[Scummvm-cvs-logs] scummvm master -> 3d0316ccd215cbb1530f665ff195554e46559efe

lordhoto lordhoto at gmail.com
Sun Feb 19 21:31:47 CET 2012


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
3d0316ccd2 IPHONE: Formatting fixes.


Commit: 3d0316ccd215cbb1530f665ff195554e46559efe
    https://github.com/scummvm/scummvm/commit/3d0316ccd215cbb1530f665ff195554e46559efe
Author: Johannes Schickel (lordhoto at scummvm.org)
Date: 2012-02-19T12:30:53-08:00

Commit Message:
IPHONE: Formatting fixes.

Changed paths:
    backends/platform/iphone/iphone_common.h
    backends/platform/iphone/iphone_keyboard.h
    backends/platform/iphone/iphone_keyboard.m
    backends/platform/iphone/iphone_main.m
    backends/platform/iphone/iphone_video.h
    backends/platform/iphone/iphone_video.m
    backends/platform/iphone/osys_events.cpp
    backends/platform/iphone/osys_main.cpp
    backends/platform/iphone/osys_main.h
    backends/platform/iphone/osys_video.cpp



diff --git a/backends/platform/iphone/iphone_common.h b/backends/platform/iphone/iphone_common.h
index 0cbcb77..9bf5598 100644
--- a/backends/platform/iphone/iphone_common.h
+++ b/backends/platform/iphone/iphone_common.h
@@ -20,7 +20,6 @@
  *
  */
 
-
 enum InputEvent {
 	kInputMouseDown,
 	kInputMouseUp,
@@ -41,13 +40,12 @@ enum ScreenOrientation {
 	kScreenOrientationFlippedLandscape
 };
 
-typedef enum
-{
+enum UIViewSwipeDirection {
 	kUIViewSwipeUp = 1,
 	kUIViewSwipeDown = 2,
 	kUIViewSwipeLeft = 4,
 	kUIViewSwipeRight = 8
-} UIViewSwipeDirection;
+};
 
 #ifdef IPHONE_OFFICIAL
 void iphone_main(int argc, char **argv);
@@ -65,16 +63,16 @@ void iphone_main(int argc, char *argv[]);
 
 // On the ObjC side
 void iPhone_updateScreen(int mouseX, int mouseY);
-void iPhone_updateScreenRect(unsigned short* screen, int x1, int y1, int x2, int y2);
-void iPhone_updateOverlayRect(unsigned short* screen, int x1, int y1, int x2, int y2);
+void iPhone_updateScreenRect(unsigned short *screen, int x1, int y1, int x2, int y2);
+void iPhone_updateOverlayRect(unsigned short *screen, int x1, int y1, int x2, int y2);
 void iPhone_initSurface(int width, int height);
 bool iPhone_fetchEvent(int *outEvent, float *outX, float *outY);
-const char* iPhone_getDocumentsDir();
+const char *iPhone_getDocumentsDir();
 bool iPhone_isHighResDevice();
 int iPhone_getScreenHeight();
 int iPhone_getScreenWidth();
 void iPhone_enableOverlay(int state);
-void iPhone_setMouseCursor(short* buffer, int width, int height);
+void iPhone_setMouseCursor(short *buffer, int width, int height);
 
 uint getSizeNextPOT(uint size);
 
diff --git a/backends/platform/iphone/iphone_keyboard.h b/backends/platform/iphone/iphone_keyboard.h
index c4b4a9a..6d64f90 100644
--- a/backends/platform/iphone/iphone_keyboard.h
+++ b/backends/platform/iphone/iphone_keyboard.h
@@ -25,7 +25,7 @@
 
 @interface SoftKeyboard : UIView {
 	id inputDelegate;
-	UITextView* inputView;
+	UITextView *inputView;
 }
 
 - (id)initWithFrame:(CGRect)frame;
diff --git a/backends/platform/iphone/iphone_keyboard.m b/backends/platform/iphone/iphone_keyboard.m
index 1624d02..4d92b15 100644
--- a/backends/platform/iphone/iphone_keyboard.m
+++ b/backends/platform/iphone/iphone_keyboard.m
@@ -29,17 +29,17 @@
 @end
 
 @interface TextInputHandler : UITextView {
-	SoftKeyboard* softKeyboard;
+	SoftKeyboard *softKeyboard;
 }
 
-- (id)initWithKeyboard:(SoftKeyboard*)keyboard;
+- (id)initWithKeyboard:(SoftKeyboard *)keyboard;
 
 @end
 
 
 @implementation TextInputHandler
 
-- (id)initWithKeyboard:(SoftKeyboard*)keyboard; {
+- (id)initWithKeyboard:(SoftKeyboard *)keyboard; {
 	self = [super initWithFrame:CGRectMake(0.0f, 0.0f, 0.0f, 0.0f)];
 	softKeyboard = keyboard;
 
