[Scummvm-cvs-logs] scummvm master -> 4dd4cf8bc0dcd4ac92f80bf4e1323d4d1caf1c78

fingolfin max at quendi.de
Tue May 3 13:23:25 CEST 2011


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
f62fd4f25f BACKENDS: Avoid #including .cpp files
4dd4cf8bc0 DS: Remove references to DEVKITARM


Commit: f62fd4f25f5fcc237d59054af0d6182da8d8eff8
    https://github.com/scummvm/scummvm/commit/f62fd4f25f5fcc237d59054af0d6182da8d8eff8
Author: Max Horn (max at quendi.de)
Date: 2011-05-03T04:22:00-07:00

Commit Message:
BACKENDS: Avoid #including .cpp files

So far, the various *-fs-factory.cpp files were #including the
corresponding *-fs.cpp files. This is surprising and hence could lead to
all kinds of problems). To fix this, provide proper headers for the
*-fs.cpp files.
This also makes code reuse via subclassing possible.

Since not all ports were tested, this will likely lead to a few
easy to fix compile regressions.

Changed paths:
  A backends/fs/amigaos4/amigaos4-fs.h
  A backends/fs/n64/n64-fs.h
  A backends/fs/ps2/ps2-fs.h
  A backends/fs/psp/psp-fs.h
  A backends/fs/symbian/symbian-fs.h
  A backends/fs/wii/wii-fs.h
  A backends/fs/windows/windows-fs.h
    backends/fs/amigaos4/amigaos4-fs-factory.cpp
    backends/fs/amigaos4/amigaos4-fs.cpp
    backends/fs/n64/n64-fs-factory.cpp
    backends/fs/n64/n64-fs.cpp
    backends/fs/posix/posix-fs-factory.cpp
    backends/fs/posix/posix-fs.cpp
    backends/fs/posix/posix-fs.h
    backends/fs/ps2/ps2-fs-factory.cpp
    backends/fs/ps2/ps2-fs-factory.h
    backends/fs/ps2/ps2-fs.cpp
    backends/fs/psp/psp-fs-factory.cpp
    backends/fs/psp/psp-fs.cpp
    backends/fs/symbian/symbian-fs-factory.cpp
    backends/fs/symbian/symbian-fs.cpp
    backends/fs/wii/wii-fs-factory.cpp
    backends/fs/wii/wii-fs.cpp
    backends/fs/windows/windows-fs-factory.cpp
    backends/fs/windows/windows-fs.cpp
    backends/module.mk
    backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in
    backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in
    backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in
    backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in



diff --git a/backends/fs/amigaos4/amigaos4-fs-factory.cpp b/backends/fs/amigaos4/amigaos4-fs-factory.cpp
index 2c7dc61..51c2c29 100644
--- a/backends/fs/amigaos4/amigaos4-fs-factory.cpp
+++ b/backends/fs/amigaos4/amigaos4-fs-factory.cpp
@@ -23,8 +23,9 @@
  */
 
 #if defined(__amigaos4__)
+
 #include "backends/fs/amigaos4/amigaos4-fs-factory.h"
-#include "backends/fs/amigaos4/amigaos4-fs.cpp"
+#include "backends/fs/amigaos4/amigaos4-fs.h"
 
 AbstractFSNode *AmigaOSFilesystemFactory::makeRootFileNode() const {
 	return new AmigaOSFilesystemNode();
diff --git a/backends/fs/amigaos4/amigaos4-fs.cpp b/backends/fs/amigaos4/amigaos4-fs.cpp
index 8a57a3c..4f763ef 100644
--- a/backends/fs/amigaos4/amigaos4-fs.cpp
+++ b/backends/fs/amigaos4/amigaos4-fs.cpp
@@ -23,97 +23,16 @@
  */
 
 #if defined(__amigaos4__)
-#ifdef __USE_INLINE__
-#undef __USE_INLINE__
-#endif
-
-#include <proto/exec.h>
-#include <proto/dos.h>
-#include <stdio.h>
-
-#ifndef USE_NEWLIB
-#include <strings.h>
-#endif
 
+#include "backends/fs/amigaos4/amigaos4-fs.h"
+#include "backends/fs/stdiostream.h"
 #include "common/debug.h"
 #include "common/util.h"
-#include "backends/fs/abstract-fs.h"
-#include "backends/fs/stdiostream.h"
 
 #define ENTER() /* debug(6, "Enter") */
 #define LEAVE() /* debug(6, "Leave") */
 
 /**
- * Implementation of the ScummVM file system API.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class AmigaOSFilesystemNode : public AbstractFSNode {
-protected:
-	BPTR _pFileLock;
-	Common::String _sDisplayName;
-	Common::String _sPath;
-	bool _bIsDirectory;
-	bool _bIsValid;
-	uint32 _nProt;
-
-	/**
-	 * Creates a list with all the volumes present in the root node.
-	 */
-	virtual AbstractFSList listVolumes() const;
-
-public:
-	/**
-	 * Creates an AmigaOSFilesystemNode with the root node as path.
-	 */
-	AmigaOSFilesystemNode();
-
-	/**
-	 * Creates an AmigaOSFilesystemNode for a given path.
-	 *
-	 * @param path Common::String with the path the new node should point to.
-	 */
-	AmigaOSFilesystemNode(const Common::String &p);
-
-	/**
-	 * Creates an AmigaOSFilesystemNode given its lock and display name
-	 *
-	 * @param pLock BPTR to the lock.
-	 * @param pDisplayName name to be used for display, in case not supplied the FilePart() of the filename will be used.
-	 *
-	 * @note This shouldn't even be public as it's only internally, at best it should have been protected if not private
-	 */
-	AmigaOSFilesystemNode(BPTR pLock, const char *pDisplayName = 0);
-
-	/**
-	 * Copy constructor.
-	 *
-	 * @note Needed because it duplicates the file lock
-	 */
-	AmigaOSFilesystemNode(const AmigaOSFilesystemNode &node);
-
-	/**
-	 * Destructor.
-	 */
-	virtual ~AmigaOSFilesystemNode();
-
-	virtual bool exists() const;
-	virtual Common::String getDisplayName() const { return _sDisplayName; };
-	virtual Common::String getName() const { return _sDisplayName; };
-	virtual Common::String getPath() const { return _sPath; };
-	virtual bool isDirectory() const { return _bIsDirectory; };
-	virtual bool isReadable() const;
-	virtual bool isWritable() const;
-
-	virtual AbstractFSNode *getChild(const Common::String &n) const;
-	virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
-	virtual AbstractFSNode *getParent() const;
-
-	virtual Common::SeekableReadStream *createReadStream();
-	virtual Common::WriteStream *createWriteStream();
-};
-
-/**
  * Returns the last component of a given path.
  *
  * @param str Common::String containing the path.
@@ -497,11 +416,11 @@ AbstractFSList AmigaOSFilesystemNode::listVolumes() const {
 }
 
 Common::SeekableReadStream *AmigaOSFilesystemNode::createReadStream() {
-	return StdioStream::makeFromPath(getPath().c_str(), false);
+	return StdioStream::makeFromPath(getPath(), false);
 }
 
 Common::WriteStream *AmigaOSFilesystemNode::createWriteStream() {
-	return StdioStream::makeFromPath(getPath().c_str(), true);
+	return StdioStream::makeFromPath(getPath(), true);
 }
 
