260: ...2 +... ...( ....
-		0x01, 0x17, 0x16, 0x28, 0x7a, 0x00, 0x02, 0x00, 0x02, 0x17, 0x16, 0x28, 0x69, 0x00, 0x02, 0x00, 
-		//0x0270: ...( z... ...( i...
-		0x03, 0x17, 0x16, 0x28, 0x51, 0x00, 0x02, 0x00, 0x04, 0x17, 0x0b, 0x28, 0x87, 0x00, 0x02, 0x00, 
-		//0x0280: ...( Q... ...( ....
-		0x05, 0x17, 0x16, 0x28, 0x91, 0x00, 0x02, 0x00, 0x06, 0x04, 0x16, 0x1e, 0x00, 0x00, 0x02, 0x00, 
-		//0x0290: ...( .... .... ....
-		0x00, 0x2d, 0x16, 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x14, 0x2d, 0x16, 0x1e, 0x27, 0x00, 0x02, 0x00, 
-		//0x02a0: .-.. .... .-.. '...
-		0x00, 0x2d, 0x16, 0x1e, 0x19, 0x00, 0x02, 0x00, 0x00, 0x08, 0x16, 0x28, 0x20, 0x00, 0x02, 0x00, 
-		//0x02b0: .-.. .... ...(  ...
-		0x00, 0x07, 0x0b, 0x14, 0x40, 0x00, 0x02, 0x00, 0x00, 0x16, 0x16, 0x14, 0x52, 0x00, 0x02, 0x00, 
-		//0x02c0: .... @... .... R...
-		0x00, 0x1b, 0x0b, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x14, 0x00, 0x1e, 0x00, 0x00, 0x02, 0x00, 
+		0x00, 0x02, 0x00, 0x01, 0x17, 0x00, 0x32, 0x00, 0x00, 0x03, 0x00, 0x00, 0x1c, 0x0b, 0x14, 0xfa, 
+		//0x0250: .... ..2. .... ....
+		0x00, 0x04, 0x00, 0x00, 0x17, 0x00, 0x32, 0x2b, 0x00, 0x02, 0x00, 0x08, 0x17, 0x0b, 0x28, 0x82, 
+		//0x0260: .... ..2+ .... ..(.
+		0x00, 0x02, 0x00, 0x01, 0x17, 0x16, 0x28, 0x7a, 0x00, 0x02, 0x00, 0x02, 0x17, 0x16, 0x28, 0x69, 
+		//0x0270: .... ..(z .... ..(i
+		0x00, 0x02, 0x00, 0x03, 0x17, 0x16, 0x28, 0x51, 0x00, 0x02, 0x00, 0x04, 0x17, 0x0b, 0x28, 0x87, 
+		//0x0280: .... ..(Q .... ..(.
+		0x00, 0x02, 0x00, 0x05, 0x17, 0x16, 0x28, 0x91, 0x00, 0x02, 0x00, 0x06, 0x04, 0x16, 0x1e, 0x00, 
+		//0x0290: .... ..(. .... ....
+		0x00, 0x02, 0x00, 0x00, 0x2d, 0x16, 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x14, 0x2d, 0x16, 0x1e, 0x27, 
+		//0x02a0: .... -... .... -..'
+		0x00, 0x02, 0x00, 0x00, 0x2d, 0x16, 0x1e, 0x19, 0x00, 0x02, 0x00, 0x00, 0x08, 0x16, 0x28, 0x20, 
+		//0x02b0: .... -... .... ..( 
+		0x00, 0x02, 0x00, 0x00, 0x07, 0x0b, 0x14, 0x40, 0x00, 0x02, 0x00, 0x00, 0x16, 0x16, 0x14, 0x52, 
+		//0x02c0: .... ...@ .... ...R
+		0x00, 0x02, 0x00, 0x00, 0x1b, 0x0b, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x14, 0x00, 0x1e, 0x00, 
 		//0x02d0: .... .... .... ....
-		0x00, 0x0e, 0x21, 0x28, 0x15, 0x00, 0x01, 0x00, 0x00, 0x1d, 0x0b, 0x0a, 0x00, 0x00, 0x01, 0x00, 
-		//0x02e0: ..!( .... .... ....
-		0x00, 0x02, 0x16, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x19, 0x00, 0x32, 0x04, 0x00, 0x02, 0x00, 
-		//0x02f0: .... .... ...2 ....
-		0x00, 0x32, 0x16, 0x1e, 0x79, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x00, 0x00, 0x14, 0x00, 
-		//0x0300: .2.. y... .2.. ....
-		0x00, 0x34, 0x16, 0x1e, 0xc0, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xe9, 0x00, 0x02, 0x00, 
-		//0x0310: .4.. .... .4.. ....
-		0x00, 0x32, 0x16, 0x28, 0x68, 0x00, 0x37, 0x00, 0x00, 0x35, 0x21, 0x00, 0x63, 0x00, 0x02, 0x00, 
-		//0x0320: .2.( h.7. .5!. c...
-		0x00, 0x32, 0x16, 0x28, 0x00, 0x00, 0x03, 0x00, 0x00, 0x32, 0x16, 0x1e, 0xa2, 0x00, 0x02, 0x00, 
-		//0x0330: .2.( .... .2.. ....
-		0x00, 0x34, 0x16, 0x1e, 0x39, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x00, 0x00, 0x02, 0x00, 
-		//0x0340: .4.. 9... .4.. ....
-		0x00, 0x36, 0x00, 0x00, 0x48, 0x00, 0x03, 0x00, 0x00, 0x37, 0x2c, 0x00, 0x00, 0x00, 0x02, 0x00, 
-		//0x0350: .6.. H... .7,. ....
-		0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x02, 0x00, 0x02, 0x00, 
+		0x00, 0x02, 0x00, 0x00, 0x0e, 0x21, 0x28, 0x15, 0x00, 0x01, 0x00, 0x00, 0x1d, 0x0b, 0x0a, 0x00, 
+		//0x02e0: .... .!(. .... ....
+		0x00, 0x01, 0x00, 0x00, 0x02, 0x16, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x19, 0x00, 0x32, 0x04, 
+		//0x02f0: .... .... .... ..2.
+		0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x79, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x00, 
+		//0x0300: .... 2..y .... 2...
+		0x00, 0x14, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xc0, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xe9, 
+		//0x0310: .... 4... .... 4...
+		0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x28, 0x68, 0x00, 0x37, 0x00, 0x00, 0x35, 0x21, 0x00, 0x63, 
+		//0x0320: .... 2.(h .7.. 5!.c
+		0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x28, 0x00, 0x00, 0x03, 0x00, 0x00, 0x32, 0x16, 0x1e, 0xa2, 
+		//0x0330: .... 2.(. .... 2...
+		0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x39, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x00, 
+		//0x0340: .... 4..9 .... 4...
