[Scummvm-cvs-logs] scummvm master -> 41af0b0dc8cb6c230524bd05d43c5948fd6416d6
Strangerke
arnaud.boutonne at gmail.com
Fri May 6 22:39:59 CEST 2011
This automated email contains information about 3 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
86daaedf96 TSAGE: For consistency, renamed sceneItem1 into Hotspot1 in scene 7000
787f8b4bb6 TSAGE: Finally fix the dialogue bug in scene 4000
41af0b0dc8 TSAGE: Scene 5200 - Suppress dead code (present but not executed in the original)
Commit: 86daaedf964b9c5e7128937848216e6a1891cc7d
https://github.com/scummvm/scummvm/commit/86daaedf964b9c5e7128937848216e6a1891cc7d
Author: strangerke (arnaud.boutonne at gmail.com)
Date: 2011-05-06T11:45:43-07:00
Commit Message:
TSAGE: For consistency, renamed sceneItem1 into Hotspot1 in scene 7000
Changed paths:
engines/tsage/ringworld_scenes8.cpp
engines/tsage/ringworld_scenes8.h
diff --git a/engines/tsage/ringworld_scenes8.cpp b/engines/tsage/ringworld_scenes8.cpp
index 0969ba8..43bff50 100644
--- a/engines/tsage/ringworld_scenes8.cpp
+++ b/engines/tsage/ringworld_scenes8.cpp
@@ -346,7 +346,7 @@ void Scene7000::Action7::signal() {
/*--------------------------------------------------------------------------*/
-void Scene7000::SceneItem1::doAction(int action) {
+void Scene7000::Hotspot1::doAction(int action) {
if (action == CURSOR_LOOK)
SceneItem::display2(7000, 2);
else
@@ -608,8 +608,8 @@ void Scene7000::postInit(SceneObjectList *OwnerList) {
setAction(&_action3);
}
- _sceneItem1.setBounds(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT));
- _globals->_sceneItems.push_back(&_sceneItem1);
+ _hotspot1.setBounds(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT));
+ _globals->_sceneItems.push_back(&_hotspot1);
}
/*--------------------------------------------------------------------------*/
diff --git a/engines/tsage/ringworld_scenes8.h b/engines/tsage/ringworld_scenes8.h
index c40a43e..713520c 100644
--- a/engines/tsage/ringworld_scenes8.h
+++ b/engines/tsage/ringworld_scenes8.h
@@ -95,7 +95,7 @@ class Scene7000 : public Scene {
};
/* Items */
- class SceneItem1 : public SceneHotspot {
+ class Hotspot1 : public SceneHotspot {
public:
virtual void doAction(int action);
};
@@ -125,7 +125,7 @@ public:
Action5 _action5;
Action6 _action6;
Action7 _action7;
- SceneItem1 _sceneItem1;
+ Hotspot1 _hotspot1;
virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void signal();
Commit: 787f8b4bb6a88fc4edff9837ee0e1345a327a1fa
https://github.com/scummvm/scummvm/commit/787f8b4bb6a88fc4edff9837ee0e1345a327a1fa
Author: strangerke (arnaud.boutonne at gmail.com)
Date: 2011-05-06T13:31:23-07:00
Commit Message:
TSAGE: Finally fix the dialogue bug in scene 4000
Changed paths:
engines/tsage/ringworld_scenes5.cpp
diff --git a/engines/tsage/ringworld_scenes5.cpp b/engines/tsage/ringworld_scenes5.cpp
index 10c042c..dd9c33f 100644
--- a/engines/tsage/ringworld_scenes5.cpp
+++ b/engines/tsage/ringworld_scenes5.cpp
@@ -47,7 +47,6 @@ void Scene4000::Action1::signal() {
scene->_hotspot5.animate(ANIM_MODE_1, NULL);
scene->_hotspot5.setPosition(Common::Point(116, 160));
-// ADD_PLAYER_MOVER_NULL(scene->_hotspot5, 208, 169);
Common::Point pt(208, 169);
NpcMover *mover = new NpcMover();
scene->_hotspot5.addMover(mover, &pt, this);
@@ -102,7 +101,7 @@ void Scene4000::Action1::signal() {
}
case 4:
ADD_MOVER(scene->_miranda, -30, 86);
- ADD_MOVER(scene->_hotspot5, -40, 86);
+ ADD_MOVER_NULL(scene->_hotspot5, -40, 86);
break;
case 5:
_globals->_soundHandler.startSound(155);
Commit: 41af0b0dc8cb6c230524bd05d43c5948fd6416d6
https://github.com/scummvm/scummvm/commit/41af0b0dc8cb6c230524bd05d43c5948fd6416d6
Author: strangerke (arnaud.boutonne at gmail.com)
Date: 2011-05-06T13:38:17-07:00
Commit Message:
TSAGE: Scene 5200 - Suppress dead code (present but not executed in the original)
Changed paths:
engines/tsage/ringworld_scenes6.cpp
diff --git a/engines/tsage/ringworld_scenes6.cpp b/engines/tsage/ringworld_scenes6.cpp
index 17f7654..973104a 100644
--- a/engines/tsage/ringworld_scenes6.cpp
+++ b/engines/tsage/ringworld_scenes6.cpp
@@ -1589,9 +1589,6 @@ void Scene5200::Hotspot14::doAction(int action) {
case CURSOR_USE:
scene->setAction(&scene->_action2);
break;
- default:
- SceneObject::doAction(action);
- break;
}
}
More information about the Scummvm-git-logs
mailing list