 #endif //defined(__amigaos4__)
diff --git a/backends/fs/amigaos4/amigaos4-fs.h b/backends/fs/amigaos4/amigaos4-fs.h
new file mode 100644
index 0000000..83188f8
--- /dev/null
+++ b/backends/fs/amigaos4/amigaos4-fs.h
@@ -0,0 +1,113 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef AMIGAOS_FILESYSTEM_H
+#define AMIGAOS_FILESYSTEM_H
+
+#ifdef __USE_INLINE__
+#undef __USE_INLINE__
+#endif
+
+#include <proto/exec.h>
+#include <proto/dos.h>
+#include <stdio.h>
+
+#ifndef USE_NEWLIB
+#include <strings.h>
+#endif
+
+#include "backends/fs/abstract-fs.h"
+
+/**
+ * Implementation of the ScummVM file system API.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class AmigaOSFilesystemNode : public AbstractFSNode {
+protected:
+	BPTR _pFileLock;
+	Common::String _sDisplayName;
+	Common::String _sPath;
+	bool _bIsDirectory;
+	bool _bIsValid;
+	uint32 _nProt;
+
+	/**
+	 * Creates a list with all the volumes present in the root node.
+	 */
+	virtual AbstractFSList listVolumes() const;
+
+public:
+	/**
+	 * Creates an AmigaOSFilesystemNode with the root node as path.
+	 */
+	AmigaOSFilesystemNode();
+
+	/**
+	 * Creates an AmigaOSFilesystemNode for a given path.
+	 *
+	 * @param path Common::String with the path the new node should point to.
+	 */
+	AmigaOSFilesystemNode(const Common::String &p);
+
+	/**
+	 * Creates an AmigaOSFilesystemNode given its lock and display name
+	 *
+	 * @param pLock BPTR to the lock.
+	 * @param pDisplayName name to be used for display, in case not supplied the FilePart() of the filename will be used.
+	 *
+	 * @note This shouldn't even be public as it's only internally, at best it should have been protected if not private
+	 */
+	AmigaOSFilesystemNode(BPTR pLock, const char *pDisplayName = 0);
+
+	/**
+	 * Copy constructor.
+	 *
+	 * @note Needed because it duplicates the file lock
+	 */
+	AmigaOSFilesystemNode(const AmigaOSFilesystemNode &node);
+
+	/**
+	 * Destructor.
+	 */
+	virtual ~AmigaOSFilesystemNode();
+
+	virtual bool exists() const;
+	virtual Common::String getDisplayName() const { return _sDisplayName; };
+	virtual Common::String getName() const { return _sDisplayName; };
+	virtual Common::String getPath() const { return _sPath; };
+	virtual bool isDirectory() const { return _bIsDirectory; };
+	virtual bool isReadable() const;
+	virtual bool isWritable() const;
+
+	virtual AbstractFSNode *getChild(const Common::String &n) const;
+	virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+	virtual AbstractFSNode *getParent() const;
+
+	virtual Common::SeekableReadStream *createReadStream();
+	virtual Common::WriteStream *createWriteStream();
+};
+
+
+#endif
diff --git a/backends/fs/n64/n64-fs-factory.cpp b/backends/fs/n64/n64-fs-factory.cpp
index 7e31469..fff0f78 100644
--- a/backends/fs/n64/n64-fs-factory.cpp
+++ b/backends/fs/n64/n64-fs-factory.cpp
@@ -27,7 +27,7 @@
 #include <n64utils.h>
 
 #include "backends/fs/n64/n64-fs-factory.h"
-#include "backends/fs/n64/n64-fs.cpp"
+#include "backends/fs/n64/n64-fs.h"
 
 AbstractFSNode *N64FilesystemFactory::makeRootFileNode() const {
 	return new N64FilesystemNode();
diff --git a/backends/fs/n64/n64-fs.cpp b/backends/fs/n64/n64-fs.cpp
index 4def84a..75c1e0b 100644
--- a/backends/fs/n64/n64-fs.cpp
+++ b/backends/fs/n64/n64-fs.cpp
@@ -22,7 +22,7 @@
 
 #ifdef __N64__
 
-#include "backends/fs/abstract-fs.h"
+#include "backends/fs/n64/n64-fs.h"
 #include "backends/fs/n64/romfsstream.h"
 
 #include <sys/param.h>
@@ -31,56 +31,6 @@
 
 #define	ROOT_PATH	"/"
 
-/**
- * Implementation of the ScummVM file system API based on N64 Hkz romfs.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class N64FilesystemNode : public AbstractFSNode {
-protected:
-	Common::String _displayName;
-	Common::String _path;
-	bool _isDirectory;
-	bool _isValid;
-
-public:
-	/**
-	 * Creates a N64FilesystemNode with the root node as path.
-	 */
-	N64FilesystemNode();
-
-	/**
-	 * Creates a N64FilesystemNode for a given path.
-	 *
-	 * @param path Common::String with the path the new node should point to.
-	 * @param verify true if the isValid and isDirectory flags should be verified during the construction.
-	 */
-	N64FilesystemNode(const Common::String &p, bool verify = true);
-
-	virtual bool exists() const;
-	virtual Common::String getDisplayName() const {
-		return _displayName;
-	}
-	virtual Common::String getName() const {
-		return _displayName;
-	}
-	virtual Common::String getPath() const {
-		return _path;
-	}
-	virtual bool isDirectory() const {
-		return _isDirectory;
-	}
-	virtual bool isReadable() const;
-	virtual bool isWritable() const;
-
-	virtual AbstractFSNode *getChild(const Common::String &n) const;
-	virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
-	virtual AbstractFSNode *getParent() const;
-
-	virtual Common::SeekableReadStream *createReadStream();
-	virtual Common::WriteStream *createWriteStream();
-};
-
 N64FilesystemNode::N64FilesystemNode() {
 	_isDirectory = true;
 	_displayName = "Root";
diff --git a/backends/fs/n64/n64-fs.h b/backends/fs/n64/n64-fs.h
new file mode 100644
index 0000000..3a5dd37
--- /dev/null
+++ b/backends/fs/n64/n64-fs.h
@@ -0,0 +1,80 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef N64_FILESYSTEM_H
+#define N64_FILESYSTEM_H
+
+#include "backends/fs/abstract-fs.h"
+
+/**
+ * Implementation of the ScummVM file system API based on N64 Hkz romfs.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class N64FilesystemNode : public AbstractFSNode {
+protected:
+	Common::String _displayName;
+	Common::String _path;
+	bool _isDirectory;
+	bool _isValid;
+
+public:
+	/**
+	 * Creates a N64FilesystemNode with the root node as path.
+	 */
+	N64FilesystemNode();
+
+	/**
+	 * Creates a N64FilesystemNode for a given path.
+	 *
+	 * @param path Common::String with the path the new node should point to.
+	 * @param verify true if the isValid and isDirectory flags should be verified during the construction.
+	 */
+	N64FilesystemNode(const Common::String &p, bool verify = true);
+
+	virtual bool exists() const;
+	virtual Common::String getDisplayName() const {
+		return _displayName;
+	}
+	virtual Common::String getName() const {
+		return _displayName;
+	}
+	virtual Common::String getPath() const {
+		return _path;
+	}
+	virtual bool isDirectory() const {
+		return _isDirectory;
+	}
+	virtual bool isReadable() const;
+	virtual bool isWritable() const;
+
+	virtual AbstractFSNode *getChild(const Common::String &n) const;
+	virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+	virtual AbstractFSNode *getParent() const;
+
+	virtual Common::SeekableReadStream *createReadStream();
+	virtual Common::WriteStream *createWriteStream();
+};
+
+#endif
diff --git a/backends/fs/posix/posix-fs-factory.cpp b/backends/fs/posix/posix-fs-factory.cpp
index 4d23a9e..a69cf6b 100644
--- a/backends/fs/posix/posix-fs-factory.cpp
+++ b/backends/fs/posix/posix-fs-factory.cpp
@@ -30,7 +30,7 @@
 #define FORBIDDEN_SYMBOL_EXCEPTION_unlink
 
 #include "backends/fs/posix/posix-fs-factory.h"
-#include "backends/fs/posix/posix-fs.cpp"
+#include "backends/fs/posix/posix-fs.h"
 
 AbstractFSNode *POSIXFilesystemFactory::makeRootFileNode() const {
 	return new POSIXFilesystemNode("/");
diff --git a/backends/fs/posix/posix-fs.cpp b/backends/fs/posix/posix-fs.cpp
index b218e9d..7aa17e5 100644
--- a/backends/fs/posix/posix-fs.cpp
+++ b/backends/fs/posix/posix-fs.cpp
@@ -24,6 +24,11 @@
 
 #if defined(UNIX)
 