@@ -80,7 +80,7 @@
 	return self;
 }
 
-- (UITextView*)inputView {
+- (UITextView *)inputView {
 	return inputView;
 }
 
diff --git a/backends/platform/iphone/iphone_main.m b/backends/platform/iphone/iphone_main.m
index c2ec328..1b555f8 100644
--- a/backends/platform/iphone/iphone_main.m
+++ b/backends/platform/iphone/iphone_main.m
@@ -28,30 +28,30 @@
 void iphone_main(int argc, char *argv[]);
 
 @interface iPhoneMain : UIApplication {
-	UIWindow* _window;
-	iPhoneView* _view;
+	UIWindow *_window;
+	iPhoneView *_view;
 }
 
-- (void) mainLoop: (id)param;
-- (iPhoneView*) getView;
-- (UIWindow*) getWindow;
+- (void)mainLoop:(id)param;
+- (iPhoneView *)getView;
+- (UIWindow *)getWindow;
 - (void)didRotate:(NSNotification *)notification;
 @end
 
 static int gArgc;
-static char** gArgv;
+static char **gArgv;
 
-int main(int argc, char** argv) {
+int main(int argc, char **argv) {
 	gArgc = argc;
 	gArgv = argv;
 
-    NSAutoreleasePool *autoreleasePool = [
-        [ NSAutoreleasePool alloc ] init
-    ];
+	NSAutoreleasePool *autoreleasePool = [
+		[NSAutoreleasePool alloc] init
+	];
 
-    int returnCode = UIApplicationMain(argc, argv, @"iPhoneMain", @"iPhoneMain");
-    [ autoreleasePool release ];
-    return returnCode;
+	int returnCode = UIApplicationMain(argc, argv, @"iPhoneMain", @"iPhoneMain");
+	[autoreleasePool release];
+	return returnCode;
 }
 
 @implementation iPhoneMain
@@ -63,14 +63,14 @@ int main(int argc, char** argv) {
 	return self;
 }
 
-- (void) mainLoop: (id)param {
+- (void)mainLoop:(id)param {
 	[[NSAutoreleasePool alloc] init];
 
 	iphone_main(gArgc, gArgv);
 	exit(0);
 }
 
-- (iPhoneView*) getView {
+- (iPhoneView *)getView {
 	return _view;
 }
 
@@ -78,8 +78,8 @@ int main(int argc, char** argv) {
 	CGRect  rect = [[UIScreen mainScreen] bounds];
 
 	// hide the status bar
-    [application setStatusBarStyle:UIStatusBarStyleBlackTranslucent animated:NO];
-    [application setStatusBarHidden:YES animated:YES];
+	[application setStatusBarStyle:UIStatusBarStyleBlackTranslucent animated:NO];
+	[application setStatusBarHidden:YES animated:YES];
 
 	_window = [[UIWindow alloc] initWithFrame:rect];
 	[_window retain];
@@ -100,16 +100,13 @@ int main(int argc, char** argv) {
 	[NSThread detachNewThreadSelector:@selector(mainLoop:) toTarget:self withObject:nil];
 }
 
-- (void)applicationDidResume
-{
+- (void)applicationDidResume {
 }
 
-- (void)applicationWillSuspend
-{
+- (void)applicationWillSuspend {
 }
 
-- (void)applicationWillTerminate
-{
+- (void)applicationWillTerminate {
 }
 
 - (void)applicationSuspend:(struct __GSEvent *)event {
@@ -122,9 +119,9 @@ int main(int argc, char** argv) {
 
 	// Workaround, need to "hide" and unhide the statusbar to properly remove it,
 	// since the Springboard has put it back without apparently flagging our application.
-    [self setStatusBarHidden:YES animated:YES];
-    [self setStatusBarStyle:UIStatusBarStyleBlackTranslucent animated:NO];
-    [self setStatusBarHidden:YES animated:YES];
+	[self setStatusBarHidden:YES animated:YES];
+	[self setStatusBarStyle:UIStatusBarStyleBlackTranslucent animated:NO];
+	[self setStatusBarHidden:YES animated:YES];
 }
 
 - (void)didRotate:(NSNotification *)notification {
diff --git a/backends/platform/iphone/iphone_video.h b/backends/platform/iphone/iphone_video.h
index 223f025..21593b2 100644
--- a/backends/platform/iphone/iphone_video.h
+++ b/backends/platform/iphone/iphone_video.h
@@ -33,17 +33,16 @@
 
 #import "iphone_keyboard.h"
 
- at interface iPhoneView : UIView
-{
-	void* _screenSurface;
-	NSMutableArray* _events;
-	SoftKeyboard* _keyboardView;
-	CALayer* _screenLayer;
+ at interface iPhoneView : UIView {
+	void *_screenSurface;
+	NSMutableArray *_events;
+	SoftKeyboard *_keyboardView;
+	CALayer *_screenLayer;
 
 	int _widthOffset;
 	int _heightOffset;
 
