[Scummvm-cvs-logs] scummvm master -> b05187c1a70adc835c4ae11bed59a835670765b0

Kirben kirben at optusnet.com.au
Thu Nov 3 03:02:46 CET 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
b05187c1a7 AGOS: Merge duplicate code remaining from refactoring in the past.


Commit: b05187c1a70adc835c4ae11bed59a835670765b0
    https://github.com/scummvm/scummvm/commit/b05187c1a70adc835c4ae11bed59a835670765b0
Author: Travis Howell (kirben at optusnet.com.au)
Date: 2011-11-02T19:02:12-07:00

Commit Message:
AGOS: Merge duplicate code remaining from refactoring in the past.

Changed paths:
    engines/agos/sound.cpp



diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp
index dd3cc74..4917aef 100644
--- a/engines/agos/sound.cpp
+++ b/engines/agos/sound.cpp
@@ -606,8 +606,6 @@ void Sound::playVoice(uint sound) {
 			_voice->playSound(sound, sound + 1, Audio::Mixer::kMusicSoundType, &_voiceHandle, true, -1500);
 		else
 			_voice->playSound(sound, sound, Audio::Mixer::kMusicSoundType, &_voiceHandle, true);
-	} else if (_vm->getGameType() == GType_FF || _vm->getGameId() == GID_SIMON1CD32) {
-		_voice->playSound(sound, Audio::Mixer::kSpeechSoundType, &_voiceHandle, false);
 	} else {
 		_voice->playSound(sound, Audio::Mixer::kSpeechSoundType, &_voiceHandle, false);
 	}






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