+// Re-enable some forbidden symbols  to avoid clashes with stat.h and unistd.h.
+#define FORBIDDEN_SYMBOL_EXCEPTION_chdir
+#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
+#define FORBIDDEN_SYMBOL_EXCEPTION_unlink
+
 #include "backends/fs/posix/posix-fs.h"
 #include "backends/fs/stdiostream.h"
 #include "common/algorithm.h"
@@ -238,11 +243,11 @@ AbstractFSNode *POSIXFilesystemNode::getParent() const {
 }
 
 Common::SeekableReadStream *POSIXFilesystemNode::createReadStream() {
-	return StdioStream::makeFromPath(getPath().c_str(), false);
+	return StdioStream::makeFromPath(getPath(), false);
 }
 
 Common::WriteStream *POSIXFilesystemNode::createWriteStream() {
-	return StdioStream::makeFromPath(getPath().c_str(), true);
+	return StdioStream::makeFromPath(getPath(), true);
 }
 
 #endif //#if defined(UNIX)
diff --git a/backends/fs/posix/posix-fs.h b/backends/fs/posix/posix-fs.h
index 859e897..003a0b3 100644
--- a/backends/fs/posix/posix-fs.h
+++ b/backends/fs/posix/posix-fs.h
@@ -83,4 +83,4 @@ private:
 	virtual void setFlags();
 };
 
-#endif /*POSIX_FILESYSTEM_H*/
+#endif
diff --git a/backends/fs/ps2/ps2-fs-factory.cpp b/backends/fs/ps2/ps2-fs-factory.cpp
index 8b5202b..9e7ec3f 100644
--- a/backends/fs/ps2/ps2-fs-factory.cpp
+++ b/backends/fs/ps2/ps2-fs-factory.cpp
@@ -28,7 +28,7 @@
 #define FORBIDDEN_SYMBOL_ALLOW_ALL
 
 #include "backends/fs/ps2/ps2-fs-factory.h"
-#include "backends/fs/ps2/ps2-fs.cpp"
+#include "backends/fs/ps2/ps2-fs.h"
 
 DECLARE_SINGLETON(Ps2FilesystemFactory);
 
@@ -43,4 +43,5 @@ AbstractFSNode *Ps2FilesystemFactory::makeCurrentDirectoryFileNode() const {
 AbstractFSNode *Ps2FilesystemFactory::makeFileNodePath(const Common::String &path) const {
 	return new Ps2FilesystemNode(path, true);
 }
+
 #endif
diff --git a/backends/fs/ps2/ps2-fs-factory.h b/backends/fs/ps2/ps2-fs-factory.h
index 3a1dec2..f193982 100644
--- a/backends/fs/ps2/ps2-fs-factory.h
+++ b/backends/fs/ps2/ps2-fs-factory.h
@@ -39,9 +39,6 @@ public:
 	virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
 	virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
 
-protected:
-	Ps2FilesystemFactory() {};
-
 private:
 	friend class Common::Singleton<SingletonBaseType>;
 };
diff --git a/backends/fs/ps2/ps2-fs.cpp b/backends/fs/ps2/ps2-fs.cpp
index 0968ecc..24cc6bd 100644
--- a/backends/fs/ps2/ps2-fs.cpp
+++ b/backends/fs/ps2/ps2-fs.cpp
@@ -22,7 +22,14 @@
  * $Id$
  */
 
-#include "backends/fs/abstract-fs.h"
+#if defined(__PLAYSTATION2__)
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+
+#include "backends/fs/ps2/ps2-fs.h"
+
 #include <kernel.h>
 #include <stdio.h>
 #include <stdlib.h>
@@ -40,81 +47,6 @@
 extern AsyncFio fio;
 extern OSystem_PS2 *g_systemPs2;
 
-/**
- * Implementation of the ScummVM file system API based on the Ps2SDK.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class Ps2FilesystemNode : public AbstractFSNode {
-
-friend class Ps2FilesystemFactory;
-
-protected:
-	Common::String _displayName;
-	Common::String _path;
-	bool _isDirectory;
-	bool _isRoot;
-	bool _isHere;
-	bool _verified;
-
-private:
-	const char *getDeviceDescription() const;
-	void doverify();
-
-public:
-	/**
-	 * Creates a PS2FilesystemNode with the root node as path.
-	 */
-	Ps2FilesystemNode();
-
-	/**
-	 * Creates a PS2FilesystemNode for a given path.
-	 *
-	 * @param path Common::String with the path the new node should point to.
-	 */
-	Ps2FilesystemNode(const Common::String &path);
-	Ps2FilesystemNode(const Common::String &path, bool verify);
-
-	/**
-	 * Copy constructor.
-	 */
-	Ps2FilesystemNode(const Ps2FilesystemNode *node);
-
-	virtual Common::String getDisplayName() const { return _displayName; }
-	virtual Common::String getName() const { return _displayName; }
-	virtual Common::String getPath() const { return _path; }
-
-	virtual bool exists() const {
-		// printf("%s : is %d\n", _path.c_str(), _isHere);
-		return _isHere;
-	}
-
-	virtual bool isDirectory() const {
-		// printf("%s : dir %d\n", _path.c_str(), _isDirectory);
-		return _isDirectory;
-	}
-
-	virtual bool isReadable() const {
-		return _isHere;
-	}
-
-	virtual bool isWritable() const {
-		if (strncmp(_path.c_str(), "cdfs", 4)==0)
-			return false;
-		return true; // exists(); // creating ?
-	}
-
-	virtual AbstractFSNode *clone() const { return new Ps2FilesystemNode(this); }
-	virtual AbstractFSNode *getChild(const Common::String &n) const;
-	virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
-	virtual AbstractFSNode *getParent() const;
-
-	virtual Common::SeekableReadStream *createReadStream();
-	virtual Common::WriteStream *createWriteStream();
-
-	int getDev() { return 0; };
-};
-
 const char *_lastPathComponent(const Common::String &str) {
 	if (str.empty())
 		return "";
@@ -502,10 +434,12 @@ const char *Ps2FilesystemNode::getDeviceDescription() const {
 }
 
 Common::SeekableReadStream *Ps2FilesystemNode::createReadStream() {
-	Common::SeekableReadStream *ss = PS2FileStream::makeFromPath(getPath().c_str(), false);
+	Common::SeekableReadStream *ss = PS2FileStream::makeFromPath(getPath(), false);
 	return ss;
 }
 
 Common::WriteStream *Ps2FilesystemNode::createWriteStream() {
-	return PS2FileStream::makeFromPath(getPath().c_str(), true);
+	return PS2FileStream::makeFromPath(getPath(), true);
 }
+
+#endif
diff --git a/backends/fs/ps2/ps2-fs.h b/backends/fs/ps2/ps2-fs.h
new file mode 100644
index 0000000..0c37cee
--- /dev/null
+++ b/backends/fs/ps2/ps2-fs.h
@@ -0,0 +1,105 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef PS2_FILESYSTEM_H
+#define PS2_FILESYSTEM_H
+
+#include "backends/fs/abstract-fs.h"
+
+/**
+ * Implementation of the ScummVM file system API based on the Ps2SDK.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class Ps2FilesystemNode : public AbstractFSNode {
+
+friend class Ps2FilesystemFactory;
+
+protected:
+	Common::String _displayName;
+	Common::String _path;
+	bool _isDirectory;
+	bool _isRoot;
+	bool _isHere;
+	bool _verified;
+
+private:
+	const char *getDeviceDescription() const;
+	void doverify();
+
+public:
+	/**
+	 * Creates a PS2FilesystemNode with the root node as path.
+	 */
+	Ps2FilesystemNode();
+
+	/**
+	 * Creates a PS2FilesystemNode for a given path.
+	 *
+	 * @param path Common::String with the path the new node should point to.
+	 */
+	Ps2FilesystemNode(const Common::String &path);
+	Ps2FilesystemNode(const Common::String &path, bool verify);
+
+	/**
+	 * Copy constructor.
+	 */
+	Ps2FilesystemNode(const Ps2FilesystemNode *node);
+
+	virtual Common::String getDisplayName() const { return _displayName; }
+	virtual Common::String getName() const { return _displayName; }
+	virtual Common::String getPath() const { return _path; }
+
+	virtual bool exists() const {
+		// printf("%s : is %d\n", _path.c_str(), _isHere);
+		return _isHere;
+	}
+
+	virtual bool isDirectory() const {
+		// printf("%s : dir %d\n", _path.c_str(), _isDirectory);
+		return _isDirectory;
+	}
+
+	virtual bool isReadable() const {
+		return _isHere;
+	}
+
+	virtual bool isWritable() const {
+		if (strncmp(_path.c_str(), "cdfs", 4)==0)
+			return false;
+		return true; // exists(); // creating ?
+	}
+
+	virtual AbstractFSNode *clone() const { return new Ps2FilesystemNode(this); }
+	virtual AbstractFSNode *getChild(const Common::String &n) const;
+	virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+	virtual AbstractFSNode *getParent() const;
+
+	virtual Common::SeekableReadStream *createReadStream();
+	virtual Common::WriteStream *createWriteStream();
+
+	int getDev() { return 0; };
+};
+
+#endif
diff --git a/backends/fs/psp/psp-fs-factory.cpp b/backends/fs/psp/psp-fs-factory.cpp
index 7ed84de..7fd8d8b 100644
--- a/backends/fs/psp/psp-fs-factory.cpp
+++ b/backends/fs/psp/psp-fs-factory.cpp
@@ -23,8 +23,9 @@
  */
 
