[Scummvm-cvs-logs] scummvm master -> 4628833a32303242a036730d5f7ee8a10da28a7a
waltervn
waltervn at users.sourceforge.net
Sat Jun 4 15:46:19 CEST 2011
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
4628833a32 SCI: Set Mac versions of LSL1 and LSL5 to screen height 190.
Commit: 4628833a32303242a036730d5f7ee8a10da28a7a
https://github.com/scummvm/scummvm/commit/4628833a32303242a036730d5f7ee8a10da28a7a
Author: Walter van Niftrik (walter at scummvm.org)
Date: 2011-06-04T06:32:57-07:00
Commit Message:
SCI: Set Mac versions of LSL1 and LSL5 to screen height 190.
This fixes bug #3310782. However, as I was unable to get the games working in
a Mac emulator, this is an educated guess at this point.
Changed paths:
engines/sci/graphics/screen.cpp
diff --git a/engines/sci/graphics/screen.cpp b/engines/sci/graphics/screen.cpp
index 2446ea5..4ab0b97 100644
--- a/engines/sci/graphics/screen.cpp
+++ b/engines/sci/graphics/screen.cpp
@@ -763,11 +763,14 @@ int16 GfxScreen::kernelPicNotValid(int16 newPicNotValid) {
uint16 GfxScreen::getLowResScreenHeight() {
// Some Mac SCI1/1.1 games only take up 190 rows and do not
// have the menu bar.
+ // TODO: Verify that LSL1 and LSL5 use height 190
if (g_sci->getPlatform() == Common::kPlatformMacintosh) {
switch (g_sci->getGameId()) {
case GID_FREDDYPHARKAS:
case GID_KQ5:
case GID_KQ6:
+ case GID_LSL1:
+ case GID_LSL5:
case GID_SQ1:
return 190;
default:
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