[Scummvm-cvs-logs] scummvm master -> 876dee6f93172d3f22fed5ac98364ee0c25d080b

Strangerke Strangerke at scummvm.org
Sat Dec 14 13:08:47 CET 2013


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
876dee6f93 TSAGE: R2R - Renaming, refactoring in handlePlayer0()


Commit: 876dee6f93172d3f22fed5ac98364ee0c25d080b
    https://github.com/scummvm/scummvm/commit/876dee6f93172d3f22fed5ac98364ee0c25d080b
Author: Strangerke (strangerke at scummvm.org)
Date: 2013-12-14T04:07:01-08:00

Commit Message:
TSAGE: R2R - Renaming, refactoring in handlePlayer0()

Changed paths:
    engines/tsage/ringworld2/ringworld2_scenes1.cpp
    engines/tsage/ringworld2/ringworld2_scenes1.h



diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 478674f..0e7e70c 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -4725,7 +4725,7 @@ int Scene1337::findNormalCardInHand(int playerId) {
 	return -1;
 }
 
-int Scene1337::subC274D(int playerId) {
+int Scene1337::findCard13InHand(int playerId) {
 	for (int i = 0; i <= 3; i++) {
 		if (_gameBoardSide[playerId]._handCard[i]._cardId == 13)
 			return i;
@@ -4734,9 +4734,9 @@ int Scene1337::subC274D(int playerId) {
 	return -1;
 }
 
-int Scene1337::subC2781(int arg1) {
+int Scene1337::checkThieftCard(int playerId) {
 	for (int i = 0; i <= 3; i++) {
-		if (_gameBoardSide[arg1]._handCard[i]._cardId == 25)
+		if (_gameBoardSide[playerId]._handCard[i]._cardId == 25)
 			return i;
 	}
 
@@ -4950,10 +4950,10 @@ void Scene1337::playThieftCard(int playerId, Card *card, int victimId) {
 	_item1.setAction(&_action11);
 }
 
-int Scene1337::subC3257(int arg1) {
+int Scene1337::subC3257(int cardId) {
 	int retVal;
 
-	switch (arg1) {
+	switch (cardId) {
 	case 10:
 		retVal = 2;
 		break;
@@ -4985,35 +4985,35 @@ int Scene1337::subC3257(int arg1) {
 	return retVal;
 }
 
-bool Scene1337::subC32B1(int arg1, int arg2) {
+bool Scene1337::subC32B1(int victimId, int cardId) {
 	for (int i = 0; i <= 7; i++) {
-		if (_gameBoardSide[arg1]._outpostStation[i]._cardId != 0) {
-			if (subC3257(arg2) == _gameBoardSide[arg1]._outpostStation[i]._cardId)
+		if (_gameBoardSide[victimId]._outpostStation[i]._cardId != 0) {
+			if (subC3257(cardId) == _gameBoardSide[victimId]._outpostStation[i]._cardId)
 				return false;
 		}
 	}
 	return true;
 }
 
-int Scene1337::subC331B(int arg1) {
-	int randIndx = R2_GLOBALS._randomSource.getRandomNumber(3);
+int Scene1337::getPlayerWithOutpost(int playerId) {
+	int randPlayerId = R2_GLOBALS._randomSource.getRandomNumber(3);
 
 	for (int i = 0; i <= 3; i++) {
-		if (randIndx != arg1) {
+		if (randPlayerId != playerId) {
 			for (int j = 0; j <= 7; j++) {
-				if (_gameBoardSide[randIndx]._outpostStation[j]._cardId != 0)
-					return randIndx;
+				if (_gameBoardSide[randPlayerId]._outpostStation[j]._cardId != 0)
+					return randPlayerId;
 			}
 		}
 
-		if (arg1 == 1) {
-			randIndx--;
-			if (randIndx < 0)
-				randIndx = 3;
+		if (playerId == 1) {
+			randPlayerId--;
+			if (randPlayerId < 0)
+				randPlayerId = 3;
 		} else {
-			++randIndx;
-			if (randIndx > 3)
-				randIndx = 0;
+			++randPlayerId;
+			if (randPlayerId > 3)
+				randPlayerId = 0;
 		}
 	}
 
