[Scummvm-cvs-logs] scummvm master -> ef021656b8a73165711c3cf02bf24f72ce32645c

somaen einarjohan at somadalen.com
Tue Sep 11 03:04:09 CEST 2012


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
2a6e551695 WINTERMUTE: Only include base_renderer.h where needed
ef021656b8 WINTERMUTE: Alphabetize the includes in Ad/


Commit: 2a6e55169530b46985d6d6af6ebcbb12e7c5a603
    https://github.com/scummvm/scummvm/commit/2a6e55169530b46985d6d6af6ebcbb12e7c5a603
Author: Einar Johan Trøan Sømåen (einarjohants at gmail.com)
Date: 2012-09-10T17:51:33-07:00

Commit Message:
WINTERMUTE: Only include base_renderer.h where needed

Changed paths:
    engines/wintermute/ad/ad_entity.cpp
    engines/wintermute/ad/ad_game.cpp
    engines/wintermute/ad/ad_inventory_box.cpp
    engines/wintermute/ad/ad_object.cpp
    engines/wintermute/ad/ad_response_box.cpp
    engines/wintermute/ad/ad_scene.cpp
    engines/wintermute/ad/ad_sentence.cpp
    engines/wintermute/base/base_active_rect.cpp
    engines/wintermute/base/base_fader.cpp
    engines/wintermute/base/base_game.h
    engines/wintermute/base/base_save_thumb_helper.cpp
    engines/wintermute/base/base_sub_frame.cpp
    engines/wintermute/base/base_surface_storage.cpp
    engines/wintermute/base/base_transition_manager.cpp
    engines/wintermute/base/base_viewport.cpp
    engines/wintermute/base/font/base_font_bitmap.cpp
    engines/wintermute/base/particles/part_emitter.cpp
    engines/wintermute/base/saveload.cpp
    engines/wintermute/base/sound/base_sound_manager.cpp
    engines/wintermute/system/sys_class_registry.cpp
    engines/wintermute/ui/ui_button.cpp
    engines/wintermute/ui/ui_edit.cpp
    engines/wintermute/ui/ui_object.cpp
    engines/wintermute/ui/ui_tiled_image.cpp
    engines/wintermute/ui/ui_window.cpp
    engines/wintermute/video/video_theora_player.cpp
    engines/wintermute/wintermute.cpp



