[Scummvm-cvs-logs] scummvm master -> 3430a3f347c2430540bf3de17715e8fbc5d1a795

bluegr md5 at scummvm.org
Wed May 4 10:43:32 CEST 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
3430a3f347 TSAGE: Switched to American English, after the relevant discussion on -devel:


Commit: 3430a3f347c2430540bf3de17715e8fbc5d1a795
    https://github.com/scummvm/scummvm/commit/3430a3f347c2430540bf3de17715e8fbc5d1a795
Author: md5 (md5 at scummvm.org)
Date: 2011-05-04T01:41:47-07:00

Commit Message:
TSAGE: Switched to American English, after the relevant discussion on -devel:
serialiser -> serializer
synchronise -> synchronize

Changed paths:
    engines/tsage/converse.cpp
    engines/tsage/converse.h
    engines/tsage/core.cpp
    engines/tsage/core.h
    engines/tsage/events.h
    engines/tsage/globals.cpp
    engines/tsage/globals.h
    engines/tsage/graphics.cpp
    engines/tsage/graphics.h
    engines/tsage/ringworld_logic.cpp
    engines/tsage/ringworld_logic.h
    engines/tsage/ringworld_scenes10.h
    engines/tsage/ringworld_scenes3.cpp
    engines/tsage/ringworld_scenes3.h
    engines/tsage/ringworld_scenes4.cpp
    engines/tsage/ringworld_scenes4.h
    engines/tsage/ringworld_scenes5.cpp
    engines/tsage/ringworld_scenes5.h
    engines/tsage/ringworld_scenes6.h
    engines/tsage/ringworld_scenes8.cpp
    engines/tsage/ringworld_scenes8.h
    engines/tsage/saveload.cpp
    engines/tsage/saveload.h
    engines/tsage/scenes.cpp
    engines/tsage/scenes.h
    engines/tsage/sound.cpp
    engines/tsage/sound.h



diff --git a/engines/tsage/converse.cpp b/engines/tsage/converse.cpp
index 84c2089..319807b 100644
--- a/engines/tsage/converse.cpp
+++ b/engines/tsage/converse.cpp
@@ -52,9 +52,9 @@ void SequenceManager::setup() {
 	_sceneObject = _objectList[0];
 }
 
-void SequenceManager::synchronise(Serialiser &s) {
+void SequenceManager::synchronize(Serializer &s) {
 	if (s.getVersion() >= 2)
-		Action::synchronise(s);
+		Action::synchronize(s);
 
 	s.syncAsSint32LE(_resNum);
 	s.syncAsSint32LE(_sequenceOffset);
@@ -512,12 +512,12 @@ void Obj44::load(const byte *dataP) {
 	_speakerOffset = READ_LE_UINT16(dataP + 0x42);
 }
 
-void Obj44::synchronise(Serialiser &s) {
+void Obj44::synchronize(Serializer &s) {
 	s.syncAsSint32LE(_id);
 	for (int idx = 0; idx < OBJ44_LIST_SIZE; ++idx)
 		s.syncAsSint32LE(_field2[idx]);
 	for (int idx = 0; idx < OBJ44_LIST_SIZE; ++idx)
-		_list[idx].synchronise(s);
+		_list[idx].synchronize(s);
 	s.syncAsUint32LE(_speakerOffset);
 }
 
@@ -590,15 +590,15 @@ void StripManager::load() {
 	DEALLOCATE(obj44List);
 }
 
-void StripManager::synchronise(Serialiser &s) {
+void StripManager::synchronize(Serializer &s) {
 	if (s.getVersion() >= 2)
-		Action::synchronise(s);
+		Action::synchronize(s);
 
 	s.syncAsSint32LE(_stripNum);
 	s.syncAsSint32LE(_obj44Index);
 	s.syncAsSint32LE(_field20);
 	s.syncAsSint32LE(_sceneNumber);
-	_sceneBounds.synchronise(s);
+	_sceneBounds.synchronize(s);
 	SYNC_POINTER(_activeSpeaker);
 	s.syncAsByte(_textShown);
 	s.syncAsByte(_field2E6);
@@ -610,7 +610,7 @@ void StripManager::synchronise(Serialiser &s) {
 	if (s.isLoading())
 		_obj44List.resize(arrSize);
 	for (int i = 0; i < arrSize; ++i)
-		_obj44List[i].synchronise(s);
+		_obj44List[i].synchronize(s);
 
 	// Synhcronise script data
 	int scriptSize = _script.size();
@@ -805,16 +805,16 @@ Speaker::Speaker() : EventHandler() {
 	_speakerName = "SPEAKER";
 }
 
-void Speaker::synchronise(Serialiser &s) {
+void Speaker::synchronize(Serializer &s) {
 	if (s.getVersion() >= 2)
-		EventHandler::synchronise(s);
+		EventHandler::synchronize(s);
 
-	_fieldA.synchronise(s);
+	_fieldA.synchronize(s);
 	SYNC_POINTER(_field18);
 	s.syncString(_speakerName);
 	s.syncAsSint32LE(_newSceneNumber);
 	s.syncAsSint32LE(_oldSceneNumber);
-	_sceneBounds.synchronise(s);
+	_sceneBounds.synchronize(s);
 	s.syncAsSint32LE(_textWidth);
 	s.syncAsSint16LE(_textPos.x); s.syncAsSint16LE(_textPos.y);
 	s.syncAsSint32LE(_fontNumber);
diff --git a/engines/tsage/converse.h b/engines/tsage/converse.h
index fd2abcd..f8c5bc7 100644
--- a/engines/tsage/converse.h
+++ b/engines/tsage/converse.h
@@ -58,7 +58,7 @@ public:
 	SequenceManager();
 
 	virtual Common::String getClassName() { return "SequenceManager"; }
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void remove();
 	virtual void signal();
 	virtual void process(Event &event);
@@ -86,7 +86,7 @@ public:
 	Speaker();
 
 	virtual Common::String getClassName() { return "Speaker"; }
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void remove();
 	virtual void proc12(Action *action);
 	virtual void setText(const Common::String &msg);
@@ -168,7 +168,7 @@ public:
 	int _id;
 	uint _scriptOffset;
 
-	virtual void synchronise(Serialiser &s) {
+	virtual void synchronize(Serializer &s) {
 		s.syncAsSint32LE(_id);
 		s.syncAsUint32LE(_scriptOffset);
 	}
@@ -184,7 +184,7 @@ public:
 	uint _speakerOffset;
 public:
 	void load(const byte *dataP);
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 };
 
 class StripManager : public Action {
@@ -212,7 +212,7 @@ public:
 	StripManager();
 	virtual ~StripManager();
 
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void remove();
 	virtual void signal();
 	virtual void process(Event &event);
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index cdebc8b..bd33b1b 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -73,8 +73,8 @@ InvObjectList::InvObjectList() {
 	_selectedItem = NULL;
 }
 