@@ -5765,8 +5765,6 @@ void Scene1337::handleClick(int arg1, Common::Point pt) {
 }
 
 void Scene1337::handlePlayer0() {
-	bool found = true;
-
 	if (_gameBoardSide[0]._delayCard._cardId != 0) {
 		switch (_gameBoardSide[0]._delayCard._cardId) {
 		case 10:
@@ -5785,32 +5783,21 @@ void Scene1337::handlePlayer0() {
 		//No break on purpose
 		case 21:
 			discardCard(&_gameBoardSide[0]._delayCard);
-			found = false;
 			break;
 		default:
-			int i;
-			found = false;
-
-			for (i = 0; i <= 3; i++) {
+			for (int i = 0; i <= 3; i++) {
 				if (checkAntiDelayCard(_gameBoardSide[0]._delayCard._cardId, _gameBoardSide[0]._handCard[i]._cardId)) {
-					found = true;
-					break;
+					playAntiDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[0]._delayCard);
+					return;
 				}
 			}
 
-			if (found) {
-				found = false;
-				playAntiDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[0]._delayCard);
-			}
 			break;
 		}
 	}
 
-	if (found)
-		return;
-
 	int tmpVal;
-	found = false;
+	bool found = false;
 	for (int i = 0; i <= 3; i++) {
 		tmpVal = subC26CB(0, i);
 
@@ -5837,183 +5824,130 @@ void Scene1337::handlePlayer0() {
 							_winnerId = 0;
 
 						subC33C0(&_gameBoardSide[0]._handCard[tmpVal], &_gameBoardSide[0]._outpostStation[j]);
-						found = true;
+						return;
 					}
 				}
 			}
 		}
-
-		if (found)
-			break;
 	}
 
-	if (found)
-		return;
-
-	found = false;
 	tmpVal = findNormalCardInHand(0);
 
 	if (tmpVal != -1) {
 		for (int i = 0; i <= 7; i++) {
 			if ((_gameBoardSide[0]._outpostStation[i]._cardId == 0) && (!subC2687(_gameBoardSide[0]._delayCard._cardId))) {
 				playCard(&_gameBoardSide[0]._handCard[tmpVal], &_gameBoardSide[0]._outpostStation[i]);
-				found = true;
-				break;
+				return;
 			}
 		}
 	}
 
-	if (found)
-		return;
-
-	tmpVal = subC274D(0);
-	if (tmpVal != -1) {
+	int card13Id = findCard13InHand(0);
+	if (card13Id != -1) {
 		for (int i = 0; i <= 7; i++) {
 			if (_gameBoardSide[2]._outpostStation[i]._cardId != 0) {
-				playCounterTrickCard(&_gameBoardSide[0]._handCard[tmpVal], 2);
-				found = true;
-				break;
+				playCounterTrickCard(&_gameBoardSide[0]._handCard[card13Id], 2);
+				return;
 			}
 		}
 	}
 
-	if (found)
-		return;
-
-	tmpVal = subC2781(0);
-	if (tmpVal != -1) {
+	int thieftId = checkThieftCard(0);
+	if (thieftId != -1) {
 		if ( (_gameBoardSide[2]._handCard[0]._cardId != 0)
 		  || (_gameBoardSide[2]._handCard[1]._cardId != 0)
 		  || (_gameBoardSide[2]._handCard[2]._cardId != 0)
 		  || (_gameBoardSide[2]._handCard[3]._cardId != 0) ) {
-			playThieftCard(0, &_gameBoardSide[0]._handCard[tmpVal], 2);
-			found = true;
+			playThieftCard(0, &_gameBoardSide[0]._handCard[thieftId], 2);
+			return;
 		}
 	}
 
-	if (found)
-		return;
-
 	for (int i = 0; i <= 3; i++) {
 		if (subC27B5(_gameBoardSide[0]._handCard[i]._cardId) != -1) {
 			// The variable 'j' is not used in the inner code of the loop. It's suspect
 			for (int j = 0; j <= 7; j++) {
-				if ((_gameBoardSide[2]._delayCard._cardId == 0) && (subC32B1(2, _gameBoardSide[0]._handCard[i]._cardId))) {
+				if ((_gameBoardSide[2]._delayCard._cardId == 0) && subC32B1(2, _gameBoardSide[0]._handCard[i]._cardId)) {
 					playDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[2]._delayCard);
-					found = true;
-					break;
+					return;
 				}
 			}
-
-			if (found)
-				break;
 		}
 	}
 