+		0x00, 0x02, 0x00, 0x00, 0x36, 0x00, 0x00, 0x48, 0x00, 0x03, 0x00, 0x00, 0x37, 0x2c, 0x00, 0x00, 
+		//0x0350: .... 6..H .... 7,..
+		0x00, 0x02, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x02, 
 		//0x0360: .... .... .... ....
-		0x00, 0x0e, 0x16, 0x00, 0x2c, 0x01, 0x01, 0x00, 0x00, 0x0a, 0x16, 0x1e, 0xae, 0x00, 0x00, 0x00, 
-		//0x0370: .... ,... .... ....
-		0x00, 0x0c, 0x16, 0x14, 0x00, 0x00, 0x01, 0x00, 0x00, 0x0b, 0x0b, 0x14, 0x00, 0x00, 0x32, 0x14, 
-		//0x0380: .... .... .... ..2.
-		0x00, 0x0b, 0x0b, 0x1e, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x16, 0x14, 0x00, 0x00, 0x32, 0x14, 
-		//0x0390: .... ..2. .... ..2.
-		0x00, 0x0e, 0x21, 0x28, 0x00, 0x00, 0x32, 0x14, 0x00, 0xff, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 
-		//0x03a0: ..!( ..2. ..DR EAMW
-		0x45, 0x42, 0x2e, 0x56, 0x39, 0x39, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 
-		//0x03b0: EB.V 99.D REAM WEB.
-		0x56, 0x4f, 0x4c, 0x00, 0x00, 0x01, 0x45, 0x58, 0x49, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 
-		//0x03c0: VOL. ..EX IT       
-		0x48, 0x45, 0x4c, 0x50, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x49, 0x53, 0x54, 0x20, 0x20, 
-		//0x03d0: HELP        LI ST  
-		0x20, 0x20, 0x20, 0x20, 0x52, 0x45, 0x41, 0x44, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 
-		//0x03e0:      READ        LO
-		0x47, 0x4f, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4b, 0x45, 0x59, 0x53, 0x20, 0x20, 0x20, 0x20, 
-		//0x03f0: GON       KEYS     
-		0x20, 0x20, 0x01, 0x00, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 
-		//0x0400:   .. PUBL IC       
-		0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x42, 0x4c, 
-		//0x0410: PUBL IC      . ..BL
-		0x41, 0x43, 0x4b, 0x44, 0x52, 0x41, 0x47, 0x4f, 0x4e, 0x20, 0x52, 0x59, 0x41, 0x4e, 0x20, 0x20, 
-		//0x0420: ACKD RAGO N RY AN  
-		0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x48, 0x45, 0x4e, 0x44, 0x52, 0x49, 0x58, 0x20, 
-		//0x0430:       ... HEND RIX 
-		0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x55, 0x49, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 
-		//0x0440:      LOUI S       .
-		0x00, 0x00, 0x53, 0x45, 0x50, 0x54, 0x49, 0x4d, 0x55, 0x53, 0x20, 0x20, 0x20, 0x20, 0x42, 0x45, 
-		//0x0450: ..SE PTIM US     BE
-		0x43, 0x4b, 0x45, 0x54, 0x54, 0x20, 0x20, 0x20, 0x20, 0x00, 0xff, 0xff, 0x20, 0x20, 0x20, 0x20, 
-		//0x0460: CKET T     ...     
-		0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x52, 0x4f, 0x4f, 0x54, 0x20, 
-		//0x0470:            ."R OOT 
-		0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 
-		//0x0480:         . "        
-		0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x30, 0x30, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x0d, 0x0a, 
-		//0x0490:       .00 00.0 0...
-		0x0d, 0x0a, 0x24, 0x4f, 0x42, 0x4a, 0x45, 0x43, 0x54, 0x20, 0x4e, 0x41, 0x4d, 0x45, 0x20, 0x4f, 
-		//0x04a0: ..$O BJEC T NA ME O
-		0x4e, 0x45, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 
-		//0x04b0: NE                 
-		0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x10, 0x12, 0x12, 0x11, 
-		//0x04c0:              . ....
-		0x10, 0x10, 0x10, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 
+		0x00, 0x02, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x2c, 0x01, 0x01, 0x00, 0x00, 0x0a, 0x16, 0x1e, 0xae, 
+		//0x0370: .... ..., .... ....
+		0x00, 0x00, 0x00, 0x00, 0x0c, 0x16, 0x14, 0x00, 0x00, 0x01, 0x00, 0x00, 0x0b, 0x0b, 0x14, 0x00, 
+		//0x0380: .... .... .... ....
+		0x00, 0x32, 0x14, 0x00, 0x0b, 0x0b, 0x1e, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x16, 0x14, 0x00, 
+		//0x0390: .2.. .... .2.. ....
+		0x00, 0x32, 0x14, 0x00, 0x0e, 0x21, 0x28, 0x00, 0x00, 0x32, 0x14, 0x00, 0xff, 0x44, 0x52, 0x45, 
+		//0x03a0: .2.. .!(. .2.. .DRE
+		0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x39, 0x39, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 
+		//0x03b0: AMWE B.V9 9.DR EAMW
+		0x45, 0x42, 0x2e, 0x56, 0x4f, 0x4c, 0x00, 0x00, 0x01, 0x45, 0x58, 0x49, 0x54, 0x20, 0x20, 0x20, 
+		//0x03c0: EB.V OL.. .EXI T   
+		0x20, 0x20, 0x20, 0x48, 0x45, 0x4c, 0x50, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x49, 0x53, 
+		//0x03d0:    H ELP        LIS
+		0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x52, 0x45, 0x41, 0x44, 0x20, 0x20, 0x20, 0x20, 0x20, 
+		//0x03e0: T       R EAD      
+		0x20, 0x4c, 0x4f, 0x47, 0x4f, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4b, 0x45, 0x59, 0x53, 0x20, 
+		//0x03f0:  LOG ON      K EYS 
+		0x20, 0x20, 0x20, 0x20, 0x20, 0x01, 0x00, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 
+		//0x0400:       ..P UBLI C   
+		0x20, 0x20, 0x20, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 
+		//0x0410:    P UBLI C      ..
+		0x00, 0x42, 0x4c, 0x41, 0x43, 0x4b, 0x44, 0x52, 0x41, 0x47, 0x4f, 0x4e, 0x20, 0x52, 0x59, 0x41, 
+		//0x0420: .BLA CKDR AGON  RYA
+		0x4e, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x48, 0x45, 0x4e, 0x44, 0x52, 
+		//0x0430: N         ...H ENDR
+		0x49, 0x58, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x55, 0x49, 0x53, 0x20, 0x20, 0x20, 0x20, 
+		//0x0440: IX      L OUIS     
+		0x20, 0x20, 0x00, 0x00, 0x00, 0x53, 0x45, 0x50, 0x54, 0x49, 0x4d, 0x55, 0x53, 0x20, 0x20, 0x20, 
+		//0x0450:   .. .SEP TIMU S   
+		0x20, 0x42, 0x45, 0x43, 0x4b, 0x45, 0x54, 0x54, 0x20, 0x20, 0x20, 0x20, 0x00, 0xff, 0xff, 0x20, 
+		//0x0460:  BEC KETT      ... 