-void InvObjectList::synchronise(Serialiser &s) {
-	SavedObject::synchronise(s);
+void InvObjectList::synchronize(Serializer &s) {
+	SavedObject::synchronize(s);
 	SYNC_POINTER(_selectedItem);
 }
 
@@ -108,8 +108,8 @@ Action::Action() {
 	_attached = false;
 }
 
-void Action::synchronise(Serialiser &s) {
-	EventHandler::synchronise(s);
+void Action::synchronize(Serializer &s) {
+	EventHandler::synchronize(s);
 	if (s.getVersion() == 1)
 		remove();
 
@@ -182,8 +182,8 @@ ObjectMover::~ObjectMover() {
 		_sceneObject->_mover = NULL;
 }
 
-void ObjectMover::synchronise(Serialiser &s) {
-	EventHandler::synchronise(s);
+void ObjectMover::synchronize(Serializer &s) {
+	EventHandler::synchronize(s);
 
 	s.syncAsSint16LE(_destPosition.x); s.syncAsSint16LE(_destPosition.y);
 	s.syncAsSint16LE(_moveDelta.x); s.syncAsSint16LE(_moveDelta.y);
@@ -328,8 +328,8 @@ ObjectMover2::ObjectMover2() : ObjectMover() {
 	_destObject = NULL;
 }
 
-void ObjectMover2::synchronise(Serialiser &s) {
-	ObjectMover::synchronise(s);
+void ObjectMover2::synchronize(Serializer &s) {
+	ObjectMover::synchronize(s);
 
 	SYNC_POINTER(_destObject);
 	s.syncAsSint32LE(_minArea);
@@ -404,8 +404,8 @@ void NpcMover::startMove(SceneObject *sceneObj, va_list va) {
 
 /*--------------------------------------------------------------------------*/
 
-void PlayerMover::synchronise(Serialiser &s) {
-	NpcMover::synchronise(s);
+void PlayerMover::synchronize(Serializer &s) {
+	NpcMover::synchronize(s);
 
 	s.syncAsSint16LE(_finalDest.x); s.syncAsSint16LE(_finalDest.y);
 	s.syncAsSint32LE(_routeIndex);
@@ -926,9 +926,9 @@ bool PlayerMover::sub_F8E5(const Common::Point &pt1, const Common::Point &pt2, c
 
 /*--------------------------------------------------------------------------*/
 
-void PlayerMover2::synchronise(Serialiser &s) {
+void PlayerMover2::synchronize(Serializer &s) {
 	if (s.getVersion() >= 2)
-		PlayerMover::synchronise(s);
+		PlayerMover::synchronize(s);
 	SYNC_POINTER(_destObject);
 	s.syncAsSint16LE(_maxArea);
 	s.syncAsSint16LE(_minArea);
@@ -978,8 +978,8 @@ void PaletteModifierCached::setPalette(ScenePalette *palette, int step) {
 	_percent = 100;
 }
 
-void PaletteModifierCached::synchronise(Serialiser &s) {
-	PaletteModifier::synchronise(s);
+void PaletteModifierCached::synchronize(Serializer &s) {
+	PaletteModifier::synchronize(s);
 
 	s.syncAsByte(_step);
 	s.syncAsSint32LE(_percent);
@@ -993,8 +993,8 @@ PaletteRotation::PaletteRotation() : PaletteModifierCached() {
 	_frameNumber = _globals->_events.getFrameNumber();
 }
 
-void PaletteRotation::synchronise(Serialiser &s) {
-	PaletteModifierCached::synchronise(s);
+void PaletteRotation::synchronize(Serializer &s) {
+	PaletteModifierCached::synchronize(s);
 
 	s.syncAsSint32LE(_delayCtr);
 	s.syncAsUint32LE(_frameNumber);
@@ -1122,8 +1122,8 @@ void PaletteRotation::setDelay(int amount) {
 
 /*--------------------------------------------------------------------------*/
 
-void PaletteFader::synchronise(Serialiser &s) {
-	PaletteModifierCached::synchronise(s);
+void PaletteFader::synchronize(Serializer &s) {
+	PaletteModifierCached::synchronize(s);
 
 	s.syncAsSint16LE(_step);
 	s.syncAsSint16LE(_percent);
@@ -1348,9 +1348,9 @@ void ScenePalette::changeBackground(const Rect &bounds, FadeMode fadeMode) {
 	tempPalette._listeners.clear();
 }
 
-void ScenePalette::synchronise(Serialiser &s) {
+void ScenePalette::synchronize(Serializer &s) {
 	if (s.getVersion() >= 2)
-		SavedObject::synchronise(s);
+		SavedObject::synchronize(s);
 
 	s.syncBytes(_palette, 256 * 3);
 	s.syncAsSint32LE(_colors.foreground);
@@ -1367,10 +1367,10 @@ void ScenePalette::synchronise(Serialiser &s) {
 
 /*--------------------------------------------------------------------------*/
 
-void SceneItem::synchronise(Serialiser &s) {
-	EventHandler::synchronise(s);
+void SceneItem::synchronize(Serializer &s) {
+	EventHandler::synchronize(s);
 
-	_bounds.synchronise(s);
+	_bounds.synchronize(s);
 	s.syncString(_msg);
 	s.syncAsSint32LE(_fieldE);
 	s.syncAsSint32LE(_field10);
@@ -1601,8 +1601,8 @@ void NamedHotspot::setup(int ys, int xs, int ye, int xe, const int resnum, const
 	_globals->_sceneItems.addItems(this, NULL);
 }
 
-void NamedHotspot::synchronise(Serialiser &s) {
-	SceneHotspot::synchronise(s);
+void NamedHotspot::synchronize(Serializer &s) {
+	SceneHotspot::synchronize(s);
 	s.syncAsSint16LE(_resnum);
 	s.syncAsSint16LE(_lookLineNum);
 	s.syncAsSint16LE(_useLineNum);
@@ -1616,8 +1616,8 @@ void SceneObjectWrapper::setSceneObject(SceneObject *so) {
 	so->_flags |= OBJFLAG_PANES;
 }
 
-void SceneObjectWrapper::synchronise(Serialiser &s) {
-	EventHandler::synchronise(s);
+void SceneObjectWrapper::synchronize(Serializer &s) {
+	EventHandler::synchronize(s);
 	SYNC_POINTER(_sceneObject);
 }
 
@@ -2014,8 +2014,8 @@ int SceneObject::getSpliceArea(const SceneObject *obj) {
 	return (xd * xd + yd) / 2;
 }
 
