[Scummvm-cvs-logs] scummvm master -> 89bf72ff5d608b86c6efc413baedff7618f4b44e

Strangerke Strangerke at scummvm.org
Fri Apr 5 08:18:24 CEST 2013


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
89bf72ff5d HOPKINS: JANITORIAL: Remove trailing spaces and tabs


Commit: 89bf72ff5d608b86c6efc413baedff7618f4b44e
    https://github.com/scummvm/scummvm/commit/89bf72ff5d608b86c6efc413baedff7618f4b44e
Author: Strangerke (strangerke at scummvm.org)
Date: 2013-04-04T23:17:26-07:00

Commit Message:
HOPKINS: JANITORIAL: Remove trailing spaces and tabs

Changed paths:
    engines/hopkins/anim.cpp
    engines/hopkins/anim.h
    engines/hopkins/computer.cpp
    engines/hopkins/dialogs.cpp
    engines/hopkins/events.cpp
    engines/hopkins/files.h
    engines/hopkins/font.cpp
    engines/hopkins/globals.h
    engines/hopkins/graphics.cpp
    engines/hopkins/graphics.h
    engines/hopkins/hopkins.cpp
    engines/hopkins/lines.cpp
    engines/hopkins/objects.cpp
    engines/hopkins/objects.h
    engines/hopkins/script.cpp
    engines/hopkins/sound.cpp
    engines/hopkins/talk.cpp



diff --git a/engines/hopkins/anim.cpp b/engines/hopkins/anim.cpp
index 24b4c4e..09e392d 100644
--- a/engines/hopkins/anim.cpp
+++ b/engines/hopkins/anim.cpp
@@ -467,7 +467,7 @@ int AnimationManager::loadSpriteBank(int idx, const Common::String &filename) {
 		Bank[idx]._loadedFl = false;
 		result = -1;
 	}
-	
+
 	Bank[idx]._data = fileDataPtr;
 
 	int objectDataIdx = 0;
diff --git a/engines/hopkins/anim.h b/engines/hopkins/anim.h
index 6becd54..22f7256 100644
--- a/engines/hopkins/anim.h
+++ b/engines/hopkins/anim.h
@@ -68,7 +68,7 @@ public:
 	void playAnim2(const Common::String &filename, uint32 rate1, uint32 rate2, uint32 rate3);
 	void playSequence(const Common::String &file, uint32 rate1, uint32 rate2, uint32 rate3, bool skipEscFl, bool skipSeqFl, bool noColFl = false);
 	void playSequence2(const Common::String &file, uint32 rate1, uint32 rate2, uint32 rate3, bool skipSeqFl = false);
-	
+
 	void setClearAnimFlag()   { _clearAnimationFl = true; }
 	void unsetClearAnimFlag() { _clearAnimationFl = false; }
 };
diff --git a/engines/hopkins/computer.cpp b/engines/hopkins/computer.cpp
index 09ce508..86ad87e 100644
--- a/engines/hopkins/computer.cpp
+++ b/engines/hopkins/computer.cpp
@@ -289,7 +289,7 @@ void ComputerManager::showComputer(ComputerEnum mode) {
 	_vm->_graphicsManager->resetDirtyRects();
 }
 
-static const char _englishText[] = 
+static const char _englishText[] =
 "% ****** FBI COMPUTER NUMBER 4985 ****** J.HOPKINS COMPUTER ******\n"
 "% ****** FBI COMPUTER NUMBER 4998 ****** S.COLLINS COMPUTER ******\n"
 "% ****** FBI COMPUTER NUMBER 4997 ****** ACCES FREE COMPUTER ******\n"
@@ -308,7 +308,7 @@ static const char _englishText[] =
 "% 6) SCIENTIST KIDNAPPED (next).\n"
 "%% fin\n";
 
-static const char _frenchText[] =  
+static const char _frenchText[] =
 "% ****** FBI COMPUTER NUMBER 4985 ****** J.HOPKINS COMPUTER ******\n"
 "% ****** FBI COMPUTER NUMBER 4998 ****** S.COLLINS COMPUTER ******\n"
 "% ****** FBI COMPUTER NUMBER 4997 ****** ACCES FREE COMPUTER ******\n"
@@ -328,7 +328,7 @@ static const char _frenchText[] =
 "% 6) DISPARITIONS (suite).\n"
 "%% fin\n";
 
-static const char _spanishText[] =  
+static const char _spanishText[] =
 "% **** ORDENADOR DEL FBI NUMERO 4985 **** ORDENADOR J.HOPKINS *****\n"
 "% **** ORDENADOR DEL FBI NUMERO 4998 **** ORDENADOR S.COLLINS *****\n"
 "% *** ORDENADOR DEL FBI NUMERO 4997 *** ORDENADOR DE ACCESO LIBRE ***\n"
@@ -651,7 +651,7 @@ void ComputerManager::newLevel() {
 	_padPositionX = 150;
 	_vm->_objectsManager->animateSprite(0);
 	_vm->_objectsManager->animateSprite(1);
- 
+
 	_vm->_eventsManager->mouseOn();
 	_vm->_soundManager->playSample(3, 5);
 }
diff --git a/engines/hopkins/dialogs.cpp b/engines/hopkins/dialogs.cpp
index caffed6..a162c87 100644
--- a/engines/hopkins/dialogs.cpp
+++ b/engines/hopkins/dialogs.cpp
@@ -259,7 +259,7 @@ void DialogsManager::showOptionsDialog() {
 			//if (mousePos.x >= _vm->_graphicsManager->ofscroll + 348 && mousePos.y > 248 && mousePos.x <= _vm->_graphicsManager->ofscroll + 394 && mousePos.y <= 273)
 			//	_vm->_globals->_speed = 2;
 