+		0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x52, 0x4f, 
+		//0x0470:                ."RO
+		0x4f, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x20, 0x20, 0x20, 0x20, 
+		//0x0480: OT          ."     
+		0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x30, 0x30, 0x30, 0x30, 0x00, 0x30, 0x30, 
+		//0x0490:           .000 0.00
+		0x00, 0x0d, 0x0a, 0x0d, 0x0a, 0x24, 0x4f, 0x42, 0x4a, 0x45, 0x43, 0x54, 0x20, 0x4e, 0x41, 0x4d, 
+		//0x04a0: .... .$OB JECT  NAM
+		0x45, 0x20, 0x4f, 0x4e, 0x45, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 
+		//0x04b0: E ON E             
+		0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x10, 
+		//0x04c0:                  ..
+		0x12, 0x12, 0x11, 0x10, 0x10, 0x10, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 
 		//0x04d0: .... .... .... ....
-		0x02, 0x02, 0x02, 0x02, 0x44, 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
-		//0x04e0: .... D:.. .... ....
+		0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x44, 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		//0x04e0: .... ...D :... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x04f0: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0500: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x02, 0x04, 0x01, 0x0a, 0x09, 0x08, 0x06, 0x0b, 0x04, 
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x02, 0x04, 0x01, 0x0a, 0x09, 0x08, 
 		//0x0510: .... .... .... ....
-		0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+		0x06, 0x0b, 0x04, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0520: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0530: .... .... .... ....
@@ -5955,7 +5955,9 @@ void DreamGenContext::__start() {
 		//0x0580: .... .... .... ....
 		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
 		//0x0590: .... .... .... ....
-		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, };
+		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 
+		//0x05a0: .... .... .... ....
+		0x00, 0x00, };
 	ds.assign(src, src + sizeof(src));
 	dreamweb(); 
 }
diff --git a/engines/dreamweb/dreamgen.h b/engines/dreamweb/dreamgen.h
index 56f53c6..ef45dd5 100644
--- a/engines/dreamweb/dreamgen.h
+++ b/engines/dreamweb/dreamgen.h
@@ -32,370 +32,373 @@
 
 namespace DreamGen {
 
-static const uint16 offset_money2poke = 0x049b;
-static const uint16 offset_openchangesize = 0x03c4;
-static const uint16 offset_keys = 0x0402;
-static const uint16 offset_money1poke = 0x0496;
-static const uint16 offset_rootdir = 0x047a;
-static const uint16 offset_operand1 = 0x046c;
-static const uint16 offset_commandline = 0x04a3;
-static const uint16 offset_comlist = 0x03c6;
+static const uint16 offset_money1poke = 0x0499;
+static const uint16 offset_openchangesize = 0x03c7;
+static const uint16 offset_comlist = 0x03c9;
+static const uint16 offset_money2poke = 0x049e;
+static const uint16 offset_commandline = 0x04a6;
+static const uint16 offset_rootdir = 0x047d;
+static const uint16 offset_keys = 0x0405;
+static const uint16 offset_operand1 = 0x046f;
 static const uint16 kStartvars = 0;
 static const uint16 kProgresspoints = 1;
 static const uint16 kWatchon = 2;
 static const uint16 kShadeson = 3;
-static const uint16 kZoomon = 4;
-static const uint16 kLocation = 5;
-static const uint16 kExpos = 6;
-static const uint16 kExframepos = 7;
-static const uint16 kExtextpos = 9;
-static const uint16 kCard1money = 11;
-static const uint16 kListpos = 13;
-static const uint16 kRyanpage = 15;
-static const uint16 kWatchingtime = 16;
-static const uint16 kReeltowatch = 18;
-static const uint16 kEndwatchreel = 20;
-static const uint16 kSpeedcount = 22;
-static const uint16 kWatchspeed = 23;
-static const uint16 kReeltohold = 24;
-static const uint16 kEndofholdreel = 26;
-static const uint16 kWatchmode = 28;
-static const uint16 kDestafterhold = 29;
-static const uint16 kNewsitem = 30;
-static const uint16 kLiftflag = 31;
-static const uint16 kLiftpath = 32;
-static const uint16 kLockstatus = 33;
-static const uint16 kDoorpath = 34;
-static const uint16 kCounttoopen = 35;
-static const uint16 kCounttoclose = 36;
-static const uint16 kRockstardead = 37;
-static const uint16 kGeneraldead = 38;
-static const uint16 kSartaindead = 39;
-static const uint16 kAidedead = 40;
-static const uint16 kBeenmugged = 41;
-static const uint16 kGunpassflag = 42;
-static const uint16 kCanmovealtar = 43;
-static const uint16 kTalkedtoattendant = 44;
-static const uint16 kTalkedtosparky = 45;
-static const uint16 kTalkedtoboss = 46;
-static const uint16 kTalkedtorecep = 47;
-static const uint16 kCardpassflag = 48;
-static const uint16 kMadmanflag = 49;
-static const uint16 kKeeperflag = 50;
-static const uint16 kLasttrigger = 51;
-static const uint16 kMandead = 52;
-static const uint16 kSeed = 53;
-static const uint16 kNeedtotravel = 56;
-static const uint16 kThroughdoor = 57;
-static const uint16 kNewobs = 58;
-static const uint16 kRyanon = 59;
-static const uint16 kCombatcount = 60;
-static const uint16 kLastweapon = 61;
-static const uint16 kDreamnumber = 62;
-static const uint16 kRoomafterdream = 63;
-static const uint16 kShakecounter = 64;
-static const uint16 kSpeechcount = 65;
-static const uint16 kCharshift = 66;
-static const uint16 kKerning = 68;
-static const uint16 kBrightness = 69;
-static const uint16 kRoomloaded = 70;
-static const uint16 kDidzoom = 71;
-static const uint16 kLinespacing = 72;
-static const uint16 kTextaddressx = 74;
-static const uint16 kTextaddressy = 76;
-static const uint16 kTextlen = 78;
-static const uint16 kLastxpos = 79;
-static const uint16 kIcontop = 81;
-static const uint16 kIconleft = 83;
-static const uint16 kItemframe = 85;
-static const uint16 kItemtotran = 86;
-static const uint16 kRoomad = 87;
-static const uint16 kOldsubject = 89;
-static const uint16 kWithobject = 91;
-static const uint16 kWithtype = 92;
