[Scummvm-cvs-logs] scummvm master -> 621609d23c7aeb7769942f9f6162f9d635167b2a
Strangerke
Strangerke at scummvm.org
Tue Dec 3 08:31:56 CET 2013
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
621609d23c TSAGE: R2R - Get rid of some magic values
Commit: 621609d23c7aeb7769942f9f6162f9d635167b2a
https://github.com/scummvm/scummvm/commit/621609d23c7aeb7769942f9f6162f9d635167b2a
Author: Strangerke (strangerke at scummvm.org)
Date: 2013-12-02T23:30:54-08:00
Commit Message:
TSAGE: R2R - Get rid of some magic values
Changed paths:
engines/tsage/ringworld2/ringworld2_scenes1.cpp
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index ed3eb21..07882b5 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -876,8 +876,8 @@ void Scene1100::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._player._moveRate = 30;
R2_GLOBALS._player._moveDiff = Common::Point(16, 2);
- _rightLandslide.setup2(1104, 2, 1, 175, 125, 102, 1);
- _purplePlant.setup2(1102, 5, 1, 216, 167, 1, 0);
+ _rightLandslide.setup2(1104, 2, 1, 175, 125, 102, EFFECT_SHADED);
+ _purplePlant.setup2(1102, 5, 1, 216, 167, 1, EFFECT_NONE);
_leftImpacts.postInit();
_leftImpacts.setup(1113, 2, 1);
@@ -2455,7 +2455,7 @@ void Scene1337::Action1::signal() {
scene->_gameBoardSide[0]._outpostStation[0]._card.remove();
scene->_gameBoardSide[0]._outpostStation[1]._card.remove();
- scene->_background2.setup2(1332, 5, 1, 165, 95, 110, 1);
+ scene->_background2.setup2(1332, 5, 1, 165, 95, 110, EFFECT_SHADED);
scene->_gameBoardSide[1]._handCard[0]._card.postInit();
scene->_gameBoardSide[1]._handCard[0]._card.setVisage(1332);
@@ -3083,7 +3083,7 @@ void Scene1337::Action2::signal() {
break;
case 3:
scene->_shuffleAnimation._card.remove();
- scene->_background2.setup2(1332, 5, 1, 162, 95, 110, 1);
+ scene->_background2.setup2(1332, 5, 1, 162, 95, 110, EFFECT_SHADED);
scene->_shuffleEndedFl = true;
break;
default:
@@ -5533,7 +5533,7 @@ void Scene1337::subPostInit() {
_field4246 = false;
_field424A = -1;
- _background1.setup2(9531, 1, 1, 249, 168, 155, 0);
+ _background1.setup2(9531, 1, 1, 249, 168, 155, EFFECT_NONE);
_autoplay = false;
_instructionsDisplayedFl = 0;
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