[Scummvm-cvs-logs] scummvm master -> a932e51b14b0bee5d79988587b3e5161efcb812a

somaen einarjohants at gmail.com
Mon Aug 5 03:26:16 CEST 2013


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
a932e51b14 WINTERMUTE: Fix formatting.


Commit: a932e51b14b0bee5d79988587b3e5161efcb812a
    https://github.com/scummvm/scummvm/commit/a932e51b14b0bee5d79988587b3e5161efcb812a
Author: Einar Johan Trøan Sømåen (einarjohants at gmail.com)
Date: 2013-08-04T18:25:22-07:00

Commit Message:
WINTERMUTE: Fix formatting.

Changed paths:
    engines/wintermute/graphics/transform_struct.h
    engines/wintermute/graphics/transform_tools.cpp
    engines/wintermute/graphics/transform_tools.h
    engines/wintermute/graphics/transparent_surface.cpp
    engines/wintermute/graphics/transparent_surface.h



diff --git a/engines/wintermute/graphics/transform_struct.h b/engines/wintermute/graphics/transform_struct.h
index acde410..a54c4cc 100644
--- a/engines/wintermute/graphics/transform_struct.h
+++ b/engines/wintermute/graphics/transform_struct.h
@@ -27,12 +27,12 @@
 #include "engines/wintermute/dctypes.h"
 
 namespace Wintermute {
-/** 
+/**
  * Contains all the required information that define a transform.
  * Same source sprite + same TransformStruct = Same resulting sprite.
  * Has a number of overloaded constructors to accomodate various argument lists.
  */
-	
+
 const uint32 kDefaultZoomX = 100;
 const uint32 kDefaultZoomY = 100;
 const uint32 kDefaultRgbaMod = 0xFFFFFFFF;
@@ -41,9 +41,9 @@ const int32 kDefaultHotspotY = 0;
 const int32 kDefaultOffsetX = 0;
 const int32 kDefaultOffsetY = 0;
 const int32 kDefaultAngle = 0;
-	
+
 struct TransformStruct {
-private: 
+private:
 	void init(Point32 zoom, uint32 angle, Point32 hotspot, bool alphaDisable, TSpriteBlendMode blendMode, uint32 alpha, bool mirrorX, bool mirrorY, Point32 offset);
 
 public:
@@ -51,16 +51,16 @@ public:
 	TransformStruct(int32 zoomX, int32 zoomY, TSpriteBlendMode blendMode, uint32 alpha, bool mirrorX = false, bool mirrorY = false);
 	TransformStruct(int32 zoomX, int32 zoomY, uint32 angle, int32 hotspotX = 0, int32 hotspotY = 0);
 	TransformStruct();
-	
-	Point32 _zoom;	 ///< Zoom; 100 = no zoom
+
+	Point32 _zoom;   ///< Zoom; 100 = no zoom
 	Point32 _hotspot; ///< Position of the hotspot
-	uint32 _angle;	 ///< Rotation angle, in degrees
-	byte _flip;		 ///< Bitflag: see TransparentSurface::FLIP_XXX
+	uint32 _angle;   ///< Rotation angle, in degrees
+	byte _flip;      ///< Bitflag: see TransparentSurface::FLIP_XXX
 	bool _alphaDisable;
 	TSpriteBlendMode _blendMode;
-	uint32 _rgbaMod;	  ///< RGBa
-	Point32 _offset;  
-	
+	uint32 _rgbaMod;      ///< RGBa
+	Point32 _offset;
+
 	bool getMirrorX() const;
 	bool getMirrorY() const;
 
@@ -72,9 +72,9 @@ public:
 				compare._alphaDisable == _alphaDisable  &&
 				compare._rgbaMod == _rgbaMod &&
 				compare._blendMode == _blendMode
-				);
+			   );
 	}
- 
+
 	bool operator!=(const TransformStruct &compare) const {
 		return !(compare == *this);
 	}
diff --git a/engines/wintermute/graphics/transform_tools.cpp b/engines/wintermute/graphics/transform_tools.cpp
index 4f05e19..ebf9092 100644
--- a/engines/wintermute/graphics/transform_tools.cpp
+++ b/engines/wintermute/graphics/transform_tools.cpp
@@ -25,7 +25,7 @@
 #include <math.h>
 
 namespace Wintermute {
-	
+
 FloatPoint TransformTools::transformPoint(const FloatPoint &point, const float rotate, const Point32 &zoom, const bool mirrorX, const bool mirrorY) {
 	float rotateRad = rotate * M_PI / 180.0f;
 	FloatPoint newPoint;
@@ -40,20 +40,19 @@ FloatPoint TransformTools::transformPoint(const FloatPoint &point, const float r
 	return newPoint;
 }
 