-static const uint16 kLookcounter = 93;
-static const uint16 kCommand = 95;
-static const uint16 kCommandtype = 96;
-static const uint16 kOldcommandtype = 97;
-static const uint16 kObjecttype = 98;
-static const uint16 kGetback = 99;
-static const uint16 kInvopen = 100;
-static const uint16 kMainmode = 101;
-static const uint16 kPickup = 102;
-static const uint16 kLastinvpos = 103;
-static const uint16 kExamagain = 104;
-static const uint16 kNewtextline = 105;
-static const uint16 kOpenedob = 106;
-static const uint16 kOpenedtype = 107;
-static const uint16 kOldmapadx = 108;
-static const uint16 kOldmapady = 110;
-static const uint16 kMapadx = 112;
-static const uint16 kMapady = 114;
-static const uint16 kMapoffsetx = 116;
-static const uint16 kMapoffsety = 118;
-static const uint16 kMapxstart = 120;
-static const uint16 kMapystart = 122;
-static const uint16 kMapxsize = 124;
-static const uint16 kMapysize = 125;
-static const uint16 kHavedoneobs = 126;
-static const uint16 kManisoffscreen = 127;
-static const uint16 kRainspace = 128;
-static const uint16 kFacing = 129;
-static const uint16 kLeavedirection = 130;
-static const uint16 kTurntoface = 131;
-static const uint16 kTurndirection = 132;
-static const uint16 kMaintimer = 133;
-static const uint16 kIntrocount = 135;
-static const uint16 kArrowad = 136;
-static const uint16 kCurrentkey = 138;
-static const uint16 kOldkey = 139;
-static const uint16 kUseddirection = 140;
-static const uint16 kCurrentkey2 = 141;
-static const uint16 kTimercount = 142;
-static const uint16 kOldtimercount = 143;
-static const uint16 kMapx = 144;
-static const uint16 kMapy = 145;
-static const uint16 kNewscreen = 146;
-static const uint16 kRyanx = 147;
-static const uint16 kRyany = 148;
-static const uint16 kLastflag = 149;
-static const uint16 kLastflagex = 150;
-static const uint16 kFlagx = 151;
-static const uint16 kFlagy = 152;
-static const uint16 kCurrentex = 153;
-static const uint16 kCurrentfree = 154;
-static const uint16 kFramesad = 155;
-static const uint16 kDataad = 157;
-static const uint16 kFrsegment = 159;
-static const uint16 kObjectx = 161;
-static const uint16 kObjecty = 163;
-static const uint16 kOffsetx = 165;
-static const uint16 kOffsety = 167;
-static const uint16 kSavesize = 169;
-static const uint16 kSavesource = 171;
-static const uint16 kSavex = 173;
-static const uint16 kSavey = 174;
-static const uint16 kCurrentob = 175;
-static const uint16 kPrioritydep = 176;
-static const uint16 kDestpos = 177;
-static const uint16 kReallocation = 178;
-static const uint16 kRoomnum = 179;
-static const uint16 kNowinnewroom = 180;
-static const uint16 kResetmanxy = 181;
-static const uint16 kNewlocation = 182;
-static const uint16 kAutolocation = 183;
-static const uint16 kMustload = 184;
-static const uint16 kAnswered = 185;
-static const uint16 kSaidno = 186;
-static const uint16 kDoorcheck1 = 187;
-static const uint16 kDoorcheck2 = 188;
-static const uint16 kDoorcheck3 = 189;
-static const uint16 kDoorcheck4 = 190;
-static const uint16 kMousex = 191;
-static const uint16 kMousey = 193;
-static const uint16 kMousebutton = 195;
-static const uint16 kMousebutton1 = 197;
-static const uint16 kMousebutton2 = 199;
-static const uint16 kMousebutton3 = 201;
-static const uint16 kMousebutton4 = 203;
-static const uint16 kOldbutton = 205;
-static const uint16 kOldx = 207;
-static const uint16 kOldy = 209;
-static const uint16 kLastbutton = 211;
-static const uint16 kOldpointerx = 213;
-static const uint16 kOldpointery = 215;
-static const uint16 kDelherex = 217;
-static const uint16 kDelherey = 219;
-static const uint16 kPointerxs = 221;
-static const uint16 kPointerys = 222;
-static const uint16 kDelxs = 223;
-static const uint16 kDelys = 224;
-static const uint16 kPointerframe = 225;
-static const uint16 kPointerpower = 226;
-static const uint16 kAuxpointerframe = 227;
-static const uint16 kPointermode = 228;
-static const uint16 kPointerspeed = 229;
-static const uint16 kPointercount = 230;
-static const uint16 kInmaparea = 231;
-static const uint16 kSlotdata = 232;
-static const uint16 kThisslot = 233;
-static const uint16 kSlotflags = 234;
-static const uint16 kTalkmode = 235;
-static const uint16 kTalkpos = 236;
-static const uint16 kCharacter = 237;
-static const uint16 kPersondata = 238;
-static const uint16 kTalknum = 240;
-static const uint16 kNumberinroom = 241;
-static const uint16 kCurrentcel = 242;
-static const uint16 kOldselection = 243;
-static const uint16 kStopwalking = 244;
-static const uint16 kMouseon = 245;
-static const uint16 kPlayed = 246;
-static const uint16 kTimer1 = 248;
-static const uint16 kTimer2 = 249;
-static const uint16 kTimer3 = 250;
-static const uint16 kWholetimer = 251;
-static const uint16 kTimer1to = 253;
-static const uint16 kTimer2to = 254;
-static const uint16 kTimer3to = 255;
-static const uint16 kWatchdump = 256;
-static const uint16 kLogonum = 257;
-static const uint16 kOldlogonum = 258;
-static const uint16 kNewlogonum = 259;
-static const uint16 kNetseg = 260;
-static const uint16 kNetpoint = 262;
-static const uint16 kKeynum = 264;
-static const uint16 kCursorstate = 265;
-static const uint16 kPressed = 266;
-static const uint16 kPresspointer = 267;
-static const uint16 kGraphicpress = 269;
-static const uint16 kPresscount = 270;
-static const uint16 kKeypadax = 271;
-static const uint16 kKeypadcx = 273;
-static const uint16 kLightcount = 275;
-static const uint16 kFolderpage = 276;
-static const uint16 kDiarypage = 277;
-static const uint16 kMenucount = 278;
-static const uint16 kSymboltopx = 279;
-static const uint16 kSymboltopnum = 280;
-static const uint16 kSymboltopdir = 281;
-static const uint16 kSymbolbotx = 282;
-static const uint16 kSymbolbotnum = 283;
-static const uint16 kSymbolbotdir = 284;
-static const uint16 kSymboltolight = 285;
