[Scummvm-cvs-logs] SF.net SVN: scummvm:[55558] scummvm/trunk/engines/agos/agos.cpp
tdhs at users.sourceforge.net
tdhs at users.sourceforge.net
Thu Jan 27 03:57:09 CET 2011
Revision: 55558
http://scummvm.svn.sourceforge.net/scummvm/?rev=55558&view=rev
Author: tdhs
Date: 2011-01-27 02:57:07 +0000 (Thu, 27 Jan 2011)
Log Message:
-----------
AGOS: Fix Memory Leaks when playing Simon 2 Win.
These were identified with Valgrind.
Modified Paths:
--------------
scummvm/trunk/engines/agos/agos.cpp
Modified: scummvm/trunk/engines/agos/agos.cpp
===================================================================
--- scummvm/trunk/engines/agos/agos.cpp 2011-01-26 23:18:26 UTC (rev 55557)
+++ scummvm/trunk/engines/agos/agos.cpp 2011-01-27 02:57:07 UTC (rev 55558)
@@ -895,10 +895,6 @@
}
AGOSEngine::~AGOSEngine() {
- // In Simon 2, this gets deleted along with _sound further down
- if (getGameType() != GType_SIMON2)
- delete _gameFile;
-
_midi.close();
delete _driver;
@@ -925,14 +921,20 @@
free(_textMem);
free(_xtblList);
+ if (_backGroundBuf)
+ _backGroundBuf->free();
delete _backGroundBuf;
delete _backBuf;
free(_planarBuf);
delete _scaleBuf;
free(_zoneBuffers);
- free(_window4BackScn);
- free(_window6BackScn);
+ if (_window4BackScn)
+ _window4BackScn->free();
+ delete _window4BackScn;
+ if (_window6BackScn)
+ _window6BackScn->free();
+ delete _window6BackScn;
free(_firstTimeStruct);
free(_pendingDeleteTimeEvent);
@@ -949,6 +951,7 @@
delete _debugger;
delete _sound;
+ delete _gameFile;
}
GUI::Debugger *AGOSEngine::getDebugger() {
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