-			if (   mousePos.x < scrollOffset + 165 || mousePos.x > scrollOffset + 496 
+			if (   mousePos.x < scrollOffset + 165 || mousePos.x > scrollOffset + 496
 				|| mousePos.y < 107 || mousePos.y > 318)
 				doneFlag = true;
 		}
diff --git a/engines/hopkins/events.cpp b/engines/hopkins/events.cpp
index 21578b0..2fd0054 100644
--- a/engines/hopkins/events.cpp
+++ b/engines/hopkins/events.cpp
@@ -464,7 +464,7 @@ void EventsManager::refreshScreenAndEvents() {
 			_vm->_graphicsManager->lockScreen();
 			_vm->_graphicsManager->m_scroll16(_vm->_graphicsManager->_frontBuffer, _vm->_graphicsManager->_scrollPosX, 20, SCREEN_WIDTH, 440, 0, 20);
 			_vm->_graphicsManager->unlockScreen();
-			
+
 			_vm->_graphicsManager->resetRefreshRects();
 			_vm->_graphicsManager->addRefreshRect(0, 20, SCREEN_WIDTH, SCREEN_HEIGHT - 20);
 
diff --git a/engines/hopkins/files.h b/engines/hopkins/files.h
index 307c2f8..5e5eaa7 100644
--- a/engines/hopkins/files.h
+++ b/engines/hopkins/files.h
@@ -33,7 +33,7 @@ namespace Hopkins {
 class HopkinsEngine;
 
 // RES_ANI = 4 has been removed because it's not used
-enum CatMode { RES_INI = 1, RES_REP = 2, RES_LIN = 3, RES_PER = 5, 
+enum CatMode { RES_INI = 1, RES_REP = 2, RES_LIN = 3, RES_PER = 5,
                RES_PIC = 6, RES_SAN = 7, RES_SLI = 8, RES_VOI = 9 };
 
 class FileManager {
diff --git a/engines/hopkins/font.cpp b/engines/hopkins/font.cpp
index 3277ebb..d8abc5e 100644
--- a/engines/hopkins/font.cpp
+++ b/engines/hopkins/font.cpp
@@ -471,9 +471,9 @@ void FontManager::renderTextDisplay(int xp, int yp, const Common::String &msg, i
 					charWidth = _vm->_objectsManager->getWidth(_font, printChar) - 1;
 				else if (curChar == 'm' || curChar == 'w')
 					charWidth = _vm->_objectsManager->getWidth(_font, printChar);
-				else 
+				else
 					charWidth = 6;
-			} else 
+			} else
 				charWidth = _vm->_objectsManager->getWidth(_font, printChar);
 
 			int charStartPosX = charEndPosX;
diff --git a/engines/hopkins/globals.h b/engines/hopkins/globals.h
index 62cc5bb..f86a810 100644
--- a/engines/hopkins/globals.h
+++ b/engines/hopkins/globals.h
@@ -105,7 +105,7 @@ enum SauvegardeOffset {
 	, svField401 = 401
 };
 
-// As Script engine directly access savegame fields, 
+// As Script engine directly access savegame fields,
 // refactoring it in separated fields properly named is impossible
 struct Savegame {
 	byte _data[2050];
@@ -130,7 +130,7 @@ enum Language { LANG_EN = 0, LANG_FR = 1, LANG_SP = 2};
 enum PlayerCharacter { CHARACTER_HOPKINS = 0, CHARACTER_HOPKINS_CLONE = 1, CHARACTER_SAMANTHA = 2 };
 
 enum Directions {
-	DIR_NONE = -1, 
+	DIR_NONE = -1,
 	DIR_UP = 1,
 	DIR_UP_RIGHT = 2,
 	DIR_RIGHT = 3,
diff --git a/engines/hopkins/graphics.cpp b/engines/hopkins/graphics.cpp
index 59adc0e..019d5a5 100644
--- a/engines/hopkins/graphics.cpp
+++ b/engines/hopkins/graphics.cpp
@@ -78,7 +78,7 @@ GraphicsManager::GraphicsManager(HopkinsEngine *vm) {
 	Common::fill(&_colorTable[0], &_colorTable[PALETTE_EXT_BLOCK_SIZE], 0);
 	Common::fill(&_palette[0], &_palette[PALETTE_EXT_BLOCK_SIZE], 0);
 	Common::fill(&_oldPalette[0], &_oldPalette[PALETTE_EXT_BLOCK_SIZE], 0);
-	
+
 	if (_vm->getIsDemo()) {
 		if (_vm->getPlatform() == Common::kPlatformLinux)
 			// CHECKME: Should be false?
@@ -134,7 +134,7 @@ void GraphicsManager::lockScreen() {
 			_videoPtr = _screenBuffer;
 			_screenLineSize = SCREEN_WIDTH * 2;
 		}
-	}		
+	}
 }
 