-static const uint16 kSymbol1 = 286;
-static const uint16 kSymbol2 = 287;
-static const uint16 kSymbol3 = 288;
-static const uint16 kSymbolnum = 289;
-static const uint16 kDumpx = 290;
-static const uint16 kDumpy = 292;
-static const uint16 kWalkandexam = 294;
-static const uint16 kWalkexamtype = 295;
-static const uint16 kWalkexamnum = 296;
-static const uint16 kCursloc = 297;
-static const uint16 kCurslocx = 299;
-static const uint16 kCurslocy = 301;
-static const uint16 kCurpos = 303;
-static const uint16 kMonadx = 305;
-static const uint16 kMonady = 307;
-static const uint16 kGotfrom = 309;
-static const uint16 kMonsource = 311;
-static const uint16 kNumtodo = 313;
-static const uint16 kTimecount = 315;
-static const uint16 kCounttotimed = 317;
-static const uint16 kTimedseg = 319;
-static const uint16 kTimedoffset = 321;
-static const uint16 kTimedy = 323;
-static const uint16 kTimedx = 324;
-static const uint16 kNeedtodumptimed = 325;
-static const uint16 kLoadingorsave = 326;
-static const uint16 kCurrentslot = 327;
-static const uint16 kCursorpos = 328;
-static const uint16 kColourpos = 329;
-static const uint16 kFadedirection = 330;
-static const uint16 kNumtofade = 331;
-static const uint16 kFadecount = 332;
-static const uint16 kAddtogreen = 333;
-static const uint16 kAddtored = 334;
-static const uint16 kAddtoblue = 335;
-static const uint16 kLastsoundreel = 336;
-static const uint16 kSpeechloaded = 338;
-static const uint16 kSpeechlength = 339;
-static const uint16 kVolume = 341;
-static const uint16 kVolumeto = 342;
-static const uint16 kVolumedirection = 343;
-static const uint16 kVolumecount = 344;
-static const uint16 kPlayblock = 345;
-static const uint16 kWongame = 346;
-static const uint16 kLasthardkey = 347;
-static const uint16 kBufferin = 348;
-static const uint16 kBufferout = 350;
-static const uint16 kExtras = 352;
-static const uint16 kWorkspace = 354;
-static const uint16 kMapstore = 356;
-static const uint16 kCharset1 = 358;
-static const uint16 kBuffers = 360;
-static const uint16 kMainsprites = 362;
-static const uint16 kBackdrop = 364;
-static const uint16 kMapdata = 366;
-static const uint16 kSounddata = 368;
-static const uint16 kSounddata2 = 370;
-static const uint16 kRecordspace = 372;
-static const uint16 kFreedat = 374;
-static const uint16 kSetdat = 376;
-static const uint16 kReel1 = 378;
-static const uint16 kReel2 = 380;
-static const uint16 kReel3 = 382;
-static const uint16 kRoomdesc = 384;
-static const uint16 kFreedesc = 386;
-static const uint16 kSetdesc = 388;
-static const uint16 kBlockdesc = 390;
-static const uint16 kSetframes = 392;
-static const uint16 kFreeframes = 394;
-static const uint16 kPeople = 396;
-static const uint16 kReels = 398;
-static const uint16 kCommandtext = 400;
-static const uint16 kPuzzletext = 402;
-static const uint16 kTraveltext = 404;
-static const uint16 kTempgraphics = 406;
-static const uint16 kTempgraphics2 = 408;
-static const uint16 kTempgraphics3 = 410;
-static const uint16 kTempsprites = 412;
-static const uint16 kTextfile1 = 414;
-static const uint16 kTextfile2 = 416;
-static const uint16 kTextfile3 = 418;
-static const uint16 kBlinkframe = 420;
-static const uint16 kBlinkcount = 421;
-static const uint16 kReasseschanges = 422;
-static const uint16 kPointerspath = 423;
-static const uint16 kManspath = 424;
-static const uint16 kPointerfirstpath = 425;
-static const uint16 kFinaldest = 426;
-static const uint16 kDestination = 427;
-static const uint16 kLinestartx = 428;
-static const uint16 kLinestarty = 430;
-static const uint16 kLineendx = 432;
-static const uint16 kLineendy = 434;
-static const uint16 kIncrement1 = 436;
-static const uint16 kIncrement2 = 438;
-static const uint16 kLineroutine = 440;
-static const uint16 kLinepointer = 441;
-static const uint16 kLinedirection = 442;
-static const uint16 kLinelength = 443;
-static const uint16 kLiftsoundcount = 444;
-static const uint16 kEmmhandle = 445;
-static const uint16 kEmmpageframe = 447;
-static const uint16 kEmmhardwarepage = 449;
-static const uint16 kCh0emmpage = 450;
-static const uint16 kCh0offset = 452;
-static const uint16 kCh0blockstocopy = 454;
-static const uint16 kCh0playing = 456;
-static const uint16 kCh0repeat = 457;
-static const uint16 kCh0oldemmpage = 458;
-static const uint16 kCh0oldoffset = 460;
-static const uint16 kCh0oldblockstocopy = 462;
-static const uint16 kCh1playing = 464;
-static const uint16 kCh1emmpage = 465;
-static const uint16 kCh1offset = 467;
-static const uint16 kCh1blockstocopy = 469;
-static const uint16 kCh1blocksplayed = 471;
-static const uint16 kSoundbufferwrite = 473;
-static const uint16 kSoundemmpage = 475;
-static const uint16 kSpeechemmpage = 477;
-static const uint16 kCurrentsample = 479;
-static const uint16 kRoomssample = 480;
-static const uint16 kReelroutines = 481;
-static const uint16 kBasicsample = 938;
-static const uint16 kVolumetabname = 951;
-static const uint16 kCurrentfile = 1160;
-static const uint16 kRoomscango = 1284;
-static const uint16 kRoompics = 1300;
-static const uint16 kOplist = 1315;
-static const uint16 kInputline = 1318;
-static const uint16 kPresslist = 1446;
-static const uint16 kQuitrequested = 1452;
-static const uint16 kSubtitles = 1453;
-static const uint16 kForeignrelease = 1454;
+static const uint16 kSecondcount = 4;
+static const uint16 kMinutecount = 5;
+static const uint16 kHourcount = 6;
+static const uint16 kZoomon = 7;
+static const uint16 kLocation = 8;
+static const uint16 kExpos = 9;
+static const uint16 kExframepos = 10;
+static const uint16 kExtextpos = 12;
+static const uint16 kCard1money = 14;
+static const uint16 kListpos = 16;
+static const uint16 kRyanpage = 18;
+static const uint16 kWatchingtime = 19;
+static const uint16 kReeltowatch = 21;
+static const uint16 kEndwatchreel = 23;
