[Scummvm-cvs-logs] scummvm master -> bcee44793fe1444bb08fa15e057ee254acae6bb4

digitall dgturner at iee.org
Thu Nov 29 02:41:52 CET 2012


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
bcee44793f DREAMWEB: Simplify _lastHardKey usage and migrate to Common::KeyCode.


Commit: bcee44793fe1444bb08fa15e057ee254acae6bb4
    https://github.com/scummvm/scummvm/commit/bcee44793fe1444bb08fa15e057ee254acae6bb4
Author: D G Turner (digitall at scummvm.org)
Date: 2012-11-28T17:39:08-08:00

Commit Message:
DREAMWEB: Simplify _lastHardKey usage and migrate to Common::KeyCode.

This improves readability and should help with dealing with changes
to fix bug #3590814 ("DREAMWEB: M key does not work in Network").

Changed paths:
    engines/dreamweb/dreamweb.cpp
    engines/dreamweb/dreamweb.h
    engines/dreamweb/people.cpp
    engines/dreamweb/print.cpp
    engines/dreamweb/stubs.cpp
    engines/dreamweb/titles.cpp



diff --git a/engines/dreamweb/dreamweb.cpp b/engines/dreamweb/dreamweb.cpp
index cc9c9e6..1bcf629 100644
--- a/engines/dreamweb/dreamweb.cpp
+++ b/engines/dreamweb/dreamweb.cpp
@@ -208,7 +208,7 @@ DreamWebEngine::DreamWebEngine(OSystem *syst, const DreamWebGameDescription *gam
 	_addToRed = 0;
 	_addToBlue = 0;
 	_lastSoundReel = 0;
-	_lastHardKey = 0;
+	_lastHardKey = Common::KEYCODE_INVALID;
 	_bufferIn = 0;
 	_bufferOut = 0;
 	_blinkFrame = 23;
@@ -263,7 +263,7 @@ void DreamWebEngine::waitForVSync() {
 
 void DreamWebEngine::quit() {
 	_quitRequested = true;
-	_lastHardKey = 1;
+	_lastHardKey = Common::KEYCODE_ESCAPE;
 }
 
 void DreamWebEngine::processEvents() {
@@ -274,7 +274,7 @@ void DreamWebEngine::processEvents() {
 
 	_sound->soundHandler();
 	Common::Event event;
-	int softKey, hardKey;
+	int softKey;
 	while (_eventMan->pollEvent(event)) {
 		switch(event.type) {
 		case Common::EVENT_RTL:
@@ -309,28 +309,21 @@ void DreamWebEngine::processEvents() {
 				return; //do not pass ctrl + key to the engine
 			}
 
-			// Some parts of the ASM code uses the hardware key
-			// code directly. We don't have that code, so we fake
-			// it for the keys where it's needed and assume it's
-			// 0 (which is actually an invalid value, as far as I
-			// know) otherwise.
-
-			hardKey = 0;
+			// Some parts of the code uses the hardware key
+			// code directly.
 
 			switch (event.kbd.keycode) {
 			case Common::KEYCODE_ESCAPE:
-				hardKey = 1;
+				_lastHardKey = Common::KEYCODE_ESCAPE;
 				break;
 			case Common::KEYCODE_SPACE:
-				hardKey = 57;
+				_lastHardKey = Common::KEYCODE_SPACE;
 				break;
 			default:
-				hardKey = 0;
+				_lastHardKey = Common::KEYCODE_INVALID;
 				break;
 			}
 
-			_lastHardKey = hardKey;
-
 			// The rest of the keys are converted to ASCII. This
 			// is fairly restrictive, and eventually we may want
 			// to let through more keys. I think this is mostly to
diff --git a/engines/dreamweb/dreamweb.h b/engines/dreamweb/dreamweb.h
index 8cb903a..419f202 100644
--- a/engines/dreamweb/dreamweb.h
+++ b/engines/dreamweb/dreamweb.h
@@ -25,6 +25,7 @@
 