-	EAGLContext* _context;
+	EAGLContext *_context;
 	GLuint _viewRenderbuffer;
 	GLuint _viewFramebuffer;
 	GLint _backingWidth;
@@ -69,7 +68,7 @@
 - (void)updateMouseSurface;
 - (void)clearColorBuffer;
 
--(void)updateMouseCursor;
+- (void)updateMouseCursor;
 
 - (id)getEvent;
 
diff --git a/backends/platform/iphone/iphone_video.m b/backends/platform/iphone/iphone_video.m
index eb16676..4ef43f2 100644
--- a/backends/platform/iphone/iphone_video.m
+++ b/backends/platform/iphone/iphone_video.m
@@ -30,25 +30,25 @@ static int _fullWidth;
 static int _fullHeight;
 static CGRect _screenRect;
 
-static char* _textureBuffer = 0;
+static char *_textureBuffer = 0;
 static int _textureWidth = 0;
 static int _textureHeight = 0;
 
-static char* _overlayTexBuffer = 0;
+static char *_overlayTexBuffer = 0;
 static int _overlayTexWidth = 0;
 static int _overlayTexHeight = 0;
 static int _overlayWidth = 0;
 static int _overlayHeight = 0;
 static float _overlayPortraitRatio = 1.0f;
 
-NSLock* _lock = nil;
+NSLock *_lock = nil;
 static int _needsScreenUpdate = 0;
 static int _overlayIsEnabled = 0;
 
-static UITouch* _firstTouch = NULL;
-static UITouch* _secondTouch = NULL;
+static UITouch *_firstTouch = NULL;
+static UITouch *_secondTouch = NULL;
 
-static short* _mouseCursor = NULL;
+static short *_mouseCursor = NULL;
 static int _mouseCursorHeight = 0;
 static int _mouseCursorWidth = 0;
 static int _mouseX = 0;
@@ -59,14 +59,12 @@ static int _mouseY = 0;
 
 #define printOpenGLError() printOglError(__FILE__, __LINE__)
 
-int printOglError(const char *file, int line)
-{
+int printOglError(const char *file, int line) {
 	int     retCode = 0;
 
 	// returns 1 if an OpenGL error occurred, 0 otherwise.
 	GLenum glErr = glGetError();
-	while( glErr != GL_NO_ERROR)
-	{
+	while (glErr != GL_NO_ERROR) {
 		fprintf(stderr, "glError: %u (%s: %d)\n", glErr, file, line );
 		retCode = 1;
 		glErr = glGetError();
@@ -74,7 +72,7 @@ int printOglError(const char *file, int line)
 	return retCode;
 }
 
-void iPhone_setMouseCursor(short* buffer, int width, int height) {
+void iPhone_setMouseCursor(short *buffer, int width, int height) {
 	_mouseCursor = buffer;
 
 	_mouseCursorWidth = width;
@@ -119,13 +117,13 @@ void iPhone_updateScreen(int mouseX, int mouseY) {
 	}
 }
 
-void iPhone_updateScreenRect(unsigned short* screen, int x1, int y1, int x2, int y2) {
+void iPhone_updateScreenRect(unsigned short *screen, int x1, int y1, int x2, int y2) {
 	int y;
 	for (y = y1; y < y2; ++y)
 		memcpy(&_textureBuffer[(y * _textureWidth + x1 )* 2], &screen[y * _width + x1], (x2 - x1) * 2);
 }
 
-void iPhone_updateOverlayRect(unsigned short* screen, int x1, int y1, int x2, int y2) {
+void iPhone_updateOverlayRect(unsigned short *screen, int x1, int y1, int x2, int y2) {
 	int y;
 	//printf("Overlaywidth: %u, fullwidth %u\n", _overlayWidth, _fullWidth);
 	for (y = y1; y < y2; ++y)
@@ -158,19 +156,19 @@ bool iPhone_fetchEvent(int *outEvent, float *outX, float *outY) {
 }
 
 uint getSizeNextPOT(uint size) {
-    if ((size & (size - 1)) || !size) {
-        int log = 0;
+	if ((size & (size - 1)) || !size) {
+		int log = 0;
 
-        while (size >>= 1)
-            ++log;
+		while (size >>= 1)
+			++log;
 
-        size = (2 << log);
-    }
+		size = (2 << log);
+	}
 
-    return size;
+	return size;
 }
 
-const char* iPhone_getDocumentsDir() {
+const char *iPhone_getDocumentsDir() {
 	NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
 	NSString *documentsDirectory = [paths objectAtIndex:0];
 	return [documentsDirectory UTF8String];
@@ -196,18 +194,15 @@ bool getLocalMouseCoords(CGPoint *point) {
 
 @implementation iPhoneView
 
-+ (Class) layerClass
-{
++ (Class) layerClass {
 	return [CAEAGLLayer class];
 }
 
 - (id)initWithFrame:(struct CGRect)frame {
 	self = [super initWithFrame: frame];
 