+static const uint16 kSpeedcount = 25;
+static const uint16 kWatchspeed = 26;
+static const uint16 kReeltohold = 27;
+static const uint16 kEndofholdreel = 29;
+static const uint16 kWatchmode = 31;
+static const uint16 kDestafterhold = 32;
+static const uint16 kNewsitem = 33;
+static const uint16 kLiftflag = 34;
+static const uint16 kLiftpath = 35;
+static const uint16 kLockstatus = 36;
+static const uint16 kDoorpath = 37;
+static const uint16 kCounttoopen = 38;
+static const uint16 kCounttoclose = 39;
+static const uint16 kRockstardead = 40;
+static const uint16 kGeneraldead = 41;
+static const uint16 kSartaindead = 42;
+static const uint16 kAidedead = 43;
+static const uint16 kBeenmugged = 44;
+static const uint16 kGunpassflag = 45;
+static const uint16 kCanmovealtar = 46;
+static const uint16 kTalkedtoattendant = 47;
+static const uint16 kTalkedtosparky = 48;
+static const uint16 kTalkedtoboss = 49;
+static const uint16 kTalkedtorecep = 50;
+static const uint16 kCardpassflag = 51;
+static const uint16 kMadmanflag = 52;
+static const uint16 kKeeperflag = 53;
+static const uint16 kLasttrigger = 54;
+static const uint16 kMandead = 55;
+static const uint16 kSeed = 56;
+static const uint16 kNeedtotravel = 59;
+static const uint16 kThroughdoor = 60;
+static const uint16 kNewobs = 61;
+static const uint16 kRyanon = 62;
+static const uint16 kCombatcount = 63;
+static const uint16 kLastweapon = 64;
+static const uint16 kDreamnumber = 65;
+static const uint16 kRoomafterdream = 66;
+static const uint16 kShakecounter = 67;
+static const uint16 kSpeechcount = 68;
+static const uint16 kCharshift = 69;
+static const uint16 kKerning = 71;
+static const uint16 kBrightness = 72;
+static const uint16 kRoomloaded = 73;
+static const uint16 kDidzoom = 74;
+static const uint16 kLinespacing = 75;
+static const uint16 kTextaddressx = 77;
+static const uint16 kTextaddressy = 79;
+static const uint16 kTextlen = 81;
+static const uint16 kLastxpos = 82;
+static const uint16 kIcontop = 84;
+static const uint16 kIconleft = 86;
+static const uint16 kItemframe = 88;
+static const uint16 kItemtotran = 89;
+static const uint16 kRoomad = 90;
+static const uint16 kOldsubject = 92;
+static const uint16 kWithobject = 94;
+static const uint16 kWithtype = 95;
+static const uint16 kLookcounter = 96;
+static const uint16 kCommand = 98;
+static const uint16 kCommandtype = 99;
+static const uint16 kOldcommandtype = 100;
+static const uint16 kObjecttype = 101;
+static const uint16 kGetback = 102;
+static const uint16 kInvopen = 103;
+static const uint16 kMainmode = 104;
+static const uint16 kPickup = 105;
+static const uint16 kLastinvpos = 106;
+static const uint16 kExamagain = 107;
+static const uint16 kNewtextline = 108;
+static const uint16 kOpenedob = 109;
+static const uint16 kOpenedtype = 110;
+static const uint16 kOldmapadx = 111;
+static const uint16 kOldmapady = 113;
+static const uint16 kMapadx = 115;
+static const uint16 kMapady = 117;
+static const uint16 kMapoffsetx = 119;
+static const uint16 kMapoffsety = 121;
+static const uint16 kMapxstart = 123;
+static const uint16 kMapystart = 125;
+static const uint16 kMapxsize = 127;
+static const uint16 kMapysize = 128;
+static const uint16 kHavedoneobs = 129;
+static const uint16 kManisoffscreen = 130;
+static const uint16 kRainspace = 131;
+static const uint16 kFacing = 132;
+static const uint16 kLeavedirection = 133;
+static const uint16 kTurntoface = 134;
+static const uint16 kTurndirection = 135;
+static const uint16 kMaintimer = 136;
+static const uint16 kIntrocount = 138;
+static const uint16 kArrowad = 139;
+static const uint16 kCurrentkey = 141;
+static const uint16 kOldkey = 142;
+static const uint16 kUseddirection = 143;
+static const uint16 kCurrentkey2 = 144;
+static const uint16 kTimercount = 145;
+static const uint16 kOldtimercount = 146;
+static const uint16 kMapx = 147;
+static const uint16 kMapy = 148;
+static const uint16 kNewscreen = 149;
+static const uint16 kRyanx = 150;
+static const uint16 kRyany = 151;
+static const uint16 kLastflag = 152;
+static const uint16 kLastflagex = 153;
+static const uint16 kFlagx = 154;
+static const uint16 kFlagy = 155;
+static const uint16 kCurrentex = 156;
+static const uint16 kCurrentfree = 157;
+static const uint16 kFramesad = 158;
+static const uint16 kDataad = 160;
+static const uint16 kFrsegment = 162;
+static const uint16 kObjectx = 164;
+static const uint16 kObjecty = 166;
+static const uint16 kOffsetx = 168;
+static const uint16 kOffsety = 170;
+static const uint16 kSavesize = 172;
+static const uint16 kSavesource = 174;
+static const uint16 kSavex = 176;
+static const uint16 kSavey = 177;
+static const uint16 kCurrentob = 178;
+static const uint16 kPrioritydep = 179;
+static const uint16 kDestpos = 180;
+static const uint16 kReallocation = 181;
+static const uint16 kRoomnum = 182;
+static const uint16 kNowinnewroom = 183;
+static const uint16 kResetmanxy = 184;
+static const uint16 kNewlocation = 185;
+static const uint16 kAutolocation = 186;
+static const uint16 kMustload = 187;
+static const uint16 kAnswered = 188;
+static const uint16 kSaidno = 189;
+static const uint16 kDoorcheck1 = 190;
+static const uint16 kDoorcheck2 = 191;
+static const uint16 kDoorcheck3 = 192;
+static const uint16 kDoorcheck4 = 193;
+static const uint16 kMousex = 194;
+static const uint16 kMousey = 196;
+static const uint16 kMousebutton = 198;
+static const uint16 kMousebutton1 = 200;
+static const uint16 kMousebutton2 = 202;
+static const uint16 kMousebutton3 = 204;
+static const uint16 kMousebutton4 = 206;
+static const uint16 kOldbutton = 208;
+static const uint16 kOldx = 210;
+static const uint16 kOldy = 212;
+static const uint16 kLastbutton = 214;
+static const uint16 kOldpointerx = 216;
+static const uint16 kOldpointery = 218;
+static const uint16 kDelherex = 220;