 /**
@@ -240,7 +240,7 @@ void GraphicsManager::loadScreen(const Common::String &file) {
 		}
 	}
 
-	memcpy(_frontBuffer, _backBuffer, SCREEN_WIDTH * 2 * SCREEN_HEIGHT);	
+	memcpy(_frontBuffer, _backBuffer, SCREEN_WIDTH * 2 * SCREEN_HEIGHT);
 }
 
 void GraphicsManager::initColorTable(int minIndex, int maxIndex, byte *palette) {
@@ -405,7 +405,7 @@ void GraphicsManager::loadPCX320(byte *surface, const Common::String &file, byte
 
 // Clear Palette
 void GraphicsManager::clearPalette() {
-	// As weird as it sounds, this is what the original Linux executable does, 
+	// As weird as it sounds, this is what the original Linux executable does,
 	// and not a full array clear.
 	SD_PIXELS[0] = 0;
 }
@@ -483,7 +483,7 @@ void GraphicsManager::Copy_Vga16(const byte *surface, int xp, int yp, int width,
 	addRefreshRect(destX, destY, destX + width, destY + width);
 }
 
-/** 
+/**
  * Fade in. the step number is determine by parameter.
  */
 void GraphicsManager::fadeIn(const byte *palette, int step, const byte *surface) {
@@ -524,7 +524,7 @@ void GraphicsManager::fadeIn(const byte *palette, int step, const byte *surface)
 	updateScreen();
 }
 
-/** 
+/**
  * Fade out. the step number is determine by parameter.
  */
 void GraphicsManager::fadeOut(const byte *palette, int step, const byte *surface) {
@@ -556,7 +556,7 @@ void GraphicsManager::fadeOut(const byte *palette, int step, const byte *surface
 	updateScreen();
 }
 
-/** 
+/**
  * Short fade in. The step number is 1, the default step number is also set to 1.
  */
 void GraphicsManager::fadeInShort() {
@@ -564,7 +564,7 @@ void GraphicsManager::fadeInShort() {
 	fadeIn(_palette, 1, (const byte *)_frontBuffer);
 }
 
-/** 
+/**
  * Short fade out. The step number is 1, the default step number is also set to 1.
  */
 void GraphicsManager::fadeOutShort() {
@@ -572,7 +572,7 @@ void GraphicsManager::fadeOutShort() {
 	fadeOut(_palette, 1, (const byte *)_frontBuffer);
 }
 
-/** 
+/**
  * Long fade in. The step number is 20, the default step number is also set to 15.
  */
 void GraphicsManager::fadeInLong() {
@@ -580,7 +580,7 @@ void GraphicsManager::fadeInLong() {
 	fadeIn(_palette, 20, (const byte *)_frontBuffer);
 }
 
-/** 
+/**
  * Long fade out. The step number is 20, the default step number is also set to 15.
  */
 void GraphicsManager::fadeOutLong() {
@@ -588,7 +588,7 @@ void GraphicsManager::fadeOutLong() {
 	fadeOut(_palette, 20, (const byte *)_frontBuffer);
 }
 
-/** 
+/**
  * Fade in. The step number used is the default step number.
  */
 void GraphicsManager::fadeInDefaultLength(const byte *surface) {
@@ -596,7 +596,7 @@ void GraphicsManager::fadeInDefaultLength(const byte *surface) {
 	fadeIn(_palette, _fadeDefaultSpeed, surface);
 }
 
-/** 
+/**
  * Fade out. The step number used is the default step number.
  */
 void GraphicsManager::fadeOutDefaultLength(const byte *surface) {
@@ -604,7 +604,7 @@ void GraphicsManager::fadeOutDefaultLength(const byte *surface) {
 	fadeOut(_palette, _fadeDefaultSpeed, surface);
 }
 
-/** 
+/**
  * Fade in used by for the breakout mini-game
  */
 void GraphicsManager::fadeInBreakout() {
@@ -615,7 +615,7 @@ void GraphicsManager::fadeInBreakout() {
 	updateScreen();
 }
 
-/** 
+/**
  * Fade out used by for the breakout mini-game
  */
 void GraphicsManager::fadeOutBreakout() {
@@ -1050,7 +1050,7 @@ void GraphicsManager::addDirtyRect(int x1, int y1, int x2, int y2) {
 	x2 = CLIP(x2, _minX, _maxX);
 	y2 = CLIP(y2, _minY, _maxY);
 
-	if ((x2 > x1) && (y2 > y1))	
+	if ((x2 > x1) && (y2 > y1))
 		addRectToArray(_dirtyRects, Common::Rect(x1, y1, x2, y2));
 }
 
@@ -1070,7 +1070,7 @@ void GraphicsManager::addRectToArray(Common::Array<Common::Rect> &rects, const C
 	uint rectIndex;
 	for (rectIndex = 0; rectIndex < rects.size(); ++rectIndex) {
 		Common::Rect &r = rects[rectIndex];
-		
+
 		if (r.intersects(newRect)) {
 			// Rect either intersects or is completely inside existing one, so extend existing one as necessary
 			r.extend(newRect);
@@ -1108,8 +1108,8 @@ void GraphicsManager::displayDirtyRects() {
 		return;
 
 	lockScreen();
-	
-	// Refresh the entire screen 
+
+	// Refresh the entire screen
 	for (uint idx = 0; idx < _dirtyRects.size(); ++idx) {
 		Common::Rect &r = _dirtyRects[idx];
 		Common::Rect dstRect;
diff --git a/engines/hopkins/graphics.h b/engines/hopkins/graphics.h
index bc8bb19..89504bb 100644
--- a/engines/hopkins/graphics.h
+++ b/engines/hopkins/graphics.h
@@ -108,7 +108,7 @@ public:
 	int _screenLineSize;
 