diff --git a/engines/wintermute/ad/ad_entity.cpp b/engines/wintermute/ad/ad_entity.cpp
index 234af1f..ad1d25f 100644
--- a/engines/wintermute/ad/ad_entity.cpp
+++ b/engines/wintermute/ad/ad_entity.cpp
@@ -45,6 +45,7 @@
 #include "engines/wintermute/base/base_file_manager.h"
 #include "engines/wintermute/platform_osystem.h"
 #include "engines/wintermute/utils/utils.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/scriptables/script_value.h"
 #include "engines/wintermute/base/scriptables/script.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp
index fe8a599..ec6c5dc 100644
--- a/engines/wintermute/ad/ad_game.cpp
+++ b/engines/wintermute/ad/ad_game.cpp
@@ -50,6 +50,7 @@
 #include "engines/wintermute/base/base_viewport.h"
 #include "engines/wintermute/base/particles/part_emitter.h"
 #include "engines/wintermute/base/saveload.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/scriptables/script_engine.h"
 #include "engines/wintermute/base/scriptables/script.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
diff --git a/engines/wintermute/ad/ad_inventory_box.cpp b/engines/wintermute/ad/ad_inventory_box.cpp
index 16b8e01..7ae8ff8 100644
--- a/engines/wintermute/ad/ad_inventory_box.cpp
+++ b/engines/wintermute/ad/ad_inventory_box.cpp
@@ -35,6 +35,7 @@
 #include "engines/wintermute/base/base_file_manager.h"
 #include "engines/wintermute/base/base_viewport.h"
 #include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/ui/ui_button.h"
 #include "engines/wintermute/ui/ui_window.h"
 #include "engines/wintermute/platform_osystem.h"
diff --git a/engines/wintermute/ad/ad_object.cpp b/engines/wintermute/ad/ad_object.cpp
index 6c77917..7364d04 100644
--- a/engines/wintermute/ad/ad_object.cpp
+++ b/engines/wintermute/ad/ad_object.cpp
@@ -42,6 +42,7 @@
 #include "engines/wintermute/base/base_sub_frame.h"
 #include "engines/wintermute/base/font/base_font.h"
 #include "engines/wintermute/base/font/base_font_storage.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/base_sprite.h"
 #include "engines/wintermute/base/base_string_table.h"
 #include "engines/wintermute/base/scriptables/script_engine.h"
diff --git a/engines/wintermute/ad/ad_response_box.cpp b/engines/wintermute/ad/ad_response_box.cpp
index a27f1ca..c89b4ed 100644
--- a/engines/wintermute/ad/ad_response_box.cpp
+++ b/engines/wintermute/ad/ad_response_box.cpp
@@ -36,6 +36,7 @@
 #include "engines/wintermute/base/font/base_font_storage.h"
 #include "engines/wintermute/base/font/base_font.h"
 #include "engines/wintermute/ad/ad_response.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/scriptables/script.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
 #include "engines/wintermute/base/base_sprite.h"
diff --git a/engines/wintermute/ad/ad_scene.cpp b/engines/wintermute/ad/ad_scene.cpp
index e47acc6..8c4bff0 100644
--- a/engines/wintermute/ad/ad_scene.cpp
+++ b/engines/wintermute/ad/ad_scene.cpp
@@ -52,6 +52,7 @@
 #include "engines/wintermute/base/base_scriptable.h"
 #include "engines/wintermute/base/base_sprite.h"
 #include "engines/wintermute/base/base_viewport.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
 #include "engines/wintermute/base/scriptables/script_value.h"
 #include "engines/wintermute/base/scriptables/script.h"
diff --git a/engines/wintermute/ad/ad_sentence.cpp b/engines/wintermute/ad/ad_sentence.cpp
index 1f09d3a..cb88fcd 100644
--- a/engines/wintermute/ad/ad_sentence.cpp
+++ b/engines/wintermute/ad/ad_sentence.cpp
@@ -35,6 +35,7 @@
 #include "engines/wintermute/base/sound/base_sound.h"
 #include "engines/wintermute/ad/ad_scene.h"
 #include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/base_sprite.h"
 #include "engines/wintermute/base/base_file_manager.h"
 
diff --git a/engines/wintermute/base/base_active_rect.cpp b/engines/wintermute/base/base_active_rect.cpp
index d754cf0..4addf15 100644
--- a/engines/wintermute/base/base_active_rect.cpp
+++ b/engines/wintermute/base/base_active_rect.cpp
@@ -29,6 +29,7 @@
 #include "engines/wintermute/base/base_active_rect.h"
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/base/base_region.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/platform_osystem.h"
 
 namespace Wintermute {
diff --git a/engines/wintermute/base/base_fader.cpp b/engines/wintermute/base/base_fader.cpp
index 08e6f68..985718f 100644
--- a/engines/wintermute/base/base_fader.cpp
+++ b/engines/wintermute/base/base_fader.cpp
@@ -28,6 +28,7 @@
 
 #include "engines/wintermute/base/base_fader.h"
 #include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "common/util.h"
 
 namespace Wintermute {
diff --git a/engines/wintermute/base/base_game.h b/engines/wintermute/base/base_game.h
index 93cbc45..8c337e8 100644
--- a/engines/wintermute/base/base_game.h
+++ b/engines/wintermute/base/base_game.h
@@ -29,7 +29,6 @@
 #ifndef WINTERMUTE_BASE_GAME_H
 #define WINTERMUTE_BASE_GAME_H
 
-#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/base_object.h"
 #include "engines/wintermute/persistent.h"
 #include "engines/wintermute/coll_templ.h"
diff --git a/engines/wintermute/base/base_save_thumb_helper.cpp b/engines/wintermute/base/base_save_thumb_helper.cpp
index 186e123..b4205c2 100644
--- a/engines/wintermute/base/base_save_thumb_helper.cpp
+++ b/engines/wintermute/base/base_save_thumb_helper.cpp
@@ -28,6 +28,7 @@
 