-void SceneObject::synchronise(Serialiser &s) {
-	SceneHotspot::synchronise(s);
+void SceneObject::synchronize(Serializer &s) {
+	SceneHotspot::synchronize(s);
 
 	s.syncAsUint32LE(_updateStartFrame);
 	s.syncAsUint32LE(_walkStartFrame);
@@ -2026,8 +2026,8 @@ void SceneObject::synchronise(Serialiser &s) {
 	s.syncAsUint32LE(_flags);
 	s.syncAsSint16LE(_xs);
 	s.syncAsSint16LE(_xe);
-	_paneRects[0].synchronise(s);
-	_paneRects[1].synchronise(s);
+	_paneRects[0].synchronize(s);
+	_paneRects[1].synchronize(s);
 	s.syncAsSint32LE(_visage);
 	SYNC_POINTER(_objectWrapper);
 	s.syncAsSint32LE(_strip);
@@ -2505,10 +2505,10 @@ void SceneObjectList::deactivate() {
 	}
 }
 
-void SceneObjectList::synchronise(Serialiser &s) {
+void SceneObjectList::synchronize(Serializer &s) {
 	if (s.getVersion() >= 2)
-		SavedObject::synchronise(s);
-	_objList.synchronise(s);
+		SavedObject::synchronize(s);
+	_objList.synchronize(s);
 }
 
 /*--------------------------------------------------------------------------*/
@@ -2550,8 +2550,8 @@ void SceneText::setup(const Common::String &msg) {
 	gfxMan.deactivate();
 }
 
-void SceneText::synchronise(Serialiser &s) {
-	SceneObject::synchronise(s);
+void SceneText::synchronize(Serializer &s) {
+	SceneObject::synchronize(s);
 
 	s.syncAsSint16LE(_fontNumber);
 	s.syncAsSint16LE(_width);
@@ -2669,8 +2669,8 @@ void Player::process(Event &event) {
 	}
 }
 
-void Player::synchronise(Serialiser &s) {
-	SceneObject::synchronise(s);
+void Player::synchronize(Serializer &s) {
+	SceneObject::synchronize(s);
 
 	s.syncAsByte(_canWalk);
 	s.syncAsByte(_uiEnabled);
@@ -3429,12 +3429,12 @@ void GameHandler::execute() {
 	}
 }
 
-void GameHandler::synchronise(Serialiser &s) {
+void GameHandler::synchronize(Serializer &s) {
 	if (s.getVersion() >= 2)
-		EventHandler::synchronise(s);
+		EventHandler::synchronize(s);
 
-	_lockCtr.synchronise(s);
-	_waitCtr.synchronise(s);
+	_lockCtr.synchronize(s);
+	_waitCtr.synchronize(s);
 	s.syncAsSint16LE(_nextWaitCtr);
 	s.syncAsSint16LE(_field14);
 }
@@ -3627,7 +3627,7 @@ void SceneHandler::dispatchObject(EventHandler *obj) {
 	obj->dispatch();
 }
 
-void SceneHandler::saveListener(Serialiser &ser) {
+void SceneHandler::saveListener(Serializer &ser) {
 	warning("TODO: SceneHandler::saveListener");
 }
 
diff --git a/engines/tsage/core.h b/engines/tsage/core.h
index 45a39b2..d58340d 100644
--- a/engines/tsage/core.h
+++ b/engines/tsage/core.h
@@ -47,7 +47,7 @@ class SceneObject;
 class SceneObjectList;
 class ObjectMover;
 class Action;
-class Serialiser;
+class Serializer;
 
 class InvObject : public SavedObject {
 public:
@@ -66,7 +66,7 @@ public:
 	void setCursor();
 
 	virtual Common::String getClassName() { return "InvObject"; }
-	virtual void synchronise(Serialiser &s) {
+	virtual void synchronize(Serializer &s) {
 		s.syncAsUint16LE(_sceneNumber);
 	}
 };
@@ -79,7 +79,7 @@ public:
 	InvObjectList();
 
 	virtual Common::String getClassName() { return "InvObjectList"; }
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 };
 
 /*--------------------------------------------------------------------------*/
@@ -105,7 +105,7 @@ public:
 	int incCtr() { return ++_ctr; }
 	int getCtr() const { return _ctr; }
 
-	virtual void synchronise(Serialiser &s) { s.syncAsSint16LE(_ctr); }
+	virtual void synchronize(Serializer &s) { s.syncAsSint16LE(_ctr); }
 };
 
 class EventHandler : public SavedObject {
@@ -115,7 +115,7 @@ public:
 	EventHandler() : SavedObject() { _action = NULL; }
 	virtual ~EventHandler() { destroy(); }
 
-	virtual void synchronise(Serialiser &s) { SYNC_POINTER(_action); }
+	virtual void synchronize(Serializer &s) { SYNC_POINTER(_action); }
 	virtual Common::String getClassName() { return "EventHandler"; }
 	virtual void postInit(SceneObjectList *OwnerList = NULL) {}
 	virtual void remove() {}
@@ -138,7 +138,7 @@ public:
 
 	Action();
 
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual Common::String getClassName() { return "Action"; }
 	virtual void remove();
 	virtual void process(Event &event);
@@ -175,7 +175,7 @@ public:
 	ObjectMover() { _action = NULL; _sceneObject = NULL; }
 	virtual ~ObjectMover();
 
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual Common::String getClassName() { return "ObjectMover"; }
 	virtual void remove();
 	virtual void dispatch();
@@ -194,7 +194,7 @@ public:
 	ObjectMover2();
 	virtual ~ObjectMover2() {}
 
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual Common::String getClassName() { return "ObjectMover2"; }
 	virtual void dispatch();
 	virtual void startMove(SceneObject *sceneObj, va_list va);
@@ -244,7 +244,7 @@ public:
 	Common::Point _routeList[MAX_ROUTE_SIZE];
 	int _routeIndex;
 
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual Common::String getClassName() { return "PlayerMover"; }
 	virtual void startMove(SceneObject *sceneObj, va_list va);
 	virtual void endMove();
@@ -257,7 +257,7 @@ public:
 	int _minArea;
 	PlayerMover2() : PlayerMover() { _destObject = NULL; }
 
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual Common::String getClassName() { return "PlayerMover2"; }
 	virtual void dispatch();
 	virtual void startMove(SceneObject *sceneObj, va_list va);
@@ -275,7 +275,7 @@ public:
 public:
 	PaletteModifier();
 
-	virtual void synchronise(Serialiser &s) {
+	virtual void synchronize(Serializer &s) {
 		SYNC_POINTER(_scenePalette);
 		SYNC_POINTER(_action);
 	}
@@ -293,7 +293,7 @@ public:
 
 	void setPalette(ScenePalette *palette, int step);
 	virtual Common::String getClassName() { return "PaletteModifierCached"; }
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 };
 
 class PaletteRotation: public PaletteModifierCached {
@@ -309,7 +309,7 @@ public:
 	PaletteRotation();
 
 	virtual Common::String getClassName() { return "PaletteRotation"; }
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void signal();
 	virtual void remove();
 