 	/**
-	 * The _dirtyRects list contains paletted game areas that need to be redrawn. 
+	 * The _dirtyRects list contains paletted game areas that need to be redrawn.
 	 * The _dstrect array is the list of areas of the screen that ScummVM needs to be redrawn.
 	 * Some areas, such as the animation managers, skip the _dirtyRects and use _dstrec directly.
 	 */
diff --git a/engines/hopkins/hopkins.cpp b/engines/hopkins/hopkins.cpp
index 23a5a62..afa1abf 100644
--- a/engines/hopkins/hopkins.cpp
+++ b/engines/hopkins/hopkins.cpp
@@ -321,7 +321,7 @@ bool HopkinsEngine::runWin95Demo() {
 				while (_eventsManager->getMouseButton() != 1);
 				_graphicsManager->fadeOutLong();
 				restoreSystem();
-			} else 
+			} else
 				bombExplosion();
 			break;
 
@@ -605,7 +605,7 @@ bool HopkinsEngine::runLinuxDemo() {
 
 			if (!_globals->_saveData->_data[svBombDisarmedFl])
 				bombExplosion();
-			else 
+			else
 				_objectsManager->PERSONAGE2("IM09", "IM09", "ANIM09", "IM09", 10, true);
 			break;
 
@@ -781,7 +781,7 @@ bool HopkinsEngine::runFull() {
 	if (getPlatform() == Common::kPlatformLinux) {
 		_objectsManager->_helicopterFl = false;
 		_eventsManager->mouseOff();
-		// No code has been added to display the version as it's wrong 
+		// No code has been added to display the version as it's wrong
 		// in my copy: it mentions a Win95 version v4 using DirectDraw (Strangerke)
 	} else if (getPlatform() == Common::kPlatformWindows) {
 		_objectsManager->_helicopterFl = false;
@@ -797,7 +797,7 @@ bool HopkinsEngine::runFull() {
 		}
 		_graphicsManager->clearVesaScreen();
 	} else {
-		// This piece of code, though named "display_version" in the original, 
+		// This piece of code, though named "display_version" in the original,
 		// displays a "loading please wait" screen.
 		if (_startGameSlot == -1) {
 			_graphicsManager->loadImage("VERSW");
@@ -814,7 +814,7 @@ bool HopkinsEngine::runFull() {
 	_graphicsManager->clearScreen();
 	_graphicsManager->unlockScreen();
 	_graphicsManager->clearPalette();
-	
+
 	if (_startGameSlot == -1) {
 		if (getPlatform() == Common::kPlatformLinux) {
 				_graphicsManager->loadImage("H2");
@@ -848,7 +848,7 @@ bool HopkinsEngine::runFull() {
 	_globals->_characterType = 0;
 	_objectsManager->_mapCarPosX = _objectsManager->_mapCarPosY = 0;
 	memset(_globals->_saveData, 0, 2000);
-	
+
 	_globals->_exitId = 0;
 
 	if (_startGameSlot != -1)
@@ -2069,7 +2069,7 @@ void HopkinsEngine::playUnderwaterBaseCutscene() {
 	_graphicsManager->displayAllBob();
 	_objectsManager->loadLinkFile("IM92");
 /*
-	for (int cpt = 0; cpt <= 4 && !shouldQuit(); cpt++) 
+	for (int cpt = 0; cpt <= 4 && !shouldQuit(); cpt++)
 		_eventsManager->refreshScreenAndEvents();
 */
 	_graphicsManager->fadeInLong();
@@ -2310,8 +2310,8 @@ void HopkinsEngine::drawBaseMap() {
 		162, 365, 162 + 21, 365 + 23,
 		106, 267, 106 + 20, 267 + 26
 	};
-	
-	// Loop through displaying 
+
+	// Loop through displaying
 	const int *rectP = &rects[0];
 	for (int rectIndex = 0; rectIndex < 6; ++rectIndex, rectP += 4) {
 		Common::Rect r(rectP[0], rectP[1], rectP[2], rectP[3]);
diff --git a/engines/hopkins/lines.cpp b/engines/hopkins/lines.cpp
index 38d7448..6e5ab07 100644
--- a/engines/hopkins/lines.cpp
+++ b/engines/hopkins/lines.cpp
@@ -134,7 +134,7 @@ void LinesManager::loadLines(const Common::String &file) {
 	_vm->_globals->freeMemory(ptr);
 }
 