-	if([[UIScreen mainScreen] respondsToSelector: NSSelectorFromString(@"scale")])
-	{
-		if([self respondsToSelector: NSSelectorFromString(@"contentScaleFactor")])
-		{
+	if ([[UIScreen mainScreen] respondsToSelector: NSSelectorFromString(@"scale")]) {
+		if ([self respondsToSelector: NSSelectorFromString(@"contentScaleFactor")]) {
 			//self.contentScaleFactor = [[UIScreen mainScreen] scale];
 		}
 	}
@@ -395,7 +390,7 @@ bool getLocalMouseCoords(CGPoint *point) {
 
 	if (_context == nil) {
 		orientation = UIDeviceOrientationLandscapeRight;
-		CAEAGLLayer *eaglLayer = (CAEAGLLayer*) self.layer;
+		CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer;
 
 		eaglLayer.opaque = YES;
 		eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys:
@@ -475,7 +470,7 @@ bool getLocalMouseCoords(CGPoint *point) {
 	}
 
 	int textureSize = _textureWidth * _textureHeight * 2;
-	_textureBuffer = (char*)malloc(textureSize);
+	_textureBuffer = (char *)malloc(textureSize);
 	memset(_textureBuffer, 0, textureSize);
 
 	glBindRenderbufferOES(GL_RENDERBUFFER_OES, _viewRenderbuffer); printOpenGLError();
@@ -554,7 +549,7 @@ bool getLocalMouseCoords(CGPoint *point) {
 	return event;
 }
 
-- (void)addEvent:(NSDictionary*)event {
+- (void)addEvent:(NSDictionary *)event {
 
 	if (_events == nil)
 		_events = [[NSMutableArray alloc] init];
diff --git a/backends/platform/iphone/osys_events.cpp b/backends/platform/iphone/osys_events.cpp
index a3075e2..5beba8a3 100644
--- a/backends/platform/iphone/osys_events.cpp
+++ b/backends/platform/iphone/osys_events.cpp
@@ -53,85 +53,85 @@ bool OSystem_IPHONE::pollEvent(Common::Event &event) {
 		int x = 0;
 		int y = 0;
 		switch (_screenOrientation) {
-			case kScreenOrientationPortrait:
-				if (_overlayVisible) {
-					x = (int)(xUnit * _overlayWidth);
-					y = (int)(yUnit * _overlayHeight);
-				} else {
-					x = (int)(xUnit * _screenWidth);
-					y = (int)(yUnit * _screenHeight);
-				}
-				break;
-			case kScreenOrientationLandscape:
-				if (_overlayVisible) {
-					x = (int)(yUnit * _overlayWidth);
-					y = (int)((1.0 - xUnit) * _overlayHeight);
-				} else {
-					x = (int)(yUnit * _screenWidth);
-					y = (int)((1.0 - xUnit) * _screenHeight);
-				}
-				break;
-			case kScreenOrientationFlippedLandscape:
-				if (_overlayVisible) {
-					x = (int)((1.0 - yUnit) * _overlayWidth);
-					y = (int)(xUnit * _overlayHeight);
-				} else {
-					x = (int)((1.0 - yUnit) * _screenWidth);
-					y = (int)(xUnit * _screenHeight);
-				}
-				break;
+		case kScreenOrientationPortrait:
+			if (_overlayVisible) {
+				x = (int)(xUnit * _overlayWidth);
+				y = (int)(yUnit * _overlayHeight);
+			} else {
+				x = (int)(xUnit * _screenWidth);
+				y = (int)(yUnit * _screenHeight);
+			}
+			break;
+		case kScreenOrientationLandscape:
+			if (_overlayVisible) {
+				x = (int)(yUnit * _overlayWidth);
+				y = (int)((1.0 - xUnit) * _overlayHeight);
+			} else {
+				x = (int)(yUnit * _screenWidth);
+				y = (int)((1.0 - xUnit) * _screenHeight);
+			}
+			break;
+		case kScreenOrientationFlippedLandscape:
+			if (_overlayVisible) {
+				x = (int)((1.0 - yUnit) * _overlayWidth);
+				y = (int)(xUnit * _overlayHeight);
+			} else {
+				x = (int)((1.0 - yUnit) * _screenWidth);
+				y = (int)(xUnit * _screenHeight);
+			}
+			break;
 		}
 
 		switch ((InputEvent)eventType) {
-			case kInputMouseDown:
-				if (!handleEvent_mouseDown(event, x, y))
-					return false;
-				break;
+		case kInputMouseDown:
+			if (!handleEvent_mouseDown(event, x, y))
+				return false;
+			break;
 
