[Scummvm-cvs-logs] SF.net SVN: scummvm:[55083] scummvm/trunk/engines/hugo/hugo.cpp
strangerke at users.sourceforge.net
strangerke at users.sourceforge.net
Sat Jan 1 11:13:42 CET 2011
Revision: 55083
http://scummvm.svn.sourceforge.net/scummvm/?rev=55083&view=rev
Author: strangerke
Date: 2011-01-01 10:13:42 +0000 (Sat, 01 Jan 2011)
Log Message:
-----------
HUGO: Reduce CPU usage by adding a delay in the main loop
Modified Paths:
--------------
scummvm/trunk/engines/hugo/hugo.cpp
Modified: scummvm/trunk/engines/hugo/hugo.cpp
===================================================================
--- scummvm/trunk/engines/hugo/hugo.cpp 2010-12-31 23:04:49 UTC (rev 55082)
+++ scummvm/trunk/engines/hugo/hugo.cpp 2011-01-01 10:13:42 UTC (rev 55083)
@@ -330,6 +330,7 @@
*/
void HugoEngine::runMachine() {
static uint32 lastTime;
+ uint32 curTime;
status_t &gameStatus = getGameStatus();
// Don't process if we're in a textbox
@@ -340,10 +341,13 @@
if (gameStatus.gameOverFl)
return;
+ curTime = g_system->getMillis();
// Process machine once every tick
- if (g_system->getMillis() - lastTime < (uint32)(1000 / getTPS()))
- return;
- lastTime = g_system->getMillis();
+ while (curTime - lastTime < (uint32)(1000 / getTPS())) {
+ g_system->delayMillis(5);
+ curTime = g_system->getMillis();
+ }
+ lastTime = curTime;
switch (gameStatus.viewState) {
case V_IDLE: // Not processing state machine
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