[Scummvm-cvs-logs] scummvm master -> 305c6b4d8372178fc2dcd6e55a49ef3774766cf6
digitall
digitall at scummvm.org
Thu Jun 2 20:48:54 CEST 2011
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
305c6b4d83 AGI: Replace snprintf() usage with Common::String::format()
Commit: 305c6b4d8372178fc2dcd6e55a49ef3774766cf6
https://github.com/scummvm/scummvm/commit/305c6b4d8372178fc2dcd6e55a49ef3774766cf6
Author: D G Turner (digitall at scummvm.org)
Date: 2011-06-02T11:46:55-07:00
Commit Message:
AGI: Replace snprintf() usage with Common::String::format()
Safer and less portability issues.
Changed paths:
engines/agi/saveload.cpp
diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp
index 7eaf13d..dae3dd4 100644
--- a/engines/agi/saveload.cpp
+++ b/engines/agi/saveload.cpp
@@ -551,11 +551,8 @@ int AgiEngine::loadGame(const char *fileName, bool checkId) {
#define NUM_VISIBLE_SLOTS 12
const char *AgiEngine::getSavegameFilename(int num) {
- static Common::String saveLoadSlot;
- char extension[5];
- snprintf(extension, sizeof(extension), ".%.3d", num);
-
- saveLoadSlot = _targetName + extension;
+ Common::String saveLoadSlot = _targetName;
+ saveLoadSlot += Common::String::format(".%.3d", num);
return saveLoadSlot.c_str();
}
@@ -987,14 +984,12 @@ void AgiEngine::releaseImageStack() {
void AgiEngine::checkQuickLoad() {
if (ConfMan.hasKey("save_slot")) {
- char saveNameBuffer[256];
-
- snprintf(saveNameBuffer, 256, "%s.%03d", _targetName.c_str(), ConfMan.getInt("save_slot"));
+ Common::String saveNameBuffer = Common::String::format("%s.%03d", _targetName.c_str(), ConfMan.getInt("save_slot"));
_sprites->eraseBoth();
_sound->stopSound();
- if (loadGame(saveNameBuffer, false) == errOK) { // Do not check game id
+ if (loadGame(saveNameBuffer.c_str(), false) == errOK) { // Do not check game id
_game.exitAllLogics = 1;
_menu->enableAll();
}
More information about the Scummvm-git-logs
mailing list