 #include "engines/wintermute/base/base_save_thumb_helper.h"
 #include "engines/wintermute/base/gfx/base_image.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/base_game.h"
 
 namespace Wintermute {
diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp
index 6a9246e..2ff12e8 100644
--- a/engines/wintermute/base/base_sub_frame.cpp
+++ b/engines/wintermute/base/base_sub_frame.cpp
@@ -34,6 +34,7 @@
 #include "engines/wintermute/base/base_surface_storage.h"
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/platform_osystem.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/scriptables/script_value.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
 
diff --git a/engines/wintermute/base/base_surface_storage.cpp b/engines/wintermute/base/base_surface_storage.cpp
index 1dcebb0..4e795ca 100644
--- a/engines/wintermute/base/base_surface_storage.cpp
+++ b/engines/wintermute/base/base_surface_storage.cpp
@@ -28,6 +28,7 @@
 
 #include "engines/wintermute/base/base_surface_storage.h"
 #include "engines/wintermute/base/gfx/base_surface.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/base/base_file_manager.h"
 #include "engines/wintermute/platform_osystem.h"
diff --git a/engines/wintermute/base/base_transition_manager.cpp b/engines/wintermute/base/base_transition_manager.cpp
index 5c28f36..7785f3d 100644
--- a/engines/wintermute/base/base_transition_manager.cpp
+++ b/engines/wintermute/base/base_transition_manager.cpp
@@ -28,6 +28,7 @@
 
 #include "engines/wintermute/base/base_transition_manager.h"
 #include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 
 namespace Wintermute {
 
diff --git a/engines/wintermute/base/base_viewport.cpp b/engines/wintermute/base/base_viewport.cpp
index 3b003e1..7ec9954 100644
--- a/engines/wintermute/base/base_viewport.cpp
+++ b/engines/wintermute/base/base_viewport.cpp
@@ -29,6 +29,7 @@
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/platform_osystem.h"
 #include "engines/wintermute/base/base_viewport.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 
 namespace Wintermute {
 
