[Scummvm-cvs-logs] scummvm master -> f932a11587ca9abdb100972e3f9db0fc18a08819
criezy
criezy at scummvm.org
Mon Jun 13 23:42:06 CEST 2011
This automated email contains information about 5 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
ba758710f5 I18N: Update list of files used to generate translation template
06bbb57ad7 I18N: Make many more GUI MessageDialog strings translatable
c01141a144 SCUMM: Change MessageDialog button label for consistency
2d3a915994 I18N: Update translation template file from source code
f932a11587 I18N: Update translation files from template
Commit: ba758710f5b4e700d5e18461bd0939876fbf4499
https://github.com/scummvm/scummvm/commit/ba758710f5b4e700d5e18461bd0939876fbf4499
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2011-06-13T14:08:47-07:00
Commit Message:
I18N: Update list of files used to generate translation template
This fixes an error due to a file that had been deleted a few weeks
ago.
Changed paths:
po/POTFILES
Commit: 06bbb57ad71103ac34e607c04798efae78a28880
https://github.com/scummvm/scummvm/commit/06bbb57ad71103ac34e607c04798efae78a28880
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2011-06-13T14:19:18-07:00
Commit Message:
I18N: Make many more GUI MessageDialog strings translatable
Changed paths:
backends/events/default/default-events.cpp
backends/platform/iphone/osys_events.cpp
engines/agos/animation.cpp
engines/dialogs.cpp
engines/engine.cpp
engines/gob/inter_playtoons.cpp
engines/gob/inter_v2.cpp
engines/gob/inter_v5.cpp
engines/groovie/script.cpp
engines/kyra/sound_midi.cpp
engines/m4/m4_menus.cpp
engines/parallaction/saveload.cpp
engines/scumm/scumm.cpp
engines/sky/compact.cpp
engines/sword1/animation.cpp
engines/sword1/control.cpp
engines/sword1/logic.cpp
engines/sword2/animation.cpp
engines/tinsel/saveload.cpp
po/POTFILES
diff --git a/backends/events/default/default-events.cpp b/backends/events/default/default-events.cpp
index bb74933..78072b0 100644
--- a/backends/events/default/default-events.cpp
+++ b/backends/events/default/default-events.cpp
@@ -26,6 +26,7 @@
#include "common/system.h"
#include "common/config-manager.h"
+#include "common/translation.h"
#include "backends/events/default/default-events.h"
#include "backends/keymapper/keymapper.h"
#include "backends/keymapper/remap-dialog.h"
@@ -218,7 +219,7 @@ bool DefaultEventManager::pollEvent(Common::Event &event) {
if (ConfMan.getBool("confirm_exit")) {
if (g_engine)
g_engine->pauseEngine(true);
- GUI::MessageDialog alert("Do you really want to return to the Launcher?", "Launcher", "Cancel");
+ GUI::MessageDialog alert(_("Do you really want to return to the Launcher?"), _("Launcher"), _("Cancel"));
result = _shouldRTL = (alert.runModal() == GUI::kMessageOK);
if (g_engine)
g_engine->pauseEngine(false);
@@ -240,7 +241,7 @@ bool DefaultEventManager::pollEvent(Common::Event &event) {
_confirmExitDialogActive = true;
if (g_engine)
g_engine->pauseEngine(true);
- GUI::MessageDialog alert("Do you really want to quit?", "Quit", "Cancel");
+ GUI::MessageDialog alert(_("Do you really want to quit?"), _("Quit"), _("Cancel"));
result = _shouldQuit = (alert.runModal() == GUI::kMessageOK);
if (g_engine)
g_engine->pauseEngine(false);
diff --git a/backends/platform/iphone/osys_events.cpp b/backends/platform/iphone/osys_events.cpp
index 6e2a4b7..1ab1db0 100644
--- a/backends/platform/iphone/osys_events.cpp
+++ b/backends/platform/iphone/osys_events.cpp
@@ -335,9 +335,9 @@ bool OSystem_IPHONE::handleEvent_mouseSecondDragged(Common::Event &event, int x,
const char *dialogMsg;
if (_mouseClickAndDragEnabled) {
_touchpadModeEnabled = false;
- dialogMsg = "Mouse-click-and-drag mode enabled.";
+ dialogMsg = _("Mouse-click-and-drag mode enabled.");
} else
- dialogMsg = "Mouse-click-and-drag mode disabled.";
+ dialogMsg = _("Mouse-click-and-drag mode disabled.");
GUI::TimedMessageDialog dialog(dialogMsg, 1500);
dialog.runModal();
return false;
diff --git a/engines/agos/animation.cpp b/engines/agos/animation.cpp
index eb78ca3..d9a585b 100644
--- a/engines/agos/animation.cpp
+++ b/engines/agos/animation.cpp
@@ -29,6 +29,7 @@
#include "common/file.h"
#include "common/system.h"
#include "common/textconsole.h"
+#include "common/translation.h"
#include "graphics/cursorman.h"
#include "graphics/palette.h"
@@ -540,10 +541,8 @@ MoviePlayer *makeMoviePlayer(AGOSEngine_Feeble *vm, const char *name) {
return new MoviePlayerSMK(vm, baseName);
}
- char buf[60];
-
- sprintf(buf, "Cutscene file '%s' not found!", baseName);
- GUI::MessageDialog dialog(buf, "OK");
+ Common::String buf = Common::String::format(_("Cutscene file '%s' not found!"), baseName);
+ GUI::MessageDialog dialog(buf, _("OK"));
dialog.runModal();
return NULL;
diff --git a/engines/dialogs.cpp b/engines/dialogs.cpp
index 3fd8671..531cf32 100644
--- a/engines/dialogs.cpp
+++ b/engines/dialogs.cpp
@@ -143,9 +143,9 @@ void MainMenuDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint3
break;
case kHelpCmd: {
GUI::MessageDialog dialog(
- "Sorry, this engine does not currently provide in-game help. "
+ _("Sorry, this engine does not currently provide in-game help. "
"Please consult the README for basic information, and for "
- "instructions on how to obtain further assistance.");
+ "instructions on how to obtain further assistance."));
dialog.runModal();
}
break;
diff --git a/engines/engine.cpp b/engines/engine.cpp
index 210b0b4..dc30b4b 100644
--- a/engines/engine.cpp
+++ b/engines/engine.cpp
@@ -42,6 +42,7 @@
#include "common/list_intern.h"
#include "common/scummsys.h"
#include "common/textconsole.h"
+#include "common/translation.h"
#include "gui/debugger.h"
#include "gui/dialog.h"
@@ -216,7 +217,7 @@ void initGraphics(int width, int height, bool defaultTo1xScaler, const Graphics:
// Just show warnings then these occur:
#ifdef USE_RGB_COLOR
if (gfxError & OSystem::kTransactionFormatNotSupported) {
- Common::String message = "Could not initialize color format.";
+ Common::String message = _("Could not initialize color format.");
GUI::MessageDialog dialog(message);
dialog.runModal();
@@ -224,7 +225,7 @@ void initGraphics(int width, int height, bool defaultTo1xScaler, const Graphics:
#endif
if (gfxError & OSystem::kTransactionModeSwitchFailed) {
- Common::String message = "Could not switch to video mode: '";
+ Common::String message = _("Could not switch to video mode: '");
message += ConfMan.get("gfx_mode");
message += "'.";
@@ -233,12 +234,12 @@ void initGraphics(int width, int height, bool defaultTo1xScaler, const Graphics:
}
if (gfxError & OSystem::kTransactionAspectRatioFailed) {
- GUI::MessageDialog dialog("Could not apply aspect ratio setting.");
+ GUI::MessageDialog dialog(_("Could not apply aspect ratio setting."));
dialog.runModal();
}
if (gfxError & OSystem::kTransactionFullscreenFailed) {
- GUI::MessageDialog dialog("Could not apply fullscreen setting.");
+ GUI::MessageDialog dialog(_("Could not apply fullscreen setting."));
dialog.runModal();
}
}
@@ -338,22 +339,22 @@ void Engine::checkCD() {
if (GetDriveType(buffer) == DRIVE_CDROM) {
GUI::MessageDialog dialog(
- "You appear to be playing this game directly\n"
+ _("You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
- "See the README file for details.", "OK");
+ "See the README file for details."), _("OK"));
dialog.runModal();
} else {
// If we reached here, the game has audio tracks,
// it's not ran from the CD and the tracks have not
// been ripped.
GUI::MessageDialog dialog(
- "This game has audio tracks in its disk. These\n"
+ _("This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
- "See the README file for details.", "OK");
+ "See the README file for details."), _("OK"));
dialog.runModal();
}
#endif
diff --git a/engines/gob/inter_playtoons.cpp b/engines/gob/inter_playtoons.cpp
index d57d2f3..e05cae3 100644
--- a/engines/gob/inter_playtoons.cpp
+++ b/engines/gob/inter_playtoons.cpp
@@ -22,6 +22,7 @@
#include "common/endian.h"
#include "common/str.h"
+#include "common/translation.h"
#include "gui/message.h"
@@ -252,7 +253,7 @@ void Inter_Playtoons::oPlaytoons_readData(OpFuncParams ¶ms) {
WRITE_VAR(1, 1);
if (!_vm->_saveLoad->load(file.c_str(), dataVar, size, offset)) {
- GUI::MessageDialog dialog("Failed to load game state from file.");
+ GUI::MessageDialog dialog(_("Failed to load game state from file."));
dialog.runModal();
} else
WRITE_VAR(1, 0);
diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp
index 84cae3b..2fea183 100644
--- a/engines/gob/inter_v2.cpp
+++ b/engines/gob/inter_v2.cpp
@@ -22,6 +22,7 @@
#include "common/endian.h"
#include "common/str.h"
+#include "common/translation.h"
#include "gui/message.h"
@@ -1279,7 +1280,7 @@ void Inter_v2::o2_readData(OpFuncParams ¶ms) {
if (!_vm->_saveLoad->load(file, dataVar, size, offset)) {
- GUI::MessageDialog dialog("Failed to load game state from file.");
+ GUI::MessageDialog dialog(_("Failed to load game state from file."));
dialog.runModal();
} else
@@ -1349,7 +1350,7 @@ void Inter_v2::o2_writeData(OpFuncParams ¶ms) {
if (!_vm->_saveLoad->save(file, dataVar, size, offset)) {
- GUI::MessageDialog dialog("Failed to save game state to file.");
+ GUI::MessageDialog dialog(_("Failed to save game state to file."));
dialog.runModal();
} else
diff --git a/engines/gob/inter_v5.cpp b/engines/gob/inter_v5.cpp
index ed37173..c0e8978 100644
--- a/engines/gob/inter_v5.cpp
+++ b/engines/gob/inter_v5.cpp
@@ -20,6 +20,8 @@
*
*/
+#include "common/translation.h"
+
#include "gui/message.h"
#include "gob/gob.h"
@@ -102,7 +104,7 @@ void Inter_v5::o5_deleteFile() {
if (mode == SaveLoad::kSaveModeSave) {
if (!_vm->_saveLoad->deleteFile(file)) {
- GUI::MessageDialog dialog("Failed to delete file.");
+ GUI::MessageDialog dialog(_("Failed to delete file."));
dialog.runModal();
}
diff --git a/engines/groovie/script.cpp b/engines/groovie/script.cpp
index b52a872..f87e6bb 100644
--- a/engines/groovie/script.cpp
+++ b/engines/groovie/script.cpp
@@ -36,6 +36,7 @@
#include "common/events.h"
#include "common/file.h"
#include "common/macresman.h"
+#include "common/translation.h"
#include "gui/message.h"
@@ -413,7 +414,7 @@ void Script::savegame(uint slot) {
if (!file) {
debugC(9, kGroovieDebugScript, "Save file pointer is null");
- GUI::MessageDialog dialog("Failed to save game", "OK");
+ GUI::MessageDialog dialog(_("Failed to save game"), _("OK"));
dialog.runModal();
return;
}
diff --git a/engines/kyra/sound_midi.cpp b/engines/kyra/sound_midi.cpp
index 6c003d0..dc0f8c1 100644
--- a/engines/kyra/sound_midi.cpp
+++ b/engines/kyra/sound_midi.cpp
@@ -25,6 +25,7 @@
#include "common/system.h"
#include "common/config-manager.h"
+#include "common/translation.h"
#include "gui/message.h"
@@ -471,11 +472,11 @@ SoundMidiPC::SoundMidiPC(KyraEngine_v1 *vm, Audio::Mixer *mixer, MidiDriver *dri
// (This will only happen in The Legend of Kyrandia 1 though, all other
// supported games include special General MIDI tracks).