-	if (found)
-		return;
-
 	for (int i = 0; i <= 3; i++) {
 		if (isSlowCard(_gameBoardSide[0]._handCard[i]._cardId) != -1) {
 			// The variable 'j' is not used in the inner code of the loop. It's suspect
 			for (int j = 0; j <= 7; j++) {
-				if ((_gameBoardSide[2]._delayCard._cardId == 0) && (subC32B1(2, _gameBoardSide[0]._handCard[i]._cardId))) {
+				if ((_gameBoardSide[2]._delayCard._cardId == 0) && subC32B1(2, _gameBoardSide[0]._handCard[i]._cardId)) {
 					playDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[2]._delayCard);
-					found = true;
+					return;
 				}
 			}
-
-			if (found)
-				break;
 		}
 	}
 
-	if (found)
-		return;
-
-	tmpVal = subC274D(0);
-	int tmpVal2 = subC331B(0);
+	tmpVal = findCard13InHand(0);
+	int tmpVal2 = getPlayerWithOutpost(0);
 
 	if ((tmpVal != -1) && (tmpVal2 != -1)) {
 		playCounterTrickCard(&_gameBoardSide[0]._handCard[tmpVal], tmpVal2);
-		found = true;
-	}
-
-	if (found)
 		return;
+	}
 
-	tmpVal = subC2781(0);
+	tmpVal = checkThieftCard(0);
 	if (tmpVal != -1) {
 		if ( (_gameBoardSide[1]._handCard[0]._cardId != 0)
 		  || (_gameBoardSide[1]._handCard[1]._cardId != 0)
 		  || (_gameBoardSide[1]._handCard[2]._cardId != 0)
 		  || (_gameBoardSide[1]._handCard[3]._cardId != 0) ) {
 			playThieftCard(0, &_gameBoardSide[0]._handCard[tmpVal], 1);
-			found = true;
+			return;
 		}
 	}
 
-	if (found)
-		return;
-
 	for (int i = 0; i <= 3; i++) {
 		tmpVal = isSlowCard(_gameBoardSide[0]._handCard[i]._cardId);
 		if (tmpVal != -1) {
 			// The variable 'j' is not used in the inner code of the loop. It's suspect.
 			for (int j = 0; j <= 7; j++) {
-				if ((_gameBoardSide[1]._delayCard._cardId == 0) && (subC32B1(1, _gameBoardSide[0]._handCard[i]._cardId))) {
+				if ((_gameBoardSide[1]._delayCard._cardId == 0) && subC32B1(1, _gameBoardSide[0]._handCard[i]._cardId)) {
 					playDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[1]._delayCard);
-					found = true;
+					return;
 				}
 			}
 
-			if (!found) {
 			// The variable 'j' is not used in the inner code of the loop. It's suspect.
-				for (int j = 0; j <= 7; j++) {
-					if ((_gameBoardSide[3]._delayCard._cardId == 0) && (subC32B1(3, _gameBoardSide[0]._handCard[i]._cardId))) {
+			for (int j = 0; j <= 7; j++) {
+				if ((_gameBoardSide[3]._delayCard._cardId == 0) && subC32B1(3, _gameBoardSide[0]._handCard[i]._cardId)) {
 					playDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[3]._delayCard);
-					found = true;
-					}
+					return;
 				}
 			}
-
-			if (found)
-				break;
 		}
 	}
 
-	if (found)
-		return;
-
 	for (int i = 0; i <= 3; i++) {
 		tmpVal = subC27B5(_gameBoardSide[0]._handCard[i]._cardId);
 		if (tmpVal != -1) {
 			// The variable 'j' is not used in the inner code of the loop. It's suspect.
 			for (int j = 0; j <= 7; j++) {
-				if ((_gameBoardSide[1]._delayCard._cardId == 0) && (subC32B1(1, _gameBoardSide[0]._handCard[i]._cardId))) {
+				if ((_gameBoardSide[1]._delayCard._cardId == 0) && subC32B1(1, _gameBoardSide[0]._handCard[i]._cardId)) {
 					playDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[1]._delayCard);
-					found = true;
+					return;
 				}
 			}
 
