[Scummvm-cvs-logs] scummvm master -> 401069958219bb835fbc0a51f69fa78ab52ae0eb

Strangerke arnaud.boutonne at gmail.com
Fri May 13 22:12:54 CEST 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
4010699582 TSAGE: fix bug "Scene 2100: When Miranda uses the elevator, a graphical glitch is visible (after scene 6100)"


Commit: 401069958219bb835fbc0a51f69fa78ab52ae0eb
    https://github.com/scummvm/scummvm/commit/401069958219bb835fbc0a51f69fa78ab52ae0eb
Author: strangerke (arnaud.boutonne at gmail.com)
Date: 2011-05-13T13:11:57-07:00

Commit Message:
TSAGE: fix bug "Scene 2100: When Miranda uses the elevator, a graphical glitch is visible (after scene 6100)"

Changed paths:
    engines/tsage/ringworld_scenes3.cpp



diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index eee04bb..faa0431 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -1147,6 +1147,7 @@ void Scene2100::Action14::signal() {
 	case 12:
 		scene->_object3.setStrip(2);
 		setDelay(30);
+		break;
 	case 13:
 		scene->_object3.fixPriority(1);
 		scene->_soundHandler.startSound(162);






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