diff --git a/engines/wintermute/base/font/base_font_bitmap.cpp b/engines/wintermute/base/font/base_font_bitmap.cpp
index fced08c..55f46c4 100644
--- a/engines/wintermute/base/font/base_font_bitmap.cpp
+++ b/engines/wintermute/base/font/base_font_bitmap.cpp
@@ -31,6 +31,7 @@
 #include "engines/wintermute/base/base_parser.h"
 #include "engines/wintermute/base/base_frame.h"
 #include "engines/wintermute/base/gfx/base_surface.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/base/base_sub_frame.h"
 #include "engines/wintermute/base/base_frame.h"
diff --git a/engines/wintermute/base/particles/part_emitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp
index 3655b89..4e3fc22 100644
--- a/engines/wintermute/base/particles/part_emitter.cpp
+++ b/engines/wintermute/base/particles/part_emitter.cpp
@@ -35,6 +35,7 @@
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/base/base_region.h"
 #include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/utils/utils.h"
 #include "engines/wintermute/platform_osystem.h"
 #include "common/str.h"
diff --git a/engines/wintermute/base/saveload.cpp b/engines/wintermute/base/saveload.cpp
index 06e9fd2..0ca68c7 100644
--- a/engines/wintermute/base/saveload.cpp
+++ b/engines/wintermute/base/saveload.cpp
@@ -35,6 +35,7 @@
 #include "engines/wintermute/base/base_region.h"
 #include "engines/wintermute/base/base_sub_frame.h"
 #include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/sound/base_sound.h"
 #include "engines/wintermute/base/scriptables/script.h"
 #include "common/savefile.h"
diff --git a/engines/wintermute/base/sound/base_sound_manager.cpp b/engines/wintermute/base/sound/base_sound_manager.cpp
index f7788cd..4417931 100644
--- a/engines/wintermute/base/sound/base_sound_manager.cpp
+++ b/engines/wintermute/base/sound/base_sound_manager.cpp
@@ -32,6 +32,7 @@
 #include "engines/wintermute/utils/string_util.h"
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/sound/base_sound_buffer.h"
 #include "engines/wintermute/wintermute.h"
 #include "common/config-manager.h"
diff --git a/engines/wintermute/system/sys_class_registry.cpp b/engines/wintermute/system/sys_class_registry.cpp
index 5e3b968..7c1911c 100644
--- a/engines/wintermute/system/sys_class_registry.cpp
+++ b/engines/wintermute/system/sys_class_registry.cpp
@@ -29,6 +29,7 @@
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/platform_osystem.h"
 #include "engines/wintermute/base/base_engine.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/system/sys_instance.h"
 #include "engines/wintermute/system/sys_class_registry.h"
 #include "engines/wintermute/system/sys_class.h"
diff --git a/engines/wintermute/ui/ui_button.cpp b/engines/wintermute/ui/ui_button.cpp
index f2ac5b2..d4acd30 100644
--- a/engines/wintermute/ui/ui_button.cpp
+++ b/engines/wintermute/ui/ui_button.cpp
@@ -37,6 +37,7 @@
 #include "engines/wintermute/base/base_string_table.h"
 #include "engines/wintermute/base/base_sprite.h"
 #include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/scriptables/script_value.h"
 #include "engines/wintermute/base/scriptables/script.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
diff --git a/engines/wintermute/ui/ui_edit.cpp b/engines/wintermute/ui/ui_edit.cpp
index 94d1125..1352a0d 100644
--- a/engines/wintermute/ui/ui_edit.cpp
+++ b/engines/wintermute/ui/ui_edit.cpp
@@ -40,6 +40,7 @@
 #include "engines/wintermute/base/base_sprite.h"
 #include "engines/wintermute/base/base_string_table.h"
 #include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/scriptables/script_value.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
 #include "engines/wintermute/base/scriptables/script.h"
diff --git a/engines/wintermute/ui/ui_object.cpp b/engines/wintermute/ui/ui_object.cpp
index 85e381c..7725612 100644
--- a/engines/wintermute/ui/ui_object.cpp
+++ b/engines/wintermute/ui/ui_object.cpp
@@ -32,6 +32,7 @@
 #include "engines/wintermute/ui/ui_tiled_image.h"
 #include "engines/wintermute/ui/ui_window.h"
 #include "engines/wintermute/platform_osystem.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/scriptables/script_value.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
 #include "engines/wintermute/base/font/base_font_storage.h"
diff --git a/engines/wintermute/ui/ui_tiled_image.cpp b/engines/wintermute/ui/ui_tiled_image.cpp
index cec23cf..472f4a8 100644
--- a/engines/wintermute/ui/ui_tiled_image.cpp
+++ b/engines/wintermute/ui/ui_tiled_image.cpp
@@ -33,6 +33,7 @@
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/base/base_sub_frame.h"
 #include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/platform_osystem.h"
 
 namespace Wintermute {
diff --git a/engines/wintermute/ui/ui_window.cpp b/engines/wintermute/ui/ui_window.cpp
index 65af621..1f652bf 100644
--- a/engines/wintermute/ui/ui_window.cpp
+++ b/engines/wintermute/ui/ui_window.cpp
@@ -41,6 +41,7 @@
 #include "engines/wintermute/base/font/base_font_storage.h"
 #include "engines/wintermute/base/font/base_font.h"
 #include "engines/wintermute/base/base_string_table.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/scriptables/script.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
 #include "engines/wintermute/base/base_sprite.h"
diff --git a/engines/wintermute/video/video_theora_player.cpp b/engines/wintermute/video/video_theora_player.cpp
index 0d23a04..d4fb6ce 100644
--- a/engines/wintermute/video/video_theora_player.cpp
+++ b/engines/wintermute/video/video_theora_player.cpp
@@ -32,6 +32,7 @@
 #include "engines/wintermute/base/base_file_manager.h"
 #include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h"
 #include "engines/wintermute/base/gfx/base_image.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/sound/base_sound_manager.h"
 #include "engines/wintermute/utils/utils.h"
 #include "engines/wintermute/platform_osystem.h"
diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp
index 9ada072..c9726e1 100644
--- a/engines/wintermute/wintermute.cpp
+++ b/engines/wintermute/wintermute.cpp
@@ -39,6 +39,7 @@
 
 #include "engines/wintermute/base/sound/base_sound_manager.h"
 #include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/scriptables/script_engine.h"
 
 namespace Wintermute {


Commit: ef021656b8a73165711c3cf02bf24f72ce32645c
    https://github.com/scummvm/scummvm/commit/ef021656b8a73165711c3cf02bf24f72ce32645c
Author: Einar Johan Trøan Sømåen (einarjohants at gmail.com)
Date: 2012-09-10T18:03:17-07:00