 #include "common/error.h"
 #include "common/file.h"
+#include "common/keyboard.h"
 #include "common/random.h"
 #include "common/rect.h"
 #include "common/savefile.h"
@@ -420,7 +421,7 @@ public:
 	uint8 _addToRed;
 	uint8 _addToBlue;
 	uint16 _lastSoundReel;
-	uint8 _lastHardKey;
+	Common::KeyCode _lastHardKey;
 	uint16 _bufferIn;
 	uint16 _bufferOut;
 	uint8 _blinkFrame;
diff --git a/engines/dreamweb/people.cpp b/engines/dreamweb/people.cpp
index dbb8140..53f04d4 100644
--- a/engines/dreamweb/people.cpp
+++ b/engines/dreamweb/people.cpp
@@ -194,7 +194,7 @@ void DreamWebEngine::madman(ReelRoutine &routine) {
 		if (newReelPointer == 66) {
 			++_vars._combatCount;
 
-			if (_lastHardKey == 1)	// ESC pressed, skip the mad man's speech
+			if (_lastHardKey == Common::KEYCODE_ESCAPE) // ESC pressed, skip the mad man's speech
 				_vars._combatCount = _speechCount = (hasSpeech() ? 65 : 63);
 
 			madmanText();
diff --git a/engines/dreamweb/print.cpp b/engines/dreamweb/print.cpp
index d9350e1..bc75b97 100644
--- a/engines/dreamweb/print.cpp
+++ b/engines/dreamweb/print.cpp
@@ -321,7 +321,7 @@ void DreamWebEngine::rollEndCreditsGameLost() {
 			waitForVSync();
 			multiDump(25, 20, 160, 160);
 
-			if (_lastHardKey == 1)
+			if (_lastHardKey == Common::KEYCODE_ESCAPE)
 				return;
 		}
 
@@ -331,7 +331,7 @@ void DreamWebEngine::rollEndCreditsGameLost() {
 			c = *string++;
 		} while (c != ':' && c != 0);
 
-		if (_lastHardKey == 1)
+		if (_lastHardKey == Common::KEYCODE_ESCAPE)
 			return;
 	}
 
diff --git a/engines/dreamweb/stubs.cpp b/engines/dreamweb/stubs.cpp
index f235f7c..cf072fa 100644
--- a/engines/dreamweb/stubs.cpp
+++ b/engines/dreamweb/stubs.cpp
@@ -1056,7 +1056,7 @@ void DreamWebEngine::lockMon() {
 	// key because calling readkey() drains characters from the input
 	// buffer, we we want the user to be able to type ahead while the text
 	// is being printed.
-	if (_lastHardKey == 57) {
+	if (_lastHardKey == Common::KEYCODE_SPACE) {
 		// Clear the keyboard buffer. Otherwise the space that caused
 		// the pause will be read immediately unpause the game.
 		do {
@@ -1072,7 +1072,7 @@ void DreamWebEngine::lockMon() {
 		}
 		// Forget the last "hard" key, otherwise the space that caused
 		// the unpausing will immediately re-pause the game.
-		_lastHardKey = 0;
+		_lastHardKey = Common::KEYCODE_INVALID;
 		lockLightOff();
 	}
 }
diff --git a/engines/dreamweb/titles.cpp b/engines/dreamweb/titles.cpp
index f005279..9a63b27 100644
--- a/engines/dreamweb/titles.cpp
+++ b/engines/dreamweb/titles.cpp
@@ -105,34 +105,34 @@ void DreamWebEngine::bibleQuote() {
 	fadeScreenUps();
 
 	hangOne(80);
-	if (_lastHardKey == 1) {
-		_lastHardKey = 0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "biblequotearly"
 	}
 
 	hangOne(560);
-	if (_lastHardKey == 1) {
-		_lastHardKey = 0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "biblequotearly"
 	}
 
 	fadeScreenDowns();
 
 	hangOne(200);
-	if (_lastHardKey == 1) {
-		_lastHardKey = 0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "biblequotearly"
 	}
 
 	_sound->cancelCh0();
 
-	_lastHardKey = 0;
+	_lastHardKey = Common::KEYCODE_INVALID;
 }
 
 void DreamWebEngine::hangOne(uint16 delay) {
 	do {
 		waitForVSync();
-		if (_lastHardKey == 1)
+		if (_lastHardKey == Common::KEYCODE_ESCAPE)
 			return; // "hangonearly"
 	} while	(--delay);
 }
@@ -150,8 +150,8 @@ void DreamWebEngine::intro() {
 	fadeScreenUps();
 	runIntroSeq();
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "introearly"
 	}
 
