[Scummvm-cvs-logs] scummvm master -> 0b3c06343740add37e84dd2555b60b6af563f09e

sev- sev at scummvm.org
Wed Dec 11 22:41:47 CET 2013


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
0b3c063437 FULLPIPE: Give proper name to FullpipeEngine::processArcade()


Commit: 0b3c06343740add37e84dd2555b60b6af563f09e
    https://github.com/scummvm/scummvm/commit/0b3c06343740add37e84dd2555b60b6af563f09e
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-11T13:40:56-08:00

Commit Message:
FULLPIPE: Give proper name to FullpipeEngine::processArcade()

Changed paths:
    engines/fullpipe/fullpipe.h
    engines/fullpipe/scenes.cpp
    engines/fullpipe/scenes/scene04.cpp



diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h
index 6e8c7b7..be0c89f 100644
--- a/engines/fullpipe/fullpipe.h
+++ b/engines/fullpipe/fullpipe.h
@@ -241,7 +241,9 @@ public:
 	void openMainMenu();
 
 	void initArcadeKeys(const char *varname);
+	void processArcade(ExCommand *ex);
 	void winArcade();
+
 	void getAllInventory();
 
 	int lift_getButtonIdP(int objid);
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index 85d9423..c5578cf 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -711,4 +711,10 @@ void FullpipeEngine::initArcadeKeys(const char *varname) {
 	warning("STUB: FullpipeEngine::initArcadeKeys(\"%s\")", varname);
 }
 
+void FullpipeEngine::processArcade(ExCommand *ex) {
+	warning("STUB: FullpipeEngine::processArcade()");
+}
+
+
+
 } // End of namespace Fullpipe
diff --git a/engines/fullpipe/scenes/scene04.cpp b/engines/fullpipe/scenes/scene04.cpp
index d46c84f..0c55673 100644
--- a/engines/fullpipe/scenes/scene04.cpp
+++ b/engines/fullpipe/scenes/scene04.cpp
@@ -244,10 +244,6 @@ int scene04_updateCursor() {
 	return g_fullpipe->_cursorId;
 }
 
-void sceneHandlers_sub01(ExCommand *ex) {
-	warning("STUB: sceneHandlers_sub01()");
-}
-
 void sceneHandler04_checkBigBallClick() {
 	StaticANIObject *ball = g_fullpipe->_currentScene->getStaticANIObject1ById(ANI_BIGBALL, -1);
 
@@ -890,7 +886,7 @@ int sceneHandler04(ExCommand *ex) {
 				if (!pic || !canInteractAny(g_fullpipe->_aniMan, pic,ex->_keyCode)) {
 					if ((g_fullpipe->_sceneRect.right - ex->_sceneClickX < 47 && g_fullpipe->_sceneRect.right < g_fullpipe->_sceneWidth - 1)
 						|| (ex->_sceneClickX - g_fullpipe->_sceneRect.left < 47 && g_fullpipe->_sceneRect.left > 0))
-						sceneHandlers_sub01(ex);
+						g_fullpipe->processArcade(ex);
 				}
 			}
 		}






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