Commit Message:
WINTERMUTE: Alphabetize the includes in Ad/

Changed paths:
    engines/wintermute/ad/ad_entity.cpp
    engines/wintermute/ad/ad_item.cpp
    engines/wintermute/ad/ad_layer.cpp
    engines/wintermute/ad/ad_object.cpp
    engines/wintermute/ad/ad_region.cpp
    engines/wintermute/ad/ad_response.cpp
    engines/wintermute/ad/ad_response_box.cpp
    engines/wintermute/ad/ad_rot_level.cpp
    engines/wintermute/ad/ad_scale_level.cpp
    engines/wintermute/ad/ad_scene_state.cpp
    engines/wintermute/ad/ad_sentence.cpp
    engines/wintermute/ad/ad_sprite_set.cpp
    engines/wintermute/ad/ad_talk_def.cpp
    engines/wintermute/ad/ad_talk_holder.cpp
    engines/wintermute/ad/ad_talk_node.cpp
    engines/wintermute/ad/ad_waypoint_group.cpp



diff --git a/engines/wintermute/ad/ad_entity.cpp b/engines/wintermute/ad/ad_entity.cpp
index ad1d25f..00dbc0f 100644
--- a/engines/wintermute/ad/ad_entity.cpp
+++ b/engines/wintermute/ad/ad_entity.cpp
@@ -28,29 +28,29 @@
 
 
 #include "engines/wintermute/ad/ad_entity.h"
-#include "engines/wintermute/base/base_parser.h"
-#include "engines/wintermute/base/base_dynamic_buffer.h"
-#include "engines/wintermute/base/base_active_rect.h"
-#include "engines/wintermute/base/base_surface_storage.h"
-#include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/ad/ad_game.h"
 #include "engines/wintermute/ad/ad_scene.h"
-#include "engines/wintermute/base/sound/base_sound.h"
 #include "engines/wintermute/ad/ad_waypoint_group.h"
-#include "engines/wintermute/base/font/base_font_storage.h"
-#include "engines/wintermute/base/font/base_font.h"
 #include "engines/wintermute/ad/ad_sentence.h"
+#include "engines/wintermute/base/base_active_rect.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_parser.h"
 #include "engines/wintermute/base/base_region.h"
 #include "engines/wintermute/base/base_sprite.h"
-#include "engines/wintermute/base/base_file_manager.h"
-#include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/utils/utils.h"
+#include "engines/wintermute/base/base_surface_storage.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
+#include "engines/wintermute/base/font/base_font.h"
 #include "engines/wintermute/base/gfx/base_renderer.h"
+#include "engines/wintermute/base/particles/part_emitter.h"
 #include "engines/wintermute/base/scriptables/script_value.h"
 #include "engines/wintermute/base/scriptables/script.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
+#include "engines/wintermute/base/sound/base_sound.h"
 #include "engines/wintermute/video/video_theora_player.h"
-#include "engines/wintermute/base/particles/part_emitter.h"
+#include "engines/wintermute/utils/utils.h"
+#include "engines/wintermute/platform_osystem.h"
 #include "common/str.h"
 
 namespace Wintermute {
diff --git a/engines/wintermute/ad/ad_item.cpp b/engines/wintermute/ad/ad_item.cpp
index afd8139..bad7223 100644
--- a/engines/wintermute/ad/ad_item.cpp
+++ b/engines/wintermute/ad/ad_item.cpp
@@ -36,11 +36,11 @@
 #include "engines/wintermute/base/base_parser.h"
 #include "engines/wintermute/base/sound/base_sound.h"
 #include "engines/wintermute/base/base_sprite.h"
-#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/platform_osystem.h"
 #include "engines/wintermute/base/scriptables/script.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
 #include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/utils/utils.h"
+#include "engines/wintermute/platform_osystem.h"
 #include "common/str.h"
 