@@ -160,8 +160,8 @@ void DreamWebEngine::intro() {
 	loadIntroRoom();
 	runIntroSeq();
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "introearly"
 	}
 
@@ -170,8 +170,8 @@ void DreamWebEngine::intro() {
 	loadIntroRoom();
 	runIntroSeq();
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "introearly"
 	}
 
@@ -181,15 +181,15 @@ void DreamWebEngine::intro() {
 	loadIntroRoom();
 	runIntroSeq();
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "introearly"
 	}
 
 	getRidOfTempText();
 	clearBeforeLoad();
 
-	_lastHardKey =  0;
+	_lastHardKey = Common::KEYCODE_INVALID;
 }
 
 void DreamWebEngine::runIntroSeq() {
@@ -198,13 +198,13 @@ void DreamWebEngine::runIntroSeq() {
 	do {
 		waitForVSync();
 
-		if (_lastHardKey == 1)
+		if (_lastHardKey == Common::KEYCODE_ESCAPE)
 			break;
 
 		spriteUpdate();
 		waitForVSync();
 
-		if (_lastHardKey == 1)
+		if (_lastHardKey == Common::KEYCODE_ESCAPE)
 			break;
 
 		delEverything();
@@ -214,20 +214,20 @@ void DreamWebEngine::runIntroSeq() {
 		useTimedText();
 		waitForVSync();
 
-		if (_lastHardKey == 1)
+		if (_lastHardKey == Common::KEYCODE_ESCAPE)
 			break;
 
 		dumpMap();
 		dumpTimedText();
 		waitForVSync();
 
-		if (_lastHardKey == 1)
+		if (_lastHardKey == Common::KEYCODE_ESCAPE)
 			break;
 
 	} while (_getBack != 1);
 
 
-	if (_lastHardKey == 1) {
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
 		getRidOfTempText();
 		clearBeforeLoad();
 	}
@@ -293,24 +293,24 @@ void DreamWebEngine::realCredits() {
 
 	hangOne(2);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
 	allPalette();
 	hangOne(80);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
 	fadeScreenDowns();
 	hangOne(256);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
@@ -318,24 +318,24 @@ void DreamWebEngine::realCredits() {
 	_sound->playChannel0(12, 0);
 	hangOne(2);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
 	allPalette();
 	hangOne(80);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
 	fadeScreenDowns();
 	hangOne(256);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
@@ -343,24 +343,24 @@ void DreamWebEngine::realCredits() {
 	_sound->playChannel0(12, 0);
 	hangOne(2);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
 	allPalette();
 	hangOne(80);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
 	fadeScreenDowns();
 	hangOne(256);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
@@ -368,24 +368,24 @@ void DreamWebEngine::realCredits() {
 	_sound->playChannel0(12, 0);
 	hangOne(2);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
 	allPalette();
 	hangOne(80);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
 	fadeScreenDowns();
 	hangOne(256);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
@@ -393,24 +393,24 @@ void DreamWebEngine::realCredits() {
 	_sound->playChannel0(12, 0);
 	hangOne(2);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
 	allPalette();
 	hangOne(80);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
 	fadeScreenDowns();
 	hangOne(256);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
@@ -418,23 +418,23 @@ void DreamWebEngine::realCredits() {
 	fadeScreenUps();
 	hangOne(60);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
 	_sound->playChannel0(13, 0);
 	hangOne(350);
 
-	if (_lastHardKey == 1) {
-		_lastHardKey =  0;
+	if (_lastHardKey == Common::KEYCODE_ESCAPE) {
+		_lastHardKey = Common::KEYCODE_INVALID;
 		return; // "realcreditsearly"
 	}
 
 	fadeScreenDowns();
 	hangOne(256);
 
-	_lastHardKey =  0;
+	_lastHardKey = Common::KEYCODE_INVALID;
 }
 
 } // End of namespace DreamWeb






More information about the Scummvm-git-logs mailing list