 #if defined(__PSP__)
+
 #include "backends/fs/psp/psp-fs-factory.h"
-#include "backends/fs/psp/psp-fs.cpp"
+#include "backends/fs/psp/psp-fs.h"
 
 DECLARE_SINGLETON(PSPFilesystemFactory);
 
@@ -34,7 +35,7 @@ AbstractFSNode *PSPFilesystemFactory::makeRootFileNode() const {
 
 AbstractFSNode *PSPFilesystemFactory::makeCurrentDirectoryFileNode() const {
 	char buf[MAXPATHLEN];
-	char * ret = 0;
+	char *ret = 0;
 
 	PowerMan.beginCriticalSection();
 	ret = getcwd(buf, MAXPATHLEN);
@@ -46,4 +47,5 @@ AbstractFSNode *PSPFilesystemFactory::makeCurrentDirectoryFileNode() const {
 AbstractFSNode *PSPFilesystemFactory::makeFileNodePath(const Common::String &path) const {
 	return new PSPFilesystemNode(path, true);
 }
+
 #endif
diff --git a/backends/fs/psp/psp-fs.cpp b/backends/fs/psp/psp-fs.cpp
index 16a0e9c..e7fa265 100644
--- a/backends/fs/psp/psp-fs.cpp
+++ b/backends/fs/psp/psp-fs.cpp
@@ -22,12 +22,12 @@
  * $Id$
  */
 
-#ifdef __PSP__
+#if defined(__PSP__)
 
-#include "engines/engine.h"
-#include "backends/fs/abstract-fs.h"
+#include "backends/fs/psp/psp-fs.h"
 #include "backends/fs/psp/psp-stream.h"
 #include "common/bufferedstream.h"
+#include "engines/engine.h"
 
 #include <sys/stat.h>
 #include <unistd.h>
@@ -41,48 +41,6 @@
 //#define __PSP_DEBUG_PRINT__	/* For debug printouts */
 #include "backends/platform/psp/trace.h"
 
-/**
- * Implementation of the ScummVM file system API based on PSPSDK API.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class PSPFilesystemNode : public AbstractFSNode {
-protected:
-	Common::String _displayName;
-	Common::String _path;
-	bool _isDirectory;
-	bool _isValid;
-
-public:
-	/**
-	 * Creates a PSPFilesystemNode with the root node as path.
-	 */
-	PSPFilesystemNode();
-
-	/**
-	 * Creates a PSPFilesystemNode for a given path.
-	 *
-	 * @param path Common::String with the path the new node should point to.
-	 * @param verify true if the isValid and isDirectory flags should be verified during the construction.
-	 */
-	PSPFilesystemNode(const Common::String &p, bool verify = true);
-
-	virtual bool exists() const;
-	virtual Common::String getDisplayName() const { return _displayName; }
-	virtual Common::String getName() const { return _displayName; }
-	virtual Common::String getPath() const { return _path; }
-	virtual bool isDirectory() const { return _isDirectory; }
-	virtual bool isReadable() const;
-	virtual bool isWritable() const;
-
-	virtual AbstractFSNode *getChild(const Common::String &n) const;
-	virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
-	virtual AbstractFSNode *getParent() const;
-
-	virtual Common::SeekableReadStream *createReadStream();
-	virtual Common::WriteStream *createWriteStream();
-};
-
 PSPFilesystemNode::PSPFilesystemNode() {
 	_isDirectory = true;
 	_displayName = "Root";
diff --git a/backends/fs/psp/psp-fs.h b/backends/fs/psp/psp-fs.h
new file mode 100644
index 0000000..12d2c54
--- /dev/null
+++ b/backends/fs/psp/psp-fs.h
@@ -0,0 +1,72 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef PSP_FILESYSTEM_H
+#define PSP_FILESYSTEM_H
+
+#include "backends/fs/abstract-fs.h"
+
+/**
+ * Implementation of the ScummVM file system API based on PSPSDK API.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class PSPFilesystemNode : public AbstractFSNode {
+protected:
+	Common::String _displayName;
+	Common::String _path;
+	bool _isDirectory;
+	bool _isValid;
+
+public:
+	/**
+	 * Creates a PSPFilesystemNode with the root node as path.
+	 */
+	PSPFilesystemNode();
+
+	/**
+	 * Creates a PSPFilesystemNode for a given path.
+	 *
+	 * @param path Common::String with the path the new node should point to.
+	 * @param verify true if the isValid and isDirectory flags should be verified during the construction.
+	 */
+	PSPFilesystemNode(const Common::String &p, bool verify = true);
+
+	virtual bool exists() const;
+	virtual Common::String getDisplayName() const { return _displayName; }
+	virtual Common::String getName() const { return _displayName; }
+	virtual Common::String getPath() const { return _path; }
+	virtual bool isDirectory() const { return _isDirectory; }
+	virtual bool isReadable() const;
+	virtual bool isWritable() const;
+
+	virtual AbstractFSNode *getChild(const Common::String &n) const;
+	virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+	virtual AbstractFSNode *getParent() const;
+
+	virtual Common::SeekableReadStream *createReadStream();
+	virtual Common::WriteStream *createWriteStream();
+};
+
+#endif
diff --git a/backends/fs/symbian/symbian-fs-factory.cpp b/backends/fs/symbian/symbian-fs-factory.cpp
index c70a67f..9afacfe 100644
--- a/backends/fs/symbian/symbian-fs-factory.cpp
+++ b/backends/fs/symbian/symbian-fs-factory.cpp
@@ -24,7 +24,7 @@
 
 #if defined(__SYMBIAN32__)
 #include "backends/fs/symbian/symbian-fs-factory.h"
-#include "backends/fs/symbian/symbian-fs.cpp"
+#include "backends/fs/symbian/symbian-fs.h"
 
 AbstractFSNode *SymbianFilesystemFactory::makeRootFileNode() const {
 	return new SymbianFilesystemNode(true);
diff --git a/backends/fs/symbian/symbian-fs.cpp b/backends/fs/symbian/symbian-fs.cpp
index 5d4951e..b8fc5e1 100644
--- a/backends/fs/symbian/symbian-fs.cpp
+++ b/backends/fs/symbian/symbian-fs.cpp
@@ -23,7 +23,8 @@
  */
 
 #if defined (__SYMBIAN32__)
-#include "backends/fs/abstract-fs.h"
+
+#include "backends/fs/symbian/symbian-fs.h"
 #include "backends/fs/symbian/symbianstream.h"
 #include "backends/platform/symbian/src/symbianos.h"
 