+static const uint16 kDelherey = 222;
+static const uint16 kPointerxs = 224;
+static const uint16 kPointerys = 225;
+static const uint16 kDelxs = 226;
+static const uint16 kDelys = 227;
+static const uint16 kPointerframe = 228;
+static const uint16 kPointerpower = 229;
+static const uint16 kAuxpointerframe = 230;
+static const uint16 kPointermode = 231;
+static const uint16 kPointerspeed = 232;
+static const uint16 kPointercount = 233;
+static const uint16 kInmaparea = 234;
+static const uint16 kSlotdata = 235;
+static const uint16 kThisslot = 236;
+static const uint16 kSlotflags = 237;
+static const uint16 kTalkmode = 238;
+static const uint16 kTalkpos = 239;
+static const uint16 kCharacter = 240;
+static const uint16 kPersondata = 241;
+static const uint16 kTalknum = 243;
+static const uint16 kNumberinroom = 244;
+static const uint16 kCurrentcel = 245;
+static const uint16 kOldselection = 246;
+static const uint16 kStopwalking = 247;
+static const uint16 kMouseon = 248;
+static const uint16 kPlayed = 249;
+static const uint16 kTimer1 = 251;
+static const uint16 kTimer2 = 252;
+static const uint16 kTimer3 = 253;
+static const uint16 kWholetimer = 254;
+static const uint16 kTimer1to = 256;
+static const uint16 kTimer2to = 257;
+static const uint16 kTimer3to = 258;
+static const uint16 kWatchdump = 259;
+static const uint16 kLogonum = 260;
+static const uint16 kOldlogonum = 261;
+static const uint16 kNewlogonum = 262;
+static const uint16 kNetseg = 263;
+static const uint16 kNetpoint = 265;
+static const uint16 kKeynum = 267;
+static const uint16 kCursorstate = 268;
+static const uint16 kPressed = 269;
+static const uint16 kPresspointer = 270;
+static const uint16 kGraphicpress = 272;
+static const uint16 kPresscount = 273;
+static const uint16 kKeypadax = 274;
+static const uint16 kKeypadcx = 276;
+static const uint16 kLightcount = 278;
+static const uint16 kFolderpage = 279;
+static const uint16 kDiarypage = 280;
+static const uint16 kMenucount = 281;
+static const uint16 kSymboltopx = 282;
+static const uint16 kSymboltopnum = 283;
+static const uint16 kSymboltopdir = 284;
+static const uint16 kSymbolbotx = 285;
+static const uint16 kSymbolbotnum = 286;
+static const uint16 kSymbolbotdir = 287;
+static const uint16 kSymboltolight = 288;
+static const uint16 kSymbol1 = 289;
+static const uint16 kSymbol2 = 290;
+static const uint16 kSymbol3 = 291;
+static const uint16 kSymbolnum = 292;
+static const uint16 kDumpx = 293;
+static const uint16 kDumpy = 295;
+static const uint16 kWalkandexam = 297;
+static const uint16 kWalkexamtype = 298;
+static const uint16 kWalkexamnum = 299;
+static const uint16 kCursloc = 300;
+static const uint16 kCurslocx = 302;
+static const uint16 kCurslocy = 304;
+static const uint16 kCurpos = 306;
+static const uint16 kMonadx = 308;
+static const uint16 kMonady = 310;
+static const uint16 kGotfrom = 312;
+static const uint16 kMonsource = 314;
+static const uint16 kNumtodo = 316;
+static const uint16 kTimecount = 318;
+static const uint16 kCounttotimed = 320;
+static const uint16 kTimedseg = 322;
+static const uint16 kTimedoffset = 324;
+static const uint16 kTimedy = 326;
+static const uint16 kTimedx = 327;
+static const uint16 kNeedtodumptimed = 328;
+static const uint16 kLoadingorsave = 329;
+static const uint16 kCurrentslot = 330;
+static const uint16 kCursorpos = 331;
+static const uint16 kColourpos = 332;
+static const uint16 kFadedirection = 333;
+static const uint16 kNumtofade = 334;
+static const uint16 kFadecount = 335;
+static const uint16 kAddtogreen = 336;
+static const uint16 kAddtored = 337;
+static const uint16 kAddtoblue = 338;
+static const uint16 kLastsoundreel = 339;
+static const uint16 kSpeechloaded = 341;
+static const uint16 kSpeechlength = 342;
+static const uint16 kVolume = 344;
+static const uint16 kVolumeto = 345;
+static const uint16 kVolumedirection = 346;
+static const uint16 kVolumecount = 347;
+static const uint16 kPlayblock = 348;
+static const uint16 kWongame = 349;
+static const uint16 kLasthardkey = 350;
+static const uint16 kBufferin = 351;
+static const uint16 kBufferout = 353;
+static const uint16 kExtras = 355;
+static const uint16 kWorkspace = 357;
+static const uint16 kMapstore = 359;
+static const uint16 kCharset1 = 361;
+static const uint16 kBuffers = 363;
+static const uint16 kMainsprites = 365;
+static const uint16 kBackdrop = 367;
+static const uint16 kMapdata = 369;
+static const uint16 kSounddata = 371;
+static const uint16 kSounddata2 = 373;
+static const uint16 kRecordspace = 375;
+static const uint16 kFreedat = 377;
+static const uint16 kSetdat = 379;
+static const uint16 kReel1 = 381;
+static const uint16 kReel2 = 383;
+static const uint16 kReel3 = 385;
+static const uint16 kRoomdesc = 387;
+static const uint16 kFreedesc = 389;
+static const uint16 kSetdesc = 391;
+static const uint16 kBlockdesc = 393;
+static const uint16 kSetframes = 395;
+static const uint16 kFreeframes = 397;
+static const uint16 kPeople = 399;
+static const uint16 kReels = 401;
+static const uint16 kCommandtext = 403;
+static const uint16 kPuzzletext = 405;
+static const uint16 kTraveltext = 407;
+static const uint16 kTempgraphics = 409;
+static const uint16 kTempgraphics2 = 411;
+static const uint16 kTempgraphics3 = 413;
+static const uint16 kTempsprites = 415;
+static const uint16 kTextfile1 = 417;
+static const uint16 kTextfile2 = 419;
+static const uint16 kTextfile3 = 421;
+static const uint16 kBlinkframe = 423;
+static const uint16 kBlinkcount = 424;
+static const uint16 kReasseschanges = 425;
+static const uint16 kPointerspath = 426;
+static const uint16 kManspath = 427;
+static const uint16 kPointerfirstpath = 428;
+static const uint16 kFinaldest = 429;
+static const uint16 kDestination = 430;
+static const uint16 kLinestartx = 431;
+static const uint16 kLinestarty = 433;
