[Scummvm-cvs-logs] scummvm master -> 16ec43a0cf59a7b423bf4302a74acb84480d9b3b

digitall dgturner at iee.org
Sat Dec 7 03:42:23 CET 2013


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
16ec43a0cf ZVISION: Add missing getDebugger() for engine API.


Commit: 16ec43a0cf59a7b423bf4302a74acb84480d9b3b
    https://github.com/scummvm/scummvm/commit/16ec43a0cf59a7b423bf4302a74acb84480d9b3b
Author: D G Turner (digitall at scummvm.org)
Date: 2013-12-06T18:45:38-08:00

Commit Message:
ZVISION: Add missing getDebugger() for engine API.

Changed paths:
    engines/zvision/zvision.h



diff --git a/engines/zvision/zvision.h b/engines/zvision/zvision.h
index 1c525c1..7c130fc 100644
--- a/engines/zvision/zvision.h
+++ b/engines/zvision/zvision.h
@@ -24,6 +24,7 @@
 #ifndef ZVISION_ZVISION_H
 #define ZVISION_ZVISION_H
 
+#include "zvision/core/console.h"
 #include "zvision/detection.h"
 #include "zvision/utility/clock.h"
 
@@ -44,7 +45,6 @@ class VideoDecoder;
 namespace ZVision {
 
 struct ZVisionGameDescription;
-class Console;
 class ScriptManager;
 class RenderManager;
 class CursorManager;
@@ -117,6 +117,7 @@ public:
 	StringManager *getStringManager() const { return _stringManager; }
 	Common::RandomSource *getRandomSource() const { return _rnd; }
 	ZVisionGameId getGameId() const { return _gameDescription->gameId; }
+	GUI::Debugger *getDebugger() { return _console; }
 
 	/**
 	 * Play a video until it is finished. This is a blocking call. It will call






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