@@ -324,7 +324,7 @@ public:
 	byte _palette[256 * 3];
 public:
 	virtual Common::String getClassName() { return "PaletteFader"; }
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void signal();
 	virtual void remove();
 };
@@ -363,7 +363,7 @@ public:
 
 	static void changeBackground(const Rect &bounds, FadeMode fadeMode);
 
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual Common::String getClassName() { return "ScenePalette"; }
 };
 
@@ -392,7 +392,7 @@ public:
 public:
 	SceneItem() : EventHandler() { _msg = "Feature"; _action = NULL; _sceneRegionId = 0; }
 
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual Common::String getClassName() { return "SceneItem"; }
 	virtual void remove();
 	virtual void destroy() {}
@@ -413,8 +413,8 @@ public:
 	int _state;
 
 	virtual Common::String getClassName() { return "SceneItemExt"; }
-	virtual void synchronise(Serialiser &s) {
-		SceneItem::synchronise(s);
+	virtual void synchronize(Serializer &s) {
+		SceneItem::synchronize(s);
 		s.syncAsSint16LE(_state);
 	}
 };
@@ -435,7 +435,7 @@ public:
 	void setup(int ys, int xs, int ye, int xe, const int resnum, const int lookLineNum, const int useLineNum);
 	virtual void doAction(int action);
 	virtual Common::String getClassName() { return "NamedHotspot"; }
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 };
 
 enum AnimateMode {ANIM_MODE_NONE = 0, ANIM_MODE_1 = 1, ANIM_MODE_2 = 2, ANIM_MODE_3 = 3,
@@ -471,7 +471,7 @@ public:
 
 	void setSceneObject(SceneObject *so);
 
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual Common::String getClassName() { return "SceneObjectWrapper"; }
 	virtual void remove();
 	virtual void dispatch();
@@ -545,7 +545,7 @@ public:
 	int getSpliceArea(const SceneObject *obj);
 	int getFrameCount();
 
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual Common::String getClassName() { return "SceneObject"; }
 	virtual void postInit(SceneObjectList *OwnerList = NULL);
 	virtual void remove();
@@ -565,8 +565,8 @@ class SceneObjectExt : public SceneObject {
 public:
 	int _state;
 
-	virtual void synchronise(Serialiser &s) {
-		SceneObject::synchronise(s);
+	virtual void synchronize(Serializer &s) {
+		SceneObject::synchronize(s);
 		s.syncAsSint16LE(_state);
 	}
 	virtual Common::String getClassName() { return "SceneObjectExt"; }
@@ -587,7 +587,7 @@ public:
 
 	void setup(const Common::String &msg);
 
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual Common::String getClassName() { return "SceneText"; }
 	virtual GfxSurface getFrame() { return _textSurface; }
 };
@@ -601,7 +601,7 @@ public:
 	Player() : SceneObject() {}
 
 	virtual Common::String getClassName() { return "Player"; }
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void postInit(SceneObjectList *OwnerList = NULL);
 	virtual void process(Event &event);
 
@@ -679,7 +679,7 @@ public:
 	void sortList(Common::Array<SceneObject *> &ObjList);
 
 	virtual Common::String getClassName() { return "SceneObjectList"; }
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 
 	void draw();
 	void activate();
@@ -886,7 +886,7 @@ public:
 	virtual ~GameHandler();
 	void execute();
 
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual Common::String getClassName() { return "GameHandler"; }
 	virtual void postInit(SceneObjectList *OwnerList = NULL) {}
 	virtual void dispatch() {}
@@ -908,7 +908,7 @@ public:
 	virtual void dispatch();
 
 	static void dispatchObject(EventHandler *obj);
-	static void saveListener(Serialiser &ser);
+	static void saveListener(Serializer &ser);
 };
 
 /*--------------------------------------------------------------------------*/
diff --git a/engines/tsage/events.h b/engines/tsage/events.h
index 90516b2..86019eb 100644
--- a/engines/tsage/events.h
+++ b/engines/tsage/events.h
@@ -100,7 +100,7 @@ public:
 	uint32 getFrameNumber() const { return _frameNumber; }
 	void delay(int numFrames);
 
-	virtual void listenerSynchronise(Serialiser &s) {
+	virtual void listenerSynchronise(Serializer &s) {
 		s.syncAsUint32LE(_frameNumber);
 		s.syncAsUint32LE(_prevDelayFrame);
 		// TODO: Synchronise unknown stuff
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index 26d2d13..d5d63da 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -100,14 +100,14 @@ void Globals::reset() {
 	_saver->addFactory(classFactoryProc);
 }
 
-void Globals::synchronise(Serialiser &s) {
+void Globals::synchronize(Serializer &s) {
 	if (s.getVersion() >= 2)
-		SavedObject::synchronise(s);
+		SavedObject::synchronize(s);
 	assert(_gfxManagers.size() == 1);
 
-	_sceneItems.synchronise(s);
+	_sceneItems.synchronize(s);
 	SYNC_POINTER(_sceneObjects);
-	_sceneObjects_queue.synchronise(s);
+	_sceneObjects_queue.synchronize(s);
 	s.syncAsSint32LE(_gfxFontNumber);
 	s.syncAsSint32LE(_gfxColors.background);
 	s.syncAsSint32LE(_gfxColors.foreground);
@@ -115,7 +115,7 @@ void Globals::synchronise(Serialiser &s) {
 	s.syncAsSint32LE(_fontColors.foreground);
 
 	s.syncAsSint16LE(_dialogCenter.x); s.syncAsSint16LE(_dialogCenter.y);
-	_sceneListeners.synchronise(s);
+	_sceneListeners.synchronize(s);
 	for (int i = 0; i < 256; ++i)
 		s.syncAsByte(_flags[i]);
 
diff --git a/engines/tsage/globals.h b/engines/tsage/globals.h
index 9e9ddd5..661ff4f 100644
--- a/engines/tsage/globals.h
+++ b/engines/tsage/globals.h
@@ -90,7 +90,7 @@ public:
 
 	GfxManager &gfxManager() { return **_gfxManagers.begin(); }
 	virtual Common::String getClassName() { return "Globals"; }
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 };
 
 extern Globals *_globals;
diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp
index af38f21..fbc1e2a 100644
--- a/engines/tsage/graphics.cpp
+++ b/engines/tsage/graphics.cpp
@@ -212,7 +212,7 @@ void Rect::expandPanes() {
 /**
  * Serialises the given rect
  */
-void Rect::synchronise(Serialiser &s) {
+void Rect::synchronize(Serializer &s) {
 	s.syncAsSint16LE(left);
 	s.syncAsSint16LE(top);
 	s.syncAsSint16LE(right);
diff --git a/engines/tsage/graphics.h b/engines/tsage/graphics.h
index c266d74..8be4629 100644
--- a/engines/tsage/graphics.h
+++ b/engines/tsage/graphics.h
@@ -55,7 +55,7 @@ public:
 	void resize(const GfxSurface &surface, int xp, int yp, int percent);
 	void expandPanes();
 