-/** 
+/**
  * Check Hotspots in Inventory screen
  * Returns the ID of the hotspot under mouse
  */
@@ -326,8 +326,8 @@ void LinesManager::addLine(int lineIdx, Directions direction, int fromX, int fro
 			_lineItem[lineIdx]._directionRouteInc = DIR_DOWN_LEFT;
 			_lineItem[lineIdx]._directionRouteDec = DIR_UP_RIGHT;
 		} else if (stepY < -250 && stepY > -1000) {
-			// In the original code, the test was on positive values and 
-			// was impossible to meet. 
+			// In the original code, the test was on positive values and
+			// was impossible to meet.
 			_lineItem[lineIdx]._directionRouteInc = DIR_UP_LEFT;
 			_lineItem[lineIdx]._directionRouteDec = DIR_DOWN_RIGHT;
 		}
@@ -435,7 +435,7 @@ void LinesManager::initRoute() {
 
 		int curLineX = curLineData[2 * curDataIdx - 2];
 		int curLineY = curLineData[2 * curDataIdx - 1];
-		if (_vm->_graphicsManager->_maxX == curLineX || _vm->_graphicsManager->_maxY == curLineY || 
+		if (_vm->_graphicsManager->_maxX == curLineX || _vm->_graphicsManager->_maxY == curLineY ||
 			_vm->_graphicsManager->_minX == curLineX || _vm->_graphicsManager->_minY == curLineY ||
 			(lineX == curLineX && lineY == curLineY))
 			break;
@@ -1135,7 +1135,7 @@ RouteItem *LinesManager::findRoute(int fromX, int fromY, int destX, int destY) {
 		return _bestRoute;
 
 	int tmpDelta = 0;
-	for (int tmpY = clipDestY; tmpY < _vm->_graphicsManager->_maxY; tmpY++, tmpDelta++) { 
+	for (int tmpY = clipDestY; tmpY < _vm->_graphicsManager->_maxY; tmpY++, tmpDelta++) {
 		if (checkCollisionLine(clipDestX, tmpY, &collLineDataIdxArr[DIR_DOWN], &collLineIdxArr[DIR_DOWN], 0, _lastLine) && collLineIdxArr[DIR_DOWN] <= _lastLine)
 			break;
 		collLineDataIdxArr[DIR_DOWN] = 0;
@@ -1308,7 +1308,7 @@ RouteItem *LinesManager::findRoute(int fromX, int fromY, int destX, int destY) {
 	}
 
 	int bestRouteNum = characterRoute(fromX, fromY, clipDestX, clipDestY, lineIdx, curLineIdx, 0);
-	
+
 	if (bestRouteNum == 1)
 		return _bestRoute;
 
@@ -1387,7 +1387,7 @@ RouteItem *LinesManager::findRoute(int fromX, int fromY, int destX, int destY) {
 			break;
 		}
 	}
-	
+
 	bool loopCond;
 	do {
 		loopCond = false;
@@ -1603,7 +1603,7 @@ int LinesManager::characterRoute(int fromX, int fromY, int destX, int destY, int
 		int maxDist;
 		if (distX > distY)
 			maxDist = distX;
-		else 
+		else
 			maxDist = distY;
 		maxDist--;
 		assert(maxDist != 0);
@@ -1702,7 +1702,7 @@ int LinesManager::characterRoute(int fromX, int fromY, int destX, int destY, int
 					newDirection = DIR_UP;
 				else if (newStepX >= 510 && newStepX <= 1000)
 					newDirection = DIR_UP_RIGHT;
-				else 
+				else
 					newDirection = DIR_UP_LEFT;
 			}
 		}
@@ -2133,7 +2133,7 @@ RouteItem *LinesManager::cityMapCarRoute(int x1, int y1, int x2, int y2) {
 					if (PLAN_TEST(_lineItem[l]._lineData[2 * _lineItem[l]._lineDataEndIdx - 2], _lineItem[l]._lineData[2 * _lineItem[l]._lineDataEndIdx - 1], superRouteIdx, l, curLineIdx)) {
 						curRouteLineIdx = _newLineIdx;
 						curRouteDataIdx = _newLineDataIdx;
-						superRouteIdx = _newRouteIdx; 
+						superRouteIdx = _newRouteIdx;
 						loopFl = true;
 						break;
 					}
@@ -2362,7 +2362,7 @@ bool LinesManager::PLAN_TEST(int paramX, int paramY, int superRouteIdx, int para
 			direction = 3;
 		else if (idxTestRight != -1)
 			direction = 4;
-		else 
+		else
 			return false;
 	} else {
 		int stepCountUp = 100;
@@ -2552,7 +2552,7 @@ int LinesManager::getMouseZone() {
 		for (int bobZoneId = 0; bobZoneId <= 48; bobZoneId++) {
 			int bobId = _bobZone[bobZoneId];
 			if (bobId && _bobZoneFl[bobZoneId] && _vm->_objectsManager->_bob[bobId]._bobMode && _vm->_objectsManager->_bob[bobId]._frameIndex != 250 &&
-				!_vm->_objectsManager->_bob[bobId]._disabledAnimationFl && xp > _vm->_objectsManager->_bob[bobId]._oldX && 
+				!_vm->_objectsManager->_bob[bobId]._disabledAnimationFl && xp > _vm->_objectsManager->_bob[bobId]._oldX &&
 				xp < _vm->_objectsManager->_bob[bobId]._oldWidth + _vm->_objectsManager->_bob[bobId]._oldX && yp > _vm->_objectsManager->_bob[bobId]._oldY) {
 					if (yp < _vm->_objectsManager->_bob[bobId]._oldHeight + _vm->_objectsManager->_bob[bobId]._oldY) {
 						if (_zone[bobZoneId]._spriteIndex == -1) {
@@ -2759,7 +2759,7 @@ void LinesManager::clearAll() {
 		_testRoute1 = NULL;
 	if (!_testRoute2)
 		_testRoute2 = NULL;
-	
+
 	_largeBuf = _vm->_globals->allocMemory(10000);
 	_lineBuf = (int16 *)(_largeBuf);
 }
diff --git a/engines/hopkins/objects.cpp b/engines/hopkins/objects.cpp
index c92fcbe..b6012e1 100644
--- a/engines/hopkins/objects.cpp
+++ b/engines/hopkins/objects.cpp
@@ -217,7 +217,7 @@ byte *ObjectsManager::loadObjectFromFile(int objIndex, bool mode) {
 	if (mode) {
 		sprite_alone(_objectDataBuf, _vm->_eventsManager->_objectBuf, idx);
 		dataP = _vm->_eventsManager->_objectBuf;
-	} else { 
+	} else {
 		dataP = _vm->_globals->allocMemory(height * width);
 		if (dataP == NULL)
 			error("CAPTURE_OBJET");
@@ -387,7 +387,7 @@ void ObjectsManager::displaySprite() {
 
