[Scummvm-cvs-logs] scummvm master -> 7c58e9a6d57aa88590b0929110a617c6fe84a4fe
lordhoto
lordhoto at gmail.com
Tue Aug 13 00:32:24 CEST 2013
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
7c58e9a6d5 DC: Use const version of ConfigManager::getGameDomains.
Commit: 7c58e9a6d57aa88590b0929110a617c6fe84a4fe
https://github.com/scummvm/scummvm/commit/7c58e9a6d57aa88590b0929110a617c6fe84a4fe
Author: Johannes Schickel (lordhoto at scummvm.org)
Date: 2013-08-12T15:26:58-07:00
Commit Message:
DC: Use const version of ConfigManager::getGameDomains.
This should fix compilation for the DC port.
Changed paths:
backends/platform/dc/selector.cpp
diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp
index 339e5df..4026c7d 100644
--- a/backends/platform/dc/selector.cpp
+++ b/backends/platform/dc/selector.cpp
@@ -219,7 +219,7 @@ static int findGames(Game *games, int max, bool use_ini)
if (use_ini) {
ConfMan.loadDefaultConfigFile();
- Common::ConfigManager::DomainMap &game_domains = ConfMan.getGameDomains();
+ const Common::ConfigManager::DomainMap &game_domains = ConfMan.getGameDomains();
for(Common::ConfigManager::DomainMap::const_iterator i =
game_domains.begin(); curr_game < max && i != game_domains.end(); i++) {
Common::String path = (*i)._value["path"];
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