if (_type == kMidiMT32 && !_nativeMT32) {
- ::GUI::MessageDialog dialog("You appear to be using a General MIDI device,\n"
+ ::GUI::MessageDialog dialog(_("You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. After all it might happen\n"
- "that a few tracks will not be correctly played.");
+ "that a few tracks will not be correctly played."));
dialog.runModal();
}
}
diff --git a/engines/m4/m4_menus.cpp b/engines/m4/m4_menus.cpp
index 787d866..3384a82 100644
--- a/engines/m4/m4_menus.cpp
+++ b/engines/m4/m4_menus.cpp
@@ -22,6 +22,7 @@
#include "common/algorithm.h" // for find()
#include "common/textconsole.h"
+#include "common/translation.h"
#include "gui/dialog.h"
#include "gui/message.h"
@@ -134,7 +135,7 @@ void OrionCallbacks::saveLoadSaveFn(DialogView *view, MenuObject *item) {
bool succeeded = view->vm()->_saveLoad->save(view->_selectedSlot + 1, textItem->getText());
if (!succeeded) {
- GUI::MessageDialog dialog("Save game failed!");
+ GUI::MessageDialog dialog(_("Save game failed!"));
dialog.runModal();
}
diff --git a/engines/parallaction/saveload.cpp b/engines/parallaction/saveload.cpp
index 673c613..5a1daa2 100644
--- a/engines/parallaction/saveload.cpp
+++ b/engines/parallaction/saveload.cpp
@@ -23,6 +23,7 @@
#include "common/savefile.h"
#include "common/config-manager.h"
#include "common/textconsole.h"
+#include "common/translation.h"
#include "gui/dialog.h"
#include "gui/saveload.h"
@@ -129,8 +130,7 @@ void SaveLoad_ns::doLoadGame(uint16 slot) {
void SaveLoad_ns::doSaveGame(uint16 slot, const char* name) {
Common::OutSaveFile *f = getOutSaveFile(slot);
if (f == 0) {
- char buf[32];
- sprintf(buf, "Can't save game in slot %i\n\n", slot);
+ Common::String buf = Common::String::format(_("Can't save game in slot %i\n\n"), slot);
GUI::MessageDialog dialog(buf);
dialog.runModal();
return;
@@ -208,7 +208,7 @@ bool SaveLoad::loadGame() {
doLoadGame(_di);
- GUI::TimedMessageDialog dialog("Loading game...", 1500);
+ GUI::TimedMessageDialog dialog(_("Loading game..."), 1500);
dialog.runModal();
return true;
@@ -223,7 +223,7 @@ bool SaveLoad::saveGame() {
doSaveGame(slot, saveName.c_str());
- GUI::TimedMessageDialog dialog("Saving game...", 1500);
+ GUI::TimedMessageDialog dialog(_("Saving game..."), 1500);
dialog.runModal();
return true;
@@ -276,9 +276,9 @@ void SaveLoad_ns::getGamePartProgress(bool *complete, int size) {
static bool askRenameOldSavefiles() {
GUI::MessageDialog dialog0(
- "ScummVM found that you have old savefiles for Nippon Safes that should be renamed.\n"
+ _("ScummVM found that you have old savefiles for Nippon Safes that should be renamed.\n"
"The old names are no longer supported, so you will not be able to load your games if you don't convert them.\n\n"
- "Press OK to convert them now, otherwise you will be asked next time.\n", "OK", "Cancel");
+ "Press OK to convert them now, otherwise you will be asked next time.\n"), _("OK"), _("Cancel"));
return (dialog0.runModal() != 0);
}
@@ -321,12 +321,11 @@ void SaveLoad_ns::renameOldSavefiles() {
return;
}
- char msg[200];
+ Common::String msg;
if (success == numOldSaves) {
- sprintf(msg, "ScummVM successfully converted all your savefiles.");
+ msg = _("ScummVM successfully converted all your savefiles.");
} else {
- sprintf(msg,
- "ScummVM printed some warnings in your console window and can't guarantee all your files have been converted.\n\n"
+ msg = _("ScummVM printed some warnings in your console window and can't guarantee all your files have been converted.\n\n"
"Please report to the team.");
}
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index dd26e23..51888de 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -1766,8 +1766,10 @@ void ScummEngine::setupMusic(int midi) {
if (missingFile) {
GUI::MessageDialog dialog(
- "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
- "but " + fileName + " is missing. Using AdLib instead.", "Ok");
+ Common::String::format(
+ _("Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+ "but %s is missing. Using AdLib instead."), fileName.c_str()),
+ _("Ok"));
dialog.runModal();
_musicType = MDT_ADLIB;
}
diff --git a/engines/sky/compact.cpp b/engines/sky/compact.cpp
index 66ce92f..84609d5 100644
--- a/engines/sky/compact.cpp
+++ b/engines/sky/compact.cpp
@@ -25,6 +25,7 @@
#include "common/endian.h"
#include "common/file.h"
#include "common/textconsole.h"
+#include "common/translation.h"
#include "sky/compact.h"
#include "gui/message.h"
#include <stddef.h> // for ptrdiff_t
@@ -126,8 +127,8 @@ static const uint32 turnTableOffsets[] = {
SkyCompact::SkyCompact() {
_cptFile = new Common::File();
if (!_cptFile->open("sky.cpt")) {
- GUI::MessageDialog dialog("Unable to find \"sky.cpt\" file!\n"
- "Please download it from www.scummvm.org", "OK", NULL);
+ GUI::MessageDialog dialog(_("Unable to find \"sky.cpt\" file!\n"
+ "Please download it from www.scummvm.org"), _("OK"), NULL);
dialog.runModal();
error("Unable to find \"sky.cpt\" file\nPlease download it from www.scummvm.org");
}
@@ -137,7 +138,7 @@ SkyCompact::SkyCompact() {
error("unknown \"sky.cpt\" version");
if (SKY_CPT_SIZE != _cptFile->size()) {
- GUI::MessageDialog dialog("The \"sky.cpt\" file has an incorrect size.\nPlease (re)download it from www.scummvm.org", "OK", NULL);
+ GUI::MessageDialog dialog(_("The \"sky.cpt\" file has an incorrect size.\nPlease (re)download it from www.scummvm.org"), _("OK"), NULL);
dialog.runModal();
error("Incorrect sky.cpt size (%d, expected: %d)", _cptFile->size(), SKY_CPT_SIZE);
}
diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp
index 7e9d114..cb86264 100644
--- a/engines/sword1/animation.cpp
+++ b/engines/sword1/animation.cpp
@@ -24,6 +24,7 @@
#include "common/events.h"
#include "common/keyboard.h"
#include "common/textconsole.h"
+#include "common/translation.h"
#include "sword1/sword1.h"
#include "sword1/animation.h"
#include "sword1/text.h"
@@ -324,7 +325,6 @@ uint32 DXADecoderWithSound::getElapsedTime() const {
MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Text *textMan, Audio::Mixer *snd, OSystem *system) {
Common::String filename;
- char buf[60];
Audio::SoundHandle *bgSoundHandle = new Audio::SoundHandle;
filename = Common::String::format("%s.smk", sequenceList[id]);
@@ -341,7 +341,7 @@ MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Text *textMan, Audio::M
DXADecoderWithSound *dxaDecoder = new DXADecoderWithSound(snd, bgSoundHandle);
return new MoviePlayer(vm, textMan, snd, system, bgSoundHandle, dxaDecoder, kVideoDecoderDXA);
#else
- GUI::MessageDialog dialog("DXA cutscenes found but ScummVM has been built without zlib support", "OK");
+ GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib support"), _("OK"));
dialog.runModal();
return NULL;
#endif
@@ -351,13 +351,13 @@ MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Text *textMan, Audio::M
filename = Common::String::format("%s.mp2", sequenceList[id]);
if (Common::File::exists(filename)) {
- GUI::MessageDialog dialog("MPEG2 cutscenes are no longer supported", "OK");
+ GUI::MessageDialog dialog(_("MPEG2 cutscenes are no longer supported"), _("OK"));
dialog.runModal();
return NULL;
}
- sprintf(buf, "Cutscene '%s' not found", sequenceList[id]);
- GUI::MessageDialog dialog(buf, "OK");
+ Common::String buf = Common::String::format(_("Cutscene '%s' not found"), sequenceList[id]);
+ GUI::MessageDialog dialog(buf, _("OK"));
dialog.runModal();
return NULL;
diff --git a/engines/sword1/control.cpp b/engines/sword1/control.cpp
index 86947db..36d5a24 100644
--- a/engines/sword1/control.cpp
+++ b/engines/sword1/control.cpp
@@ -27,6 +27,7 @@
#include "common/system.h"
#include "common/config-manager.h"
#include "common/textconsole.h"
+#include "common/translation.h"
#include "graphics/palette.h"
#include "graphics/thumbnail.h"
@@ -859,9 +860,9 @@ void Control::checkForOldSaveGames() {
}
GUI::MessageDialog dialog0(
- "ScummVM found that you have old savefiles for Broken Sword 1 that should be converted.\n"
+ _("ScummVM found that you have old savefiles for Broken Sword 1 that should be converted.\n"
"The old save game format is no longer supported, so you will not be able to load your games if you don't convert them.\n\n"
- "Press OK to convert them now, otherwise you will be asked again the next time you start the game.\n", "OK", "Cancel");
+ "Press OK to convert them now, otherwise you will be asked again the next time you start the game.\n"), _("OK"), _("Cancel"));
int choice = dialog0.runModal();
if (choice == GUI::kMessageCancel) {
@@ -1228,11 +1229,10 @@ bool Control::convertSaveGame(uint8 slot, char* desc) {
if (testSave) {
delete testSave;
- char msg[200];
- sprintf(msg, "Target new save game already exists!\n"
- "Would you like to keep the old save game (%s) or the new one (%s)?\n",
+ Common::String msg = Common::String::format(_("Target new save game already exists!\n"
+ "Would you like to keep the old save game (%s) or the new one (%s)?\n"),
oldFileName, newFileName);
- GUI::MessageDialog dialog0(msg, "Keep the old one", "Keep the new one");
+ GUI::MessageDialog dialog0(msg, _("Keep the old one"), _("Keep the new one"));
int choice = dialog0.runModal();
if (choice == GUI::kMessageCancel) {
diff --git a/engines/sword1/logic.cpp b/engines/sword1/logic.cpp
index 00f7112..5b42c93 100644
--- a/engines/sword1/logic.cpp
+++ b/engines/sword1/logic.cpp
@@ -23,6 +23,7 @@
#include "common/endian.h"
#include "common/util.h"
#include "common/textconsole.h"
+#include "common/translation.h"
#include "sword1/logic.h"
#include "sword1/text.h"
@@ -1629,7 +1630,7 @@ int Logic::fnRestartGame(Object *cpt, int32 id, int32 a, int32 b, int32 c, int32
int Logic::fnQuitGame(Object *cpt, int32 id, int32 a, int32 b, int32 c, int32 d, int32 z, int32 x) {
if (SwordEngine::_systemVars.isDemo) {
- GUI::MessageDialog dialog("This is the end of the Broken Sword 1 Demo", "OK", NULL);
+ GUI::MessageDialog dialog(_("This is the end of the Broken Sword 1 Demo"), _("OK"), NULL);
dialog.runModal();
Engine::quitGame();
} else
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp
index 11ee4a9..133abf1 100644
--- a/engines/sword2/animation.cpp
+++ b/engines/sword2/animation.cpp
@@ -26,6 +26,7 @@
#include "common/mutex.h"
#include "common/system.h"
#include "common/textconsole.h"
+#include "common/translation.h"
#include "sword2/sword2.h"
#include "sword2/defs.h"
@@ -359,7 +360,6 @@ uint32 DXADecoderWithSound::getElapsedTime() const {
MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, Audio::Mixer *snd, OSystem *system) {
Common::String filename;
- char buf[60];
Audio::SoundHandle *bgSoundHandle = new Audio::SoundHandle;
filename = Common::String::format("%s.smk", name);
@@ -376,7 +376,7 @@ MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, Audio::Mixer *s
DXADecoderWithSound *dxaDecoder = new DXADecoderWithSound(snd, bgSoundHandle);
return new MoviePlayer(vm, snd, system, bgSoundHandle, dxaDecoder, kVideoDecoderDXA);
#else
- GUI::MessageDialog dialog("DXA cutscenes found but ScummVM has been built without zlib support", "OK");
+ GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib support"), _("OK"));
dialog.runModal();
return NULL;
#endif
@@ -386,7 +386,7 @@ MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, Audio::Mixer *s
filename = Common::String::format("%s.mp2", name);
if (Common::File::exists(filename)) {
- GUI::MessageDialog dialog("MPEG2 cutscenes are no longer supported", "OK");
+ GUI::MessageDialog dialog(_("MPEG2 cutscenes are no longer supported"), _("OK"));
dialog.runModal();
return NULL;
}
@@ -394,8 +394,8 @@ MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, Audio::Mixer *s
// The demo tries to play some cutscenes that aren't there, so make those warnings more discreet.