 namespace Wintermute {
diff --git a/engines/wintermute/ad/ad_layer.cpp b/engines/wintermute/ad/ad_layer.cpp
index 46b75b8..bc64b21 100644
--- a/engines/wintermute/ad/ad_layer.cpp
+++ b/engines/wintermute/ad/ad_layer.cpp
@@ -29,12 +29,12 @@
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/ad/ad_layer.h"
 #include "engines/wintermute/ad/ad_scene_node.h"
-#include "engines/wintermute/base/base_parser.h"
 #include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/base_parser.h"
 #include "engines/wintermute/base/scriptables/script_value.h"
 #include "engines/wintermute/base/scriptables/script.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
-#include "engines/wintermute/base/base_file_manager.h"
 #include "engines/wintermute/platform_osystem.h"
 #include "common/str.h"
 
diff --git a/engines/wintermute/ad/ad_object.cpp b/engines/wintermute/ad/ad_object.cpp
index 7364d04..013ce49 100644
--- a/engines/wintermute/ad/ad_object.cpp
+++ b/engines/wintermute/ad/ad_object.cpp
@@ -37,19 +37,19 @@
 #include "engines/wintermute/ad/ad_waypoint_group.h"
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/base/base_frame.h"
-#include "engines/wintermute/base/sound/base_sound.h"
-#include "engines/wintermute/base/base_surface_storage.h"
+#include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/base_string_table.h"
 #include "engines/wintermute/base/base_sub_frame.h"
+#include "engines/wintermute/base/base_surface_storage.h"
 #include "engines/wintermute/base/font/base_font.h"
 #include "engines/wintermute/base/font/base_font_storage.h"
 #include "engines/wintermute/base/gfx/base_renderer.h"
-#include "engines/wintermute/base/base_sprite.h"
-#include "engines/wintermute/base/base_string_table.h"
+#include "engines/wintermute/base/particles/part_emitter.h"
 #include "engines/wintermute/base/scriptables/script_engine.h"
 #include "engines/wintermute/base/scriptables/script.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
 #include "engines/wintermute/base/scriptables/script_value.h"
-#include "engines/wintermute/base/particles/part_emitter.h"
+#include "engines/wintermute/base/sound/base_sound.h"
 #include "common/str.h"
 #include "common/util.h"
 
diff --git a/engines/wintermute/ad/ad_region.cpp b/engines/wintermute/ad/ad_region.cpp
index 88bd820..2b90b47 100644
--- a/engines/wintermute/ad/ad_region.cpp
+++ b/engines/wintermute/ad/ad_region.cpp
@@ -27,12 +27,12 @@
  */
 
 #include "engines/wintermute/ad/ad_region.h"
-#include "engines/wintermute/base/base_parser.h"
 #include "engines/wintermute/base/base_dynamic_buffer.h"
-#include "engines/wintermute/base/scriptables/script_value.h"
-#include "engines/wintermute/base/scriptables/script.h"
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/scriptables/script.h"
 
 namespace Wintermute {
 
diff --git a/engines/wintermute/ad/ad_response.cpp b/engines/wintermute/ad/ad_response.cpp
index 37f4611..a2225f2 100644
--- a/engines/wintermute/ad/ad_response.cpp
+++ b/engines/wintermute/ad/ad_response.cpp
@@ -28,8 +28,8 @@
 
 #include "engines/wintermute/ad/ad_response.h"
 #include "engines/wintermute/base/base_game.h"
-#include "engines/wintermute/base/font/base_font_storage.h"
 #include "engines/wintermute/base/base_sprite.h"
+#include "engines/wintermute/base/font/base_font_storage.h"
 #include "engines/wintermute/utils/utils.h"
 
 namespace Wintermute {
diff --git a/engines/wintermute/ad/ad_response_box.cpp b/engines/wintermute/ad/ad_response_box.cpp
index c89b4ed..fb31aa0 100644
--- a/engines/wintermute/ad/ad_response_box.cpp
+++ b/engines/wintermute/ad/ad_response_box.cpp
@@ -27,20 +27,20 @@
  */
 
