[Scummvm-cvs-logs] SF.net SVN: scummvm:[55276] scummvm/trunk/engines/gob/inter_v2.cpp
drmccoy at users.sourceforge.net
drmccoy at users.sourceforge.net
Mon Jan 17 13:09:08 CET 2011
Revision: 55276
http://scummvm.svn.sourceforge.net/scummvm/?rev=55276&view=rev
Author: drmccoy
Date: 2011-01-17 12:09:06 +0000 (Mon, 17 Jan 2011)
Log Message:
-----------
GOB: Fix o2_pushVars()
Fixes Urban Runner loading.
This being broken has the potential of messing up
/everything/ in unpredictable ways, so saves of games using
this opcode may be borked. Thankfully, I *think* it's just
Urban Runner, which isn't working/supported yet anyway.
Modified Paths:
--------------
scummvm/trunk/engines/gob/inter_v2.cpp
Modified: scummvm/trunk/engines/gob/inter_v2.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter_v2.cpp 2011-01-17 09:48:42 UTC (rev 55275)
+++ scummvm/trunk/engines/gob/inter_v2.cpp 2011-01-17 12:09:06 UTC (rev 55276)
@@ -626,12 +626,14 @@
_varStack[_varStackPos] = _vm->_global->_inter_animDataSize * 4;
} else {
- int32 n = _vm->_game->_script->getResultInt();
+ int16 value;
- if (_vm->_game->_script->evalExpr(&varOff) != 20)
- n = 0;
+ if (_vm->_game->_script->evalExpr(&value) != 20)
+ value = 0;
- memcpy(_varStack + _varStackPos, &n, 4);
+ uint32 value32 = ((uint16) value);
+
+ memcpy(_varStack + _varStackPos, &value32, 4);
_varStackPos += 4;
_varStack[_varStackPos] = 4;
}
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