// In addition, some of the later re-releases of the game don't have the "eye" Virgin logo movie.
if (!vm->_logic->readVar(DEMO) && strcmp(name, "eye") != 0) {
- sprintf(buf, "Cutscene '%s' not found", name);
- GUI::MessageDialog dialog(buf, "OK");
+ Common::String buf = Common::String::format(_("Cutscene '%s' not found"), name);
+ GUI::MessageDialog dialog(buf, _("OK"));
dialog.runModal();
} else
warning("Cutscene '%s' not found", name);
diff --git a/engines/tinsel/saveload.cpp b/engines/tinsel/saveload.cpp
index caaf9a1..1244168 100644
--- a/engines/tinsel/saveload.cpp
+++ b/engines/tinsel/saveload.cpp
@@ -34,6 +34,7 @@
#include "common/serializer.h"
#include "common/savefile.h"
#include "common/textconsole.h"
+#include "common/translation.h"
#include "gui/message.h"
@@ -464,7 +465,7 @@ static bool DoRestore() {
delete f;
if (failed) {
- GUI::MessageDialog dialog("Failed to load game state from file.");
+ GUI::MessageDialog dialog(_("Failed to load game state from file."));
dialog.runModal();
}
@@ -542,7 +543,7 @@ save_failure:
_vm->getSaveFileMan()->removeSavefile(SaveSceneName);
SaveSceneName = NULL; // Invalidate save name
}
- GUI::MessageDialog dialog("Failed to save game state to file.");
+ GUI::MessageDialog dialog(_("Failed to save game state to file."));
dialog.runModal();
}
diff --git a/po/POTFILES b/po/POTFILES
index 3d8c268..323e50e 100644
--- a/po/POTFILES
+++ b/po/POTFILES
@@ -21,6 +21,7 @@ common/util.cpp
engines/advancedDetector.cpp
engines/dialogs.cpp
+engines/engine.cpp
engines/scumm/dialogs.cpp
engines/scumm/help.cpp
engines/scumm/scumm.cpp
@@ -30,6 +31,21 @@ engines/mohawk/riven.cpp
engines/cruise/menu.cpp
engines/sci/engine/kfile.cpp
engines/agos/saveload.cpp
+engines/agos/animation.cpp
+engines/gob/inter_playtoons.cpp
+engines/gob/inter_v2.cpp
+engines/gob/inter_v5.cpp
+engines/groovie/script.cpp
+engines/kyra/sound_midi.cpp
+engines/m4/m4_menus.cpp
+engines/sky/compact.cpp
+engines/sword1/animation.cpp
+engines/sword1/control.cpp
+engines/sword1/logic.cpp
+engines/sword1/sword1.cpp
+engines/sword2/animation.cpp
+engines/tinsel/saveload.cpp
+engines/parallaction/saveload.cpp
audio/fmopl.cpp
audio/mididrv.cpp
@@ -58,5 +74,6 @@ backends/platform/wince/CEActionsPocket.cpp
backends/platform/wince/CEActionsSmartphone.cpp
backends/platform/wince/CELauncherDialog.cpp
backends/platform/wince/wince-sdl.cpp
+backends/events/default/default-events.cpp
backends/events/gph/gph-events.cpp
backends/events/openpandora/op-events.cpp
Commit: c01141a144e5426288a39dfe0f1c0b3fb9882412
https://github.com/scummvm/scummvm/commit/c01141a144e5426288a39dfe0f1c0b3fb9882412
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2011-06-13T14:21:43-07:00
Commit Message:
SCUMM: Change MessageDialog button label for consistency
Everywhere else the 'OK' button label is all upper case and here was
the only place where it was not (it was 'Ok').
Changed paths:
engines/scumm/scumm.cpp
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 51888de..0a53383 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -1769,7 +1769,7 @@ void ScummEngine::setupMusic(int midi) {
Common::String::format(
_("Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."), fileName.c_str()),
- _("Ok"));
+ _("OK"));
dialog.runModal();
_musicType = MDT_ADLIB;
}
Commit: 2d3a915994d5a48eb87d25897a42d35fced68e90
https://github.com/scummvm/scummvm/commit/2d3a915994d5a48eb87d25897a42d35fced68e90
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2011-06-13T14:39:30-07:00
Commit Message:
I18N: Update translation template file from source code
Changed paths:
po/scummvm.pot
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 5c0f98e..39c8053 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
"Language-Team: LANGUAGE <LL at li.org>\n"
@@ -45,7 +45,10 @@ msgstr ""
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr ""
@@ -82,7 +85,14 @@ msgstr ""
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr ""
@@ -421,7 +431,7 @@ msgstr ""
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr ""
@@ -434,16 +444,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr ""
@@ -1075,31 +1085,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@@ -1145,12 +1155,19 @@ msgstr ""
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr ""
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1165,6 +1182,40 @@ msgstr ""
msgid "~K~eys"
msgstr ""
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+msgid "Could not switch to video mode: '"
+msgstr ""
+
+#: engines/engine.cpp:237
+msgid "Could not apply aspect ratio setting."
+msgstr ""
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr ""
@@ -1232,6 +1283,7 @@ msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr ""
@@ -1696,7 +1748,14 @@ msgstr ""
msgid "Fly to lower right"
msgstr ""
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1704,7 +1763,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1712,7 +1771,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1720,7 +1779,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1755,6 +1814,133 @@ msgstr ""
msgid "Restore"
msgstr ""
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+msgid "Failed to load game state from file."
+msgstr ""
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+msgid "Failed to save game state to file."
+msgstr ""
+
+#: engines/gob/inter_v5.cpp:107
+msgid "Failed to delete file."
+msgstr ""
+
+#: engines/groovie/script.cpp:417
+msgid "Failed to save game"
+msgstr ""
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+msgid "Save game failed!"
+msgstr ""
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+msgid "Loading game..."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:226
+msgid "Saving game..."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr ""
@@ -1763,17 +1949,31 @@ msgstr ""
msgid "DOSBox OPL emulator"
msgstr ""
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1905,6 +2105,14 @@ msgstr ""
msgid "Disable power off"
msgstr ""
+#: backends/platform/iphone/osys_events.cpp:338
+msgid "Mouse-click-and-drag mode enabled."
+msgstr ""
+
+#: backends/platform/iphone/osys_events.cpp:340
+msgid "Mouse-click-and-drag mode disabled."
+msgstr ""
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr ""
@@ -2225,13 +2433,13 @@ msgstr ""
msgid "Cursor Right"
msgstr ""
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr ""
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr ""
@@ -2255,75 +2463,77 @@ msgstr ""
msgid "Do you want to perform an automatic scan ?"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+msgid "Do you really want to return to the Launcher?"
+msgstr ""
+
+#: backends/events/default/default-events.cpp:222
+msgid "Launcher"
+msgstr ""
+
+#: backends/events/default/default-events.cpp:244
+msgid "Do you really want to quit?"
+msgstr ""
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
msgid "Maximum Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
msgid "Minimal Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""
Commit: f932a11587ca9abdb100972e3f9db0fc18a08819
https://github.com/scummvm/scummvm/commit/f932a11587ca9abdb100972e3f9db0fc18a08819
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2011-06-13T14:39:59-07:00
Commit Message:
I18N: Update translation files from template
Changed paths:
po/ca_ES.po
po/cs_CZ.po
po/da_DA.po
po/de_DE.po
po/es_ES.po
po/fr_FR.po
po/hu_HU.po
po/it_IT.po
po/nb_NO.po
po/nn_NO.po
po/pl_PL.po
po/pt_BR.po
po/ru_RU.po
po/se_SE.po
po/uk_UA.po
diff --git a/po/ca_ES.po b/po/ca_ES.po
index a6c2188..ce4c1db 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2010-09-21 23:12+0100\n"
"Last-Translator: Jordi Vilalta Prat <jvprat at jvprat.com>\n"
"Language-Team: Catalan <scummvm-devel at lists.sf.net>\n"
@@ -45,7 +45,10 @@ msgstr "Amunt"
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Cancel·la"
@@ -82,7 +85,14 @@ msgstr "Mapeja"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "D'acord"
@@ -428,7 +438,7 @@ msgstr "Carrega partida:"
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "Carrega"
@@ -443,16 +453,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "Sí"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "No"
@@ -1109,31 +1119,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Àmbar"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@@ -1179,12 +1189,19 @@ msgstr "Desa la partida:"
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "Desa"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1199,6 +1216,42 @@ msgstr "~C~ancel
msgid "~K~eys"
msgstr "~T~ecles"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Mode de vídeo actual:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Correcció de la relació d'aspecte"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~A~nterior"
@@ -1272,6 +1325,7 @@ msgstr "Desa la partida:"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Surt"
@@ -1750,7 +1804,14 @@ msgstr ""
msgid "Fly to lower right"
msgstr ""
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1761,7 +1822,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1772,7 +1833,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1783,7 +1844,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1818,6 +1879,152 @@ msgstr "Desa la partida:"
msgid "Restore"
msgstr "Restaura"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"No s'ha pogut carregar l'estat del joc del fitxer:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"No s'ha pogut desar l'estat del joc al fitxer:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"No s'ha pogut desar l'estat del joc al fitxer:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"No s'ha pogut desar l'estat del joc al fitxer:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Desa la partida:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Carrega partida:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Desa la partida:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "Emulador OPL de MAME"
@@ -1826,17 +2033,31 @@ msgstr "Emulador OPL de MAME"
msgid "DOSBox OPL emulator"
msgstr "Emulador OPL DOSBox"
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1969,6 +2190,16 @@ msgstr "Alta qualitat d'
msgid "Disable power off"
msgstr "Desactiva l'apagat automàtic"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Mode Touchpad activat."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Mode Touchpad desactivat."