 #include "engines/wintermute/ad/ad_game.h"
+#include "engines/wintermute/ad/ad_response.h"
 #include "engines/wintermute/ad/ad_response_box.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_file_manager.h"
 #include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_sprite.h"
 #include "engines/wintermute/base/base_surface_storage.h"
-#include "engines/wintermute/ui/ui_button.h"
-#include "engines/wintermute/ui/ui_window.h"
-#include "engines/wintermute/base/base_dynamic_buffer.h"
 #include "engines/wintermute/base/font/base_font_storage.h"
 #include "engines/wintermute/base/font/base_font.h"
-#include "engines/wintermute/ad/ad_response.h"
 #include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/scriptables/script.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
-#include "engines/wintermute/base/base_sprite.h"
-#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/ui/ui_button.h"
+#include "engines/wintermute/ui/ui_window.h"
 #include "engines/wintermute/utils/utils.h"
 #include "engines/wintermute/platform_osystem.h"
 #include "engines/wintermute/wintermute.h"
diff --git a/engines/wintermute/ad/ad_rot_level.cpp b/engines/wintermute/ad/ad_rot_level.cpp
index ca7ed69..fb9a4a4 100644
--- a/engines/wintermute/ad/ad_rot_level.cpp
+++ b/engines/wintermute/ad/ad_rot_level.cpp
@@ -27,11 +27,11 @@
  */
 
 #include "engines/wintermute/ad/ad_rot_level.h"
-#include "engines/wintermute/base/base_parser.h"
 #include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_file_manager.h"
 #include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_parser.h"
 #include "engines/wintermute/base/base_sprite.h"
-#include "engines/wintermute/base/base_file_manager.h"
 
 namespace Wintermute {
 
diff --git a/engines/wintermute/ad/ad_scale_level.cpp b/engines/wintermute/ad/ad_scale_level.cpp
index 8b68cc5..4e9293d 100644
--- a/engines/wintermute/ad/ad_scale_level.cpp
+++ b/engines/wintermute/ad/ad_scale_level.cpp
@@ -28,9 +28,9 @@
 
 #include "engines/wintermute/ad/ad_scale_level.h"
 #include "engines/wintermute/base/base_parser.h"
-#include "engines/wintermute/base/base_dynamic_buffer.h"
-#include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
 
 namespace Wintermute {
 
diff --git a/engines/wintermute/ad/ad_scene_state.cpp b/engines/wintermute/ad/ad_scene_state.cpp
index c09e6a2..6b34f1a 100644
--- a/engines/wintermute/ad/ad_scene_state.cpp
+++ b/engines/wintermute/ad/ad_scene_state.cpp
@@ -26,9 +26,9 @@
  * Copyright (c) 2011 Jan Nedoma
  */
 
-#include "engines/wintermute/persistent.h"
 #include "engines/wintermute/ad/ad_scene_state.h"
 #include "engines/wintermute/ad/ad_node_state.h"
+#include "engines/wintermute/persistent.h"
 #include "engines/wintermute/platform_osystem.h"
 #include "common/str.h"
 
diff --git a/engines/wintermute/ad/ad_sentence.cpp b/engines/wintermute/ad/ad_sentence.cpp
index cb88fcd..cfe4191 100644
--- a/engines/wintermute/ad/ad_sentence.cpp
+++ b/engines/wintermute/ad/ad_sentence.cpp
@@ -26,18 +26,18 @@
  * Copyright (c) 2011 Jan Nedoma
  */
 
+#include "engines/wintermute/ad/ad_game.h"
+#include "engines/wintermute/ad/ad_scene.h"
 #include "engines/wintermute/ad/ad_sentence.h"
 #include "engines/wintermute/ad/ad_talk_def.h"
 #include "engines/wintermute/ad/ad_talk_node.h"
-#include "engines/wintermute/ad/ad_game.h"
 #include "engines/wintermute/utils/path_util.h"
 #include "engines/wintermute/base/base_game.h"
-#include "engines/wintermute/base/sound/base_sound.h"
-#include "engines/wintermute/ad/ad_scene.h"
-#include "engines/wintermute/base/font/base_font.h"
-#include "engines/wintermute/base/gfx/base_renderer.h"
 #include "engines/wintermute/base/base_sprite.h"
 #include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/font/base_font.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
+#include "engines/wintermute/base/sound/base_sound.h"
 
 namespace Wintermute {
 
diff --git a/engines/wintermute/ad/ad_sprite_set.cpp b/engines/wintermute/ad/ad_sprite_set.cpp
index c8cdec0..345b483 100644
--- a/engines/wintermute/ad/ad_sprite_set.cpp
+++ b/engines/wintermute/ad/ad_sprite_set.cpp
@@ -27,10 +27,10 @@
  */
 