-			case kInputMouseUp:
+		case kInputMouseUp:
 			if (!handleEvent_mouseUp(event, x, y))
 				return false;
-				break;
-
-			case kInputMouseDragged:
-				if (!handleEvent_mouseDragged(event, x, y))
-					return false;
-				break;
-			case kInputMouseSecondDragged:
-				if (!handleEvent_mouseSecondDragged(event, x, y))
-					return false;
-				break;
-			case kInputMouseSecondDown:
-				_secondaryTapped = true;
-				if (!handleEvent_secondMouseDown(event, x, y))
-					return false;
-				break;
-			case kInputMouseSecondUp:
-				_secondaryTapped = false;
-				if (!handleEvent_secondMouseUp(event, x, y))
-					return false;
-				break;
-			case kInputOrientationChanged:
-				handleEvent_orientationChanged((int)xUnit);
-				return false;
-				break;
+			break;
 
-			case kInputApplicationSuspended:
-				suspendLoop();
+		case kInputMouseDragged:
+			if (!handleEvent_mouseDragged(event, x, y))
+				return false;
+			break;
+		case kInputMouseSecondDragged:
+			if (!handleEvent_mouseSecondDragged(event, x, y))
+				return false;
+			break;
+		case kInputMouseSecondDown:
+			_secondaryTapped = true;
+			if (!handleEvent_secondMouseDown(event, x, y))
+				return false;
+			break;
+		case kInputMouseSecondUp:
+			_secondaryTapped = false;
+			if (!handleEvent_secondMouseUp(event, x, y))
 				return false;
-				break;
+			break;
+		case kInputOrientationChanged:
+			handleEvent_orientationChanged((int)xUnit);
+			return false;
+			break;
 
-			case kInputKeyPressed:
-				handleEvent_keyPressed(event, (int)xUnit);
-				break;
+		case kInputApplicationSuspended:
+			suspendLoop();
+			return false;
+			break;
 
-			case kInputSwipe:
-				if (!handleEvent_swipe(event, (int)xUnit))
-					return false;
-				break;
+		case kInputKeyPressed:
+			handleEvent_keyPressed(event, (int)xUnit);
+			break;
+
+		case kInputSwipe:
+			if (!handleEvent_swipe(event, (int)xUnit))
+				return false;
+			break;
 
-			default:
-				break;
+		default:
+			break;
 		}
 
 		return true;
@@ -170,8 +170,7 @@ bool OSystem_IPHONE::handleEvent_mouseUp(Common::Event &event, int x, int y) {
 		_secondaryTapped = false;
 		if (!handleEvent_secondMouseUp(event, x, y))
 			return false;
-	}
-	else if (_mouseClickAndDragEnabled) {
+	} else if (_mouseClickAndDragEnabled) {
 		event.type = Common::EVENT_LBUTTONUP;
 		event.mouse.x = _mouseX;
 		event.mouse.y = _mouseY;
@@ -206,8 +205,7 @@ bool OSystem_IPHONE::handleEvent_secondMouseDown(Common::Event &event, int x, in
 		_queuedInputEvent.type = Common::EVENT_RBUTTONDOWN;
 		_queuedInputEvent.mouse.x = _mouseX;
 		_queuedInputEvent.mouse.y = _mouseY;
-	}
-	else
+	} else
 		return false;
 
 	return true;
@@ -216,7 +214,7 @@ bool OSystem_IPHONE::handleEvent_secondMouseDown(Common::Event &event, int x, in
 bool OSystem_IPHONE::handleEvent_secondMouseUp(Common::Event &event, int x, int y) {
 	int curTime = getMillis();
 
-	if (curTime - _lastSecondaryDown < 400 ) {
+	if (curTime - _lastSecondaryDown < 400) {
 		//printf("Right tap!\n");
 		if (curTime - _lastSecondaryTap < 400 && !_overlayVisible) {
 			//printf("Right escape!\n");
@@ -262,7 +260,7 @@ bool OSystem_IPHONE::handleEvent_mouseDragged(Common::Event &event, int x, int y
 	//printf("Mouse dragged at (%u, %u)\n", x, y);
 	int mouseNewPosX;
 	int mouseNewPosY;
-	if (_touchpadModeEnabled ) {
+	if (_touchpadModeEnabled) {
 		int deltaX = _lastPadX - x;
 		int deltaY = _lastPadY - y;
 		_lastPadX = x;
@@ -368,17 +366,17 @@ void  OSystem_IPHONE::handleEvent_orientationChanged(int orientation) {
 
 	ScreenOrientation newOrientation;
 	switch (orientation) {
-		case 1:
-			newOrientation = kScreenOrientationPortrait;
-			break;
-		case 3:
-			newOrientation = kScreenOrientationLandscape;
-			break;
-		case 4:
-			newOrientation = kScreenOrientationFlippedLandscape;
-			break;
-		default:
-			return;
+	case 1:
+		newOrientation = kScreenOrientationPortrait;
+		break;
+	case 3:
+		newOrientation = kScreenOrientationLandscape;
+		break;
+	case 4:
+		newOrientation = kScreenOrientationFlippedLandscape;
+		break;
+	default:
+		return;
 	}
 