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Mode Touchpad activat."
@@ -2295,13 +2526,13 @@ msgstr "Cursor Esquerra"
msgid "Cursor Right"
msgstr "Cursor Dreta"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "Voleu carregar o desar el joc?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr " Esteu segur de voler sortir? "
@@ -2325,78 +2556,82 @@ msgstr "Pantalla "
msgid "Do you want to perform an automatic scan ?"
msgstr "Voleu fer una cerca automàtica?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr ""
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Realment voleu suprimir aquesta partida?"
+
+#: backends/events/default/default-events.cpp:222
+msgid "Launcher"
+msgstr ""
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Vols sortir?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
#, fuzzy
msgid "Maximum Volume"
msgstr "Volum"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
#, fuzzy
msgid "Minimal Volume"
msgstr "Volum"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 6184e36..b87fe54 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2011-06-07 16:23+0100\n"
"Last-Translator: Zbynìk Schwarz <zbynek.schwarz at gmail.com>\n"
"Language-Team: \n"
@@ -49,7 +49,10 @@ msgstr "J
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Zru¹it"
@@ -86,7 +89,14 @@ msgstr "Mapovat"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "OK"
@@ -427,7 +437,7 @@ msgstr "Nahr
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "Nahrát"
@@ -442,16 +452,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "Ano"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "Ne"
@@ -1091,20 +1101,20 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Jantarová"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Hra v '%s' se zdá být neznámá."
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Prosím nahlaste následující data týmu ScummVM spolu se jménem"
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "hry, kterou jste se pokusili pøidat a její verzi/jazyk/atd.:"
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
@@ -1113,11 +1123,11 @@ msgstr ""
"Bylo zji¹tìno, ¾e Va¹e verze hry pou¾ívá jméno souboru shodující se s "
"variantou %s."
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr "Pokud je toto pùvodní a nezmìnìná verze, ohlaste prosím jakékoli"
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr "pøede¹le vypsané informace od ScummVM zpátky týmu."
@@ -1163,12 +1173,19 @@ msgstr "Ulo
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "Ulo¾it"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1183,6 +1200,42 @@ msgstr "~Z~ru
msgid "~K~eys"
msgstr "~K~lávesy"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Souèasný re¾im obrazu:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Povolena korekce pomìru stran"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~P~øedchozí"
@@ -1250,6 +1303,7 @@ msgstr "Ulo
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Ukonèit"
@@ -1714,7 +1768,14 @@ msgstr "Let
msgid "Fly to lower right"
msgstr "Letìt doprava dolù"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1725,7 +1786,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1736,7 +1797,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1747,7 +1808,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1785,6 +1846,152 @@ msgstr "Obnovit hru"
msgid "Restore"
msgstr "Obnovit"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Nahrání stavu hry selhalo ze souboru:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Ulo¾ení stavu hry selhalo do souboru:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Ulo¾ení stavu hry selhalo do souboru:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Ulo¾ení stavu hry selhalo do souboru:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Ulo¾it hru:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Nahrát hru:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Ulo¾it hru:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "MAME OPL Emulátor"
@@ -1793,19 +2000,37 @@ msgstr "MAME OPL Emul
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL Emulátor"
-#: audio/mididrv.cpp:206
-#, c-format
+#: audio/mididrv.cpp:204
+#, fuzzy, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+"Nelze zjistit zvolené zvukové zaøízení '%s'. Podívejte se na záznam pro více "
+"informací. Pokus o navrácení na nejbli¾¹í dostupné zaøízení..."
+
+#: audio/mididrv.cpp:216
+#, fuzzy, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
"Nelze zjistit zvolené zvukové zaøízení '%s'. Podívejte se na záznam pro více "
"informací. Pokus o navrácení na nejbli¾¹í dostupné zaøízení..."
-#: audio/mididrv.cpp:246
-#, c-format
+#: audio/mididrv.cpp:250
+#, fuzzy, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+"Nelze zjistit upøednostòované zaøízení '%s'. Podívejte se na záznam pro více "
+"informací. Pokus o navrácení na nejbli¾¹í dostupné zaøízení..."
+
+#: audio/mididrv.cpp:265
+#, fuzzy, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
"Nelze zjistit upøednostòované zaøízení '%s'. Podívejte se na záznam pro více "
@@ -1939,6 +2164,16 @@ msgstr "Vysok
msgid "Disable power off"
msgstr "Zakázat vypnutí"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Touchpad re¾im zapnut"
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Touchpad re¾im vypnut"
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Touchpad re¾im zapnut"
@@ -2259,13 +2494,13 @@ msgstr "
msgid "Cursor Right"
msgstr "©ipka Doprava"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "Chcete hru nahrát nebo ulo¾it?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr " Jste si jisti, ¾e chcete odejít ? "
@@ -2289,82 +2524,87 @@ msgstr "Displej"
msgid "Do you want to perform an automatic scan ?"
msgstr "Chcete provést automatické hledání?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "Mapovat èinnost pravé kliknutí"
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Musíte namapovat klávesu pro èinnost 'Pravé Kliknutí', abyste tuto hru mohli "
"hrát"
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "Mapovat èinnost skrýt panel nástrojù"
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Musíte namapovat klávesu pro èinnost 'Skrýt Panel nástrojù', abyste tuto hru "
"mohli hrát"
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "Namapovat èinnost Pøiblí¾it Nahoru (nepovinné)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "Namapovat èinnost Pøiblí¾it Dolù (nepovinné)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Nezapomeòte namapovat klávesu k èinnosti 'Skrýt Panel Nástrojù, abyste "
"vidìli celý inventáø"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Opravdu chcete tuto ulo¾enou hru vymazat"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Udeøit"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Chcete ukonèit?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "'Re¾im «uknutí' Dotykové Obrazovky - Levé Kliknutí"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "'Re¾im «uknutí' Dotykové Obrazovky - Pravé Kliknutí"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "'Re¾im «uknutí' Dotykové Obrazovky - Najetí (Bez Kliknutí)"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
msgid "Maximum Volume"
msgstr "Maximální Hlasitost"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr "Zvy¹uji Hlasitost"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
msgid "Minimal Volume"
msgstr "Minimální Hlasitost"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr "Sni¾uji Hlasitost"
diff --git a/po/da_DA.po b/po/da_DA.po
index 3c5d8c9..1d9acf7 100644
--- a/po/da_DA.po
+++ b/po/da_DA.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2011-01-08 22:53+0100\n"
"Last-Translator: Steffen Nyeland <steffen at nyeland.dk>\n"
"Language-Team: Steffen Nyeland <steffen at nyeland.dk>\n"
@@ -45,7 +45,10 @@ msgstr "G
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Fortryd"
@@ -82,7 +85,14 @@ msgstr "Kortl
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "OK"
@@ -425,7 +435,7 @@ msgstr "Indl
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "Indlæs"
@@ -440,16 +450,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "Ja"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "Nej"
@@ -1096,31 +1106,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules brun"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@@ -1166,12 +1176,19 @@ msgstr "Gemmer:"
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "Gem"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1186,6 +1203,42 @@ msgstr "~F~ortryd"
msgid "~K~eys"
msgstr "~T~aster"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Aktuel videotilstand:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Skift billedformat korrektion"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "Fo~r~rige"
@@ -1253,6 +1306,7 @@ msgstr "Gem spil tilstand 1-10"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Afslut"
@@ -1718,7 +1772,14 @@ msgstr "Flyv til h
msgid "Fly to lower right"
msgstr "Flyv nederst til højre"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1729,7 +1790,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1740,7 +1801,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1751,7 +1812,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1786,6 +1847,152 @@ msgstr "Gendan spil:"
msgid "Restore"
msgstr "Gendan"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Mislykkedes at hente spil tilstand fra fil:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Mislykkedes at gemme spil tilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Mislykkedes at gemme spil tilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Mislykkedes at gemme spil tilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Gemmer:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Indlæs spil:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Gemmer:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
@@ -1794,17 +2001,31 @@ msgstr "MAME OPL emulator"
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1937,6 +2158,16 @@ msgstr "H
msgid "Disable power off"
msgstr "Deaktiver slukning"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Pegeplade tilstand aktiveret."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Pegeplade tilstand deaktiveret."
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Pegeplade tilstand aktiveret."
@@ -2264,13 +2495,13 @@ msgstr "Pil til venstre"
msgid "Cursor Right"
msgstr "Pil til højre"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "Vil du hente eller gemme spillet?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr " Er du sikker på at du vil afslutte ? "
@@ -2294,83 +2525,88 @@ msgstr "Vis"
msgid "Do you want to perform an automatic scan ?"
msgstr "Vil du udføre en automatisk skanning ?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "Tildel højreklikshandling"
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Du skal tildele en tast til 'Højreklik' handlingen for at spille dette spil"
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "Tildel \"skjul værktøjslinje\" handling"
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Du skal tildele en tast til 'Skjul værktøjslinje' handlingen for at spille "
"dette spil"
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "Tildel Formindsk handling (valgfri)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "Tildel Forstør handling (valgfri)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Glem ikke at tildele en tast til 'Skjul værktøjslinje' handling for at se "
"hele oversigten"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Vil du virkelig slette denne gemmer?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Slag"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Vil du afslutte?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
#, fuzzy
msgid "Maximum Volume"
msgstr "Lydstyrke"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
#, fuzzy
msgid "Minimal Volume"
msgstr "Lydstyrke"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""
diff --git a/po/de_DE.po b/po/de_DE.po
index 79e1d2d..154c529 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2011-04-24 12:35+0100\n"
"Last-Translator: Simon Sawatzki <SimSaw at gmx.de>\n"
"Language-Team: Lothar Serra Mari <Lothar at Windowsbase.de> & Simon Sawatzki "
@@ -47,7 +47,10 @@ msgstr "Pfad hoch"
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Abbrechen"
@@ -84,7 +87,14 @@ msgstr "Zuweisen"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "OK"
@@ -429,7 +439,7 @@ msgstr "Spiel laden:"
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "Laden"
@@ -444,16 +454,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "Ja"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "Nein"
@@ -1106,31 +1116,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules-Gelb"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@@ -1176,12 +1186,19 @@ msgstr "Speichern:"
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "Speichern"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1196,6 +1213,42 @@ msgstr "~A~bbrechen"
msgid "~K~eys"
msgstr "~T~asten"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Aktueller Videomodus:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Seitenverhältnis anpassen: an/aus"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~Z~urück"
@@ -1263,6 +1316,7 @@ msgstr "Spielstand 1-10 speichern"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Beenden"
@@ -1728,7 +1782,14 @@ msgstr "Nach rechts fliegen"
msgid "Fly to lower right"
msgstr "Nach unten rechts fliegen"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1739,7 +1800,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1750,7 +1811,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1761,7 +1822,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1800,6 +1861,152 @@ msgstr "Spiel laden:"
msgid "Restore"
msgstr "Laden"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Konnte Spielstand nicht aus folgender Datei laden:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Konnte Spielstand nicht in folgender Datei speichern:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Konnte Spielstand nicht in folgender Datei speichern:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Konnte Spielstand nicht in folgender Datei speichern:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Speichern:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Spiel laden:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Speichern:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "MAME-OPL-Emulator"
@@ -1808,17 +2015,31 @@ msgstr "MAME-OPL-Emulator"
msgid "DOSBox OPL emulator"
msgstr "DOSBox-OPL-Emulator"
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1951,6 +2172,16 @@ msgstr "Hohe Audioqualit
msgid "Disable power off"
msgstr "Stromsparmodus abschalten"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Touchpad-Modus aktiviert."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Touchpad-Modus ausgeschaltet."