 			if (clipX < _vm->_graphicsManager->_minX)
 				clipX = _vm->_graphicsManager->_minX;
-	
+
 			clipY = _vm->_fontManager->_textList[idx]._pos.y - 2;
 			if (clipY < _vm->_graphicsManager->_minY)
 				clipY = _vm->_graphicsManager->_minY;
@@ -437,7 +437,7 @@ void ObjectsManager::displaySprite() {
 	}
 
 	if (_priorityFl && _sortedDisplayCount) {
-		for (int i = 1; i <= 48; i++) 
+		for (int i = 1; i <= 48; i++)
 			arr[i] = i;
 
 		do {
@@ -712,7 +712,7 @@ void ObjectsManager::computeHideCounter(int idx) {
 
 			if ((oldBottom > hid->_y) && (oldBottom < hid->_yOffset + hid->_height + hid->_y)) {
 				if ((oldRight >= hid->_x && oldRight <= hiddenRight)
-				// CHECKME: The original was doing the test two times. This looks like an 
+				// CHECKME: The original was doing the test two times. This looks like an
 				// original bug
 				// || (cachedRight >= _bob[i]._oldWidth && _bob[i]._oldWidth >= hid->_x)
 				 || (hiddenRight >= _bob[i]._oldWidth && _bob[i]._oldWidth >= hid->_x)
@@ -820,7 +820,7 @@ void ObjectsManager::checkHidingItem() {
 
 				if (bottom > hid->_y && bottom < (hid->_yOffset + hid->_height + hid->_y)) {
 					if ((right >= hid->_x && right <= hidingRight)
-					// CHECKME: The original was doing the test two times. This looks like an 
+					// CHECKME: The original was doing the test two times. This looks like an
 					// original bug
 					// || (hidingRight >= spr->_destX && hid->_x <= spr->_destX)
 					 || (hidingRight >= spr->_destX && hid->_x <= spr->_destX)
@@ -887,7 +887,7 @@ void ObjectsManager::showSprite(int idx) {
 void ObjectsManager::displayHiding(int idx) {
 	HidingItem *hid = &_hidingItem[idx];
 
-	_vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _hidingItemData[1], 
+	_vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _hidingItemData[1],
 		hid->_x + 300, hid->_y + 300, hid->_spriteIndex);
 	_vm->_graphicsManager->addDirtyRect(hid->_x, hid->_y, hid->_x + hid->_width, hid->_y + hid->_height);
 }
@@ -922,7 +922,7 @@ void ObjectsManager::computeSprite(int idx) {
 		reducePercent = -spr->_zoomFactor;
 		if (reducePercent > 95)
 			reducePercent = 95;
-	} else 
+	} else
 		zoomPercent = spr->_zoomFactor;
 
 	if (zoomPercent) {
@@ -996,7 +996,7 @@ void ObjectsManager::displayBobAnim() {
 			continue;
 		}
 
-		if (_bob[idx]._bobMode != 10) 
+		if (_bob[idx]._bobMode != 10)
 			continue;
 
 		_bob[idx]._bobMode10 = false;
@@ -1206,7 +1206,7 @@ void ObjectsManager::displayVBob() {
 				_vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_frontBuffer, vbob->_spriteData,
 					vbob->_xp + 300, vbob->_yp + 300, vbob->_frameIndex, 0, 0, false);
 			} else {
-				_vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, vbob->_spriteData, 
+				_vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, vbob->_spriteData,
 					vbob->_xp + 300, vbob->_yp + 300, vbob->_frameIndex);
 
 				_vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_backBuffer, vbob->_spriteData,
@@ -1894,8 +1894,8 @@ void ObjectsManager::handleLeftButton() {
 	int destX = _vm->_eventsManager->getMouseX();
 	int destY = _vm->_eventsManager->getMouseY();
 