@@ -35,66 +36,11 @@
 #define KDriveLabelSize 30
 
 /**
- * Implementation of the ScummVM file system API based on POSIX.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class SymbianFilesystemNode : public AbstractFSNode {
-protected:
-	Common::String _displayName;
-	Common::String _path;
-	TBool _isDirectory;
-	TBool _isValid;
-	TBool _isPseudoRoot;
-public:
-	/**
-	 * Creates a SymbianFilesystemNode with the root node as path.
-	 *
-	 * @param aIsRoot true if the node will be a pseudo root, false otherwise.
-	 */
-	SymbianFilesystemNode(bool aIsRoot);
-
-	/**
-	 * Creates a SymbianFilesystemNode for a given path.
-	 *
-	 * @param path Common::String with the path the new node should point to.
-	 */
-	SymbianFilesystemNode(const Common::String &path);
-
-	virtual bool exists() const {
-		TFileName fname;
-		TPtrC8 ptr((const unsigned char*) _path.c_str(), _path.size());
-		fname.Copy(ptr);
-		TBool fileExists = BaflUtils::FileExists(static_cast<OSystem_SDL_Symbian*> (g_system)->FsSession(), fname);
-		if (!fileExists) {
-			TParsePtrC parser(fname);
-			if (parser.PathPresent() && parser.Path().Compare(_L("\\")) == KErrNone && !parser.NameOrExtPresent()) {
-				fileExists = ETrue;
-			}
-		}
-		return fileExists;
-	}
-	virtual Common::String getDisplayName() const { return _displayName; }
-	virtual Common::String getName() const { return _displayName; }
-	virtual Common::String getPath() const { return _path; }
-	virtual bool isDirectory() const { return _isDirectory; }
-	virtual bool isReadable() const { return access(_path.c_str(), R_OK) == 0; }	//FIXME: this is just a stub
-	virtual bool isWritable() const { return access(_path.c_str(), W_OK) == 0; }	//FIXME: this is just a stub
-
-	virtual AbstractFSNode *getChild(const Common::String &n) const;
-	virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
-	virtual AbstractFSNode *getParent() const;
-
-	virtual Common::SeekableReadStream *createReadStream();
-	virtual Common::WriteStream *createWriteStream();
-};
-
-/**
  * Fixes the path by changing all slashes to backslashes.
  *
  * @param path Common::String with the path to be fixed.
  */
-static void fixFilePath(Common::String& aPath){
+static void fixFilePath(Common::String &aPath){
 	TInt len = aPath.size();
 
 	for (TInt index = 0; index < len; index++) {
@@ -106,18 +52,15 @@ static void fixFilePath(Common::String& aPath){
 
 SymbianFilesystemNode::SymbianFilesystemNode(bool aIsRoot) {
 	_path = "";
-	_isValid = ETrue;
-	_isDirectory = ETrue;
+	_isValid = true;
+	_isDirectory = true;
 	_isPseudoRoot = aIsRoot;
 	_displayName = "Root";
 
 }
 
 SymbianFilesystemNode::SymbianFilesystemNode(const Common::String &path) {
-	if (path.size() == 0)
-		_isPseudoRoot = ETrue;
-	else
-		_isPseudoRoot = EFalse;
+	_isPseudoRoot = path.empty();
 
 	_path = path;
 
@@ -131,18 +74,41 @@ SymbianFilesystemNode::SymbianFilesystemNode(const Common::String &path) {
 	fname.Copy(ptr);
 
 	if (static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession().Entry(fname, fileAttribs) == KErrNone) {
-		_isValid = ETrue;
+		_isValid = true;
 		_isDirectory = fileAttribs.IsDir();
 	} else {
-		_isValid = ETrue;
-		_isDirectory = EFalse;
+		_isValid = true;
+		_isDirectory = false;
 		TParsePtrC parser(fname);
 		if (parser.PathPresent() && parser.Path().Compare(_L("\\")) == KErrNone && !parser.NameOrExtPresent())  {
-			_isDirectory = ETrue;
+			_isDirectory = true;
 		}
 	}
 }
 
+bool SymbianFilesystemNode::exists() const {
+	TFileName fname;
+	TPtrC8 ptr((const unsigned char*) _path.c_str(), _path.size());
+	fname.Copy(ptr);
+	bool fileExists = BaflUtils::FileExists(static_cast<OSystem_SDL_Symbian*> (g_system)->FsSession(), fname);
+	if (!fileExists) {
+		TParsePtrC parser(fname);
+		if (parser.PathPresent() && parser.Path().Compare(_L("\\")) == KErrNone && !parser.NameOrExtPresent()) {
+			fileExists = true;
+		}
+	}
+	return fileExists;
+}
+
+bool SymbianFilesystemNode::isReadable() const {
+	return access(_path.c_str(), R_OK) == 0;
+}
+
+bool SymbianFilesystemNode::isWritable() const {
+	return access(_path.c_str(), W_OK) == 0;
+}
+
+
 AbstractFSNode *SymbianFilesystemNode::getChild(const Common::String &n) const {
 	assert(_isDirectory);
 	Common::String newPath(_path);
@@ -191,9 +157,9 @@ bool SymbianFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b
 
 			SymbianFilesystemNode entry(false);
 			entry._displayName = (char*) driveString8.PtrZ(); // drive_name
-			entry._isDirectory = ETrue;
-			entry._isValid = ETrue;
-			entry._isPseudoRoot = EFalse;
+			entry._isDirectory = true;
+			entry._isValid = true;
+			entry._isPseudoRoot = false;
 			entry._path = path;
 			myList.push_back(new SymbianFilesystemNode(entry));
 		}
@@ -209,20 +175,20 @@ bool SymbianFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b
 
 		if (static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession().GetDir(fname, KEntryAttNormal|KEntryAttDir, 0, dirPtr) == KErrNone) {
 			CleanupStack::PushL(dirPtr);
-			TInt cnt=dirPtr->Count();
-			for (TInt loop=0;loop<cnt;loop++) {
-				TEntry fileentry=(*dirPtr)[loop];
+			TInt cnt = dirPtr->Count();
+			for (TInt loop = 0; loop < cnt; loop++) {
+				TEntry fileentry = (*dirPtr)[loop];
 				nameBuf.Copy(fileentry.iName);
-				SymbianFilesystemNode entry(EFalse);
-				entry._isPseudoRoot = EFalse;
+				SymbianFilesystemNode entry(false);
+				entry._isPseudoRoot = false;
 
-				entry._displayName =(char*) nameBuf.PtrZ();
+				entry._displayName =(char *)nameBuf.PtrZ();
 				entry._path = _path;
 
 				if (entry._path.lastChar() != '\\')
 					entry._path+= '\\';
 
-				entry._path +=(char*) nameBuf.PtrZ();
+				entry._path +=(char *)nameBuf.PtrZ();
 				entry._isDirectory = fileentry.IsDir();
 
 				// Honor the chosen mode
@@ -245,29 +211,27 @@ AbstractFSNode *SymbianFilesystemNode::getParent() const {
 	// Root node is its own parent. Still we can't just return this
 	// as the GUI code will call delete on the old node.
 	if (!_isPseudoRoot && _path.size() > 3) {
-		p = new SymbianFilesystemNode(EFalse);
+		p = new SymbianFilesystemNode(false);
 		const char *start = _path.c_str();
 		const char *end = lastPathComponent(_path, '\\');
 
 		p->_path = Common::String(start, end - start);
-		p->_isValid = ETrue;
-		p->_isDirectory = ETrue;
+		p->_isValid = true;
+		p->_isDirectory = true;
 		p->_displayName = lastPathComponent(p->_path, '\\');
-	}
-	else
-	{
-		p = new SymbianFilesystemNode(ETrue);
+	} else {
+		p = new SymbianFilesystemNode(true);
 	}
 
 	return p;
 }
 
 Common::SeekableReadStream *SymbianFilesystemNode::createReadStream() {
-	return SymbianStdioStream::makeFromPath(getPath().c_str(), false);
+	return SymbianStdioStream::makeFromPath(getPath(), false);
 }
 