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 };
 
 class GfxColors {
diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp
index 84276b0..8c5049c 100644
--- a/engines/tsage/ringworld_logic.cpp
+++ b/engines/tsage/ringworld_logic.cpp
@@ -319,9 +319,9 @@ void SceneArea::wait() {
 	_globals->_events.setCursor(CURSOR_ARROW);
 }
 
-void SceneArea::synchronise(Serialiser &s) {
+void SceneArea::synchronize(Serializer &s) {
 	if (s.getVersion() >= 2)
-		SavedObject::synchronise(s);
+		SavedObject::synchronize(s);
 
 	s.syncAsSint16LE(_pt.x);
 	s.syncAsSint16LE(_pt.y);
@@ -329,7 +329,7 @@ void SceneArea::synchronise(Serialiser &s) {
 	s.syncAsSint32LE(_rlbNum);
 	s.syncAsSint32LE(_subNum);
 	s.syncAsSint32LE(_actionId);
-	_bounds.synchronise(s);
+	_bounds.synchronize(s);
 }
 
 /*--------------------------------------------------------------------------*/
diff --git a/engines/tsage/ringworld_logic.h b/engines/tsage/ringworld_logic.h
index eb395d5..d790631 100644
--- a/engines/tsage/ringworld_logic.h
+++ b/engines/tsage/ringworld_logic.h
@@ -97,7 +97,7 @@ public:
 	void display();
 	void restore();
 
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void draw(bool flag);
 	virtual void wait();
 };
diff --git a/engines/tsage/ringworld_scenes10.h b/engines/tsage/ringworld_scenes10.h
index 2f5ce0f..93987aa 100644
--- a/engines/tsage/ringworld_scenes10.h
+++ b/engines/tsage/ringworld_scenes10.h
@@ -39,8 +39,8 @@ class SceneObject9150 : public SceneObject {
 public:
 	int _timer, _signalFlag;
 
-	virtual void synchronise(Serialiser &s) {
-		SceneObject::synchronise(s);
+	virtual void synchronize(Serializer &s) {
+		SceneObject::synchronize(s);
 		s.syncAsSint16LE(_timer);
 		s.syncAsSint16LE(_signalFlag);
 	}
@@ -52,8 +52,8 @@ public :
 	int _sceneState;
 
 	Scene2();
-	virtual void synchronise(Serialiser &s) {
-		Scene::synchronise(s);
+	virtual void synchronize(Serializer &s) {
+		Scene::synchronize(s);
 		s.syncAsSint16LE(_sceneState);
 	}
 };
diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index 13dfc1a..e3d2504 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -2195,8 +2195,8 @@ void Scene2120::postInit(SceneObjectList *OwnerList) {
 	_globals->_sceneOffset.x = (_globals->_sceneManager._scene->_sceneBounds.left / 160) * 160;
 }
 
-void Scene2120::synchronise(Serialiser &s) {
-	Scene::synchronise(s);
+void Scene2120::synchronize(Serializer &s) {
+	Scene::synchronize(s);
 
 	s.syncAsSint16LE(_dbMode);
 	s.syncAsSint16LE(_prevDbMode);
@@ -2589,10 +2589,10 @@ void Scene2150::postInit(SceneObjectList *OwnerList) {
 	_globals->_sceneOffset.x = (_globals->_sceneManager._scene->_sceneBounds.left / 160) * 160;
 }
 
-void Scene2150::synchronise(Serialiser &s) {
-	Scene::synchronise(s);
-	_rect1.synchronise(s);
-	_rect2.synchronise(s);
+void Scene2150::synchronize(Serializer &s) {
+	Scene::synchronize(s);
+	_rect1.synchronize(s);
+	_rect2.synchronize(s);
 }
 
 void Scene2150::signal() {
@@ -3006,9 +3006,9 @@ void Scene2200::stripCallback(int v) {
 	}
 }
 
-void Scene2200::synchronise(Serialiser &s) {
-	Scene::synchronise(s);
-	_exitRect.synchronise(s);
+void Scene2200::synchronize(Serializer &s) {
+	Scene::synchronize(s);
+	_exitRect.synchronize(s);
 }
 
 void Scene2200::signal() {
@@ -3733,9 +3733,9 @@ void Scene2230::postInit(SceneObjectList *OwnerList) {
 	_globals->_sceneOffset.x = (_globals->_sceneManager._scene->_sceneBounds.left / 160) * 160;
 }
 
-void Scene2230::synchronise(Serialiser &s) {
-	Scene::synchronise(s);
-	_rect1.synchronise(s);
+void Scene2230::synchronize(Serializer &s) {
+	Scene::synchronize(s);
+	_rect1.synchronize(s);
 	s.syncAsSint16LE(_field30A);
 }
 
@@ -4355,9 +4355,9 @@ void Scene2280::dispatch() {
 	}
 }
 
-void Scene2280::synchronise(Serialiser &s) {
-	Scene::synchronise(s);
-	_exitRect.synchronise(s);
+void Scene2280::synchronize(Serializer &s) {
+	Scene::synchronize(s);
+	_exitRect.synchronize(s);
 }
 
 /*--------------------------------------------------------------------------
@@ -4917,8 +4917,8 @@ void Scene2310::signal() {
 	}
 }
 
-void Scene2310::synchronise(Serialiser &s) {
-	Scene::synchronise(s);
+void Scene2310::synchronize(Serializer &s) {
+	Scene::synchronize(s);
 
 	s.syncAsSint16LE(_wireIndex);
 	s.syncAsSint16LE(_pageIndex);
@@ -5998,8 +5998,8 @@ void Scene2320::postInit(SceneObjectList *OwnerList) {
 		&_hotspot13, &_hotspot4, &_hotspot3, &_hotspot2, &_hotspot1, NULL);
 }
 
-void Scene2320::synchronise(Serialiser &s) {
-	Scene::synchronise(s);
+void Scene2320::synchronize(Serializer &s) {
+	Scene::synchronize(s);
 	SYNC_POINTER(_hotspotPtr);
 }
 
diff --git a/engines/tsage/ringworld_scenes3.h b/engines/tsage/ringworld_scenes3.h
index 2cbe8de..a25bf88 100644
--- a/engines/tsage/ringworld_scenes3.h
+++ b/engines/tsage/ringworld_scenes3.h
@@ -324,7 +324,7 @@ public:
 	int _lineOffset;
 
 	virtual void postInit(SceneObjectList *OwnerList = NULL);
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 };
 
 class Scene2150 : public Scene {
@@ -381,7 +381,7 @@ public:
 
 	Scene2150();
 	virtual void postInit(SceneObjectList *OwnerList = NULL);
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void signal();
 	virtual void dispatch();
 };
@@ -446,7 +446,7 @@ public:
 	Scene2200();
 	virtual void postInit(SceneObjectList *OwnerList = NULL);
 	virtual void stripCallback(int v);
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void signal();
 	virtual void dispatch();
 };
@@ -579,7 +579,7 @@ public:
 