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Touchpad-Modus aktiviert."
@@ -2278,13 +2509,13 @@ msgstr "Zeiger nach links"
msgid "Cursor Right"
msgstr "Zeiger nach rechts"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "Möchten Sie ein Spiel laden oder speichern?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr " Möchten Sie wirklich beenden? "
@@ -2308,84 +2539,89 @@ msgstr "Anzeige "
msgid "Do you want to perform an automatic scan ?"
msgstr "Möchten Sie eine automatische Suche durchführen?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "Aktion \"Rechtsklick\" zuweisen"
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Sie müssen der Aktion \"Rechtsklick\" eine Taste zuweisen, um dieses Spiel "
"spielen zu können."
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "Aktion \"Werkzeugleiste verbergen\" zuweisen"
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Sie müssen der Aktion \"Werkzeugleiste verbergen\" eine Taste zuweisen, um "
"dieses Spiel spielen zu können."
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "Aktion \"Herauszoomen\" zuweisen (optional)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "Aktion \"Hineinzoomen\" zuweisen (optional)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Vergessen Sie nicht, der Aktion \"Werkzeugleiste verbergen\" eine Taste "
"zuzuweisen, um das ganze Inventar sehen zu können."
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Diesen Spielstand wirklich löschen?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Schlage"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Möchten Sie beenden?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
#, fuzzy
msgid "Maximum Volume"
msgstr "Lautstärke"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
#, fuzzy
msgid "Minimal Volume"
msgstr "Lautstärke"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""
diff --git a/po/es_ES.po b/po/es_ES.po
index b19a25a..0f76d38 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2011-05-08 13:31+0100\n"
"Last-Translator: Tomás Maidagan\n"
"Language-Team: \n"
@@ -45,7 +45,10 @@ msgstr "Arriba"
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Cancelar"
@@ -82,7 +85,14 @@ msgstr "Asignar"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "Aceptar"
@@ -425,7 +435,7 @@ msgstr "Cargar juego:"
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "Cargar"
@@ -440,16 +450,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "Sí"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "No"
@@ -1097,31 +1107,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ámbar"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@@ -1167,12 +1177,19 @@ msgstr "Guardar partida"
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "Guardar"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1187,6 +1204,42 @@ msgstr "~C~ancelar"
msgid "~K~eys"
msgstr "~T~eclas"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Modo de vídeo actual:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Corrección de aspecto"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~A~nterior"
@@ -1254,6 +1307,7 @@ msgstr "Guardar partida 1-10"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Salir"
@@ -1719,7 +1773,14 @@ msgstr "Volar a la derecha"
msgid "Fly to lower right"
msgstr "Volar abajo y a la derecha"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1730,7 +1791,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1741,7 +1802,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1752,7 +1813,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1790,6 +1851,152 @@ msgstr "Cargar partida:"
msgid "Restore"
msgstr "Cargar"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Fallo al cargar desde el archivo:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Fallo al guardar en el archivo:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Fallo al guardar en el archivo:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Fallo al guardar en el archivo:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Guardar partida"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Cargar juego:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Guardar partida"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "Emulador OPL de MAME"
@@ -1798,17 +2005,31 @@ msgstr "Emulador OPL de MAME"
msgid "DOSBox OPL emulator"
msgstr "Emulador OPL de DOSBox"
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1941,6 +2162,16 @@ msgstr "Sonido de alta calidad (m
msgid "Disable power off"
msgstr "Desactivar apagado"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Modo Touchpad activado."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Modo Touchpad desactivado."
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Modo Touchpad activado."
@@ -2268,13 +2499,13 @@ msgstr "Izquierda"
msgid "Cursor Right"
msgstr "Derecha"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "¿Quieres cargar o guardar el juego?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr "¿Seguro que quieres salir?"
@@ -2298,83 +2529,88 @@ msgstr "Pantalla"
msgid "Do you want to perform an automatic scan ?"
msgstr "¿Quieres realizar una búsqueda automática?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "Asignar acción 'Clic derecho'"
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Debes asignar una tecla a la acción 'Clic derecho' para jugar a este juego"
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "Asignar acción 'Ocultar barra de tareas'"
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Debes asignar una tecla a la acción 'Ocultar barra de tareas' para jugar a "
"este juego"
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "Asignar acción 'Zoom' (opcional)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "Asignar acción 'Disminuir zoom' (opcional)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"No olvides asignar una tecla a la acción 'Ocultar barra de tareas' para ver "
"todo el inventario"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "¿Seguro que quieres borrar esta partida?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Puñetazo"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "¿Quieres salir?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
#, fuzzy
msgid "Maximum Volume"
msgstr "Volumen"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
#, fuzzy
msgid "Minimal Volume"
msgstr "Volumen"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""
diff --git a/po/fr_FR.po b/po/fr_FR.po
index a1274a2..1dca127 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2011-05-02 19:50+0100\n"
"Last-Translator: Thierry Crozat <criezy at scummvm.org>\n"
"Language-Team: French <scummvm-devel at lists.sf.net>\n"
@@ -46,7 +46,10 @@ msgstr "Remonter"
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Annuler"
@@ -83,7 +86,14 @@ msgstr "Affecter"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "OK"
@@ -427,7 +437,7 @@ msgstr "Charger le jeu:"
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "Charger"
@@ -442,16 +452,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "Oui"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "Non"
@@ -1102,31 +1112,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Ambre"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@@ -1172,12 +1182,19 @@ msgstr "Sauvegarde:"
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "Sauver"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1192,6 +1209,42 @@ msgstr "~A~nnuler"
msgid "~K~eys"
msgstr "~T~ouches"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Mode vidéo actuel"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Changer correction du rapport d'aspect"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~P~récédent"
@@ -1259,6 +1312,7 @@ msgstr "
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Quitter"
@@ -1724,7 +1778,14 @@ msgstr "Voler vers la droite"
msgid "Fly to lower right"
msgstr "Voler vers la bas à droite"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1735,7 +1796,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1746,7 +1807,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1757,7 +1818,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1796,6 +1857,152 @@ msgstr "Charger le jeu:"
msgid "Restore"
msgstr "Charger"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Échec du chargement de l'état du jeu depuis le fichier:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Échec de l'enregistrement de l'état du jeu dans le fichier:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Échec de l'enregistrement de l'état du jeu dans le fichier:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Échec de l'enregistrement de l'état du jeu dans le fichier:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Sauvegarde:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Charger le jeu:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Sauvegarde:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "Émulateur MAME OPL"
@@ -1804,17 +2011,31 @@ msgstr "
msgid "DOSBox OPL emulator"
msgstr "Émulateur DOSBox OPL"
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1947,6 +2168,16 @@ msgstr "Audio haute qualit
msgid "Disable power off"
msgstr "Désactivé l'extinction"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Mode touchpad activé"
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Mode touchpad désactivé"
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Mode touchpad activé"
@@ -2274,13 +2505,13 @@ msgstr "Gauche"
msgid "Cursor Right"
msgstr "Droit"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "Voulez-vous charger ou enregistrer le jeu?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr "Voulez-vous vraiment quitter?"
@@ -2304,84 +2535,89 @@ msgstr "Affichage"
msgid "Do you want to perform an automatic scan ?"
msgstr "Voulez-vous exécuter une recherche automatique?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "Affecter l'action 'Clic Droit'"
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Vous devez affecter une touche à l'action de 'Clic Droit' pour pouvoir jouer "
"à ce jeu"
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "Affecter l'action 'Cacher Bar d'Outils'"
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Vous devez affecter une touche à l'action 'Cacher Bar d'Outils' pour pouvoir "
"jouer à ce jeu"
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "Affecter l'action 'Dézoomer' (optionnelle)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "Affecter l'action 'Zoomer' (optionnelle)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Noubliez pas d'affecter une touche à l'action 'Cacher Bar d'Outils' pour "
"pouvoir voir entièrement l'inventaire"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Voulez-vous vraiment supprimer cette sauvegarde?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Frapper"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Voulez-vous quitter?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
#, fuzzy
msgid "Maximum Volume"
msgstr "Volume"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
#, fuzzy
msgid "Minimal Volume"
msgstr "Volume"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""
diff --git a/po/hu_HU.po b/po/hu_HU.po
index d3ee99d..d392369 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2011-06-12 07:17+0100\n"
"Last-Translator: Gruby <grubycza at hotmail.com>\n"
"Language-Team: Hungarian\n"
@@ -49,7 +49,10 @@ msgstr "Feljebb"
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Mégse"
@@ -86,7 +89,14 @@ msgstr "Kioszt
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "OK"
@@ -427,7 +437,7 @@ msgstr "J
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "Betöltés"
@@ -442,16 +452,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "Igen"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "Nem"
@@ -1090,31 +1100,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Sárga"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "A '%s' játék ismeretlennek tûnik."
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Kérlek jelezd a ScummVM csapatnak a következõ adatokat, együtt a játék"
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "címével és megbízható adataival játékverzió/nyelv(ek)/stb.:"
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr "A felismert játékverziód a használt fájlnévvel a %s egy változata."
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr "Ha ez egy eredeti nem változtatott verzió, kérlek jelezd minden"
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr "elõzõleg kiírt információt a ScummVM csapatnak."
@@ -1160,12 +1170,19 @@ msgstr "J
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "Mentés"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1180,6 +1197,42 @@ msgstr "M
msgid "~K~eys"
msgstr "Billentyük"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Jelenlegi videómód:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Méretarány korrekció engedélyezve"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "Elõzõ"
@@ -1247,6 +1300,7 @@ msgstr "1-10 J
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Kilépés"
@@ -1711,7 +1765,14 @@ msgstr "Jobbra rep
msgid "Fly to lower right"
msgstr "Jobbra le repülés"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1722,7 +1783,7 @@ msgstr ""
"\n"
"%s fájlba nem sikerült"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1733,7 +1794,7 @@ msgstr ""
"\n"
"%s fájlból nem sikerült"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1744,7 +1805,7 @@ msgstr ""
"\n"
"%s fájlba elkészült"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1782,6 +1843,152 @@ msgstr "J
msgid "Restore"
msgstr "Visszaállítás"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Játékállás betöltése:\n"
+"\n"
+"%s fájlból nem sikerült"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Játékállás mentése:\n"
+"\n"
+"%s fájlba nem sikerült"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Játékállás mentése:\n"
+"\n"
+"%s fájlba nem sikerült"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Játékállás mentése:\n"
+"\n"
+"%s fájlba nem sikerült"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Játék mentése:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Játék betöltése:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Játék mentése:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "MAME OPL emulátor"
@@ -1790,19 +1997,37 @@ msgstr "MAME OPL emul
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulátor"
-#: audio/mididrv.cpp:206
-#, c-format
+#: audio/mididrv.cpp:204
+#, fuzzy, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+"A '%s' kiválasztott hangeszköz nem elérhetõ. Bõvebb információ a "
+"naplófájlban. Következõ elérhetõ eszköz keresése..."
