[Scummvm-cvs-logs] scummvm master -> 1f5c3a69678b924c9311c17df344f0a266c6cb6a
bluegr
md5 at scummvm.org
Fri Mar 25 06:44:16 CET 2011
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
c2274e9065 SCI: Make sure that planeOffsetX is always correctly initialized
1f5c3a6967 SCI: Extended a workaround for KQ7 to apply in all rooms
Commit: c2274e90653c381d15c912b05472a78c048ac33e
https://github.com/scummvm/scummvm/commit/c2274e90653c381d15c912b05472a78c048ac33e
Author: md5 (md5 at scummvm.org)
Date: 2011-03-24T22:41:55-07:00
Commit Message:
SCI: Make sure that planeOffsetX is always correctly initialized
Fixes several issues with the menu in KQ7. Thanks to vakons for his patch.
Fixes bug #3231867 - "KQ7 scrolling bug"
Changed paths:
engines/sci/graphics/frameout.cpp
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index fbfd140..e68f964 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -123,7 +123,10 @@ void GfxFrameout::kernelUpdatePlane(reg_t object) {
if (it->planeRect.left < 0) {
it->planeOffsetX = -it->planeRect.left;
it->planeRect.left = 0;
+ } else {
+ it->planeOffsetX = 0;
}
+
if (it->planeRect.top < 0)
it->planeRect.top = 0;
// We get bad plane-bottom in sq6
Commit: 1f5c3a69678b924c9311c17df344f0a266c6cb6a
https://github.com/scummvm/scummvm/commit/1f5c3a69678b924c9311c17df344f0a266c6cb6a
Author: md5 (md5 at scummvm.org)
Date: 2011-03-24T22:42:27-07:00
Commit Message:
SCI: Extended a workaround for KQ7 to apply in all rooms
Changed paths:
engines/sci/engine/workarounds.cpp
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 17c9f9f..bd93f60 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -90,7 +90,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_KQ6, 520, 520, 0, "rm520", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // going to boiling water trap on beast isle
{ GID_KQ6, -1, 903, 0, "controlWin", "open", -1, 4, { WORKAROUND_FAKE, 0 } }, // when opening the controls window (save, load etc)
{ GID_KQ6, -1, 907, 0, "tomato", "doVerb", -1, 2, { WORKAROUND_FAKE, 0 } }, // when looking at the rotten tomato in the inventory - bug #3059544
- { GID_KQ7, 30, 64996, 0, "User", "handleEvent", -1, 1, { WORKAROUND_FAKE, 0 } }, // called when pushing a keyboard key
+ { GID_KQ7, -1, 64996, 0, "User", "handleEvent", -1, 1, { WORKAROUND_FAKE, 0 } }, // called when pushing a keyboard key
{ GID_LAURABOW, 37, 0, 0, "CB1", "doit", -1, 1, { WORKAROUND_FAKE, 0 } }, // when going up the stairs (bug #3037694)
{ GID_LAURABOW, -1, 967, 0, "myIcon", "cycle", -1, 1, { WORKAROUND_FAKE, 0 } }, // having any portrait conversation coming up (initial bug #3034985)
{ GID_LAURABOW2, -1, 24, 0, "gcWin", "open", -1, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu
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