 	Scene2230();
 	virtual void postInit(SceneObjectList *OwnerList = NULL);
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void dispatch();
 };
 
@@ -679,7 +679,7 @@ public:
 
 	Scene2280();
 	virtual void postInit(SceneObjectList *OwnerList = NULL);
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void signal();
 	virtual void dispatch();
 };
@@ -760,7 +760,7 @@ public:
 
 	Scene2310();
 	virtual void postInit(SceneObjectList *OwnerList = NULL);
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void signal();
 	virtual void process(Event &event);
 	virtual void dispatch();
@@ -873,7 +873,7 @@ public:
 
 	Scene2320();
 	virtual void postInit(SceneObjectList *OwnerList = NULL);
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void signal();
 };
 
diff --git a/engines/tsage/ringworld_scenes4.cpp b/engines/tsage/ringworld_scenes4.cpp
index 89feb22..c42b781 100644
--- a/engines/tsage/ringworld_scenes4.cpp
+++ b/engines/tsage/ringworld_scenes4.cpp
@@ -113,8 +113,8 @@ Scene3700::Viewer::Viewer() {
 	_percentList[3] = 114;
 }
 
-void Scene3700::Viewer::synchronise(Serialiser &s) {
-	SceneObject::synchronise(s);
+void Scene3700::Viewer::synchronize(Serializer &s) {
+	SceneObject::synchronize(s);
 	s.syncAsByte(_active);
 	s.syncAsSint16LE(_countdownCtr);
 	for (int idx = 0; idx < 4; ++idx) {
diff --git a/engines/tsage/ringworld_scenes4.h b/engines/tsage/ringworld_scenes4.h
index f5dac29..53ea7be 100644
--- a/engines/tsage/ringworld_scenes4.h
+++ b/engines/tsage/ringworld_scenes4.h
@@ -67,7 +67,7 @@ class Scene3700 : public Scene {
 
 		Viewer();
 		virtual Common::String getClassName() { return "Viewer"; }
-		virtual void synchronise(Serialiser &s);
+		virtual void synchronize(Serializer &s);
 		virtual void dispatch();
 		virtual void reposition();
 		virtual void draw();
diff --git a/engines/tsage/ringworld_scenes5.cpp b/engines/tsage/ringworld_scenes5.cpp
index 0698e5c..10c042c 100644
--- a/engines/tsage/ringworld_scenes5.cpp
+++ b/engines/tsage/ringworld_scenes5.cpp
@@ -1415,8 +1415,8 @@ void Scene4025::Action3::signal() {
 
 /*--------------------------------------------------------------------------*/
 
-void Scene4025::Hole::synchronise(Serialiser &s) {
-	SceneObject::synchronise(s);
+void Scene4025::Hole::synchronize(Serializer &s) {
+	SceneObject::synchronize(s);
 	SYNC_POINTER(_pegPtr);
 	s.syncAsSint16LE(_armStrip);
 	s.syncAsSint16LE(_newPosition.x);
@@ -1459,8 +1459,8 @@ void Scene4025::Hole::doAction(int action) {
 	}
 }
 
-void Scene4025::Peg::synchronise(Serialiser &s) {
-	SceneObject::synchronise(s);
+void Scene4025::Peg::synchronize(Serializer &s) {
+	SceneObject::synchronize(s);
 	s.syncAsSint16LE(_field88);
 	SYNC_POINTER(_armStrip);
 }
@@ -1600,8 +1600,8 @@ void Scene4025::postInit(SceneObjectList *OwnerList) {
 	setAction(&_sequenceManager, this, 4026, NULL);
 }
 
-void Scene4025::synchronise(Serialiser &s) {
-	Scene::synchronise(s);
+void Scene4025::synchronize(Serializer &s) {
+	Scene::synchronize(s);
 	SYNC_POINTER(_pegPtr);
 	SYNC_POINTER(_pegPtr2);
 	SYNC_POINTER(_holePtr);
@@ -4195,8 +4195,8 @@ void Scene4300::process(Event &event) {
  *
  *--------------------------------------------------------------------------*/
 
-void Scene4301::Action1::synchronise(Serialiser &s) {
-	Action::synchronise(s);
+void Scene4301::Action1::synchronize(Serializer &s) {
+	Action::synchronize(s);
 	s.syncAsSint16LE(_field34E);
 	for (int idx = 0; idx < 6; ++idx)
 		s.syncAsSint16LE(_indexList[idx]);
diff --git a/engines/tsage/ringworld_scenes5.h b/engines/tsage/ringworld_scenes5.h
index 626eab5..6c44395 100644
--- a/engines/tsage/ringworld_scenes5.h
+++ b/engines/tsage/ringworld_scenes5.h
@@ -97,8 +97,8 @@ class Scene4000 : public Scene {
 	private:
 		int _ctr;
 	public:
-		virtual void synchronise(Serialiser &s) {
-			SceneObject::synchronise(s);
+		virtual void synchronize(Serializer &s) {
+			SceneObject::synchronize(s);
 			s.syncAsUint16LE(_ctr);
 		}
 		virtual void doAction(int action);
@@ -208,7 +208,7 @@ class Scene4025 : public Scene {
 		int _armStrip;
 		Common::Point _newPosition;
 
-		virtual void synchronise(Serialiser &s);
+		virtual void synchronize(Serializer &s);
 		virtual void doAction(int action);
 	};
 	class Peg : public SceneObject {
@@ -217,7 +217,7 @@ class Scene4025 : public Scene {
 		int _armStrip;
 
 		Peg() : SceneObject() { _field88 = 0; _armStrip = 3; }
-		virtual void synchronise(Serialiser &s);
+		virtual void synchronize(Serializer &s);
 		virtual void doAction(int action);
 	};
 
@@ -248,7 +248,7 @@ public:
 
 	Scene4025();
 	virtual void postInit(SceneObjectList *OwnerList = NULL);
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void remove();
 	virtual void signal();
 	virtual void process(Event &event);
@@ -656,7 +656,7 @@ class Scene4301 : public Scene {
 		int _field34E;
 		int _indexList[6];
 