-Rect32 TransformTools::newRect (const Rect32 &oldRect, const TransformStruct &transform, Point32 *newHotspot) {
-
+Rect32 TransformTools::newRect(const Rect32 &oldRect, const TransformStruct &transform, Point32 *newHotspot) {
 	Point32 nw(oldRect.left, oldRect.top);
 	Point32 ne(oldRect.right, oldRect.top);
 	Point32 sw(oldRect.left, oldRect.bottom);
 	Point32 se(oldRect.right, oldRect.bottom);
-		
+
 	FloatPoint nw1, ne1, sw1, se1;
 
 	nw1 = transformPoint(nw - transform._hotspot, transform._angle, transform._zoom);
 	ne1 = transformPoint(ne - transform._hotspot, transform._angle, transform._zoom);
 	sw1 = transformPoint(sw - transform._hotspot, transform._angle, transform._zoom);
 	se1 = transformPoint(se - transform._hotspot, transform._angle, transform._zoom);
-		
+
 	float top = MIN(nw1.y, MIN(ne1.y, MIN(sw1.y, se1.y)));
 	float bottom = MAX(nw1.y, MAX(ne1.y, MAX(sw1.y, se1.y)));
 	float left = MIN(nw1.x, MIN(ne1.x, MIN(sw1.x, se1.x)));
@@ -64,7 +63,7 @@ Rect32 TransformTools::newRect (const Rect32 &oldRect, const TransformStruct &tr
 	newHotspot->x = (uint32)(-floor(left));
 
 	res.top = (int32)(floor(top)) + transform._hotspot.y;
-	res.bottom = (int32)(ceil(bottom)) + transform._hotspot.y; 
+	res.bottom = (int32)(ceil(bottom)) + transform._hotspot.y;
 	res.left = (int32)(floor(left)) + transform._hotspot.x;
 	res.right = (int32)(ceil(right)) + transform._hotspot.x;
 
diff --git a/engines/wintermute/graphics/transform_tools.h b/engines/wintermute/graphics/transform_tools.h
index e59c472..c92b81f 100644
--- a/engines/wintermute/graphics/transform_tools.h
+++ b/engines/wintermute/graphics/transform_tools.h
@@ -30,10 +30,10 @@
 namespace Wintermute {
 
 class TransformTools {
-public:	
+public:
 	/**
 	 * Basic transform (scale + rotate) for a single point
-	 */	
+	 */
 	static FloatPoint transformPoint(const FloatPoint &point, const float rotate, const Point32 &zoom, const bool mirrorX = false, const bool mirrorY = false);
 
 	/**
@@ -46,7 +46,7 @@ public:
 	 * and, as a side-effect, "newHotspot" will tell you where the hotspot will
 	 * have ended up in the new rect, for centering.
 	 */
-	static Rect32 newRect (const Rect32 &oldRect, const TransformStruct &transform, Point32 *newHotspot);	
+	static Rect32 newRect(const Rect32 &oldRect, const TransformStruct &transform, Point32 *newHotspot);
 };
 
 } // End of namespace Wintermute
diff --git a/engines/wintermute/graphics/transparent_surface.cpp b/engines/wintermute/graphics/transparent_surface.cpp
index 3469bcb..663c0ed 100644
--- a/engines/wintermute/graphics/transparent_surface.cpp
+++ b/engines/wintermute/graphics/transparent_surface.cpp
@@ -34,112 +34,111 @@ namespace Wintermute {
 
 #if ENABLE_BILINEAR
 void TransparentSurface::copyPixelBilinear(float projX, float projY, int dstX, int dstY, const Common::Rect &srcRect, const Common::Rect &dstRect, const TransparentSurface *src, TransparentSurface *dst) {
+	int srcW = srcRect.width();
+	int srcH = srcRect.height();
+	int dstW = dstRect.width();
+	int dstH = dstRect.height();
 
-			int srcW = srcRect.width();
-			int srcH = srcRect.height();
-			int dstW = dstRect.width();
-			int dstH = dstRect.height();
+	assert(dstX >= 0 && dstX < dstW);
+	assert(dstY >= 0 && dstY < dstH);
 
-			assert(dstX >= 0 && dstX < dstW);
-			assert(dstY >= 0 && dstY < dstH);
+	float x1 = floor(projX);
+	float x2 = ceil(projX);
+	float y1 = floor(projY);
+	float y2 = ceil(projY);
 
