[Scummvm-cvs-logs] scummvm master -> 83a33ec8aae2885d3eef4a2e950d5a55fce81a7f

sev- sev at scummvm.org
Sun Aug 18 10:48:43 CEST 2013


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
83a33ec8aa FULLPIPE: Mark fall through case statement. CID 1003733


Commit: 83a33ec8aae2885d3eef4a2e950d5a55fce81a7f
    https://github.com/scummvm/scummvm/commit/83a33ec8aae2885d3eef4a2e950d5a55fce81a7f
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-08-18T01:45:02-07:00

Commit Message:
FULLPIPE: Mark fall through case statement. CID 1003733

Changed paths:
    engines/scumm/insane/insane_enemy.cpp



diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp
index 3876966..d711b63 100644
--- a/engines/scumm/insane/insane_enemy.cpp
+++ b/engines/scumm/insane/insane_enemy.cpp
@@ -1519,6 +1519,7 @@ void Insane::chooseEnemyWeaponAnim(int32 buttons) {
 		case INV_BOOT:
 		case INV_HAND:
 		case INV_DUST:
+			// fallthrough
 		default:
 			switchEnemyWeapon();
 		}






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