[Scummvm-cvs-logs] scummvm master -> b1edf2446251a0141fae38ad0bff42d2a639a1bf
bluegr
md5 at scummvm.org
Sat Dec 17 14:44:02 CET 2011
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
b1edf24462 DREAMWEB: Fix a regression in businessMan(), and updated its comments
Commit: b1edf2446251a0141fae38ad0bff42d2a639a1bf
https://github.com/scummvm/scummvm/commit/b1edf2446251a0141fae38ad0bff42d2a639a1bf
Author: Filippos Karapetis (md5 at scummvm.org)
Date: 2011-12-17T05:43:10-08:00
Commit Message:
DREAMWEB: Fix a regression in businessMan(), and updated its comments
Changed paths:
engines/dreamweb/people.cpp
diff --git a/engines/dreamweb/people.cpp b/engines/dreamweb/people.cpp
index 887a445..e8446f0 100644
--- a/engines/dreamweb/people.cpp
+++ b/engines/dreamweb/people.cpp
@@ -873,24 +873,23 @@ void DreamGenContext::mugger(ReelRoutine &routine) {
}
}
+// Exiting the elevator of Sartain's industries, Sartain (the businessman) and
+// two bodyguards are expecting Ryan.
void DreamBase::businessMan(ReelRoutine &routine) {
data.byte(kPointermode) = 0;
data.word(kWatchingtime) = 2;
- if (routine.reelPointer() == 2) {
- // First
- DreamBase::setupTimedUse(49, 30, 1, 68, 174);
- return;
- }
+ if (routine.reelPointer() == 2)
+ DreamBase::setupTimedUse(49, 30, 1, 68, 174); // First
if (routine.reelPointer() == 95) {
- // Bus combat won - end
+ // Businessman combat won - end
data.byte(kPointermode) = 0;
data.word(kWatchingtime) = 0;
return;
}
if (routine.reelPointer() == 49)
- return; // buscombatend
+ return; // Businessman combat end
if (checkSpeed(routine)) {
uint16 nextReelPointer = routine.reelPointer() + 1;
@@ -904,7 +903,7 @@ void DreamBase::businessMan(ReelRoutine &routine) {
data.byte(kCombatcount) = 0;
nextReelPointer = 51;
} else {
- // No shield on bus
+ // No shield on businessman
data.byte(kCombatcount)++;
if (data.byte(kCombatcount) == 20) {
data.byte(kCombatcount) = 0;
@@ -912,7 +911,7 @@ void DreamBase::businessMan(ReelRoutine &routine) {
}
}
} else {
- // Bus combat won
+ // Businessman combat won
if (nextReelPointer == 91) {
turnPathOn(0);
turnPathOn(1);
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