 
@@ -400,50 +398,50 @@ void  OSystem_IPHONE::handleEvent_keyPressed(Common::Event &event, int keyPresse
 	// We remap some of the iPhone keyboard keys.
 	// The first ten here are the row of symbols below the numeric keys.
 	switch (keyPressed) {
-		case 45:
-			keyPressed = Common::KEYCODE_F1;
-			ascii = Common::ASCII_F1;
-			break;
-		case 47:
-			keyPressed = Common::KEYCODE_F2;
-			ascii = Common::ASCII_F2;
-			break;
-		case 58:
-			keyPressed = Common::KEYCODE_F3;
-			ascii = Common::ASCII_F3;
-			break;
-		case 59:
-			keyPressed = Common::KEYCODE_F4;
-			ascii = Common::ASCII_F4;
-			break;
-		case 40:
-			keyPressed = Common::KEYCODE_F5;
-			ascii = Common::ASCII_F5;
-			break;
-		case 41:
-			keyPressed = Common::KEYCODE_F6;
-			ascii = Common::ASCII_F6;
-			break;
-		case 36:
-			keyPressed = Common::KEYCODE_F7;
-			ascii = Common::ASCII_F7;
-			break;
-		case 38:
-			keyPressed = Common::KEYCODE_F8;
-			ascii = Common::ASCII_F8;
-			break;
-		case 64:
-			keyPressed = Common::KEYCODE_F9;
-			ascii = Common::ASCII_F9;
-			break;
-		case 34:
-			keyPressed = Common::KEYCODE_F10;
-			ascii = Common::ASCII_F10;
-			break;
-		case 10:
-			keyPressed = Common::KEYCODE_RETURN;
-			ascii = Common::ASCII_RETURN;
-			break;
+	case 45:
+		keyPressed = Common::KEYCODE_F1;
+		ascii = Common::ASCII_F1;
+		break;
+	case 47:
+		keyPressed = Common::KEYCODE_F2;
+		ascii = Common::ASCII_F2;
+		break;
+	case 58:
+		keyPressed = Common::KEYCODE_F3;
+		ascii = Common::ASCII_F3;
+		break;
+	case 59:
+		keyPressed = Common::KEYCODE_F4;
+		ascii = Common::ASCII_F4;
+		break;
+	case 40:
+		keyPressed = Common::KEYCODE_F5;
+		ascii = Common::ASCII_F5;
+		break;
+	case 41:
+		keyPressed = Common::KEYCODE_F6;
+		ascii = Common::ASCII_F6;
+		break;
+	case 36:
+		keyPressed = Common::KEYCODE_F7;
+		ascii = Common::ASCII_F7;
+		break;
+	case 38:
+		keyPressed = Common::KEYCODE_F8;
+		ascii = Common::ASCII_F8;
+		break;
+	case 64:
+		keyPressed = Common::KEYCODE_F9;
+		ascii = Common::ASCII_F9;
+		break;
+	case 34:
+		keyPressed = Common::KEYCODE_F10;
+		ascii = Common::ASCII_F10;
+		break;
+	case 10:
+		keyPressed = Common::KEYCODE_RETURN;
+		ascii = Common::ASCII_RETURN;
+		break;
 	}
 	event.type = Common::EVENT_KEYDOWN;
 	_queuedInputEvent.type = Common::EVENT_KEYUP;
@@ -457,60 +455,60 @@ void  OSystem_IPHONE::handleEvent_keyPressed(Common::Event &event, int keyPresse
 bool OSystem_IPHONE::handleEvent_swipe(Common::Event &event, int direction) {
 	Common::KeyCode keycode = Common::KEYCODE_INVALID;
 	switch (_screenOrientation) {
-		case kScreenOrientationPortrait:
-			switch ((UIViewSwipeDirection)direction) {
-				case kUIViewSwipeUp:
-					keycode = Common::KEYCODE_UP;
-					break;
-				case kUIViewSwipeDown:
-					keycode = Common::KEYCODE_DOWN;
-					break;
-				case kUIViewSwipeLeft:
-					keycode = Common::KEYCODE_LEFT;
-					break;
-				case kUIViewSwipeRight:
-					keycode = Common::KEYCODE_RIGHT;
-					break;
-				default:
-					return false;
-			}
+	case kScreenOrientationPortrait:
+		switch ((UIViewSwipeDirection)direction) {
+		case kUIViewSwipeUp:
+			keycode = Common::KEYCODE_UP;
 			break;
-		case kScreenOrientationLandscape:
-			switch ((UIViewSwipeDirection)direction) {
-				case kUIViewSwipeUp:
-					keycode = Common::KEYCODE_LEFT;
-					break;
-				case kUIViewSwipeDown:
-					keycode = Common::KEYCODE_RIGHT;
-					break;
-				case kUIViewSwipeLeft:
-					keycode = Common::KEYCODE_DOWN;
-					break;
-				case kUIViewSwipeRight:
-					keycode = Common::KEYCODE_UP;
-					break;
-				default:
-					return false;
-			}
+		case kUIViewSwipeDown:
+			keycode = Common::KEYCODE_DOWN;
 			break;
-		case kScreenOrientationFlippedLandscape:
-			switch ((UIViewSwipeDirection)direction) {
-				case kUIViewSwipeUp:
-					keycode = Common::KEYCODE_RIGHT;
-					break;
-				case kUIViewSwipeDown:
-					keycode = Common::KEYCODE_LEFT;
-					break;
-				case kUIViewSwipeLeft:
-					keycode = Common::KEYCODE_UP;
-					break;
-				case kUIViewSwipeRight:
-					keycode = Common::KEYCODE_DOWN;
-					break;
-				default:
-					return false;
-			}
+		case kUIViewSwipeLeft:
+			keycode = Common::KEYCODE_LEFT;
 			break;
+		case kUIViewSwipeRight:
+			keycode = Common::KEYCODE_RIGHT;
+			break;
+		default:
+			return false;
+		}
+		break;
+	case kScreenOrientationLandscape:
+		switch ((UIViewSwipeDirection)direction) {
+		case kUIViewSwipeUp:
+			keycode = Common::KEYCODE_LEFT;
+			break;
+		case kUIViewSwipeDown:
+			keycode = Common::KEYCODE_RIGHT;
+			break;
+		case kUIViewSwipeLeft:
+			keycode = Common::KEYCODE_DOWN;
+			break;
+		case kUIViewSwipeRight:
+			keycode = Common::KEYCODE_UP;
+			break;
+		default:
+			return false;
+		}
+		break;
+	case kScreenOrientationFlippedLandscape:
+		switch ((UIViewSwipeDirection)direction) {
+		case kUIViewSwipeUp:
+			keycode = Common::KEYCODE_RIGHT;
+			break;
+		case kUIViewSwipeDown:
+			keycode = Common::KEYCODE_LEFT;
+			break;
+		case kUIViewSwipeLeft:
+			keycode = Common::KEYCODE_UP;
+			break;
+		case kUIViewSwipeRight:
+			keycode = Common::KEYCODE_DOWN;
+			break;
+		default:
+			return false;
+		}
+		break;
 	}
 