+
+#: audio/mididrv.cpp:216
+#, fuzzy, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
"A '%s' kiválasztott hangeszköz nem elérhetõ. Bõvebb információ a "
"naplófájlban. Következõ elérhetõ eszköz keresése..."
-#: audio/mididrv.cpp:246
-#, c-format
+#: audio/mididrv.cpp:250
+#, fuzzy, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+"A '%s' elsõdleges hangeszköz nem elérhetõ. Bõvebb információ a naplófájlban. "
+"Következõ elérhetõ eszköz keresése..."
+
+#: audio/mididrv.cpp:265
+#, fuzzy, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
"A '%s' elsõdleges hangeszköz nem elérhetõ. Bõvebb információ a naplófájlban. "
@@ -1936,6 +2161,16 @@ msgstr "J
msgid "Disable power off"
msgstr "Leállítás tiltva"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Touchpad mód engedélyezve."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Touchpad mód letiltva."
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Touchpad mód engedélyezve."
@@ -2256,13 +2491,13 @@ msgstr "Kurzor Bal"
msgid "Cursor Right"
msgstr "Kurzor Jobb"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "Játékállás betöltése vagy mentése?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr " Biztos hogy ki akarsz lépni ? "
@@ -2286,78 +2521,83 @@ msgstr "Kijelz
msgid "Do you want to perform an automatic scan ?"
msgstr "El akarod kezdeni az automatikus vizsgálatot ?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "Jobbkatt mûvelet gomb"
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr "Válassz egy billentyût a 'Jobbkatt' mûvelethez"
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "Eszköztár rejtés gomb"
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr "Válassz egy billentyût az 'Eszköztár rejtés' mûvelethez"
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "Nagyítás mûvelet (opcionális)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "Kicsinyítés mûvelet (opcionális)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Ne felejts billentyût társítani az 'Eszköztár rejtés' mûvelethez, hogy lásd "
"a teljes listát"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Biztos hogy törölni akarod ezt a játékállást?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Megüt"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Ki akarsz lépni ?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Érintõképernyõ 'Tap Mód' - Bal katt"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Érintõképernyõ 'Tap Mód' - Jobb katt"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Érintõképernyõ 'Tap Mód' - Lebegõ (Nincs katt)"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
msgid "Maximum Volume"
msgstr "Maximum Hangerõ"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr "Hangerõ növelése"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
msgid "Minimal Volume"
msgstr "Minimum Hangerõ"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr "Hangerõ csökkentése"
diff --git a/po/it_IT.po b/po/it_IT.po
index 2d31e1a..24f09e3 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2011-04-24 14:46+0100\n"
"Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n"
"Language-Team: Italian\n"
@@ -45,7 +45,10 @@ msgstr "Su"
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Annulla"
@@ -82,7 +85,14 @@ msgstr "Mappa"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "OK"
@@ -424,7 +434,7 @@ msgstr "Carica gioco:"
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "Carica"
@@ -439,16 +449,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "Sì"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "No"
@@ -1098,31 +1108,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ambra"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@@ -1168,12 +1178,19 @@ msgstr "Salva gioco:"
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "Salva"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1188,6 +1205,42 @@ msgstr "~A~nnulla"
msgid "~K~eys"
msgstr "~T~asti"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Modalità video attuale:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Cambia correzione proporzioni"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~P~recedenti"
@@ -1255,6 +1308,7 @@ msgstr "Salva nella posizione 1-10"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Esci"
@@ -1720,7 +1774,14 @@ msgstr "Vola a destra"
msgid "Fly to lower right"
msgstr "Vola in basso a destra"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1731,7 +1792,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1742,7 +1803,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1753,7 +1814,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1792,6 +1853,152 @@ msgstr "Ripristina gioco:"
msgid "Restore"
msgstr "Ripristina"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Impossibile caricare il gioco dal file:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Impossibile salvare il gioco nel file:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Impossibile salvare il gioco nel file:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Impossibile salvare il gioco nel file:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Salva gioco:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Carica gioco:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Salva gioco:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "Emulatore OPL MAME"
@@ -1800,17 +2007,31 @@ msgstr "Emulatore OPL MAME"
msgid "DOSBox OPL emulator"
msgstr "Emulatore OPL DOSBox"
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1943,6 +2164,16 @@ msgstr "Audio ad alta qualit
msgid "Disable power off"
msgstr "Disattiva spegnimento in chiusura"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Modalità touchpad attivata."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Modalità touchpad disattivata."
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Modalità touchpad attivata."
@@ -2270,13 +2501,13 @@ msgstr "Cursore a sinistra"
msgid "Cursor Right"
msgstr "Cursore a destra"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "Vuoi caricare o salvare il gioco?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr " Sei sicuro di voler uscire? "
@@ -2300,82 +2531,87 @@ msgstr "Visualizza "
msgid "Do you want to perform an automatic scan ?"
msgstr "Vuoi eseguire una scansione automatica?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "Mappa l'azione del tasto destro"
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr "Devi mappare un tasto per l'azione \"Tasto destro\" per giocare"
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "Mappa l'azione nascondi barra degli strumenti"
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Devi mappare un tasto per l'azione \"Nascondi barra degli strumenti\" per "
"giocare"
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "Mappa l'azione Zoom Up (opzionale)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "Mappa l'azione Zoom Down (opzionale)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Non dimenticare di mappare un tasto per l'azione \"Nascondi barra degli "
"strumenti\" per vedere l'intero inventario"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Sei sicuro di voler eliminare questo salvataggio?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Pugno"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Sei sicuro di voler uscire?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
#, fuzzy
msgid "Maximum Volume"
msgstr "Volume"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
#, fuzzy
msgid "Minimal Volume"
msgstr "Volume"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""
diff --git a/po/nb_NO.po b/po/nb_NO.po
index fcecbed..3afebc9 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2011-04-25 22:56+0100\n"
"Last-Translator: Einar Johan T. Sømåen <einarjohants at gmail.com>\n"
"Language-Team: somaen <einarjohants at gmail.com>\n"
@@ -49,7 +49,10 @@ msgstr "G
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Avbryt"
@@ -86,7 +89,14 @@ msgstr "Koble"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "OK"
@@ -429,7 +439,7 @@ msgstr "
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "Åpne"
@@ -444,16 +454,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "Ja"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "Nei"
@@ -1093,31 +1103,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Oransje"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@@ -1163,12 +1173,19 @@ msgstr "Lagret spill:"
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "Lagre"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1183,6 +1200,42 @@ msgstr "~A~vbryt"
msgid "~K~eys"
msgstr "~T~aster"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Nåværende videomodus:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Veksle aspekt-rate korrigering"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~F~orrige"
@@ -1250,6 +1303,7 @@ msgstr "Lagre spilltilstand 1-10"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Avslutt"
@@ -1715,7 +1769,14 @@ msgstr "Fly til h
msgid "Fly to lower right"
msgstr "Fly til nedre høyre"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1726,7 +1787,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1737,7 +1798,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1748,7 +1809,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1786,6 +1847,152 @@ msgstr "Gjennopprett spill:"
msgid "Restore"
msgstr "Gjenopprett"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Klarte ikke åpne spilltilstand fra fil:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Klarte ikke lagre spilltilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Klarte ikke lagre spilltilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Klarte ikke lagre spilltilstand til fil:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Lagret spill:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Åpne spill:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Lagret spill:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
@@ -1794,17 +2001,31 @@ msgstr "MAME OPL emulator"
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1937,6 +2158,16 @@ msgstr "H
msgid "Disable power off"
msgstr "Deaktiver strømsparing"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Touchpad-modus aktivert."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Touchpad-modus deaktivert."
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Touchpad-modus aktivert."
@@ -2265,13 +2496,13 @@ msgstr "Peker venstre"
msgid "Cursor Right"
msgstr "Peker høyre"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "Vil du åpne eller lagre spillet?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr " Er du sikker på at du vil avslutte ?"
@@ -2295,83 +2526,88 @@ msgstr "Skjerm"
msgid "Do you want to perform an automatic scan ?"
msgstr "Vil du utføre et automatisk søk?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "Koble handling til høyreklikk"
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Du må koble en tast til handlingen 'Høyreklikk' for å spille dette spillet"
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "Koble skjul-verktøylinje-handlingen"
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Du må koble en tast til 'Skjul verktøylinje'-handlingen for å spille dette "
"spillet"
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "Koble handlingen Zoom Opp (valgfritt)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "Koble handlingen Zoom Ned (valgfritt)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Ikke glem å koble en tast til handlingen 'Skjul verktøylinje' for å se hele "
"inventaret"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Vil du virkelig slette dette lagrede spillet?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Slå"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Vil du avslutte?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
#, fuzzy
msgid "Maximum Volume"
msgstr "Volum"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
#, fuzzy
msgid "Minimal Volume"
msgstr "Volum"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 5e1083f..9eecf8b 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2011-04-25 23:07+0100\n"
"Last-Translator: Einar Johan T. Sømåen <einarjohants at gmail.com>\n"
"Language-Team: somaen <einarjohants at gmail.com>\n"
@@ -49,7 +49,10 @@ msgstr "G
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Avbryt"
@@ -86,7 +89,14 @@ msgstr "Kople"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "OK"
@@ -429,7 +439,7 @@ msgstr "
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "Åpne"
@@ -442,16 +452,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "Ja"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "Nei"
@@ -1091,31 +1101,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@@ -1163,12 +1173,19 @@ msgstr "Lagra spel:"
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "Lagre"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1183,6 +1200,42 @@ msgstr "~A~vbryt"
msgid "~K~eys"
msgstr "~T~astar"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Gjeldende videomodus:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Veksle aspekt-korrigering"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~F~orrige"
@@ -1250,6 +1303,7 @@ msgstr "Lagre speltilstand 1-10"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Avslutt"
@@ -1715,7 +1769,14 @@ msgstr "Fly til h
msgid "Fly to lower right"
msgstr "Fly til nedre høgre"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1723,7 +1784,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1731,7 +1792,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1739,7 +1800,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1777,6 +1838,137 @@ msgstr "Gjenopprett spel:"
msgid "Restore"
msgstr "Gjenopprett"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+msgid "Failed to load game state from file."
+msgstr ""
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+msgid "Failed to save game state to file."
+msgstr ""
+
+#: engines/gob/inter_v5.cpp:107
+msgid "Failed to delete file."