+static const uint16 kLineendx = 435;
+static const uint16 kLineendy = 437;
+static const uint16 kIncrement1 = 439;
+static const uint16 kIncrement2 = 441;
+static const uint16 kLineroutine = 443;
+static const uint16 kLinepointer = 444;
+static const uint16 kLinedirection = 445;
+static const uint16 kLinelength = 446;
+static const uint16 kLiftsoundcount = 447;
+static const uint16 kEmmhandle = 448;
+static const uint16 kEmmpageframe = 450;
+static const uint16 kEmmhardwarepage = 452;
+static const uint16 kCh0emmpage = 453;
+static const uint16 kCh0offset = 455;
+static const uint16 kCh0blockstocopy = 457;
+static const uint16 kCh0playing = 459;
+static const uint16 kCh0repeat = 460;
+static const uint16 kCh0oldemmpage = 461;
+static const uint16 kCh0oldoffset = 463;
+static const uint16 kCh0oldblockstocopy = 465;
+static const uint16 kCh1playing = 467;
+static const uint16 kCh1emmpage = 468;
+static const uint16 kCh1offset = 470;
+static const uint16 kCh1blockstocopy = 472;
+static const uint16 kCh1blocksplayed = 474;
+static const uint16 kSoundbufferwrite = 476;
+static const uint16 kSoundemmpage = 478;
+static const uint16 kSpeechemmpage = 480;
+static const uint16 kCurrentsample = 482;
+static const uint16 kRoomssample = 483;
+static const uint16 kReelroutines = 484;
+static const uint16 kBasicsample = 941;
+static const uint16 kVolumetabname = 954;
+static const uint16 kCurrentfile = 1163;
+static const uint16 kRoomscango = 1287;
+static const uint16 kRoompics = 1303;
+static const uint16 kOplist = 1318;
+static const uint16 kInputline = 1321;
+static const uint16 kPresslist = 1449;
+static const uint16 kQuitrequested = 1455;
+static const uint16 kSubtitles = 1456;
+static const uint16 kForeignrelease = 1457;
 static const uint16 kBlocktextdat = (0);
 static const uint16 kPersonframes = (0);
 static const uint16 kDebuglevel1 = (0);
@@ -434,8 +437,8 @@ static const uint16 kListofchanges = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768
 static const uint16 kUndertimedtext = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4));
 static const uint16 kRainlist = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30));
 static const uint16 kInitialreelrouts = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64));
-static const uint16 kInitialvars = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+938-481);
-static const uint16 kLengthofbuffer = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+938-481+65-0);
+static const uint16 kInitialvars = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+941-484);
+static const uint16 kLengthofbuffer = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+941-484+68-0);
 static const uint16 kReellist = (0+(36*144));
 static const uint16 kIntext = (0+(38*2));
 static const uint16 kLengthofmap = (0+(66*60));
@@ -477,16 +480,16 @@ static const uint16 kOpsx = (60);
 static const uint16 kMaplength = (60);
 static const uint16 kSymbolx = (64);
 static const uint16 kSetdatlen = (64*128);
-static const uint16 kLengthofvars = (65-0);
 static const uint16 kMapwidth = (66);
 static const uint16 kTextstart = (66*2);
 static const uint16 kMaplen = (66*60);
 static const uint16 kDiaryx = (68+24);
+static const uint16 kLengthofvars = (68-0);
 static const uint16 kKeypady = (72);
 static const uint16 kZoomx = (8);
 static const uint16 kInventx = (80);
 static const uint16 kMenux = (80+40);
-static const uint16 kLenofreelrouts = (938-481);
+static const uint16 kLenofreelrouts = (941-484);
 static const uint16 kHeaderlen = (96);
 
 
diff --git a/engines/dreamweb/stubs.cpp b/engines/dreamweb/stubs.cpp
index dd2e16e..226c085 100644
--- a/engines/dreamweb/stubs.cpp
+++ b/engines/dreamweb/stubs.cpp
@@ -480,6 +480,7 @@ void DreamGenContext::dreamweb() {
 	data.word(kOldpointerx) = 0xffff;
 
 	fadeDOS();
+	getTime();
 	clearBuffers();
 	clearPalette();
 	set16ColPalette();
@@ -936,6 +937,18 @@ void DreamGenContext::dumpTimedText() {
 	data.byte(kNeedtodumptimed) = 0;
 }
 
+void DreamGenContext::getTime() {
+	TimeDate t;
+	g_system->getTimeAndDate(t);
+	debug(1, "\tgettime: %02d:%02d:%02d", t.tm_hour, t.tm_min, t.tm_sec);
+	ch = t.tm_hour;
+	cl = t.tm_min;
+	dh = t.tm_sec;
+	data.byte(kSecondcount) = dh;
+	data.byte(kMinutecount) = cl;
+	data.byte(kHourcount) = ch;
+}
+
 uint16 DreamGenContext::allocateMem(uint16 paragraphs) {
 	uint size = (paragraphs + 2) * 16;
 	debug(1, "allocate mem, %u bytes", size);
@@ -2058,12 +2071,9 @@ void DreamBase::showTime() {
 		return;
 	Frame *charset = (Frame *)getSegment(data.word(kCharset1)).ptr(0, 0);
 
-	TimeDate t;
-	g_system->getTimeAndDate(t);
-
-	int seconds = t.tm_sec;
-	int minutes = t.tm_min;
-	int hours = t.tm_hour;
+	int seconds = data.byte(kSecondcount);
+	int minutes = data.byte(kMinutecount);
+	int hours = data.byte(kHourcount);
 
 	showFrame(charset, 282+5, 21, 91*3+10 + seconds / 10, 0);
 	showFrame(charset, 282+9, 21, 91*3+10 + seconds % 10, 0);
@@ -2086,6 +2096,17 @@ void DreamGenContext::watchCount() {
 		data.byte(kWatchdump) = 1;
 	} else if (data.byte(kTimercount) == 18) {
 		data.byte(kTimercount) = 0;
+		++data.byte(kSecondcount);
+		if (data.byte(kSecondcount) == 60) {
+			data.byte(kSecondcount) = 0;
+			++data.byte(kMinutecount);
+			if (data.byte(kMinutecount) == 60) {
+				data.byte(kMinutecount) = 0;
+				++data.byte(kHourcount);
+				if (data.byte(kHourcount) == 24)
+					data.byte(kHourcount) = 0;
+			}
+		}
 		showTime();
 		data.byte(kWatchdump) = 1;
 	}
diff --git a/engines/dreamweb/stubs.h b/engines/dreamweb/stubs.h
index f4f8f96..950da21 100644
--- a/engines/dreamweb/stubs.h
+++ b/engines/dreamweb/stubs.h
@@ -528,6 +528,7 @@
 	void selectLocation();
 	void showGroup();
 	void loadSpeech();
+	void getTime();
 	void set16ColPalette();
 	void examineInventory();
 	void showSaveOps();






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