 	event.kbd.keycode = _queuedInputEvent.kbd.keycode = keycode;
diff --git a/backends/platform/iphone/osys_main.cpp b/backends/platform/iphone/osys_main.cpp
index b0f475b..ba1604f 100644
--- a/backends/platform/iphone/osys_main.cpp
+++ b/backends/platform/iphone/osys_main.cpp
@@ -60,8 +60,7 @@ OSystem_IPHONE::OSystem_IPHONE() :
 	_screenOrientation(kScreenOrientationFlippedLandscape), _mouseClickAndDragEnabled(false),
 	_gestureStartX(-1), _gestureStartY(-1), _fullScreenIsDirty(false), _fullScreenOverlayIsDirty(false),
 	_mouseDirty(false), _timeSuspended(0), _lastDragPosX(-1), _lastDragPosY(-1), _screenChangeCount(0),
-	_overlayHeight(0), _overlayWidth(0), _overlayBuffer(0)
-{
+	_overlayHeight(0), _overlayWidth(0), _overlayBuffer(0) {
 	_queuedInputEvent.type = Common::EVENT_INVALID;
 	_lastDrawnMouseRect = Common::Rect(0, 0, 0, 0);
 
@@ -272,7 +271,7 @@ void iphone_main(int argc, char *argv[]) {
 	}
 
 #ifdef IPHONE_OFFICIAL
-	chdir( iPhone_getDocumentsDir() );
+	chdir(iPhone_getDocumentsDir());
 #else
 	system("mkdir " SCUMMVM_ROOT_PATH);
 	system("mkdir " SCUMMVM_SAVE_PATH);
diff --git a/backends/platform/iphone/osys_main.h b/backends/platform/iphone/osys_main.h
index 37896cc..04b82ab 100644
--- a/backends/platform/iphone/osys_main.h
+++ b/backends/platform/iphone/osys_main.h
@@ -42,12 +42,12 @@
 typedef void (*SoundProc)(void *param, byte *buf, int len);
 typedef int (*TimerProc)(int interval);
 
-typedef struct AQCallbackStruct {
-    AudioQueueRef queue;
-    uint32 frameCount;
-    AudioQueueBufferRef buffers[AUDIO_BUFFERS];
-    AudioStreamBasicDescription dataFormat;
-} AQCallbackStruct;
+struct AQCallbackStruct {
+	AudioQueueRef queue;
+	uint32 frameCount;
+	AudioQueueBufferRef buffers[AUDIO_BUFFERS];
+	AudioStreamBasicDescription dataFormat;
+};
 
 class OSystem_IPHONE : public EventsBaseBackend, public PaletteManager {
 protected:
@@ -167,7 +167,7 @@ public:
 	static void mixCallback(void *sys, byte *samples, int len);
 	virtual void setupMixer(void);
 	virtual void setTimerCallback(TimerProc callback, int interval);
- 	virtual int getScreenChangeID() const { return _screenChangeCount; }
+	virtual int getScreenChangeID() const { return _screenChangeCount; }
 	virtual void quit();
 
