[Scummvm-cvs-logs] scummvm master -> 16ec43a0cf59a7b423bf4302a74acb84480d9b3b
digitall
dgturner at iee.org
Sat Dec 7 03:42:23 CET 2013
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
16ec43a0cf ZVISION: Add missing getDebugger() for engine API.
Commit: 16ec43a0cf59a7b423bf4302a74acb84480d9b3b
https://github.com/scummvm/scummvm/commit/16ec43a0cf59a7b423bf4302a74acb84480d9b3b
Author: D G Turner (digitall at scummvm.org)
Date: 2013-12-06T18:45:38-08:00
Commit Message:
ZVISION: Add missing getDebugger() for engine API.
Changed paths:
engines/zvision/zvision.h
diff --git a/engines/zvision/zvision.h b/engines/zvision/zvision.h
index 1c525c1..7c130fc 100644
--- a/engines/zvision/zvision.h
+++ b/engines/zvision/zvision.h
@@ -24,6 +24,7 @@
#ifndef ZVISION_ZVISION_H
#define ZVISION_ZVISION_H
+#include "zvision/core/console.h"
#include "zvision/detection.h"
#include "zvision/utility/clock.h"
@@ -44,7 +45,6 @@ class VideoDecoder;
namespace ZVision {
struct ZVisionGameDescription;
-class Console;
class ScriptManager;
class RenderManager;
class CursorManager;
@@ -117,6 +117,7 @@ public:
StringManager *getStringManager() const { return _stringManager; }
Common::RandomSource *getRandomSource() const { return _rnd; }
ZVisionGameId getGameId() const { return _gameDescription->gameId; }
+ GUI::Debugger *getDebugger() { return _console; }
/**
* Play a video until it is finished. This is a blocking call. It will call
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