+msgstr ""
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr "Full speltittel:"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Lagra spel:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Åpne spel:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Lagra spel:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
@@ -1785,17 +1977,31 @@ msgstr "MAME OPL emulator"
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1928,6 +2134,14 @@ msgstr ""
msgid "Disable power off"
msgstr "Deaktiver strømsparing"
+#: backends/platform/iphone/osys_events.cpp:338
+msgid "Mouse-click-and-drag mode enabled."
+msgstr ""
+
+#: backends/platform/iphone/osys_events.cpp:340
+msgid "Mouse-click-and-drag mode disabled."
+msgstr ""
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr ""
@@ -2255,13 +2469,13 @@ msgstr "Peikar venstre"
msgid "Cursor Right"
msgstr "Peikar høgre"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "Vil du åpne eller lagre spelet?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr "Er du sikker på at du vil avslutte?"
@@ -2285,81 +2499,86 @@ msgstr "Skjerm"
msgid "Do you want to perform an automatic scan ?"
msgstr "Vil du utføre eit automatisk søk?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "Kople høgreklikkshandling"
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Du må kople ein tast til 'Høgreklikk'-handlinga for å spele dette spelet"
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "Kople skjul-verktøylinje-handlinga"
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr "Du må kople ein tast til 'Skjul verktøylinje' for å spele dette spelet"
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "Kople Zoom Opp-handling (valfri)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "Kople Zoom Ned-handling (valfri)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Ikkje gløym å kople ein tast til 'Skjul verktøylinje' for å se heile "
"inventaret"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Vil du verkeleg slette det lagra spelet?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Slå"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Vil du avslutte?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
#, fuzzy
msgid "Maximum Volume"
msgstr "Volum"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
#, fuzzy
msgid "Minimal Volume"
msgstr "Volum"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 62a4907..f591d00 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2011-05-02 12:09+0100\n"
"Last-Translator: \n"
"Language-Team: Grajpopolsku.pl <grajpopolsku at gmail.com>\n"
@@ -49,7 +49,10 @@ msgstr "W g
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Anuluj"
@@ -86,7 +89,14 @@ msgstr "Przypisz"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "OK"
@@ -427,7 +437,7 @@ msgstr "Wczytaj gr
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "Wczytaj"
@@ -441,16 +451,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "Tak"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "Nie"
@@ -1093,31 +1103,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Bursztynowy Hercules"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@@ -1163,12 +1173,19 @@ msgstr "Zapis:"
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "Zapisz"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1183,6 +1200,42 @@ msgstr "~A~nuluj"
msgid "~K~eys"
msgstr "~K~lawisze"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Obecny tryb wideo:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "W³±cz/wy³±cz korekcjê formatu obrazu"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~P~oprzedni"
@@ -1250,6 +1303,7 @@ msgstr "Zapisz stan gry 1-10"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Zakoñcz"
@@ -1715,7 +1769,14 @@ msgstr "Le
msgid "Fly to lower right"
msgstr "Leæ w dó³, w prawo"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1726,7 +1787,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1737,7 +1798,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1748,7 +1809,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1786,6 +1847,152 @@ msgstr "Wzn
msgid "Restore"
msgstr "Wznów"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Nie uda³o siê wczytaæ stanu gry z pliku:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Nie uda³o siê zapisaæ stanu gry do pliku:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Nie uda³o siê zapisaæ stanu gry do pliku:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Nie uda³o siê zapisaæ stanu gry do pliku:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Zapis:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Wczytaj grê:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Zapis:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "Emulator OPL MAME"
@@ -1794,17 +2001,31 @@ msgstr "Emulator OPL MAME"
msgid "DOSBox OPL emulator"
msgstr "Emulator OPL DOSBox"
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1937,6 +2158,16 @@ msgstr "D
msgid "Disable power off"
msgstr "Nie wy³±czaj zasilania"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Tryb touchpada w³±czony."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Tryb touchpada wy³±czony."
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Tryb touchpada w³±czony."
@@ -2264,13 +2495,13 @@ msgstr "Kursor w lewo"
msgid "Cursor Right"
msgstr "Kursor w prawo"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "Chcesz wczytaæ b±d¼ zapisaæ grê?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr " Na pewno chcesz wyj¶æ? "
@@ -2294,80 +2525,85 @@ msgstr "Obraz "
msgid "Do you want to perform an automatic scan ?"
msgstr "Wykonaæ automatyczne skanowanie?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "Przypisz dzia³anie PPM"
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr "Musisz przypisaæ klawisz do 'PPM', by zagraæ w tê grê"
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "Przypisz chowanie paska narzêdzi"
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr "Musisz przypisaæ przycisk 'Schowaj pasek narzêdzi', by zagraæ w tê grê"
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "Przypisz Przybli¿anie (opcjonalne)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "Przypisz Oddalenie (opcjonalne)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Nie zapomnij przypisaæ klawisza 'Ukryj pasek narzêdzi', by widzieæ ca³y "
"ekwipunek"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Na pewno chcesz skasowaæ ten zapis?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Piê¶æ"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Chcesz wyj¶æ?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
#, fuzzy
msgid "Maximum Volume"
msgstr "G³o¶no¶æ"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
#, fuzzy
msgid "Minimal Volume"
msgstr "G³o¶no¶æ"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 491bc28..a9a0d14 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2011-05-03 19:11-0300\n"
"Last-Translator: Saulo Benigno <saulobenigno at gmail.com>\n"
"Language-Team: ScummBR (www.scummbr.com) <scummbr at yahoo.com.br>\n"
@@ -49,7 +49,10 @@ msgstr "Acima"
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Cancelar"
@@ -86,7 +89,14 @@ msgstr "Mapear"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "OK"
@@ -428,7 +438,7 @@ msgstr "Carregar jogo:"
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "Carregar"
@@ -443,16 +453,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "Sim"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "Não"
@@ -1100,31 +1110,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Amber"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@@ -1170,12 +1180,19 @@ msgstr "Salvar jogo:"
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "Salvar"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1190,6 +1207,42 @@ msgstr "~C~ancelar"
msgid "~K~eys"
msgstr "~T~eclas"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Modo de vídeo atual:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Habilita correção de proporção"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~A~nterior"
@@ -1257,6 +1310,7 @@ msgstr "Salvar estado do jogo 1-10"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Sair"
@@ -1722,7 +1776,14 @@ msgstr "Voar para direita"
msgid "Fly to lower right"
msgstr "Voar para direita inferior"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1733,7 +1794,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1744,7 +1805,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1755,7 +1816,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1794,6 +1855,152 @@ msgstr "Restaurar jogo:"
msgid "Restore"
msgstr "Restaurar"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Falha ao carregar o estado do jogo a partir do arquivo:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Falha ao salvar o estado do jogo para o arquivo:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Falha ao salvar o estado do jogo para o arquivo:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Falha ao salvar o estado do jogo para o arquivo:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Salvar jogo:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Carregar jogo:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Salvar jogo:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "Emulador MAME OPL"
@@ -1802,17 +2009,31 @@ msgstr "Emulador MAME OPL"
msgid "DOSBox OPL emulator"
msgstr "Emulador DOSBox OPL"
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1945,6 +2166,16 @@ msgstr "Som de alta qualidade (mais lento) (reiniciar)"
msgid "Disable power off"
msgstr "Desativar desligamento"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Modo Touchpad ligado."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Modo Touchpad desligado."
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Modo Touchpad ligado."
@@ -2272,13 +2503,13 @@ msgstr "Cursor para a esquerda"
msgid "Cursor Right"
msgstr "Cursor para a direita"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "Você deseja carregar ou salvar o jogo?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr " Tem certeza de que deseja sair? "
@@ -2302,83 +2533,88 @@ msgstr "Tela"
msgid "Do you want to perform an automatic scan ?"
msgstr "Você quer executar uma busca automática?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "Mapear ação \"Clique da Direita\""
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Você precisa mapear uma tecla para ação do \"Clique da Direita\" nesse jogo"
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "Mapear \"Ocultar barra de ferramentas\""
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Você precisa mapear uma tecla para ação do \"Ocultar barra de ferramentas\" "
"nesse jogo"
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "Mapear Zoom para Cima (opcional)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "Mapear Zoom para Baixo (opcional)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Não se esqueça de mapear uma tecla para \"Ocultar a barra de ferramentas\" "
"para ver todo o seu inventário"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Você realmente quer excluir este jogo salvo?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Soco"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Você deseja sair ?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
#, fuzzy
msgid "Maximum Volume"
msgstr "Volume"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
#, fuzzy
msgid "Minimal Volume"
msgstr "Volume"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 6755a68..9600a81 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2010-06-13 20:55+0300\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian\n"
@@ -47,7 +47,10 @@ msgstr "
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "¾âÜÕÝÐ"
@@ -84,7 +87,14 @@ msgstr "
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "OK"
@@ -427,7 +437,7 @@ msgstr "
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "·ÐÓàãרâì"
@@ -442,16 +452,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "´Ð"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "½Õâ"
@@ -1100,31 +1110,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ÏÝâÐàÝëÙ"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@@ -1170,12 +1180,19 @@ msgstr "
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "ÁÞåàÐÝØâì"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1190,6 +1207,42 @@ msgstr "
msgid "~K~eys"
msgstr "~º~ÛÐÒØèØ"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "ÂÕÚãéØÙ ÒØÔÕÞàÕÖØÜ:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "¿ÕàÕÚÛîçÕÝØÕ ÚÞààÕ򾯯 áÞÞâÝÞèÕÝØï áâÞàÞÝ"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~¿~àÕÔ"
@@ -1257,6 +1310,7 @@ msgstr "
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "²ëåÞÔ"
@@ -1722,7 +1776,14 @@ msgstr "
msgid "Fly to lower right"
msgstr "»ÕâÕâì ÒßàÐÒÞ-ÒÝØ×"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1733,7 +1794,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1744,7 +1805,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1755,7 +1816,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1793,6 +1854,152 @@ msgstr "
msgid "Restore"
msgstr "²ÞááâÒÝÞÒØâì"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"½Õ ãÔÐÛÞáì ×ÐÓàãרâì ØÓàã Ø× äÐÙÛÐ:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"½Õ ãÔÐÛÞáì ×ÐߨáÐâì ØÓàã Ò äÐÙÛ:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"½Õ ãÔÐÛÞáì ×ÐߨáÐâì ØÓàã Ò äÐÙÛ:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"½Õ ãÔÐÛÞáì ×ÐߨáÐâì ØÓàã Ò äÐÙÛ:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "ÁÞåàÐÝØâì ØÓàã:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "·ÐÓàãרâì ØÓàã:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "ÁÞåàÐÝØâì ØÓàã:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "ÍÜãÛïâÞà MAME OPL"
@@ -1801,17 +2008,31 @@ msgstr "
msgid "DOSBox OPL emulator"
msgstr "ÍÜãÛïâÞà DOSBox OPL"
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1944,6 +2165,16 @@ msgstr "
msgid "Disable power off"
msgstr "·ÐßàÕâØâì ÒëÚÛîçÕÝØÕ"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "ÀÕÖØÜ âÐçßÐÔÐ ÒÚÛîçÕÝ."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "ÀÕÖØÜ âÐçßÐÔÐ ÒëÚÛîçÕÝ."
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "ÀÕÖØÜ âÐçßÐÔÐ ÒÚÛîçÕÝ."