-	if (!_vm->_dialogsManager->_inventFl && !_vm->_globals->_cityMapEnabledFl && 
-		destX > _vm->_graphicsManager->_scrollOffset - 30 && destX < _vm->_graphicsManager->_scrollOffset + 50 && 
+	if (!_vm->_dialogsManager->_inventFl && !_vm->_globals->_cityMapEnabledFl &&
+		destX > _vm->_graphicsManager->_scrollOffset - 30 && destX < _vm->_graphicsManager->_scrollOffset + 50 &&
 		destY > -30 && destY < 50) {
 		int oldMouseCursor = _vm->_eventsManager->_mouseCursorId;
 		_vm->_dialogsManager->_inventFl = true;
@@ -2005,7 +2005,7 @@ void ObjectsManager::handleLeftButton() {
 	if (_zoneNum != -1 && _zoneNum != 0) {
 		if (_vm->_eventsManager->_mouseCursorId == 23)
 			_vm->_globals->_saveData->_data[svLastMouseCursor] = 5;
-		else 
+		else
 			_vm->_globals->_saveData->_data[svLastMouseCursor] = _vm->_eventsManager->_mouseCursorId;
 
 		if (_vm->_globals->_cityMapEnabledFl)
@@ -2526,7 +2526,7 @@ void ObjectsManager::nextObjectIcon(int idx) {
 	if (_vm->_eventsManager->_mouseCursorId == 0 || _vm->_eventsManager->_mouseCursorId == 2 ||
 	    _vm->_eventsManager->_mouseCursorId == 3 || _vm->_eventsManager->_mouseCursorId == 16)
 		return;
-		
+
 	int nextCursorId = _vm->_eventsManager->_mouseCursorId + 1;
 	if (nextCursorId > 25)
 		nextCursorId = 6;
@@ -2543,7 +2543,7 @@ void ObjectsManager::nextObjectIcon(int idx) {
 			if (_objectAuthIcons[_vm->_globals->_inventory[idx]]._flag2 == 1)
 				return;
 			nextCursorId++;
-		}	
+		}
 		if (nextCursorId == 8) {
 			_vm->_eventsManager->_mouseCursorId = 8;
 			return;
@@ -2586,7 +2586,7 @@ void ObjectsManager::nextObjectIcon(int idx) {
 		if (nextCursorId == 24 || nextCursorId == 25) {
 			_vm->_eventsManager->_mouseCursorId = 25;
 		}
-		
+
 		nextCursorId = 6;
 	} while (_objectAuthIcons[_vm->_globals->_inventory[idx]]._flag6 != 2);
 }
@@ -2819,7 +2819,7 @@ void ObjectsManager::doActionBack(int idx) {
 		_curGestureFile = 1;
 		_gestureBuf = _vm->_fileManager->loadFile("DOS.SPR");
 	}
-	
+
 	switch (idx) {
 	case 1:
 		showActionAnimation(_gestureBuf, "0,1,2,3,4,5,6,7,8,8,8,8,8,8,7,6,5,4,3,2,1,0,-1,", 8, false);
@@ -2860,7 +2860,7 @@ void ObjectsManager::doActionRight(int idx) {
 		_curGestureFile = 3;
 		_gestureBuf = _vm->_fileManager->loadFile("PROFIL.SPR");
 	}
-	
+
 	switch (idx) {
 	case 1:
 		showActionAnimation(_gestureBuf, "20,19,18,17,16,15,14,13,13,13,13,13,14,15,16,17,18,19,20,-1,", 8, false);
@@ -2942,7 +2942,7 @@ void ObjectsManager::doActionFront(int idx) {
 		_curGestureFile = 2;
 		_gestureBuf = _vm->_fileManager->loadFile("FACE.SPR");
 	}
-	
+
 	switch (idx) {
 	case 1:
 		showActionAnimation(_gestureBuf, "0,1,2,3,4,5,6,7,9,9,9,9,9,9,7,6,5,4,3,2,1,0,-1,", 8, false);
@@ -2965,7 +2965,7 @@ void ObjectsManager::doActionDiagLeft(int idx) {
 		_curGestureFile = 4;
 		_gestureBuf = _vm->_fileManager->loadFile("3Q.SPR");
 	}
-	
+
 	switch (idx) {
 	case 1:
 		showActionAnimation(_gestureBuf, "0,1,2,3,4,5,6,7,8,8,8,8,8,7,6,5,4,3,2,1,0,-1,", 8, true);
@@ -3006,7 +3006,7 @@ void ObjectsManager::doActionLeft(int idx) {
 		_curGestureFile = 3;
 		_gestureBuf = _vm->_fileManager->loadFile("PROFIL.SPR");
 	}
-	
+
 	switch (idx) {
 	case 1:
 		showActionAnimation(_gestureBuf, "20,19,18,17,16,15,14,13,13,13,13,13,14,15,16,17,18,19,20,-1,", 8, true);
@@ -3638,7 +3638,7 @@ void ObjectsManager::handleForest(int screenId, int minX, int maxX, int minY, in
 	case 36:
 		if (idx > 2)
 			savegameIdx = 203;
-		else 
+		else
 			savegameIdx = 202;
 		break;
 	case 37:
diff --git a/engines/hopkins/objects.h b/engines/hopkins/objects.h
index d14e353..e0c05bb 100644
--- a/engines/hopkins/objects.h
+++ b/engines/hopkins/objects.h
@@ -200,7 +200,7 @@ private:
 	void showSprite(int idx);
 	void clearSprite();
 	void setSpriteZoom(int idx, int zoomFactor);
-	
+
 	void loadZone(const Common::String &file);
 	void changeCharacterHead(PlayerCharacter oldCharacter, PlayerCharacter newCharacter);
 	void GOHOME2();
@@ -232,7 +232,7 @@ public:
 	int _mapCarPosX, _mapCarPosY;
 	int _oldCharacterPosX, _oldCharacterPosY;
 	Common::Point _borderPos;
-	Common::Point _oldBorderPos; 
+	Common::Point _oldBorderPos;
 	Common::Point _characterPos;
 	byte *_forestSprite;
 	byte *_saveLoadSprite;
diff --git a/engines/hopkins/script.cpp b/engines/hopkins/script.cpp
index c6046c6..1c9e18d 100644
--- a/engines/hopkins/script.cpp
+++ b/engines/hopkins/script.cpp
@@ -689,7 +689,7 @@ int ScriptManager::handleOpcode(byte *dataP) {
 		case 36:
 			if (_vm->_globals->_saveData->_data[svField270] == 2 && _vm->_globals->_saveData->_data[svField94] == 1 && _vm->_globals->_saveData->_data[svField95] == 1)
 				_vm->_globals->_saveData->_data[svField270] = 3;
-			
+
 			switch (_vm->_globals->_saveData->_data[svField270]) {
 			case 0:
 				_vm->_talkManager->startStaticCharacterDialogue("PATRON0.pe2");
@@ -2141,7 +2141,7 @@ int ScriptManager::handleOpcode(byte *dataP) {
 			if (_vm->_globals->_saveData->_data[svField341]) {
 				_vm->_soundManager->playSoundFile("SOUND83.WAV");
 				_vm->_objectsManager->setAndPlayAnim(vbobFrameIndex, 26, 50, false);
-				
+
 				switch (_vm->_globals->_saveData->_data[svField341]) {
 				case 1:
 					_vm->_graphicsManager->fastDisplay(_vm->_globals->_levelSpriteBuf, 27, 117, 0);
@@ -2560,7 +2560,7 @@ int ScriptManager::handleIf(const byte *dataP, int offset) {
 		    (oper2 == 6 && compVal2 > _vm->_globals->_saveData->_data[saveDataIdx2]))
 			check2Fl = true;
 	}
-	
+
 	if ((operType == 3) && check1Fl) {
 		return (offset + 1);
 	} else if ((operType == 1) && check1Fl && check2Fl) {
diff --git a/engines/hopkins/sound.cpp b/engines/hopkins/sound.cpp
index 909f563..f30ca4a 100644
--- a/engines/hopkins/sound.cpp
+++ b/engines/hopkins/sound.cpp
@@ -609,7 +609,7 @@ bool SoundManager::mixVoice(int voiceId, int voiceMode, bool dispTxtFl) {
 		// This avoids skipping completely the talk animations in the Win95 UK Demo
 		if (!checkVoiceStatus(2) && _sWav[20]._active)
 			breakFlag = true;
-		// This is specific to the Win95 UK Demo again: if nothing is displayed, 
+		// This is specific to the Win95 UK Demo again: if nothing is displayed,
 		// don't wait for a click event.
 		if (!_sWav[20]._active && !dispTxtFl)
 			break;
@@ -700,12 +700,12 @@ void SoundManager::playSample(int wavIndex, int voiceMode) {
 
