[Scummvm-cvs-logs] scummvm master -> baa9cbf45c3b66faca1af3fc7bcff49dc02a63b8
lskovlun
lskovlun at sprogklog.dk
Mon Feb 28 21:21:57 CET 2011
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
baa9cbf45c SCI: Add workaround for PQ:SWAT.
Commit: baa9cbf45c3b66faca1af3fc7bcff49dc02a63b8
https://github.com/scummvm/scummvm/commit/baa9cbf45c3b66faca1af3fc7bcff49dc02a63b8
Author: Lars Skovlund (lskovlun at sprogklog.dk)
Date: 2011-02-28T12:20:54-08:00
Commit Message:
SCI: Add workaround for PQ:SWAT.
This is a bug in the SCI32 class library, and there are similar workarounds
for a number of SCI32 games.
Changed paths:
engines/sci/engine/workarounds.cpp
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index c87ab59..f43f26d 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -120,6 +120,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_MOTHERGOOSEHIRES,-1,64950, 1, "View", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // see above
{ GID_PEPPER, -1, 894, 0, "Package", "doVerb", -1, 3, { WORKAROUND_FAKE, 0 } }, // using the hand on the book in the inventory - bug #3040012
{ GID_PEPPER, 150, 928, 0, "Narrator", "startText", -1, 0, { WORKAROUND_FAKE, 0 } }, // happens during the non-interactive demo of Pepper
+ { GID_PQSWAT, -1, 64950, 0, "View", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // Using the menu in the beginning
{ GID_QFG1, -1, 210, 0, "Encounter", "init", 0xbd0, 0, { WORKAROUND_FAKE, 0 } }, // hq1: going to the brigands hideout
{ GID_QFG1, -1, 210, 0, "Encounter", "init", 0xbe4, 0, { WORKAROUND_FAKE, 0 } }, // qfg1: going to the brigands hideout
{ GID_QFG1VGA, 16, 16, 0, "lassoFailed", "changeState", -1, -1, { WORKAROUND_FAKE, 0 } }, // qfg1vga: casting the "fetch" spell in the screen with the flowers, temps 0 and 1 - bug #3053268
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