[Scummvm-cvs-logs] scummvm branch-1-3-0 -> 6804df0f89438d12eb4876c12f64df6966f985da

athrxx athrxx at scummvm.org
Sat Jun 18 13:23:47 CEST 2011


This automated email contains information about 7 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
d19b9ba8ed SCUMM: hopefully fix 16bit mode support for SCUMM FM-TOWNS games and LOOM PCE on Android
3c26c9b24d SCUMM: change comment in last commit
cc9bcd01d1 SCUMM: slightly changed behavior of 16bit mode detection
d09701e705 SCUMM: fix bug in cb661d63d0cd45d1231435a593b74dfc51872a0f
87e525932c SCUMM: fix FM-TOWNS graphics output for ARM devices
d9f6aea085 NEWS: start 1.3.1 section
6804df0f89 SCUMM: make sure asmDrawStripToScreen is not called in 16bit mode


Commit: d19b9ba8ed7f32423e03284899858f59ca36878f
    https://github.com/scummvm/scummvm/commit/d19b9ba8ed7f32423e03284899858f59ca36878f
Author: athrxx (athrxx at scummvm.org)
Date: 2011-06-15T13:59:55-07:00

Commit Message:
SCUMM: hopefully fix 16bit mode support for SCUMM FM-TOWNS games and LOOM PCE on Android

This mostly reverts 5b7754e3f095eb8a469dd4b7de5a6379f8e13c27. Instead, we try to use other 16bit modes  after 555 fails.

Changed paths:
    engines/scumm/cursor.cpp
    engines/scumm/gfx.cpp
    engines/scumm/gfx.h
    engines/scumm/gfx_towns.cpp
    engines/scumm/palette.cpp
    engines/scumm/saveload.cpp
    engines/scumm/scumm.cpp
    engines/scumm/scumm.h




Commit: 3c26c9b24d21e169a50f4b2cde9d202676f4ac1b
    https://github.com/scummvm/scummvm/commit/3c26c9b24d21e169a50f4b2cde9d202676f4ac1b
Author: athrxx (athrxx at scummvm.org)
Date: 2011-06-15T13:59:56-07:00

Commit Message:
SCUMM: change comment in last commit

Changed paths:
    engines/scumm/scumm.cpp




Commit: cc9bcd01d1b799819034afb8d38ef5f0d4602d53
    https://github.com/scummvm/scummvm/commit/cc9bcd01d1b799819034afb8d38ef5f0d4602d53
Author: athrxx (athrxx at scummvm.org)
Date: 2011-06-17T15:10:11-07:00

Commit Message:
SCUMM: slightly changed behavior of 16bit mode detection

(another attempt to fix SCUMM FM-TOWNS for ANDROID)

Changed paths:
    engines/scumm/charset.cpp
    engines/scumm/scumm.cpp




Commit: d09701e705247507038521d20f17b23ebd8630f1
    https://github.com/scummvm/scummvm/commit/d09701e705247507038521d20f17b23ebd8630f1
Author: athrxx (athrxx at scummvm.org)
Date: 2011-06-17T15:10:12-07:00

Commit Message:
SCUMM: fix bug in cb661d63d0cd45d1231435a593b74dfc51872a0f

Changed paths:
    engines/scumm/scumm.cpp




Commit: 87e525932c0803b98216d5c83fbd6bf72e692740
    https://github.com/scummvm/scummvm/commit/87e525932c0803b98216d5c83fbd6bf72e692740
Author: athrxx (athrxx at scummvm.org)
Date: 2011-06-17T15:10:14-07:00

Commit Message:
SCUMM: fix FM-TOWNS graphics output for ARM devices

(changed behavior of USE_ARM_GFX_ASM define)

Changed paths:
    engines/scumm/gfx.cpp
    engines/scumm/gfx_towns.cpp




Commit: d9f6aea085adaa8318e1b3e71fda15f7174e4e83
    https://github.com/scummvm/scummvm/commit/d9f6aea085adaa8318e1b3e71fda15f7174e4e83
Author: athrxx (athrxx at scummvm.org)
Date: 2011-06-18T04:14:51-07:00

Commit Message:
NEWS: start 1.3.1 section

Changed paths:
    NEWS




Commit: 6804df0f89438d12eb4876c12f64df6966f985da
    https://github.com/scummvm/scummvm/commit/6804df0f89438d12eb4876c12f64df6966f985da
Author: athrxx (athrxx at scummvm.org)
Date: 2011-06-18T04:15:29-07:00

Commit Message:
SCUMM: make sure asmDrawStripToScreen is not called in 16bit mode

(fixes possible issue in LOOM PCE)

Changed paths:
    engines/scumm/gfx.cpp








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