 Common::WriteStream *SymbianFilesystemNode::createWriteStream() {
-	return SymbianStdioStream::makeFromPath(getPath().c_str(), true);
+	return SymbianStdioStream::makeFromPath(getPath(), true);
 }
 #endif //#if defined (__SYMBIAN32__)
 
diff --git a/backends/fs/symbian/symbian-fs.h b/backends/fs/symbian/symbian-fs.h
new file mode 100644
index 0000000..9b0e80c
--- /dev/null
+++ b/backends/fs/symbian/symbian-fs.h
@@ -0,0 +1,73 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef SYMBIAN_FILESYSTEM_H
+#define SYMBIAN_FILESYSTEM_H
+
+#include "backends/fs/abstract-fs.h"
+
+/**
+ * Implementation of the ScummVM file system API based on POSIX.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class SymbianFilesystemNode : public AbstractFSNode {
+protected:
+	Common::String _displayName;
+	Common::String _path;
+	bool _isDirectory;
+	bool _isValid;
+	bool _isPseudoRoot;
+public:
+	/**
+	 * Creates a SymbianFilesystemNode with the root node as path.
+	 *
+	 * @param aIsRoot true if the node will be a pseudo root, false otherwise.
+	 */
+	SymbianFilesystemNode(bool aIsRoot);
+
+	/**
+	 * Creates a SymbianFilesystemNode for a given path.
+	 *
+	 * @param path Common::String with the path the new node should point to.
+	 */
+	SymbianFilesystemNode(const Common::String &path);
+
+	virtual bool exists() const;
+	virtual Common::String getDisplayName() const { return _displayName; }
+	virtual Common::String getName() const { return _displayName; }
+	virtual Common::String getPath() const { return _path; }
+	virtual bool isDirectory() const { return _isDirectory; }
+	virtual bool isReadable() const;
+	virtual bool isWritable() const;
+
+	virtual AbstractFSNode *getChild(const Common::String &n) const;
+	virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+	virtual AbstractFSNode *getParent() const;
+
+	virtual Common::SeekableReadStream *createReadStream();
+	virtual Common::WriteStream *createWriteStream();
+};
+
+#endif
diff --git a/backends/fs/wii/wii-fs-factory.cpp b/backends/fs/wii/wii-fs-factory.cpp
index 6a11d7d..6b35a43 100644
--- a/backends/fs/wii/wii-fs-factory.cpp
+++ b/backends/fs/wii/wii-fs-factory.cpp
@@ -25,7 +25,7 @@
 #include <unistd.h>
 
 #include "backends/fs/wii/wii-fs-factory.h"
-#include "backends/fs/wii/wii-fs.cpp"
+#include "backends/fs/wii/wii-fs.h"
 
 #ifdef USE_WII_DI
 #include <di/di.h>
diff --git a/backends/fs/wii/wii-fs.cpp b/backends/fs/wii/wii-fs.cpp
index e6ba2a4..d944630 100644
--- a/backends/fs/wii/wii-fs.cpp
+++ b/backends/fs/wii/wii-fs.cpp
@@ -22,7 +22,7 @@
 
 #if defined(__WII__)
 
-#include "backends/fs/abstract-fs.h"
+#include "backends/fs/wii/wii-fs.h"
 #include "backends/fs/stdiostream.h"
 
 #include <sys/iosupport.h>
@@ -34,52 +34,6 @@
 
 #include <gctypes.h>
 
-/**
- * Implementation of the ScummVM file system API based on Wii.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class WiiFilesystemNode : public AbstractFSNode {
-protected:
-	Common::String _displayName;
-	Common::String _path;
-	bool _exists, _isDirectory, _isReadable, _isWritable;
-
-	virtual void initRootNode();
-	virtual bool getDevopChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
-	virtual void setFlags(const struct stat *st);
-	virtual void clearFlags();
-
-public:
-	/**
-	 * Creates a WiiFilesystemNode with the root node as path.
-	 */
-	WiiFilesystemNode();
-
-	/**
-	 * Creates a WiiFilesystemNode for a given path.
-	 *
-	 * @param path Common::String with the path the new node should point to.
-	 */
-	WiiFilesystemNode(const Common::String &path);
-	WiiFilesystemNode(const Common::String &p, const struct stat *st);
-
-	virtual bool exists() const;
-	virtual Common::String getDisplayName() const { return _displayName; }
-	virtual Common::String getName() const { return _displayName; }
-	virtual Common::String getPath() const { return _path; }
-	virtual bool isDirectory() const { return _isDirectory; }
-	virtual bool isReadable() const { return _isReadable; }
-	virtual bool isWritable() const { return _isWritable; }
-
-	virtual AbstractFSNode *getChild(const Common::String &n) const;
-	virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
-	virtual AbstractFSNode *getParent() const;
-
-	virtual Common::SeekableReadStream *createReadStream();
-	virtual Common::WriteStream *createWriteStream();
-};
-
 // gets all registered devoptab devices
 bool WiiFilesystemNode::getDevopChildren(AbstractFSList &list, ListMode mode, bool hidden) const {
 	u8 i;
@@ -234,11 +188,11 @@ AbstractFSNode *WiiFilesystemNode::getParent() const {
 }
 
 Common::SeekableReadStream *WiiFilesystemNode::createReadStream() {
-	return StdioStream::makeFromPath(getPath().c_str(), false);
+	return StdioStream::makeFromPath(getPath(), false);
 }
 
 Common::WriteStream *WiiFilesystemNode::createWriteStream() {
-	return StdioStream::makeFromPath(getPath().c_str(), true);
+	return StdioStream::makeFromPath(getPath(), true);
 }
 
 #endif //#if defined(__WII__)
diff --git a/backends/fs/wii/wii-fs.h b/backends/fs/wii/wii-fs.h
new file mode 100644
index 0000000..fd16062
--- /dev/null
+++ b/backends/fs/wii/wii-fs.h
@@ -0,0 +1,76 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef WII_FILESYSTEM_H
+#define WII_FILESYSTEM_H
+
+#include "backends/fs/abstract-fs.h"
+
+/**
+ * Implementation of the ScummVM file system API based on Wii.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class WiiFilesystemNode : public AbstractFSNode {
+protected:
+	Common::String _displayName;
+	Common::String _path;
+	bool _exists, _isDirectory, _isReadable, _isWritable;
+
+	virtual void initRootNode();
+	virtual bool getDevopChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+	virtual void setFlags(const struct stat *st);
+	virtual void clearFlags();
+
+public:
+	/**
+	 * Creates a WiiFilesystemNode with the root node as path.
+	 */
+	WiiFilesystemNode();
+
+	/**
+	 * Creates a WiiFilesystemNode for a given path.
+	 *
+	 * @param path Common::String with the path the new node should point to.
+	 */
+	WiiFilesystemNode(const Common::String &path);
+	WiiFilesystemNode(const Common::String &p, const struct stat *st);
+
+	virtual bool exists() const;
+	virtual Common::String getDisplayName() const { return _displayName; }
+	virtual Common::String getName() const { return _displayName; }
+	virtual Common::String getPath() const { return _path; }
+	virtual bool isDirectory() const { return _isDirectory; }
+	virtual bool isReadable() const { return _isReadable; }
+	virtual bool isWritable() const { return _isWritable; }
+
+	virtual AbstractFSNode *getChild(const Common::String &n) const;
+	virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+	virtual AbstractFSNode *getParent() const;
+
+	virtual Common::SeekableReadStream *createReadStream();
+	virtual Common::WriteStream *createWriteStream();
+};
+
+#endif
diff --git a/backends/fs/windows/windows-fs-factory.cpp b/backends/fs/windows/windows-fs-factory.cpp
index ae9485a..0b240bc 100644
--- a/backends/fs/windows/windows-fs-factory.cpp
+++ b/backends/fs/windows/windows-fs-factory.cpp
@@ -22,13 +22,13 @@
  * $Id$
  */
 
+#if defined(WIN32)
+
 // Disable symbol overrides so that we can use system headers.
 #define FORBIDDEN_SYMBOL_ALLOW_ALL
 
-#if defined(WIN32)
-
 #include "backends/fs/windows/windows-fs-factory.h"
-#include "backends/fs/windows/windows-fs.cpp"
+#include "backends/fs/windows/windows-fs.h"
 