-		virtual void synchronise(Serialiser &s);
+		virtual void synchronize(Serializer &s);
 		virtual void remove();
 		virtual void signal();
 		virtual void process(Event &event);
@@ -684,8 +684,8 @@ public:
 
 	virtual void postInit(SceneObjectList *OwnerList = NULL);
 	virtual void dispatch();
-	virtual void synchronise(Serialiser &s) {
-		Scene::synchronise(s);
+	virtual void synchronize(Serializer &s) {
+		Scene::synchronize(s);
 		s.syncAsSint16LE(_field68E);
 	}
 };
diff --git a/engines/tsage/ringworld_scenes6.h b/engines/tsage/ringworld_scenes6.h
index 16b2800..0d81bb3 100644
--- a/engines/tsage/ringworld_scenes6.h
+++ b/engines/tsage/ringworld_scenes6.h
@@ -321,8 +321,8 @@ public:
 	Scene5300();
 	virtual void postInit(SceneObjectList *OwnerList = NULL);
 	virtual void signal();
-	virtual void synchronise(Serialiser &s) {
-		Scene::synchronise(s);
+	virtual void synchronize(Serializer &s) {
+		Scene::synchronize(s);
 		s.syncAsSint16LE(_field1B0A);
 	}
 };
diff --git a/engines/tsage/ringworld_scenes8.cpp b/engines/tsage/ringworld_scenes8.cpp
index 39288e8..487aaee 100644
--- a/engines/tsage/ringworld_scenes8.cpp
+++ b/engines/tsage/ringworld_scenes8.cpp
@@ -31,8 +31,8 @@
 
 namespace tSage {
 
-void NamedHotspotMult::synchronise(Serialiser &s) {
-	SceneHotspot::synchronise(s);
+void NamedHotspotMult::synchronize(Serializer &s) {
+	SceneHotspot::synchronize(s);
 	s.syncAsSint16LE(_useLineNum);
 	s.syncAsSint16LE(_lookLineNum);
 }
diff --git a/engines/tsage/ringworld_scenes8.h b/engines/tsage/ringworld_scenes8.h
index e40f3d4..a88a01b 100644
--- a/engines/tsage/ringworld_scenes8.h
+++ b/engines/tsage/ringworld_scenes8.h
@@ -41,15 +41,15 @@ public:
 	NamedHotspotMult() : SceneHotspot() {}
 
 	virtual Common::String getClassName() { return "NamedHotspotMult"; }
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 };
 
 class SceneObject7700 : public SceneObjectExt {
 public:
 	int _lookLineNum, _defltLineNum;
 
-	virtual void synchronise(Serialiser &s) {
-		SceneObject::synchronise(s);
+	virtual void synchronize(Serializer &s) {
+		SceneObject::synchronize(s);
 		s.syncAsSint16LE(_lookLineNum);
 		s.syncAsSint16LE(_defltLineNum);
 	}
diff --git a/engines/tsage/saveload.cpp b/engines/tsage/saveload.cpp
index 1ad7fa5..daf1f86 100644
--- a/engines/tsage/saveload.cpp
+++ b/engines/tsage/saveload.cpp
@@ -65,7 +65,7 @@ Saver::~Saver() {
 
 /*--------------------------------------------------------------------------*/
 
-void Serialiser::syncPointer(SavedObject **ptr, Common::Serializer::Version minVersion,
+void Serializer::syncPointer(SavedObject **ptr, Common::Serializer::Version minVersion,
 		Common::Serializer::Version maxVersion) {
 	int idx;
 	assert(ptr);
@@ -89,7 +89,7 @@ void Serialiser::syncPointer(SavedObject **ptr, Common::Serializer::Version minV
 	}
 }
 
-void Serialiser::validate(const Common::String &s, Common::Serializer::Version minVersion,
+void Serializer::validate(const Common::String &s, Common::Serializer::Version minVersion,
 		Common::Serializer::Version maxVersion) {
 	Common::String tempStr = s;
 	syncString(tempStr, minVersion, maxVersion);
@@ -98,7 +98,7 @@ void Serialiser::validate(const Common::String &s, Common::Serializer::Version m
 		error("Savegame is corrupt");
 }
 
-void Serialiser::validate(int v, Common::Serializer::Version minVersion,
+void Serializer::validate(int v, Common::Serializer::Version minVersion,
 		Common::Serializer::Version maxVersion) {
 	int tempVal = v;
 	syncAsUint32LE(tempVal, minVersion, maxVersion);
@@ -118,10 +118,10 @@ Common::Error Saver::save(int slot, const Common::String &saveName) {
 	_macroSaveFlag = true;
 	_saveSlot = slot;
 
-	// Set up the serialiser
+	// Set up the serializer
 	Common::OutSaveFile *saveFile = g_system->getSavefileManager()->openForSaving(_vm->generateSaveName(slot));
-	Serialiser serialiser(NULL, saveFile);
-	serialiser.setSaveVersion(TSAGE_SAVEGAME_VERSION);
+	Serializer serializer(NULL, saveFile);
+	serializer.setSaveVersion(TSAGE_SAVEGAME_VERSION);
 
 	// Write out the savegame header
 	tSageSavegameHeader header;
@@ -131,13 +131,13 @@ Common::Error Saver::save(int slot, const Common::String &saveName) {
 
 	// Save out objects that need to come at the start of the savegame
 	for (SynchronisedList<SaveListener *>::iterator i = _listeners.begin(); i != _listeners.end(); ++i) {
-		(*i)->listenerSynchronise(serialiser);
+		(*i)->listenerSynchronise(serializer);
 	}
 
 	// Save each registered SaveObject descendant object into the savegame file
 	for (SynchronisedList<SavedObject *>::iterator i = _objList.begin(); i != _objList.end(); ++i) {
-		serialiser.validate((*i)->getClassName());
-		(*i)->synchronise(serialiser);
+		serializer.validate((*i)->getClassName());
+		(*i)->synchronize(serializer);
 	}
 
 	// Save file complete
@@ -163,26 +163,26 @@ Common::Error Saver::restore(int slot) {
 	_saveSlot = slot;
 	_unresolvedPtrs.clear();
 
-	// Set up the serialiser
+	// Set up the serializer
 	Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading(_vm->generateSaveName(slot));
-	Serialiser serialiser(saveFile, NULL);
+	Serializer serializer(saveFile, NULL);
 
 	// Read in the savegame header
 	tSageSavegameHeader header;
 	readSavegameHeader(saveFile, header);
 	delete header.thumbnail;
 
-	serialiser.setSaveVersion(header.version);
+	serializer.setSaveVersion(header.version);
 
 	// Load in data for objects that need to come at the start of the savegame
 	for (Common::List<SaveListener *>::iterator i = _listeners.begin(); i != _listeners.end(); ++i) {
-		(*i)->listenerSynchronise(serialiser);
+		(*i)->listenerSynchronise(serializer);
 	}
 
 	// Loop through each registered object to load in the data
 	for (SynchronisedList<SavedObject *>::iterator i = _objList.begin(); i != _objList.end(); ++i) {
-		serialiser.validate((*i)->getClassName());
-		(*i)->synchronise(serialiser);
+		serializer.validate((*i)->getClassName());
+		(*i)->synchronize(serializer);
 	}
 
 	// Loop through the remaining data of the file, instantiating new objects.
@@ -190,17 +190,17 @@ Common::Error Saver::restore(int slot) {
 	// of instantiating a saved object registers it with the saver, and will then be resolved to whatever
 	// object originally had a pointer to it as part of the post-processing step
 	Common::String className;
-	serialiser.syncString(className);
+	serializer.syncString(className);
 	while (className != "END") {
 		SavedObject *savedObject;
 		if (!_factoryPtr || ((savedObject = _factoryPtr(className)) == NULL))
 			error("Unknown class name '%s' encountered trying to restore savegame", className.c_str());
 