 	virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
@@ -188,10 +188,10 @@ protected:
 	void dirtyFullOverlayScreen();
 	void clipRectToScreen(int16 &x, int16 &y, int16 &w, int16 &h);
 	void suspendLoop();
-	void drawDirtyRect(const Common::Rect& dirtyRect);
-	void drawDirtyOverlayRect(const Common::Rect& dirtyRect);
-	void drawMouseCursorOnRectUpdate(const Common::Rect& updatedRect, const Common::Rect& mouseRect);
-	void updateHardwareSurfaceForRect(const Common::Rect& updatedRect);
+	void drawDirtyRect(const Common::Rect &dirtyRect);
+	void drawDirtyOverlayRect(const Common::Rect &dirtyRect);
+	void drawMouseCursorOnRectUpdate(const Common::Rect &updatedRect, const Common::Rect &mouseRect);
+	void updateHardwareSurfaceForRect(const Common::Rect &updatedRect);
 	static void AQBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB);
 	static int timerHandler(int t);
 
diff --git a/backends/platform/iphone/osys_video.cpp b/backends/platform/iphone/osys_video.cpp
index f9ae5ea..8aabe4e 100644
--- a/backends/platform/iphone/osys_video.cpp
+++ b/backends/platform/iphone/osys_video.cpp
@@ -25,7 +25,7 @@
 
 #include "osys_main.h"
 
-const OSystem::GraphicsMode* OSystem_IPHONE::getSupportedGraphicsModes() const {
+const OSystem::GraphicsMode *OSystem_IPHONE::getSupportedGraphicsModes() const {
 	return s_supportedGraphicsModes;
 }
 
@@ -248,7 +248,7 @@ void OSystem_IPHONE::internUpdateScreen() {
 	}
 }
 
-void OSystem_IPHONE::drawDirtyRect(const Common::Rect& dirtyRect) {
+void OSystem_IPHONE::drawDirtyRect(const Common::Rect &dirtyRect) {
 	int h = dirtyRect.bottom - dirtyRect.top;
 	int w = dirtyRect.right - dirtyRect.left;
 
@@ -263,7 +263,7 @@ void OSystem_IPHONE::drawDirtyRect(const Common::Rect& dirtyRect) {
 	}
 }
 
-void OSystem_IPHONE::drawDirtyOverlayRect(const Common::Rect& dirtyRect) {
+void OSystem_IPHONE::drawDirtyOverlayRect(const Common::Rect &dirtyRect) {
 	// int h = dirtyRect.bottom - dirtyRect.top;
 	//
 	// uint16 *src = (uint16 *)&_overlayBuffer[dirtyRect.top * _screenWidth + dirtyRect.left];
@@ -277,7 +277,7 @@ void OSystem_IPHONE::drawDirtyOverlayRect(const Common::Rect& dirtyRect) {
 	iPhone_updateOverlayRect(_overlayBuffer, dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom);
 }
 
-void OSystem_IPHONE::drawMouseCursorOnRectUpdate(const Common::Rect& updatedRect, const Common::Rect& mouseRect) {
+void OSystem_IPHONE::drawMouseCursorOnRectUpdate(const Common::Rect &updatedRect, const Common::Rect &mouseRect) {
 	//draw mouse on top
 	if (_mouseVisible && (updatedRect.intersects(mouseRect))) {
 		int srcX = 0;
@@ -320,8 +320,8 @@ void OSystem_IPHONE::drawMouseCursorOnRectUpdate(const Common::Rect& updatedRect
 	}
 }
 
-void OSystem_IPHONE::updateHardwareSurfaceForRect(const Common::Rect& updatedRect) {
-	iPhone_updateScreenRect(_fullscreen, updatedRect.left, updatedRect.top, updatedRect.right, updatedRect.bottom );
+void OSystem_IPHONE::updateHardwareSurfaceForRect(const Common::Rect &updatedRect) {
+	iPhone_updateScreenRect(_fullscreen, updatedRect.left, updatedRect.top, updatedRect.right, updatedRect.bottom);
 }
 
 Graphics::Surface *OSystem_IPHONE::lockScreen() {
@@ -466,7 +466,7 @@ void OSystem_IPHONE::setMouseCursor(const byte *buf, uint w, uint h, int hotspot
 	int texWidth = getSizeNextPOT(w);
 	int texHeight = getSizeNextPOT(h);
 	int bufferSize =  texWidth * texHeight * sizeof(int16);
-	int16* mouseBuf = (int16 *)malloc(bufferSize);
+	int16 *mouseBuf = (int16 *)malloc(bufferSize);
 	memset(mouseBuf, 0, bufferSize);
 
 	for (uint x = 0; x < w; ++x) {






More information about the Scummvm-git-logs mailing list