 #include "engines/wintermute/ad/ad_sprite_set.h"
-#include "engines/wintermute/base/base_parser.h"
 #include "engines/wintermute/base/base_dynamic_buffer.h"
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/base_parser.h"
 #include "engines/wintermute/base/base_sprite.h"
 
 namespace Wintermute {
diff --git a/engines/wintermute/ad/ad_talk_def.cpp b/engines/wintermute/ad/ad_talk_def.cpp
index 8cb4895..a85cd7f 100644
--- a/engines/wintermute/ad/ad_talk_def.cpp
+++ b/engines/wintermute/ad/ad_talk_def.cpp
@@ -26,13 +26,13 @@
  * Copyright (c) 2011 Jan Nedoma
  */
 
+#include "engines/wintermute/ad/ad_sprite_set.h"
 #include "engines/wintermute/ad/ad_talk_def.h"
 #include "engines/wintermute/ad/ad_talk_node.h"
 #include "engines/wintermute/base/base_parser.h"
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/base/base_dynamic_buffer.h"
 #include "engines/wintermute/base/base_sprite.h"
-#include "engines/wintermute/ad/ad_sprite_set.h"
 #include "engines/wintermute/base/base_file_manager.h"
 #include "engines/wintermute/utils/utils.h"
 
diff --git a/engines/wintermute/ad/ad_talk_holder.cpp b/engines/wintermute/ad/ad_talk_holder.cpp
index 1e4ec26..1422d86 100644
--- a/engines/wintermute/ad/ad_talk_holder.cpp
+++ b/engines/wintermute/ad/ad_talk_holder.cpp
@@ -28,13 +28,13 @@
 
 #include "engines/wintermute/ad/ad_talk_holder.h"
 #include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/base_engine.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_sprite.h"
 #include "engines/wintermute/base/scriptables/script_value.h"
 #include "engines/wintermute/base/scriptables/script.h"
 #include "engines/wintermute/base/scriptables/script_stack.h"
-#include "engines/wintermute/base/base_game.h"
-#include "engines/wintermute/base/base_sprite.h"
 #include "engines/wintermute/platform_osystem.h"
-#include "engines/wintermute/base/base_engine.h"
 #include "common/str.h"
 
 namespace Wintermute {
diff --git a/engines/wintermute/ad/ad_talk_node.cpp b/engines/wintermute/ad/ad_talk_node.cpp
index b43a2b2..b1bcf68 100644
--- a/engines/wintermute/ad/ad_talk_node.cpp
+++ b/engines/wintermute/ad/ad_talk_node.cpp
@@ -26,12 +26,12 @@
  * Copyright (c) 2011 Jan Nedoma
  */
 
+#include "engines/wintermute/ad/ad_sprite_set.h"
 #include "engines/wintermute/ad/ad_talk_node.h"
 #include "engines/wintermute/base/base_parser.h"
 #include "engines/wintermute/base/base_dynamic_buffer.h"
 #include "engines/wintermute/base/base_game.h"
 #include "engines/wintermute/base/base_sprite.h"
-#include "engines/wintermute/ad/ad_sprite_set.h"
 #include "engines/wintermute/utils/utils.h"
 namespace Wintermute {
 
diff --git a/engines/wintermute/ad/ad_waypoint_group.cpp b/engines/wintermute/ad/ad_waypoint_group.cpp
index 984ed75..f80fa7e 100644
--- a/engines/wintermute/ad/ad_waypoint_group.cpp
+++ b/engines/wintermute/ad/ad_waypoint_group.cpp
@@ -27,12 +27,12 @@
  */
 
 #include "engines/wintermute/ad/ad_waypoint_group.h"
-#include "engines/wintermute/base/base_parser.h"
 #include "engines/wintermute/base/base_dynamic_buffer.h"
-#include "engines/wintermute/base/scriptables/script_value.h"
 #include "engines/wintermute/base/base_game.h"
-#include "engines/wintermute/base/base_region.h"
 #include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_region.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
 #include <limits.h>
 
 namespace Wintermute {






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