 		// Populate the contents of the object
-		savedObject->synchronise(serialiser);
+		savedObject->synchronize(serializer);
 
 		// Move to next object
-		serialiser.syncString(className);
+		serializer.syncString(className);
 	}
 
 	// Post-process any unresolved pointers to get the correct pointer
diff --git a/engines/tsage/saveload.h b/engines/tsage/saveload.h
index ec7cc7e..8ec519a 100644
--- a/engines/tsage/saveload.h
+++ b/engines/tsage/saveload.h
@@ -62,11 +62,11 @@ struct tSageSavegameHeader {
 	if (s.isLoading()) FIELD = (TYPE)v_##FIELD;
 
 /**
- * Derived serialiser class with extra synchronisation types
+ * Derived serializer class with extra synchronisation types
  */
-class Serialiser : public Common::Serializer {
+class Serializer : public Common::Serializer {
 public:
-	Serialiser(Common::SeekableReadStream *in, Common::WriteStream *out) : Common::Serializer(in, out) {}
+	Serializer(Common::SeekableReadStream *in, Common::WriteStream *out) : Common::Serializer(in, out) {}
 
 	// HACK: TSAGE saved games contain a single byte for the savegame version,
 	// thus the normal syncVersion() Serializer member won't work here. In order
@@ -87,13 +87,13 @@ public:
 class Serialisable {
 public:
 	virtual ~Serialisable() {}
-	virtual void synchronise(Serialiser &s) = 0;
+	virtual void synchronize(Serializer &s) = 0;
 };
 
 class SaveListener {
 public:
 	virtual ~SaveListener() {}
-	virtual void listenerSynchronise(Serialiser &s) = 0;
+	virtual void listenerSynchronise(Serializer &s) = 0;
 };
 
 /*--------------------------------------------------------------------------*/
@@ -104,7 +104,7 @@ public:
 	virtual ~SavedObject();
 
 	virtual Common::String getClassName() { return "SavedObject"; }
-	virtual void synchronise(Serialiser &s) {}
+	virtual void synchronize(Serializer &s) {}
 
 	static SavedObject *createInstance(const Common::String &className);
 };
@@ -117,7 +117,7 @@ public:
 template<typename T>
 class SynchronisedList : public Common::List<T> {
 public:
-	void synchronise(Serialiser &s) {
+	void synchronize(Serializer &s) {
 		int entryCount;
 
 		if (s.isLoading()) {
diff --git a/engines/tsage/scenes.cpp b/engines/tsage/scenes.cpp
index fdd692d..ac903df 100644
--- a/engines/tsage/scenes.cpp
+++ b/engines/tsage/scenes.cpp
@@ -227,10 +227,10 @@ void SceneManager::setBgOffset(const Common::Point &pt, int loadCount) {
 	_sceneLoadCount = loadCount;
 }
 
-void SceneManager::listenerSynchronise(Serialiser &s) {
+void SceneManager::listenerSynchronise(Serializer &s) {
 	s.validate("SceneManager");
 
-	_altSceneObjects.synchronise(s);
+	_altSceneObjects.synchronize(s);
 	s.syncAsSint32LE(_sceneNumber);
 	s.syncAsUint16LE(_globals->_sceneManager._scene->_activeScreenNumber);
 
@@ -239,7 +239,7 @@ void SceneManager::listenerSynchronise(Serialiser &s) {
 		checkScene();
 	}
 
-	_globals->_sceneManager._scrollerRect.synchronise(s);
+	_globals->_sceneManager._scrollerRect.synchronize(s);
 	SYNC_POINTER(_globals->_scrollFollower);
 	s.syncAsSint16LE(_loadMode);
 }
@@ -256,17 +256,17 @@ Scene::Scene() : _sceneBounds(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT),
 Scene::~Scene() {
 }
 
-void Scene::synchronise(Serialiser &s) {
+void Scene::synchronize(Serializer &s) {
 	if (s.getVersion() >= 2)
-		StripCallback::synchronise(s);
+		StripCallback::synchronize(s);
 
 	s.syncAsSint32LE(_field12);
 	s.syncAsSint32LE(_screenNumber);
 	s.syncAsSint32LE(_activeScreenNumber);
 	s.syncAsSint32LE(_sceneMode);
-	_backgroundBounds.synchronise(s);
-	_sceneBounds.synchronise(s);
-	_oldSceneBounds.synchronise(s);
+	_backgroundBounds.synchronize(s);
+	_sceneBounds.synchronize(s);
+	_oldSceneBounds.synchronize(s);
 	s.syncAsSint16LE(_fieldA);
 	s.syncAsSint16LE(_fieldE);
 
diff --git a/engines/tsage/scenes.h b/engines/tsage/scenes.h
index 0ac9067..9e82053 100644
--- a/engines/tsage/scenes.h
+++ b/engines/tsage/scenes.h
@@ -59,7 +59,7 @@ public:
 	virtual ~Scene();
 
 	virtual Common::String getClassName() { return "Scene"; }
-	virtual void synchronise(Serialiser &s);
+	virtual void synchronize(Serializer &s);
 	virtual void stripCallback(int v) {}
 	virtual void postInit(SceneObjectList *OwnerList = NULL);
 	virtual void process(Event &event);
@@ -93,7 +93,7 @@ public:
 	SceneManager();
 	virtual ~SceneManager();
 
-	virtual void listenerSynchronise(Serialiser &s);
+	virtual void listenerSynchronise(Serializer &s);
 	void setNewScene(int sceneNumber);
 	void checkScene();
 	void sceneChange();
diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp
index 63e7531..10ac807 100644
--- a/engines/tsage/sound.cpp
+++ b/engines/tsage/sound.cpp
@@ -52,7 +52,7 @@ void SoundManager::loadNotifierProc(bool postFlag) {
 	warning("TODO: SoundManager::loadNotifierProc");
 }
 
-void SoundManager::listenerSynchronise(Serialiser &s) {
+void SoundManager::listenerSynchronise(Serializer &s) {
 	s.validate("SoundManager");
 	warning("TODO: SoundManager listenerSynchronise");
 }
diff --git a/engines/tsage/sound.h b/engines/tsage/sound.h
index a495344..f77ad9e 100644
--- a/engines/tsage/sound.h
+++ b/engines/tsage/sound.h
@@ -34,7 +34,7 @@ namespace tSage {
 class SoundManager : public SaveListener {
 public:
 	void dispatch() {}
-	virtual void listenerSynchronise(Serialiser &s);
+	virtual void listenerSynchronise(Serializer &s);
 	virtual void postInit();
 
 	void proc2() {}






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