 AbstractFSNode *WindowsFilesystemFactory::makeRootFileNode() const {
 	return new WindowsFilesystemNode();
diff --git a/backends/fs/windows/windows-fs.cpp b/backends/fs/windows/windows-fs.cpp
index 00f7277..8345c9d 100644
--- a/backends/fs/windows/windows-fs.cpp
+++ b/backends/fs/windows/windows-fs.cpp
@@ -22,23 +22,13 @@
  * $Id$
  */
 
-#ifdef WIN32
+#if defined(WIN32)
 
-#if defined(ARRAYSIZE)
-#undef ARRAYSIZE
-#endif
-#include <windows.h>
-// winnt.h defines ARRAYSIZE, but we want our own one...
-#undef ARRAYSIZE
-#ifdef _WIN32_WCE
-#undef GetCurrentDirectory
-#endif
-#include "backends/fs/abstract-fs.h"
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/fs/windows/windows-fs.h"
 #include "backends/fs/stdiostream.h"
-#include <io.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <tchar.h>
 
 // F_OK, R_OK and W_OK are not defined under MSVC, so we define them here
 // For more information on the modes used by MSVC, check:
@@ -55,84 +45,17 @@
 #define W_OK 2
 #endif
 
-/**
- * Implementation of the ScummVM file system API based on Windows API.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class WindowsFilesystemNode : public AbstractFSNode {
-protected:
-	Common::String _displayName;
-	Common::String _path;
-	bool _isDirectory;
-	bool _isPseudoRoot;
-	bool _isValid;
-
-public:
-	/**
-	 * Creates a WindowsFilesystemNode with the root node as path.
-	 *
-	 * In regular windows systems, a virtual root path is used "".
-	 * In windows CE, the "\" root is used instead.
-	 */
-	WindowsFilesystemNode();
-
-	/**
-	 * Creates a WindowsFilesystemNode for a given path.
-	 *
-	 * Examples:
-	 *			path=c:\foo\bar.txt, currentDir=false -> c:\foo\bar.txt
-	 *			path=c:\foo\bar.txt, currentDir=true -> current directory
-	 *			path=NULL, currentDir=true -> current directory
-	 *
-	 * @param path Common::String with the path the new node should point to.
-	 * @param currentDir if true, the path parameter will be ignored and the resulting node will point to the current directory.
-	 */
-	WindowsFilesystemNode(const Common::String &path, const bool currentDir);
-
-	virtual bool exists() const { return _access(_path.c_str(), F_OK) == 0; }
-	virtual Common::String getDisplayName() const { return _displayName; }
-	virtual Common::String getName() const { return _displayName; }
-	virtual Common::String getPath() const { return _path; }
-	virtual bool isDirectory() const { return _isDirectory; }
-	virtual bool isReadable() const { return _access(_path.c_str(), R_OK) == 0; }
-	virtual bool isWritable() const { return _access(_path.c_str(), W_OK) == 0; }
-
-	virtual AbstractFSNode *getChild(const Common::String &n) const;
-	virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
-	virtual AbstractFSNode *getParent() const;
-
-	virtual Common::SeekableReadStream *createReadStream();
-	virtual Common::WriteStream *createWriteStream();
-
-private:
-	/**
-	 * Adds a single WindowsFilesystemNode to a given list.
-	 * This method is used by getChildren() to populate the directory entries list.
-	 *
-	 * @param list List to put the file entry node in.
-	 * @param mode Mode to use while adding the file entry to the list.
-	 * @param base Common::String with the directory being listed.
-	 * @param find_data Describes a file that the FindFirstFile, FindFirstFileEx, or FindNextFile functions find.
-	 */
-	static void addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data);
-
-	/**
-	 * Converts a Unicode string to Ascii format.
-	 *
-	 * @param str Common::String to convert from Unicode to Ascii.
-	 * @return str in Ascii format.
-	 */
-	static char *toAscii(TCHAR *str);
-
-	/**
-	 * Converts an Ascii string to Unicode format.
-	 *
-	 * @param str Common::String to convert from Ascii to Unicode.
-	 * @return str in Unicode format.
-	 */
-	static const TCHAR* toUnicode(const char *str);
-};
+bool WindowsFilesystemNode::exists() const {
+	return _access(_path.c_str(), F_OK) == 0;
+}
+
+bool WindowsFilesystemNode::isReadable() const {
+	return _access(_path.c_str(), R_OK) == 0;
+}
+
+bool WindowsFilesystemNode::isWritable() const {
+	return _access(_path.c_str(), W_OK) == 0;
+}
 
 void WindowsFilesystemNode::addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data) {
 	WindowsFilesystemNode entry;
@@ -314,11 +237,11 @@ AbstractFSNode *WindowsFilesystemNode::getParent() const {
 }
 
 Common::SeekableReadStream *WindowsFilesystemNode::createReadStream() {
-	return StdioStream::makeFromPath(getPath().c_str(), false);
+	return StdioStream::makeFromPath(getPath(), false);
 }
 
 Common::WriteStream *WindowsFilesystemNode::createWriteStream() {
-	return StdioStream::makeFromPath(getPath().c_str(), true);
+	return StdioStream::makeFromPath(getPath(), true);
 }
 
 #endif //#ifdef WIN32
diff --git a/backends/fs/windows/windows-fs.h b/backends/fs/windows/windows-fs.h
new file mode 100644
index 0000000..8e4880c
--- /dev/null
+++ b/backends/fs/windows/windows-fs.h
@@ -0,0 +1,123 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef WINDOWS_FILESYSTEM_H
+#define WINDOWS_FILESYSTEM_H
+
+#include "backends/fs/abstract-fs.h"
+
+#if defined(ARRAYSIZE)
+#undef ARRAYSIZE
+#endif
+#include <windows.h>
+// winnt.h defines ARRAYSIZE, but we want our own one...
+#undef ARRAYSIZE
+#ifdef _WIN32_WCE
+#undef GetCurrentDirectory
+#endif
+#include <io.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <tchar.h>
+
+/**
+ * Implementation of the ScummVM file system API based on Windows API.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class WindowsFilesystemNode : public AbstractFSNode {
+protected:
+	Common::String _displayName;
+	Common::String _path;
+	bool _isDirectory;
+	bool _isPseudoRoot;
+	bool _isValid;
+
+public:
+	/**
+	 * Creates a WindowsFilesystemNode with the root node as path.
+	 *
+	 * In regular windows systems, a virtual root path is used "".
+	 * In windows CE, the "\" root is used instead.
+	 */
+	WindowsFilesystemNode();
+
+	/**
+	 * Creates a WindowsFilesystemNode for a given path.
+	 *
+	 * Examples:
+	 *			path=c:\foo\bar.txt, currentDir=false -> c:\foo\bar.txt
+	 *			path=c:\foo\bar.txt, currentDir=true -> current directory
+	 *			path=NULL, currentDir=true -> current directory
+	 *
+	 * @param path Common::String with the path the new node should point to.
+	 * @param currentDir if true, the path parameter will be ignored and the resulting node will point to the current directory.
+	 */
+	WindowsFilesystemNode(const Common::String &path, const bool currentDir);
+
+	virtual bool exists() const;
+	virtual Common::String getDisplayName() const { return _displayName; }
+	virtual Common::String getName() const { return _displayName; }
+	virtual Common::String getPath() const { return _path; }
+	virtual bool isDirectory() const { return _isDirectory; }
+	virtual bool isReadable() const;
+	virtual bool isWritable() const;
+
+	virtual AbstractFSNode *getChild(const Common::String &n) const;
+	virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+	virtual AbstractFSNode *getParent() const;
+
+	virtual Common::SeekableReadStream *createReadStream();
+	virtual Common::WriteStream *createWriteStream();
+
+private:
+	/**
+	 * Adds a single WindowsFilesystemNode to a given list.
+	 * This method is used by getChildren() to populate the directory entries list.
+	 *
+	 * @param list List to put the file entry node in.
+	 * @param mode Mode to use while adding the file entry to the list.
+	 * @param base Common::String with the directory being listed.
+	 * @param find_data Describes a file that the FindFirstFile, FindFirstFileEx, or FindNextFile functions find.
+	 */
+	static void addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data);
+
+	/**
+	 * Converts a Unicode string to Ascii format.
+	 *
+	 * @param str Common::String to convert from Unicode to Ascii.
+	 * @return str in Ascii format.
+	 */
+	static char *toAscii(TCHAR *str);
+
+	/**
+	 * Converts an Ascii string to Unicode format.
+	 *
+	 * @param str Common::String to convert from Ascii to Unicode.
+	 * @return str in Unicode format.
+	 */
+	static const TCHAR* toUnicode(const char *str);
+};
+
+#endif
diff --git a/backends/module.mk b/backends/module.mk
index cd0e2a5..e4abf49 100644
--- a/backends/module.mk
+++ b/backends/module.mk
@@ -18,9 +18,13 @@ MODULE_OBJS := \
 	events/wincesdl/wincesdl-events.o \
 	fs/abstract-fs.o \
 	fs/stdiostream.o \
+	fs/amigaos4/amigaos4-fs.o \
 	fs/amigaos4/amigaos4-fs-factory.o \
+	fs/posix/posix-fs.o \
 	fs/posix/posix-fs-factory.o \
+	fs/symbian/symbian-fs.o \
 	fs/symbian/symbian-fs-factory.o \
+	fs/windows/windows-fs.o \
 	fs/windows/windows-fs-factory.o \
 	graphics/dinguxsdl/dinguxsdl-graphics.o \
 	graphics/gp2xsdl/gp2xsdl-graphics.o \
@@ -77,25 +81,28 @@ MODULE_OBJS := \
 