@@ -2271,13 +2502,13 @@ msgstr "
msgid "Cursor Right"
msgstr "ºãàáÞà ÒßàÐÒÞ"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "²ë åÞâØâÕ ×ÐÓàãרâì ÛØÑÞ áÞåàÐÝØâì ØÓàã?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr " ²ë ãÒÕàÕÝë, çâÞ åÞâØâÕ ÒëÙâØ? "
@@ -2301,80 +2532,85 @@ msgstr "
msgid "Do you want to perform an automatic scan ?"
msgstr "²ë åÞâØâÕ ßàÞØ×ÒÕáâØ ÐÒâÞÜÐâØçÕáÚØÙ ßÞØáÚ?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "½Ð×ÝÐçØâì ÔÕÙáâÒØÕ ßÞ ßàÐÒÞÜã éÕÛçÚã"
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr "²ë ÔÞÛÖÝë ÝÐ×ÝÐçØâì ÚÛÐÒØèã ÝÐ ÔÕÙáâÒØÕ 'Right Click' ÔÛï íâÞÙ ØÓàë"
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "½Ð×ÝÐçØâì ÔÕÙáâÒØÕ 'áßàïâÐâì ßÐÝÕÛì ØÝáâàãÜÕÝâÞÒ'"
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr "²ë ÔÞÛÖÝë ÝÐ×ÝÐçØâì ÚÛÐÒØèã ÝÐ ÔÕÙâáâÒØÕ 'Hide toolbar' ÔÛï íâÞÙ ØÓàë"
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "½Ð×ÝÐçØâì ÔÕÙáâÒØÕ ÃÒÕÛØçØâì ¼ÐáèâÐÑ (ÝÕÞÑï×ÐâÕÛìÝÞ)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "½Ð×ÝÐçØâì ÔÕÙáâÒØÕ ÃÜÕÝìèØâì ¼ÐáèâÐÑ (ÝÕÞÑï×ÐâÕÛìÝÞ)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"½Õ ×ÐÑãÔìâÕ ÝÐ×ÝÐçØâì ÚÛÐÒØèã ÔÛï ÔÕÙáâÒØï 'Hide Toolbar' çâÞÑë ãÒØÔÕâì ÒÕáì "
"ØÝÒÕÝâÐàì Ò ØÓàÕ"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "²ë ÔÕÙáâÒØâÕÛìÝÞ åÞâØâÕ ãÔÐÛØâì íâÞ áÞåàÐÝÕÝØÕ?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "ÃÔÐà"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "²ë åÞâØâÕ ÒëÙâØ?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
#, fuzzy
msgid "Maximum Volume"
msgstr "³àÞÜÚÞáâì"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
#, fuzzy
msgid "Minimal Volume"
msgstr "³àÞÜÚÞáâì"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""
diff --git a/po/se_SE.po b/po/se_SE.po
index 2539c8e..ccb12b1 100644
--- a/po/se_SE.po
+++ b/po/se_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2011-05-02 13:07+0100\n"
"Last-Translator: Hampus Flink <hampus.flink at gmail.com>\n"
"Language-Team: \n"
@@ -50,7 +50,10 @@ msgstr "Upp
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Avbryt"
@@ -87,7 +90,14 @@ msgstr "St
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "OK"
@@ -430,7 +440,7 @@ msgstr "Ladda spel:"
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "Ladda"
@@ -445,16 +455,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "Ja"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "Nej"
@@ -1101,31 +1111,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Herkules bärnsten"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@@ -1171,12 +1181,19 @@ msgstr "Spara spelet:"
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "Spara"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1191,6 +1208,42 @@ msgstr "A~v~bryt"
msgid "~K~eys"
msgstr "~T~angenter"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Aktivt videoläge:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Korrektion av bildförhållande på/av"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~F~öregående"
@@ -1258,6 +1311,7 @@ msgstr "Spara speldata 1-10"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Avsluta"
@@ -1723,7 +1777,14 @@ msgstr "Flyg
msgid "Fly to lower right"
msgstr "Flyg åt nedre höger"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1734,7 +1795,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1745,7 +1806,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1756,7 +1817,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1794,6 +1855,152 @@ msgstr "
msgid "Restore"
msgstr "Återställ"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Kunde inte läsa spardata från file:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Kunde inte skriva spardata till file:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Kunde inte skriva spardata till file:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Kunde inte skriva spardata till file:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Spara spelet:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Ladda spel:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Spara spelet:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "MAME OPL-emulator"
@@ -1802,17 +2009,31 @@ msgstr "MAME OPL-emulator"
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL-emulator"
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1945,6 +2166,16 @@ msgstr "H
msgid "Disable power off"
msgstr "Inaktivera strömsparning"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Touchpad-läge aktiverat."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Touchpad-läge inaktiverat."
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Touchpad-läge aktiverat."
@@ -2272,13 +2503,13 @@ msgstr "Pekare v
msgid "Cursor Right"
msgstr "Pekare höger"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "Vill du ladda eller spara spelet?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr "Är du säker på att du vill avsluta?"
@@ -2302,83 +2533,88 @@ msgstr "Sk
msgid "Do you want to perform an automatic scan ?"
msgstr "Vill du utföra en automatisk scan?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "Ställ in högerklick"
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Du måste välja en tangent för \"Högerklick\" för att spela det här spelet"
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "Ställ in göm verktygsrad"
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Du måste välja en tangent för \"Göm verktygsrad\" för att spela det här "
"spelet"
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "Ställ in Zooma up (valfritt)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "Ställ in Zooma ned (valfritt)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Glöm inte att välja en tangent för \"Göm verktygsrad\" för att se hela "
"inventariet"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Vill du verkligen radera den här spardatan?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Slå"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Vill du avsluta?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
#, fuzzy
msgid "Maximum Volume"
msgstr "Volym"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
#, fuzzy
msgid "Minimal Volume"
msgstr "Volym"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 32c7132..dfacf84 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: 2011-03-26 22:38+0200\n"
"Last-Translator: Lubomyr Lisen\n"
"Language-Team: Ukrainian\n"
@@ -47,7 +47,10 @@ msgstr "
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
+#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "²öÔÜöÝÐ"
@@ -84,7 +87,14 @@ msgstr "
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "OK"
@@ -426,7 +436,7 @@ msgstr "
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "·ÐÒÐÝâÐÖØâØ"
@@ -441,16 +451,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "ÂÐÚ"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "½ö"
@@ -1095,31 +1105,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ÏÝâÐàÝØÙ"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
+#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
-#: engines/advancedDetector.cpp:635
+#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
-#: engines/advancedDetector.cpp:637
+#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@@ -1165,12 +1175,19 @@ msgstr "
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "·ÐߨáÐâØ"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1185,6 +1202,42 @@ msgstr "
msgid "~K~eys"
msgstr "~º~ÛÐÒöèö"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "¿ÞâÞçÝØÙ ÒöÔÕÞàÕÖØÜ:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "ºÞàÕÚæöï áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~¿~ÞßÕà"
@@ -1252,6 +1305,7 @@ msgstr "
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "²ØåöÔ"
@@ -1717,7 +1771,14 @@ msgstr "
msgid "Fly to lower right"
msgstr "»ÕâöâØ ÔÞÝØ×ã ÝÐßàÐÒÞ"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1770
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1728,7 +1789,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1739,7 +1800,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1750,7 +1811,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1788,6 +1849,152 @@ msgstr "
msgid "Restore"
msgstr "²öÔÝÞÒØâØ"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"½Õ ÒÔÐÛÞáï ×ÐÒÐÝâÐÖØâØ áâÐÝ ÓàØ × äÐÙÛã:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"½Õ ÒÔÐÛÞáï ×ÑÕàÕÓâØ áâÐÝ ÓàØ ã äÐÙÛ:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"½Õ ÒÔÐÛÞáï ×ÑÕàÕÓâØ áâÐÝ ÓàØ ã äÐÙÛ:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"½Õ ÒÔÐÛÞáï ×ÑÕàÕÓâØ áâÐÝ ÓàØ ã äÐÙÛ:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "·ÑÕàÕÓâØ Óàã: "
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "·ÐÒÐÝâÐÖØâØ Óàã:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "·ÑÕàÕÓâØ Óàã: "
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "µÜãÛïâÞà MAME OPL:"
@@ -1796,17 +2003,31 @@ msgstr "
msgid "DOSBox OPL emulator"
msgstr "µÜãÛïâÞà DOSBox OPL"
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1939,6 +2160,16 @@ msgstr "
msgid "Disable power off"
msgstr "·ÐÑÞàÞÝØâØ ÒØÜÚÝÕÝÝï"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "ÀÕÖØÜ âÐçßÐÔã ãÒöÜÚÝÕÝÞ."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "ÀÕÖØÜ âÐçßÐÔã ÒØÜÚÝÕÝÞ."
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "ÀÕÖØÜ âÐçßÐÔã ãÒöÜÚÝÕÝÞ."
@@ -2266,13 +2497,13 @@ msgstr "
msgid "Cursor Right"
msgstr "ºãàáÞà ÝÐßàÐÒÞ"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "²Ø åÞçÕâÕ ×ÐÒÐÝâÐÖØâØ ÐÑÞ ×ÑÕàÕÓâØ Óàã?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr " ²Ø ãßÕÒÝÕÝö, éÞ åÞçÕâÕ ÒØÙâØ? "
@@ -2296,82 +2527,87 @@ msgstr "
msgid "Do you want to perform an automatic scan ?"
msgstr "²Ø åÞçÕâÕ ×ÔöÙáÝØâØ ÐÒâÞÜÐâØçÝØÙ ßÞèãÚ?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "¿ÕàÕßàØ×ÝÐçÕÝÝï ßàÐÒÞÓÞ ÚÛöÚã"
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr "²Ø ßÞÒØÝÝö ßàØ×ÝÐçØâØ ÚÝÞßÚã ÔÞ Ôö÷ '¿àÐÒØÙ ÚÛöÚ', éÞÑ ÓàÐâØ ã æî Óàã"
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "¿ÕàÕßàØ×ÝÐçØâØ Ôöî 'ÁåÞÒÐâØ ¿ÐÝÕÛì öÝáâà.'"
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"²Ø ßÞÒØÝÝö ßÕàÕßàØ×ÝÐçØâØ ÚÝÞßÚã ÔÛï Ôö÷ 'ÁåÞÒÐâØ ¿ÐÝÕÛì öÝáâà.', éÞÑ ÓàÐâØ "
"Ò æî Óàã"
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "¿ÕàÕßàØ×ÝÐçØâØ Ôöî ·ÑöÛìèÕÝÝï (ÝÕÞÑÞÒï×ÚÞÒÞ)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "¿ÕàÕßàØ×ÝÐçØâØ Ôöî ·ÜÕÝèÕÝÝï (ÝÕÞÑÞÒï×ÚÞÒÞ)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"½Õ ×ÐÑãÔìâÕ ßÕàÕßàØ×ÝÐçØâØ ÚÝÞßÚã ÔÛï Ôö÷ 'ÁåÞÒÐâØ ¿ÐÝÕÛì öÝáâà.' éÞÑ "
"ßÞÑÐçØâØ ÒÕáì öÝÒÕÝâÐà"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "²Ø ÔöÙáÝÞ åÞçÕâÕ ÒØÔÐ󯉯 æÕ ×ÑÕàÕÖÕÝÝï?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "²ÔÐàØâØ ÚãÛÐÚÞÜ"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "²Ø åÞçÕâÕ ÒØÙâØ?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
#, fuzzy
msgid "Maximum Volume"
msgstr "³ãçÝöáâì"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
#, fuzzy
msgid "Minimal Volume"
msgstr "³ãçÝöáâì"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""
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