-			if (!found) {
 			// The variable 'j' is not used in the inner code of the loop. It's suspect.
-				for (int j = 0; j <= 7; j++) {
-					if ((_gameBoardSide[3]._delayCard._cardId == 0) && (subC32B1(3, _gameBoardSide[0]._handCard[i]._cardId))) {
+			for (int j = 0; j <= 7; j++) {
+				if ((_gameBoardSide[3]._delayCard._cardId == 0) && subC32B1(3, _gameBoardSide[0]._handCard[i]._cardId)) {
 					playDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[3]._delayCard);
-					found = true;
-					}
+					return;
 				}
 			}
-
-			if (found)
-				break;
 		}
 	}
 
-	if (found)
-		return;
-
 	subC2835(0);
 }
 
@@ -6114,8 +6048,8 @@ void Scene1337::handlePlayer1() {
 	if (found)
 		return;
 
-	tmpVal = subC274D(1);
-	int tmpVal2 = subC331B(1);
+	tmpVal = findCard13InHand(1);
+	int tmpVal2 = getPlayerWithOutpost(1);
 
 	if ((tmpVal != -1) && ( tmpVal2 != -1)) {
 		playCounterTrickCard(&_gameBoardSide[1]._handCard[tmpVal], tmpVal2);
@@ -6125,7 +6059,7 @@ void Scene1337::handlePlayer1() {
 	if (found)
 		return;
 
-	tmpVal = subC2781(1);
+	tmpVal = checkThieftCard(1);
 	if (tmpVal != -1) {
 		count = -1;
 		int rndVal = R2_GLOBALS._randomSource.getRandomNumber(3);
@@ -6167,7 +6101,7 @@ void Scene1337::handlePlayer1() {
 					for (int k = 0; k <= 7; k++) {
 						// CHECKME: 'k' is not used in that loop.
 						// It looks suspicious.
-						if ((_gameBoardSide[tmpVal]._delayCard._cardId == 0) && (subC32B1(tmpVal, _gameBoardSide[1]._handCard[i]._cardId))) {
+						if ((_gameBoardSide[tmpVal]._delayCard._cardId == 0) && subC32B1(tmpVal, _gameBoardSide[1]._handCard[i]._cardId)) {
 							count = tmpVal;
 							break;
 						}
@@ -6321,7 +6255,7 @@ void Scene1337::handlePlayer3() {
 				return;
 		}
 	} else if (_gameBoardSide[3]._handCard[randIndx]._cardId == 13) {
-		int tmpVal = subC331B(3);
+		int tmpVal = getPlayerWithOutpost(3);
 
 		if (tmpVal != -1) {
 			playCounterTrickCard(&_gameBoardSide[3]._handCard[randIndx], tmpVal);
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h
index 6cbc617..bd8159d 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.h
@@ -337,15 +337,15 @@ public:
 	bool subC2687(int cardId);
 	int  subC26CB(int playerId, int handCardId);
 	int  findNormalCardInHand(int playerId);
-	int  subC274D(int arg1);
-	int  subC2781(int arg1);
+	int  findCard13InHand(int playerId);
+	int  checkThieftCard(int playerId);
 	int  subC27B5(int arg1);
 	int  isSlowCard(int cardId);
 	void subC2835(int arg1);
 	void playThieftCard(int playerId, Card *card, int victimId);
-	int  subC3257(int arg1);
-	bool subC32B1(int arg1, int arg2);
-	int  subC331B(int arg1);
+	int  subC3257(int cardId);
+	bool subC32B1(int victimId, int cardId);
+	int  getPlayerWithOutpost(int playerId);
 	bool checkAntiDelayCard(int delayCardId, int cardId);
 	void subC33C0(Card *subObj1, Card *subObj2);
 	void playDelayCard(Card *card, Card *dest);






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