 ifeq ($(BACKEND),ds)
 MODULE_OBJS += \
-	fs/ds/ds-fs-factory.o \
 	fs/ds/ds-fs.o \
+	fs/ds/ds-fs-factory.o \
 	plugins/ds/ds-provider.o
 endif
 
 ifeq ($(BACKEND),n64)
 MODULE_OBJS += \
+	fs/n64/n64-fs.o \
 	fs/n64/n64-fs-factory.o \
 	fs/n64/romfsstream.o
 endif
 
 ifeq ($(BACKEND),ps2)
 MODULE_OBJS += \
+	fs/ps2/ps2-fs.o \
 	fs/ps2/ps2-fs-factory.o \
 	plugins/ps2/ps2-provider.o
 endif
 
 ifeq ($(BACKEND),psp)
 MODULE_OBJS += \
+	fs/psp/psp-fs.o \
 	fs/psp/psp-fs-factory.o \
 	fs/psp/psp-stream.o \
 	plugins/psp/psp-provider.o \
@@ -105,6 +112,7 @@ endif
 
 ifeq ($(BACKEND),wii)
 MODULE_OBJS += \
+	fs/wii/wii-fs.o \
 	fs/wii/wii-fs-factory.o \
 	plugins/wii/wii-provider.o
 endif
diff --git a/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in b/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in
index 8e644ae..4e0a667 100644
--- a/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in
+++ b/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in
@@ -119,6 +119,7 @@ SOURCE backends\platform\sdl\hardwarekeys.cpp
 SOURCE backends\platform\sdl\sdl.cpp
 SOURCE backends\audiocd\sdl\sdl-audiocd.cpp
 SOURCE backends\audiocd\default\default-audiocd.cpp
+SOURCE backends\fs\symbian\symbian-fs.cpp
 SOURCE backends\fs\symbian\symbian-fs-factory.cpp
 SOURCE backends\platform\symbian\src\SymbianOS.cpp
 SOURCE backends\platform\symbian\src\SymbianActions.cpp
diff --git a/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in b/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in
index f3c12c6..1929723 100644
--- a/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in
+++ b/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in
@@ -119,6 +119,7 @@ SOURCE backends\platform\sdl\hardwarekeys.cpp
 SOURCE backends\platform\sdl\sdl.cpp
 SOURCE backends\audiocd\sdl\sdl-audiocd.cpp
 SOURCE backends\audiocd\default\default-audiocd.cpp
+SOURCE backends\fs\symbian\symbian-fs.cpp
 SOURCE backends\fs\symbian\symbian-fs-factory.cpp
 SOURCE backends\platform\symbian\src\SymbianOS.cpp
 SOURCE backends\platform\symbian\src\SymbianActions.cpp
diff --git a/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in b/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in
index 5cf1b1b..f5bdaac 100644
--- a/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in
+++ b/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in
@@ -117,6 +117,7 @@ SOURCE backends\platform\sdl\hardwarekeys.cpp
 SOURCE backends\platform\sdl\sdl.cpp
 SOURCE backends\audiocd\sdl\sdl-audiocd.cpp
 SOURCE backends\audiocd\default\default-audiocd.cpp
+SOURCE backends\fs\symbian\symbian-fs.cpp
 SOURCE backends\fs\symbian\symbian-fs-factory.cpp
 SOURCE backends\platform\symbian\src\SymbianOS.cpp
 SOURCE backends\platform\symbian\src\SymbianActions.cpp
diff --git a/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in b/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in
index 44ec5aa..2354161 100644
--- a/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in
+++ b/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in
@@ -117,6 +117,7 @@ SOURCE backends\platform\sdl\hardwarekeys.cpp
 SOURCE backends\platform\sdl\sdl.cpp
 SOURCE backends\audiocd\sdl\sdl-audiocd.cpp
 SOURCE backends\audiocd\default\default-audiocd.cpp
+SOURCE backends\fs\symbian\symbian-fs.cpp
 SOURCE backends\fs\symbian\symbian-fs-factory.cpp
 SOURCE backends\platform\symbian\src\SymbianOS.cpp
 SOURCE backends\platform\symbian\src\SymbianActions.cpp


Commit: 4dd4cf8bc0dcd4ac92f80bf4e1323d4d1caf1c78
    https://github.com/scummvm/scummvm/commit/4dd4cf8bc0dcd4ac92f80bf4e1323d4d1caf1c78
Author: Max Horn (max at quendi.de)
Date: 2011-05-03T04:22:00-07:00

Commit Message:
DS: Remove references to DEVKITARM

In some places we used $DEVKITARM, but in others we hardcode the path
$DEVKITPRO/devkitARM. To ensure consistent behavior, I changed it to the
latter everywhere for now. Should it turn out that we really want to
have this flexible, we can reintroduce $DEVKITARM in a proper way. In
that case, we could augment configure to set DEVKITARM to
$DEVKITPRO/devkitARM, if it has not been set yet.

Changed paths:
    backends/platform/ds/ds.mk
    backends/platform/ds/makefile



diff --git a/backends/platform/ds/ds.mk b/backends/platform/ds/ds.mk
index a9ed3e0..654475e 100644
--- a/backends/platform/ds/ds.mk
+++ b/backends/platform/ds/ds.mk
@@ -170,10 +170,10 @@ dsclean:
 
 # HACK/FIXME: C compiler, for cartreset.c -- we should switch this to use CXX
 # as soon as possible.
-CC := $(DEVKITARM)/bin/arm-eabi-gcc
+CC := $(DEVKITPRO)/devkitARM/bin/arm-eabi-gcc
 
 # HACK/TODO: Pointer to objcopy. This should really be set by configure
-OBJCOPY := $(DEVKITARM)/bin/arm-eabi-objcopy
+OBJCOPY := $(DEVKITPRO)/devkitARM/bin/arm-eabi-objcopy
 
 #
 # Set various flags
diff --git a/backends/platform/ds/makefile b/backends/platform/ds/makefile
index 58d6fd4..e24a36e 100644
--- a/backends/platform/ds/makefile
+++ b/backends/platform/ds/makefile
@@ -3,7 +3,7 @@
 
 
 
-export PATH	:=	$(DEVKITARM)/bin:$(PATH)
+export PATH	:=	$(DEVKITPRO)/devkitARM/bin:$(PATH)
 
 export portdir = $(CURDIR)/arm9
 export srcdir = $(CURDIR)/../../..






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