 	if (_soundFl)
 		delWav(_currentSoundIndex);
-	
+
 	switch (voiceMode) {
 	case 5:
 	case 8:
 	// Case added to identify the former PLAY_SAMPLE2 calls
-	case 9: 
+	case 9:
 		if (checkVoiceStatus(1))
 			stopVoice(1);
 		playWavSample(1, wavIndex);
@@ -775,7 +775,7 @@ bool SoundManager::loadVoice(const Common::String &filename, size_t fileOffset,
 	if (!f.open(filename)) {
 		// Fallback to APC...
 		if (!f.open(setExtension(filename, ".APC"))) {
-			// The English demo doesn't include the speech file. 
+			// The English demo doesn't include the speech file.
 			// This avoids it to crash when discussing with other characters
 			if (!_vm->getIsDemo())
 				error("Could not open %s for reading", filename.c_str());
diff --git a/engines/hopkins/talk.cpp b/engines/hopkins/talk.cpp
index 7e66591..24be12d 100644
--- a/engines/hopkins/talk.cpp
+++ b/engines/hopkins/talk.cpp
@@ -760,7 +760,7 @@ bool TalkManager::searchCharacterAnim(int idx, const byte *bufPerso, int animId,
 void TalkManager::handleAnswer(int zone, int verb) {
 	byte zoneObj = zone;
 	byte verbObj = verb;
-	
+
 	bool outerLoopFl;
 	byte *ptr = NULL;
 	do {
@@ -882,7 +882,7 @@ void TalkManager::handleForestAnswser(int zone, int verb) {
 		while (_vm->_objectsManager->getBobAnimDataIdx(6) < 12);
 		_vm->_objectsManager->stopBobAnimation(6);
 		_vm->_objectsManager->setBobAnimation(8);
-		
+
 		switch (_vm->_globals->_screenId) {
 		case 35:
 			indx = 201;
@@ -967,7 +967,7 @@ void TalkManager::animateObject(const Common::String &filename) {
 	_vm->_linesManager->clearAllZones();
 	_vm->_linesManager->resetLines();
 	_vm->_objectsManager->resetHidingItems();
-	
+
 	for (int i = 0; i <= 44; i++)
 		_vm->_linesManager->_bobZone[i] = 0;
 






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