-			float x1 = floor(projX);
-			float x2 = ceil(projX);
-			float y1 = floor(projY);
-			float y2 = ceil(projY);
+	uint32 Q11, Q12, Q21, Q22;
 
-			uint32 Q11, Q12, Q21, Q22;
+	if (x1 >= srcW || x1 < 0 || y1 >= srcH || y1 < 0) {
+		Q11 = 0;
+	} else {
+		Q11 = READ_UINT32((const byte *)src->getBasePtr((int)(x1 + srcRect.left), (int)(y1 + srcRect.top)));
+	}
 
-			if (x1 >= srcW || x1 < 0 || y1 >= srcH || y1 < 0) { 
-				Q11 = 0;
-			} else {
-				Q11 = READ_UINT32((const byte *)src->getBasePtr((int)(x1 + srcRect.left),(int)(y1 + srcRect.top)));
-			}
+	if (x1 >= srcW || x1 < 0 || y2 >= srcH || y2 < 0) {
+		Q12 = 0;
+	} else {
+		Q12 = READ_UINT32((const byte *)src->getBasePtr((int)(x1 + srcRect.left), (int)(y2 + srcRect.top)));
+	}
 
-			if (x1 >= srcW || x1 < 0 || y2 >= srcH || y2 < 0) { 
-				Q12 = 0;
-			} else {
-				Q12 = READ_UINT32((const byte *)src->getBasePtr((int)(x1 + srcRect.left), (int)(y2 + srcRect.top)));
-			}
+	if (x2 >= srcW || x2 < 0 || y1 >= srcH || y1 < 0) {
+		Q21 = 0;
+	} else {
+		Q21 = READ_UINT32((const byte *)src->getBasePtr((int)(x2 + srcRect.left), (int)(y1 + srcRect.top)));
+	}
 
-			if (x2 >= srcW || x2 < 0 || y1 >= srcH || y1 < 0) { 
-				Q21 = 0;
-			} else {
-				Q21 = READ_UINT32((const byte *)src->getBasePtr((int)(x2 + srcRect.left), (int)(y1 + srcRect.top)));
-			}
+	if (x2 >= srcW || x2 < 0 || y2 >= srcH || y2 < 0) {
+		Q22 = 0;
+	} else {
+		Q22 = READ_UINT32((const byte *)src->getBasePtr((int)(x2 + srcRect.left), (int)(y2 + srcRect.top)));
+	}
 
-			if (x2 >= srcW || x2 < 0 || y2 >= srcH || y2 < 0) { 
-				Q22 = 0;
-			} else {
-				Q22 = READ_UINT32((const byte *)src->getBasePtr((int)(x2 + srcRect.left), (int)(y2 + srcRect.top)));
-			}
+	byte *Q11s = (byte *)&Q11;
+	byte *Q12s = (byte *)&Q12;
+	byte *Q21s = (byte *)&Q21;
+	byte *Q22s = (byte *)&Q22;
 
-			byte *Q11s = (byte *)&Q11;
-			byte *Q12s = (byte *)&Q12;
-			byte *Q21s = (byte *)&Q21;
-			byte *Q22s = (byte *)&Q22;
-
-			uint32 color;
-			byte *dest = (byte *)&color;
-			
-			float q11x = (x2 - projX);
-			float q11y = (y2 - projY);
-			float q21x = (projX - x1);
-			float q21y = (y2 - projY);
-			float q12x = (x2 - projX);
-			float q12y = (projY - y1);
-
-			if (x1 == x2 && y1 == y2) {
-				for (int c = 0; c < 4; c++) {
-					dest[c]	= ((float)Q11s[c]);
-				}
-			} else {
+	uint32 color;
+	byte *dest = (byte *)&color;
 
