[Scummvm-cvs-logs] SF.net SVN: scummvm:[55489] scummvm/trunk/engines/sword25/gfx/graphicengine .cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Mon Jan 24 01:04:32 CET 2011
Revision: 55489
http://scummvm.svn.sourceforge.net/scummvm/?rev=55489&view=rev
Author: thebluegr
Date: 2011-01-24 00:04:32 +0000 (Mon, 24 Jan 2011)
Log Message:
-----------
SWORD25: Documented a FIXME
Modified Paths:
--------------
scummvm/trunk/engines/sword25/gfx/graphicengine.cpp
Modified: scummvm/trunk/engines/sword25/gfx/graphicengine.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/graphicengine.cpp 2011-01-24 00:03:09 UTC (rev 55488)
+++ scummvm/trunk/engines/sword25/gfx/graphicengine.cpp 2011-01-24 00:04:32 UTC (rev 55489)
@@ -260,7 +260,9 @@
Resource *GraphicEngine::loadResource(const Common::String &filename) {
assert(canLoadResource(filename));
- // Load image for "software buffer" (FIXME: Whatever that means?)
+ // Load image for "software buffer". These are images used to dynamically
+ // add shadows to actors (e.g. when George walks under the shadow of a
+ // a building)
if (filename.hasSuffix("_s.png")) {
bool result = false;
SWImage *pImage = new SWImage(filename, result);
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