[Scummvm-cvs-logs] scummvm master -> 6691424397bd9db6e022e64ca0b5c91e24d8d35d

digitall digitall at scummvm.org
Thu May 31 06:41:48 CEST 2012


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
6691424397 DREAMWEB: Remove irrelevant additions in SFX id 62 usage.


Commit: 6691424397bd9db6e022e64ca0b5c91e24d8d35d
    https://github.com/scummvm/scummvm/commit/6691424397bd9db6e022e64ca0b5c91e24d8d35d
Author: D G Turner (digitall at scummvm.org)
Date: 2012-05-30T21:39:08-07:00

Commit Message:
DREAMWEB: Remove irrelevant additions in SFX id 62 usage.

Changed paths:
    engines/dreamweb/stubs.cpp
    engines/dreamweb/talk.cpp
    engines/dreamweb/titles.cpp



diff --git a/engines/dreamweb/stubs.cpp b/engines/dreamweb/stubs.cpp
index 3aa8e6d..4515939 100644
--- a/engines/dreamweb/stubs.cpp
+++ b/engines/dreamweb/stubs.cpp
@@ -969,7 +969,7 @@ void DreamWebEngine::setupTimedTemp(uint8 textIndex, uint8 voiceIndex, uint8 x,
 	if (hasSpeech() && voiceIndex != 0) {
 		_speechLoaded = _sound->loadSpeech('T', voiceIndex, 'T', textIndex);
 		if (_speechLoaded)
-			_sound->playChannel1(50+12);
+			_sound->playChannel1(62);
 
 		if (_speechLoaded && !_subtitles)
 			return;
diff --git a/engines/dreamweb/talk.cpp b/engines/dreamweb/talk.cpp
index ca99269..2629c23 100644
--- a/engines/dreamweb/talk.cpp
+++ b/engines/dreamweb/talk.cpp
@@ -102,7 +102,7 @@ void DreamWebEngine::startTalk() {
 		_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F));
 		if (_speechLoaded) {
 			_sound->volumeChange(6, 1);
-			_sound->playChannel1(50 + 12);
+			_sound->playChannel1(62);
 		}
 	}
 }
diff --git a/engines/dreamweb/titles.cpp b/engines/dreamweb/titles.cpp
index fa6b106..f005279 100644
--- a/engines/dreamweb/titles.cpp
+++ b/engines/dreamweb/titles.cpp
@@ -56,7 +56,7 @@ void DreamWebEngine::monkSpeaking() {
 		for (int i = 40; i < 48; i++) {
 			_speechLoaded = _sound->loadSpeech('T', 83, 'T', i);
 
-			_sound->playChannel1(50 + 12);
+			_sound->playChannel1(62);
 
 			do {
 				waitForVSync();






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