-				if (x1 == x2) { 
-					q11x = 0.5; 
-					q12x = 0.5; 
-					q21x = 0.5; 
-				} else if (y1 == y2) { 
-					q11y = 0.5; 
-					q12y = 0.5; 
-					q21y = 0.5; 
-				} 
-
-				for (int c = 0; c < 4; c++) {
-					dest[c]	= (byte)(
-								((float)Q11s[c]) * q11x * q11y +
-								((float)Q21s[c]) * q21x * q21y +
-								((float)Q12s[c]) * q12x * q12y +
-								((float)Q22s[c]) * (1.0 - 
-													 q11x * q11y - 
-													 q21x * q21y - 
-													 q12x * q12y)
-							  );
-				}					
-			}
-			WRITE_UINT32((byte *)dst->getBasePtr(dstX + dstRect.left, dstY + dstRect.top), color);
+	float q11x = (x2 - projX);
+	float q11y = (y2 - projY);
+	float q21x = (projX - x1);
+	float q21y = (y2 - projY);
+	float q12x = (x2 - projX);
+	float q12y = (projY - y1);
+
+	if (x1 == x2 && y1 == y2) {
+		for (int c = 0; c < 4; c++) {
+			dest[c] = ((float)Q11s[c]);
+		}
+	} else {
+
+		if (x1 == x2) {
+			q11x = 0.5;
+			q12x = 0.5;
+			q21x = 0.5;
+		} else if (y1 == y2) {
+			q11y = 0.5;
+			q12y = 0.5;
+			q21y = 0.5;
+		}
+
+		for (int c = 0; c < 4; c++) {
+			dest[c] = (byte)(
+						  ((float)Q11s[c]) * q11x * q11y +
+						  ((float)Q21s[c]) * q21x * q21y +
+						  ((float)Q12s[c]) * q12x * q12y +
+						  ((float)Q22s[c]) * (1.0 -
+											  q11x * q11y -
+											  q21x * q21y -
+											  q12x * q12y)
+					  );
+		}
+	}
+	WRITE_UINT32((byte *)dst->getBasePtr(dstX + dstRect.left, dstY + dstRect.top), color);
 }
 #else
 void TransparentSurface::copyPixelNearestNeighbor(float projX, float projY, int dstX, int dstY, const Common::Rect &srcRect, const Common::Rect &dstRect, const TransparentSurface *src, TransparentSurface *dst) {
-			int srcW = srcRect.width();
-			int srcH = srcRect.height();
-			int dstW = dstRect.width();
-			int dstH = dstRect.height();
-
-			assert(dstX >= 0 && dstX < dstW);
-			assert(dstY >= 0 && dstY < dstH);
-
-			uint32 color;
-			
-			if (projX >= srcW || projX < 0 || projY >= srcH || projY < 0) { 
-				color = 0;
-			} else {
-				color = READ_UINT32((const byte *)src->getBasePtr((int)projX, (int)projY));
-			}
+	int srcW = srcRect.width();
+	int srcH = srcRect.height();
+	int dstW = dstRect.width();
+	int dstH = dstRect.height();
+
+	assert(dstX >= 0 && dstX < dstW);
+	assert(dstY >= 0 && dstY < dstH);
+
+	uint32 color;
+
+	if (projX >= srcW || projX < 0 || projY >= srcH || projY < 0) {
+		color = 0;
+	} else {
+		color = READ_UINT32((const byte *)src->getBasePtr((int)projX, (int)projY));
+	}
 
- 			WRITE_UINT32((byte *)dst->getBasePtr(dstX, dstY), color);
+	WRITE_UINT32((byte *)dst->getBasePtr(dstX, dstY), color);
 }
-#endif 
+#endif
 
 byte *TransparentSurface::_lookup = nullptr;
 
@@ -162,7 +161,7 @@ TransparentSurface::TransparentSurface(const Surface &surf, bool copyData) : Sur
 	}
 }
 
-void doBlitOpaque(byte *ino, byte* outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
+void doBlitOpaque(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
 	byte *in, *out;
 
 #ifdef SCUMM_LITTLE_ENDIAN
@@ -193,7 +192,7 @@ void TransparentSurface::generateLookup() {
 	}
 }
 
-void TransparentSurface::doBlitAlpha(byte *ino, byte* outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
+void TransparentSurface::doBlitAlpha(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
 	byte *in, *out;
 
 	if (!_lookup) {
@@ -312,11 +311,11 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p
 		srcImage.h = pPartRect->height();
 
 		debug(6, "Blit(%d, %d, %d, [%d, %d, %d, %d], %08x, %d, %d)", posX, posY, flipping,
-		      pPartRect->left,  pPartRect->top, pPartRect->width(), pPartRect->height(), color, width, height);
+			  pPartRect->left,  pPartRect->top, pPartRect->width(), pPartRect->height(), color, width, height);
 	} else {
 
 		debug(6, "Blit(%d, %d, %d, [%d, %d, %d, %d], %08x, %d, %d)", posX, posY, flipping, 0, 0,
-		      srcImage.w, srcImage.h, color, width, height);
+			  srcImage.w, srcImage.h, color, width, height);
 	}
 
 	if (width == -1)
@@ -496,12 +495,12 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p
 }
 
 TransparentSurface *TransparentSurface::rotoscale(const TransformStruct &transform) const {
-	
+
 	assert(transform._angle != 0); // This would not be ideal; rotoscale() should never be called in conditional branches where angle = 0 anyway.
 
