[Scummvm-cvs-logs] scummvm master -> a3a40c4a6f07618a3d4b958e0b54feb03a1ddb95
lordhoto
lordhoto at gmail.com
Sun Oct 2 01:58:54 CEST 2011
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
a3a40c4a6f KYRA: Fix bumping into a wall AdLib SFX in Lands of Lore.
Commit: a3a40c4a6f07618a3d4b958e0b54feb03a1ddb95
https://github.com/scummvm/scummvm/commit/a3a40c4a6f07618a3d4b958e0b54feb03a1ddb95
Author: Johannes Schickel (lordhoto at scummvm.org)
Date: 2011-10-01T16:49:27-07:00
Commit Message:
KYRA: Fix bumping into a wall AdLib SFX in Lands of Lore.
Changed paths:
engines/kyra/sound_adlib.cpp
diff --git a/engines/kyra/sound_adlib.cpp b/engines/kyra/sound_adlib.cpp
index 38682c1..b71c2f7 100644
--- a/engines/kyra/sound_adlib.cpp
+++ b/engines/kyra/sound_adlib.cpp
@@ -790,6 +790,11 @@ void AdLibDriver::executePrograms() {
noteOn(channel);
setupDuration(param, channel);
if (param) {
+ // We need to make sure we are always running the
+ // effects after this. Otherwise some sounds are
+ // wrong. Like the sfx when bumping into a wall in
+ // LoL.
+ result = 1;
channel.dataptr = dataptr;
break;
}
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