[Scummvm-cvs-logs] scummvm master -> 401069958219bb835fbc0a51f69fa78ab52ae0eb
Strangerke
arnaud.boutonne at gmail.com
Fri May 13 22:12:54 CEST 2011
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
4010699582 TSAGE: fix bug "Scene 2100: When Miranda uses the elevator, a graphical glitch is visible (after scene 6100)"
Commit: 401069958219bb835fbc0a51f69fa78ab52ae0eb
https://github.com/scummvm/scummvm/commit/401069958219bb835fbc0a51f69fa78ab52ae0eb
Author: strangerke (arnaud.boutonne at gmail.com)
Date: 2011-05-13T13:11:57-07:00
Commit Message:
TSAGE: fix bug "Scene 2100: When Miranda uses the elevator, a graphical glitch is visible (after scene 6100)"
Changed paths:
engines/tsage/ringworld_scenes3.cpp
diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index eee04bb..faa0431 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -1147,6 +1147,7 @@ void Scene2100::Action14::signal() {
case 12:
scene->_object3.setStrip(2);
setDelay(30);
+ break;
case 13:
scene->_object3.fixPriority(1);
scene->_soundHandler.startSound(162);
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