 	Point32 newHotspot;
 	Common::Rect srcRect(0, 0, (int16)w, (int16)h);
-	Rect32 rect = TransformTools::newRect(Rect32 (srcRect), transform, &newHotspot);
+	Rect32 rect = TransformTools::newRect(Rect32(srcRect), transform, &newHotspot);
 	Common::Rect dstRect(0, 0, (int16)(rect.right - rect.left), (int16)(rect.bottom - rect.top));
 
 	TransparentSurface *target = new TransparentSurface();
@@ -523,16 +522,16 @@ TransparentSurface *TransparentSurface::rotoscale(const TransformStruct &transfo
 			int x1 = x - newHotspot.x;
 			int y1 = y - newHotspot.y;
 
-			targX = ((x1 * invCos - y1 * invSin)) * kDefaultZoomX / transform._zoom.x + srcRect.left; 
-			targY = ((x1 * invSin + y1 * invCos)) * kDefaultZoomY / transform._zoom.y + srcRect.top; 
-				
+			targX = ((x1 * invCos - y1 * invSin)) * kDefaultZoomX / transform._zoom.x + srcRect.left;
+			targY = ((x1 * invSin + y1 * invCos)) * kDefaultZoomY / transform._zoom.y + srcRect.top;
+
 			targX += transform._hotspot.x;
 			targY += transform._hotspot.y;
-			
+
 #if ENABLE_BILINEAR
-			copyPixelBilinear(targX, targY, x, y, srcRect, dstRect, this, target); 
+			copyPixelBilinear(targX, targY, x, y, srcRect, dstRect, this, target);
 #else
-			copyPixelNearestNeighbor(targX, targY, x, y, srcRect, dstRect, this, target); 
+			copyPixelNearestNeighbor(targX, targY, x, y, srcRect, dstRect, this, target);
 #endif
 		}
 	}
@@ -542,7 +541,7 @@ TransparentSurface *TransparentSurface::rotoscale(const TransformStruct &transfo
 TransparentSurface *TransparentSurface::scale(uint16 newWidth, uint16 newHeight) const {
 	Common::Rect srcRect(0, 0, (int16)w, (int16)h);
 	Common::Rect dstRect(0, 0, (int16)newWidth, (int16)newHeight);
-		
+
 	TransparentSurface *target = new TransparentSurface();
 
 	assert(format.bytesPerPixel == 4);
@@ -562,9 +561,9 @@ TransparentSurface *TransparentSurface::scale(uint16 newWidth, uint16 newHeight)
 			projX = x / (float)dstW * srcW;
 			projY = y / (float)dstH * srcH;
 #if ENABLE_BILINEAR
-			copyPixelBilinear(projX, projY, x, y, srcRect, dstRect, this, target); 
+			copyPixelBilinear(projX, projY, x, y, srcRect, dstRect, this, target);
 #else
-			copyPixelNearestNeighbor(projX, projY, x, y, srcRect, dstRect, this, target); 
+			copyPixelNearestNeighbor(projX, projY, x, y, srcRect, dstRect, this, target);
 #endif
 		}
 	}
diff --git a/engines/wintermute/graphics/transparent_surface.h b/engines/wintermute/graphics/transparent_surface.h
index f2a0c18..9d06f3e 100644
--- a/engines/wintermute/graphics/transparent_surface.h
+++ b/engines/wintermute/graphics/transparent_surface.h
@@ -112,12 +112,12 @@ struct TransparentSurface : public Graphics::Surface {
 	                  int width = -1, int height = -1);
 	void applyColorKey(uint8 r, uint8 g, uint8 b, bool overwriteAlpha = false);
 
-	TransparentSurface *scale (uint16 newWidth, uint16 newHeight) const;
-	TransparentSurface *rotoscale (const TransformStruct &transform) const;  
+	TransparentSurface *scale(uint16 newWidth, uint16 newHeight) const;
+	TransparentSurface *rotoscale(const TransformStruct &transform) const;
 	static byte *_lookup;
 	static void destroyLookup();
 private:
-	static void doBlitAlpha(byte *ino, byte* outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep);
+	static void doBlitAlpha(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep);
 	static void generateLookup();
 };
 






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