[Scummvm-cvs-logs] SF.net SVN: scummvm:[55489] scummvm/trunk/engines/sword25/gfx/graphicengine .cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Mon Jan 24 01:04:32 CET 2011


Revision: 55489
          http://scummvm.svn.sourceforge.net/scummvm/?rev=55489&view=rev
Author:   thebluegr
Date:     2011-01-24 00:04:32 +0000 (Mon, 24 Jan 2011)

Log Message:
-----------
SWORD25: Documented a FIXME

Modified Paths:
--------------
    scummvm/trunk/engines/sword25/gfx/graphicengine.cpp

Modified: scummvm/trunk/engines/sword25/gfx/graphicengine.cpp
===================================================================
--- scummvm/trunk/engines/sword25/gfx/graphicengine.cpp	2011-01-24 00:03:09 UTC (rev 55488)
+++ scummvm/trunk/engines/sword25/gfx/graphicengine.cpp	2011-01-24 00:04:32 UTC (rev 55489)
@@ -260,7 +260,9 @@
 Resource *GraphicEngine::loadResource(const Common::String &filename) {
 	assert(canLoadResource(filename));
 
-	// Load image for "software buffer" (FIXME: Whatever that means?)
+	// Load image for "software buffer". These are images used to dynamically
+	// add shadows to actors (e.g. when George walks under the shadow of a
+	// a building)
 	if (filename.hasSuffix("_s.png")) {
 		bool result = false;
 		SWImage *pImage = new SWImage(filename, result);


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